Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 15:52:58 Player: Tuja Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (39) 195 Value Destroyed (1853) 1853 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1219) 1219 TOTAL SCORE: 8867 Bonus ------- Follower Combat Kills 438 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1300 Matter 160/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Reactor Thermal Shield Improved Shock Absorption System Advanced Force Field Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Cooled Gravmag System > --- UTILITY ---------- Power Amplifier Improved Heat Sink Large Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Looter] Improved Salvage Targeting Computer Targeting Computer Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Salvaging Laser Beamcaster Gauss Rifle KE Penetrator > --- INVENTORY -------- Neutrino Core Reinforced Fission Core Fusion Reactor Carbon-fiber Leg Enhanced Optical Array Improved Medium Armor Plating Beamcaster Heavy Plasma Cannon Autogun Gauss Rifle Gauss Rifle Heavy Flak Cannon Power Sword DRS Beacon Botcube [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Cooled Field Propulsion Drive Utility Enhanced Optical Array Device Scrap Suit Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Salvaging Laser Energy Gun Salvaging Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Slots Evolved 14 | . . . . 8 . . 2 . 2 2 Power 2 | . . . . 1 . . . . . 1 Propulsion 3 | . . . . 1 . . . . 1 1 Utility 7 | . . . . 5 . . 1 . 1 . Weapon 2 | . . . . 1 . . 1 . . . Parts Attached 84 | 6 . 1 6 10 6 . 4 20 16 15 Power 13 | 1 . . 1 1 1 . 1 5 1 2 Engine 6 | 1 . . 1 . . . . 3 . 1 Core 5 | . . . . 1 1 . . 2 1 . Reactor 2 | . . . . . . . 1 . . 1 Propulsion 27 | 2 . . 3 1 2 . 1 5 6 7 Treads 11 | 2 . . 3 1 2 . 1 1 . 1 Leg 6 | . . . . . . . . 3 1 2 Wheel 1 | . . . . . . . . 1 . . Hover 7 | . . . . . . . . . 4 3 Flight 2 | . . . . . . . . . 1 1 Utility 26 | 1 . 1 1 7 1 . 2 5 4 4 Device 12 | . . . 1 5 . . 1 3 . 2 Storage 3 | 1 . . . . 1 . . . . 1 Processor 9 | . . 1 . 2 . . 1 1 3 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . Weapon 18 | 2 . . 1 1 2 . . 5 5 2 Energy Gun 3 | . . . . . 1 . . 1 . 1 Energy Cannon 2 | . . . 1 . . . . . 1 . Ballistic Gun 9 | 2 . . . . 1 . . 3 3 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 3 | . . . . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 1 . 2 1 Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . 9 . Parts Lost 61 | . . . . . 9 . 1 13 24 14 Power 10 | . . . . . 2 . . 3 2 3 Propulsion 18 | . . . . . 3 . . 3 6 6 Utility 14 | . . . . . . . 1 4 6 3 Weapon 19 | . . . . . 4 . . 3 10 2 Highest Loss Streak 21 | . . . . . 8 . 1 3 21 13 To Critical Strikes 1 | . . . . . 1 . . . . . Average Backups 8 | 1 5 7 7 4 4 6 8 12 10 5 Power 1 | . 1 1 . . . . . 2 3 2 Propulsion . | 1 2 2 . . . . . . . . Utility 2 | . 1 2 1 . 2 3 4 4 1 2 Weapon 3 | . 1 2 3 3 1 3 3 5 5 . Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . . . 4 1 . . . 3 3 3 Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 1 . . . . . 1 Utility 5 | . . . 1 . . . . 1 1 2 Weapon 5 | . . . 1 . . . . 2 2 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 94 100 79 75 80 84 91 81 38 Engine 5 | . 14 14 14 6 1 . . 3 6 . Core 3 | . . . . 5 4 6 5 5 . 2 Treads 13 | . 28 28 28 17 10 13 10 10 . . Leg 1 | . . . . . . . . . 15 . Device 11 | . . . . 18 20 20 16 14 10 2 Storage 7 | . 14 14 14 6 6 6 5 5 3 1 Processor 15 | . . 8 13 3 13 13 17 19 21 14 Protection 1 | . . . . . . . . 3 3 . Energy Gun 3 | . . . . . 5 6 5 5 6 3 Ballistic Gun 14 | . 28 28 27 6 7 13 11 15 8 . Peak Build Rating 86 | 6 6 7 15 49 49 48 78 85 86 71 Average Rating 50 | 5 6 6 8 38 42 48 66 79 68 51 On Entrance 31 | . 6 6 7 15 46 48 48 78 76 17 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 12 12 12 16 37 39 39 57 70 72 52 Greatest Support 98 | 40 40 40 40 66 66 56 98 98 70 47 Greatest Overweight (x) 6 | . . . . 1 6 1 2 2 2 1 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 10 Average Capacity 11 | 7 8 8 8 8 8 15 15 15 12 7 Most Carried 15 | 4 7 8 8 8 8 8 15 15 15 10 Average Carried 10 | 1 5 7 7 6 6 8 10 14 11 5 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 5 5 Final Carried 15 | 4 7 8 8 8 8 8 14 15 5 4 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Tank 17% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Commander-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Matter Collected 2247 | 214 46 36 62 80 192 . 267 1020 184 146 Remotely 744 | . . . . . . . 56 688 . . Salvage Created 2576 | . . 18 . 80 209 . 243 1409 471 146 Parts 111 | . . 1 . 2 12 . 8 58 28 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled 3 | . . . . . . . . . . 3 Retrieved Matter 27 | . . . . . . . . . . 27 Parts Self-Destructed 25 | . . 17 . . 8 . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Combat Hostiles Destroyed 31 | . . 1 . 1 6 . 4 12 7 . Guns 20 | . . 1 . . 2 . 4 8 5 . Cannons 7 | . . . . 1 . . . 4 2 . AOE 4 | . . . . . 4 . . . . . Classes Destroyed 10 | . . 1 . 2 1 . 2 2 2 . Worker 1 | . . . . . . . . . 1 . Recycler 4 | . . . . . . . . 3 . 1 Operator 1 | . . . . 1 . . . . . . Watcher 1 | . . . . . . . . . 1 . Swarmer 7 | . . 1 . . 4 . . . 2 . Grunt 1 | . . . . . . . 1 . . . Brawler 1 | . . . . . . . . 1 . . Sentry 11 | . . . . 1 . . 1 7 2 . Hunter 6 | . . . . . 2 . . 4 . . Programmer 5 | . . . . . . . 2 . 3 . Savage 1 | . . . . . . . . 1 . . Best Kill Streak 4 | . . 1 . 1 4 . 2 4 3 1 Combat Bots Only 4 | . . 1 . 1 4 . 2 4 3 . Max Kills in Single Turn 2 | . . 1 . 1 2 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Hostile Shots Fired 701 | . . 24 14 45 89 . 25 103 221 180 Missed 178 | . . 7 5 16 17 . 9 17 55 52 Hits 523 | . . 17 9 29 72 . 16 86 166 128 Melee 4 | . . . . . . . . . 4 . Projectile 519 | . . 17 9 29 72 . 16 86 162 128 AOE 3 | . . . . . . . . . 3 . Critical Strikes 31 | . . . 2 . 2 . 2 5 13 7 Part Disruptions 2 | . . . . . . . . . 1 1 Damage Taken 10715 | . . 165 243 271 1286 . 341 1814 3587 3008 Core 2659 | . . 15 23 33 105 . 23 92 1067 1301 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 108 | . . . . . . . . 108 . . Regen/Repaired (Parts) 73 | . . . . . 1 . 30 42 . . Core Remaining (%) 72 | 100 . . 84 . . 83 . 88 7 . Volleys Fired 155 | . . 13 1 7 18 . 13 58 35 10 Largest 4 | . . 2 2 3 3 . 4 4 4 2 Hottest 226 | . . 40 40 113 118 . 126 126 226 121 Shots Fired 479 | . . 26 2 16 49 . 52 209 114 11 Gun 424 | . . 26 2 7 40 . 39 192 108 10 Cannon 51 | . . . . 7 8 . 13 17 6 . Launcher 4 | . . . . 2 1 . . . . 1 Special . | . . . . . . . . . . . Kinetic 332 | . . 26 2 7 28 . 39 159 71 . Thermal 138 | . . . . 7 15 . 13 50 43 10 Explosive 3 | . . . . 2 1 . . . . . Electromagnetic 6 | . . . . . 5 . . . . 1 Robot Hit Streak 30 | . . 3 4 7 9 . 10 30 15 9 Robot Miss Streak 5 | . . 2 . 1 4 . 2 4 5 2 Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 4 | . . 1 . . 1 . . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . Shots Hit Robots 306 | . . 15 2 11 29 . 32 141 70 6 Core Hits 144 | . . 5 . 5 13 . 13 63 29 16 Critical Kills 2 | . . . . . . . . 1 1 . Critical Parts Destroyed 6 | . . . . . . . . 2 4 . Critical Strikes 10 | . . . . . . . . 3 7 . Burn 2 | . . . . . . . . . 2 . Destroy 8 | . . . . . . . . 3 5 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6290 | . . 118 18 173 643 . 657 2600 1716 365 Guns 4690 | . . 109 18 44 240 . 416 2209 1525 129 Cannons 1022 | . . . . 104 106 . 241 380 191 . Explosions 491 | . . . . 25 297 . . . . 169 Melee . | . . . . . . . . . . . Ramming 87 | . . 9 . . . . . 11 . 67 Kinetic 4482 | . . 109 18 44 186 . 583 2285 1257 . Thermal 1455 | . . . . 104 385 . 74 304 459 129 Explosive 208 | . . . . 25 37 . . . . 146 Electromagnetic 58 | . . . . . 35 . . . . 23 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 37 | . . . . . . . 3 3 37 15 Average Corruption 5 | . . . . . . . 2 3 27 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 71 | . . . . . . . 8 45 14 4 Message Errors 15 | . . . . . . . 1 12 1 1 Matter Fused 20 | . . . . . . . 3 11 5 1 Heat Flow Errors 7 | . . . . . . . 1 6 . . Energy Discharges 4 | . . . . . . . 1 3 . . Parts Rejected 2 | . . . . . . . . 1 1 . Data Loss (minor) 5 | . . . . . . . 2 2 1 . Data Loss (major) 5 | . . . . . . . . 4 . 1 Misfires 2 | . . . . . . . . 2 . . Alerts 4 | . . . . . . . . 2 1 1 Misdirections 3 | . . . . . . . . . 3 . Weapon Failures 4 | . . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 3 | . . . . . 3 . . . . . Projectiles . | . . . . . . . . . . . Explosions 3 | . . . . . 3 . . . . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . . . . 5 2 1 1 Impact 1 | . . . . . . . . . . 1 Kinetic 7 | . . . . . . . 4 2 1 . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 169 | . . . . 56 84 . . . . 29 Shots 3 | . . . . 1 2 . . . . . Rammed 11 | . . 1 . . . . . 2 . 8 Targets Rammed 15 | . . 1 . . . . . 2 . 12 Kicked 4 | . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . Highest Temperature 616 | . . . . 196 136 . 275 337 616 92 Average Temperature 136 | . . . . 101 55 . 49 117 233 26 Received Heat Transfer 705 | . . 18 12 66 . . 27 195 189 198 Effects 14 | . . . . . . . . 2 12 . Shutdowns 4 | . . . . . . . . . 4 . Energy Bleed 3 | . . . . . . . . . 3 . Interference 2 | . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . 1 . Siege Activations 7 | . . . . . . . . 7 . . Total Turns 309 | . . . . . . . . 309 . . Longest Duration 106 | . . . . . . . . 106 . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . 2 . . 3 . 1 Heat Transferred 2944 | . . . . 222 522 . 175 850 953 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Maximum Alert Level 1 | . . . . . . . . 1 1 . Low Security (%) 98 | 100 100 . . 100 . . 100 97 99 100 Level 1 1 | . . . . . . . . 2 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 225 | . . . . 63 . . 38 225 206 87 Initial 109 | . . . . . . . . . 109 48 Average 24 | . . . . 5 . . 3 22 92 17 Influence Increases 1889 | . . 20 . 68 140 . 118 736 537 270 Destroy 0b10 Robot/C 920 | . . 20 . 20 120 . 80 400 280 . Destroy 0b10 Robot/NC 65 | . . . . 5 . . . 45 10 5 Destroy Leader 178 | . . . . 10 20 . 20 46 82 . Allied During Kill 100 | . . . . . . . . 84 16 . Successful Hack 26 | . . . . . . . 12 14 . . Disable Machine 45 | . . . . 15 . . . . 15 15 Destroy Structure 120 | . . . . 18 . . 6 42 14 40 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 420 | . . . . . . . . 105 120 195 Influence Decreases 1824 | . . 20 . 15 161 32 118 511 669 298 Entered New Map 188 | . . . . . 20 7 . . 116 45 Time Decay 989 | . . 20 . 15 111 25 108 319 278 113 Lost Part 447 | . . . . . 30 . 10 72 195 140 Lost Ally 200 | . . . . . . . . 120 80 . Squads Dispatched 19 | . 3 . . 1 . . 3 2 7 3 Investigation 5 | . 2 . . 1 . . 1 . 1 . Extermination 6 | . . . . . . . 2 . 2 2 Reinforcement 5 | . 1 . . . . . . 2 1 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Distress Signals 3 | . . . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . . 8 5 1 6 . 6 41 24 22 Peak Tracking Total 11 | . . 3 2 1 4 . 2 6 6 11 Tactical Retreats 15 | . . . . . . . . 7 3 5 Traps | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Machines Disabled 3 | . . . . 1 . . . . 1 1 Max in Single Turn 1 | . . . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Machines Accessed 25 | . . . 6 2 . . 5 6 3 3 Terminals 13 | . . . . 1 . . 3 6 1 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . 1 . . 1 . 1 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 70 | . . . 45 2 . . 5 9 5 4 Successful 58 | . . . 45 2 . . 5 5 1 . Failed 12 | . . . . . . . . 4 4 4 Catastrophic 3 | . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 15 | . . . 2 1 . . 2 1 5 4 Terminals 16 | . . . . 1 . . 3 9 1 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . 1 . . 1 . 3 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 54 | . . . 45 1 . . 3 5 . . Record 47 | . . . 45 . . . 1 1 . . Open Door 4 | . . . . . . . 1 3 . . Branch Access Points 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 1 . . 1 . 1 . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . 1 . 1 . Fedlink 2 | . . . . 1 . . 1 . . . Scrapoids 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . . . . . . 3 3 2 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . Total Part Build Rating 6 | . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . Allies Hacked 2 | . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Total Allies 17 | . . . . . . . . 11 6 . Largest Group 8 | . . . . . . . . 8 5 . Highest-Rated Group 235 | . . . . . . . . 232 235 . Highest-Rated Ally 61 | . . . . . . . . 39 61 . Total Orders . | . . . . . . . . . . . Ally Attacks 105 | . . . . . . . . 79 26 . Total Damage 1943 | . . . . . . . . 1490 453 . Kills 21 | . . . . . . . . 14 7 . Allies Corrupted 3 | . . . . . . . . . 3 . Allies Melted 2 | . . . 2 . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Active Infowar (turns) 6688 | . . . 18 335 1109 105 1269 2682 734 436 Optics 6059 | . . . 18 335 1109 105 1269 2682 541 . Sensors 3360 | . . . . 223 1109 105 1269 654 . . Decoding 5121 | . . . . . . . 1269 2682 734 436 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 143 | . . . . . . . 49 26 42 26 Items 143 | . . . . . . . 49 26 42 26 Exploration | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Turns Passed 9051 | 99 145 352 1729 335 1109 105 1269 2682 734 492 Spaces Moved 4833 | 56 84 169 1068 193 546 61 413 1070 607 566 Core 209 | 5 . . . . 96 . . . 32 76 Treads 3534 | 51 84 169 1068 193 450 61 413 1038 . 7 Legs 401 | . . . . . . . . 32 366 3 Wheels . | . . . . . . . . . . . Hover 689 | . . . . . . . . . 209 480 Flight . | . . . . . . . . . . . Fastest Speed 45 | 50 160 160 140 140 146 160 160 120 50 45 Average Speed 153 | 150 160 160 159 149 178 175 240 178 96 64 Slowest Speed 350 | 160 160 160 160 160 350 240 320 320 260 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 5 18 16 77 5 64 10 8 56 17 12 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . 1 . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . 1 . 3 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 70 | . . . . 18 13 . 1 11 9 18 Melee . | . . . . . . . . . . . Projectile 21 | . . . . . 1 . 1 10 9 . AOE 48 | . . . . 18 12 . . . . 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Res Total 6226 | 71 95 229 1092 227 646 60 667 1747 706 686 Wait 919 | . 9 44 . 4 68 . 228 488 21 57 Move 4823 | 55 83 168 1067 192 545 60 412 1069 606 566 Hop . | . . . . . . . . . . . Pick Up 106 | 10 3 2 9 11 6 . 9 25 13 18 Fast Attach . | . . . . . . . . . . . Attach 70 | 6 . 1 1 8 5 . 4 16 13 16 Detach 2 | . . . . . . . 1 . . 1 Swap 23 | . . . 5 2 1 . . 8 7 . Drop 37 | . . . 9 3 1 . . 8 10 6 Fire 155 | . . 13 1 7 18 . 13 58 35 10 Melee . | . . . . . . . . . . . Ram 9 | . . . . . . . . . 1 8 Kick 4 | . . . . . . . . . . 4 Crush 3 | . . 1 . . . . . 2 . . Escape Stasis . | . . . . . . . . . . . Rewire 75 | . . . . . 2 . . 73 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Met a group of wandering Federalists 188 | -10/Materials | Discovered new exit (range 8) 242 | -10/Materials | Discovered new exit (range 3) 245 | -10/Materials | Entered Subcaves 245 | -10/Subcaves | Accompanied by 1 ally 246 | -10/Subcaves | Continued accompanying wandering Federalists (3) 246 | -10/Subcaves | Approached by a straggling Scientist 310 | -10/Subcaves | Build established: Mutant 534 | -10/Subcaves | Discovered new exit (range 6) 597 | -10/Subcaves | Entered Scraptown 725 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1026 | -9/Scraptown | Discovered new exit (range 3) 1164 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1169 | -9/Scraptown | Learned Factory emergency access door positions 1212 | -9/Scraptown | Visited Assassins FH 1276 | -9/Scraptown | Visited SPCMW 1324 | -9/Scraptown | Visited UFD Registry 1623 | -9/Scraptown | Visited Shadow of the Wyrm 1657 | -9/Scraptown | Visited Cave Peace 1735 | -9/Scraptown | Registered with UFD as "Carbonchaser" 1777 | -9/Scraptown | Visited Botcube Research 1825 | -9/Scraptown | Visited Scrap Suit Storage 1854 | -9/Scraptown | Found Botcube 1957 | -9/Scraptown | Visited Observation Area 2052 | -9/Scraptown | Met Optimus 2052 | -9/Scraptown | Accepted into 0bPrime 2141 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2188 | -9/Scraptown | Visited Derelict Rescue Squad 2211 | -9/Scraptown | Found DRS Beacon 2229 | -9/Scraptown | Civil war broke out across Scraptown 2287 | -9/Scraptown | Discovered new exit (range 10) 2304 | -9/Scraptown | Lost 4 allies 2306 | -9/Scraptown | Found Scrap Suit 2326 | -9/Scraptown | Entered Factory 2326 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 2508 | -6/Factory | Discovered new exit (range 6) 2531 | -6/Factory | Loaded intel: 8 recycling unit locations 2661 | -6/Factory | Entered Lower Caves 2946 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3091 | -6/Lower Caves | Lost 8 parts (2p3n3w) 3659 | -6/Lower Caves | Learned location of Extension (-5) 3742 | -6/Lower Caves | Discovered new exit (range 7) 3770 | -6/Lower Caves | Entered another Lower Caves area 3806 | -6/Lower Caves | Discovered new exit (range 9) 3828 | -6/Lower Caves | Learned location of 1 exit from Factory 3875 | -6/Lower Caves | Entered Factory 3875 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3876 | -5/Factory | Identified exit to Extension 4014 | -5/Factory | Identified exit to Upper Caves 4502 | -5/Factory | Fabricated Hvy. Treads (x1) 4560 | -5/Factory | Discovered new exit (range 18) 4827 | -5/Factory | Build established: Scavenger-Tank 5103 | -5/Factory | Loaded intel: 8 recycling unit locations 5103 | -5/Factory | Learned location of Protoforge (-2) 5144 | -5/Factory | Entered Extension 5360 | -5/Extension | Rescued a captive Derelict 5835 | -5/Extension | Lost 3 parts (1n1u1w) 5853 | -5/Extension | Rescued a captive Derelict 5853 | -5/Extension | Rescued a captive Derelict 5911 | -5/Extension | Spotted B-75 Beast 7084 | -5/Extension | Lost 3 parts (1n1u1w) 7578 | -5/Extension | Build established: Commander-Tank 7694 | -5/Extension | Spotted B-75 Beast 7716 | -5/Extension | Allies destroyed B-75 Beast 7736 | -5/Extension | Allies destroyed B-75 Beast 7769 | -5/Extension | Lost 5 allies 7784 | -5/Extension | Lost 3 parts (2p1n) 7809 | -5/Extension | Discovered new exit (range 3) 7826 | -5/Extension | Entered Factory 7826 | -4/Factory | Accompanied by 3 allies 7826 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8124 | -4/Factory | Build established: Scavenger-Gunner 8353 | -4/Factory | System corruption reached 10% 8370 | -4/Factory | Botcube activated 8384 | -4/Factory | Botcube completed mutation into treaded form, armed with 1 cannon. 8394 | -4/Factory | Core integrity fell below 50% 8403 | -4/Factory | System corruption reached 30% 8454 | -4/Factory | Lost 21 parts (2p6n4u9w) 8473 | -4/Factory | Spotted B-86 Titan 8496 | -4/Factory | Core integrity fell below 20% 8527 | -4/Factory | Scrapoids reinforcements arrived? 8552 | -4/Factory | Discovered new exit (range 16) 8560 | -4/Factory | Entered Research 8560 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8860 | -3/Research | Build established: Mutant 8999 | -3/Research | System corruption reached 10% 9001 | -3/Research | Core integrity fell below 50% 9018 | -3/Research | Core integrity fell below 20% 9031 | -3/Research | Lost 13 parts (3p5n3u2w) 9052 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 09005_ Acquired Arm. Medium Treads. 09008_ Penetrated by Slug. 09008_ Slug penetrates Wall. 09010_ P-80 Master resets S-43 Plague, system corruption cleaned. 09013_ Slug penetrates Door. 09015_ System corrupted: Matter fused (-7). 09016_ Penetrated by Slug. 09016_ Slug penetrates Wall. 09019_ Slammed into U-05 Engineer. 09020_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09031_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4M. 09032_ System corrupted: Substantial component data lost. 09051_ Arm. Medium Treads destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # #???????????????????? | | / #???????????????????? | | # #???????????????????? | | ########???????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #####???????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????#???????????????????????? | | ????# ??????????????????????? | | #####"#########+########????? | | #????? | | #????? | | #????? | | #####+#########+####+#+#####? | | ????????????? ?# #? | | ????????????# = ]# p @ #? | | ????????????# # """p #? | | ????????????# # """s #? | | ????????????# # """s #? | | ????????????# # """ #? | | ????????????######## """ #? | | ???????????????????# """s #? | | ???????????????????# """ #? | | ???????????????????# #? | | ???????????????????# #? | | ???????????????????#########? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Brute Force Decoder Ring Just Browsing Challenges ------------ None Game ------ Seed ShiftSystemSplitter Manual? 0 Play Time 02:07:43 Cumulative 27.7 hours Start 2025.07.17 @ 12:18:14 End 2025.07.17 @ 15:52:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 6 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aeee0ed-bde9-4e49-81ee-0bbfc248f638