Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 17:42:13 Player: sick0r Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1377) 1377 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (969) 969 TOTAL SCORE: 4121 Bonus ------- Follower Combat Kills 369 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 288/300 System Corruption 2% Temperature Hot (246) Movement Treading (246) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Light Armor Plating Makeshift Hacking Suite > --- WEAPON (2) ------- Bore Cannon Proton Missile Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Large Storage Unit High-capacity Matter Pod (200) Tactical Coordination Suite Improved Utility Shielding Improved Light Armor Plating Makeshift System Shield Phasing AFG Heavy Riot Gun Mini Grenade Launcher Datajack Heavy Flail Phasing Sabre Spear CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Hacking Suite Phasing AFG > --- WEAPON ----------- Heavy Riot Gun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Large Storage Unit High-capacity Matter Pod Tactical Coordination Suite Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Makeshift System Shield Bore Cannon Proton Missile Launcher Mini Grenade Launcher Datajack Heavy Flail Phasing Sabre Spear CR-A16's Pointy Stick GAL Module [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Phasing AFG Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 67 | 7 14 14 1 11 20 Power 6 | 1 1 1 . 2 1 Engine 5 | 1 1 . . 2 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 18 | 3 6 5 . . 4 Treads 8 | 1 2 2 . . 3 Leg 4 | 2 2 . . . . Wheel 6 | . 2 3 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 4 2 1 4 4 Device 2 | . . . . 1 1 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware 2 | . . 1 . . 1 Protection 9 | . 2 1 1 3 2 Artifact . | . . . . . . Weapon 27 | 2 3 6 . 5 11 Energy Gun 7 | . . 3 . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 3 1 . 2 2 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 3 | . . 2 . 1 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 15 | . 6 6 . . 3 Power 1 | . 1 . . . . Propulsion 4 | . 1 3 . . . Utility 4 | . 1 1 . . 2 Weapon 6 | . 3 2 . . 1 Highest Loss Streak 3 | . 3 3 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 91 92 100 99 99 Engine 8 | . 14 9 . 3 11 Core 3 | . . 1 11 7 . Treads 8 | . 8 29 . . 2 Leg 2 | . 14 . . . . Wheel 19 | . 4 . 33 33 30 Storage 11 | . 14 11 11 11 11 Hackware 8 | . . 7 11 11 10 Protection 9 | . 6 10 11 10 10 Energy Gun 6 | . . 5 11 10 4 Ballistic Gun 11 | . 27 15 11 3 4 Impact Weapon 2 | . . . . 6 . Piercing Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 81 | 12 52 54 56 73 81 Greatest Support 69 | 20 46 69 36 36 68 Greatest Overweight (x) 5 | 3 2 5 1 2 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 Most Carried 20 | 8 15 20 17 20 20 Average Carried 17 | 4 10 18 17 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 14 18 17 20 19 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1570 | 226 354 642 19 25 304 Remotely . | . . . . . . Salvage Created 1769 | . 415 981 204 . 169 Parts 120 | . 31 72 7 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 2 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . . . 1 20 Prevented 9 | . . . . . 9 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 36 | . 8 19 5 . 4 Melee 3 | . . 2 . . 1 Guns 32 | . 8 17 5 . 2 Cannons 1 | . . . . . 1 Classes Destroyed 10 | . 7 2 1 . . Worker 1 | . 1 . . . . Builder 2 | . . 2 . . . Tunneler 3 | . 1 2 . . . Recycler 2 | . 1 1 . . . Operator 2 | . 1 1 . . . Watcher 5 | . 2 3 . . . Swarmer 9 | . 3 4 . . 2 Grunt 22 | . 5 11 4 . 2 Brawler 1 | . . . 1 . . Sentry 4 | . . 4 . . . Best Kill Streak 4 | . 3 4 3 . 2 Combat Bots Only 3 | . 2 3 3 . 2 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 293 | . 94 148 . . 51 Missed 73 | . 22 37 . . 14 Damage Taken 3081 | . 900 1362 45 . 774 Core 616 | . 201 302 12 . 101 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 182 | . . . . 182 . Core Remaining (%) 59 | 100 19 . . . . Volleys Fired 187 | . 89 82 6 . 10 Largest 2 | . 2 2 2 . 2 Hottest 117 | . 40 85 85 . 117 Shots Fired 362 | . 170 158 12 . 22 Gun 357 | . 170 158 12 . 17 Cannon 5 | . . . . . 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 305 | . 170 114 6 . 15 Thermal 56 | . . 44 6 . 6 Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 11 | . 9 11 6 . 4 Robot Miss Streak 7 | . 7 4 3 . 6 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 3 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 226 | . 97 110 7 . 12 Core Hits 88 | . 30 48 5 . 5 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 5 | . 1 2 . . 2 Critical Strikes 8 | . 1 4 . . 3 Burn 2 | . . 2 . . . Destroy 5 | . 1 1 . . 3 Smash 1 | . . 1 . . . Melee Attacks 22 | . . 14 . 1 7 Impact 15 | . . 14 . 1 . Slashing 1 | . . . . . 1 Piercing 6 | . . . . . 6 Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 2877 | . 888 1599 85 . 305 Guns 2440 | . 888 1325 85 . 142 Cannons 51 | . . . . . 51 Explosions . | . . . . . . Melee 386 | . . 274 . . 112 Ramming . | . . . . . . Kinetic 1993 | . 888 929 24 . 152 Thermal 475 | . . 396 61 . 18 Explosive . | . . . . . . Electromagnetic 23 | . . . . . 23 Impact 274 | . . 274 . . . Slashing 45 | . . . . . 45 Piercing 67 | . . . . . 67 Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 138 | . . 130 . . 8 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 138 | . . 130 . . 8 Knockbacks 2 | . . 1 . . 1 Impact 1 | . . 1 . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 272 | . 61 272 108 . 255 Average Temperature 62 | . 12 91 55 . 93 Received Heat Transfer 1281 | . 480 645 24 . 132 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 5 | . . 5 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 3 3 . . Heat Transferred 1295 | . . 1110 148 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 202 | . 202 182 147 . . Initial . | . . . . . . Average 62 | . 50 74 76 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 96 100 100 . . Level 1 1 | . 3 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 19 31 6 . 22 Peak Tracking Total 8 | . 6 5 3 . 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 6 4 . . . Terminals 10 | . 6 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 12 11 . . . Successful 11 | . 9 2 . . . Failed 12 | . 3 9 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 15 | . . 11 . 4 . Terminals 23 | . 12 11 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 9 2 . . . Alert Level 2 | . 2 . . . . Unreport Threat 4 | . 2 2 . . . Locate Traps 2 | . 2 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 4 | . . . 3 4 4 Highest-Rated Group 153 | . . . 40 153 153 Highest-Rated Ally 40 | . . . 16 40 40 Total Orders . | . . . . . . Ally Attacks 60 | . . . 24 . 36 Total Damage 1284 | . . . 310 . 974 Kills 15 | . . . 2 . 13 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5389 | 67 1025 1200 282 1926 889 Spaces Moved 3633 | 40 447 484 250 1708 704 Core 12 | 12 . . . . . Treads 596 | . 121 453 . . 22 Legs 292 | 28 264 . . . . Wheels 2733 | . 62 31 250 1708 682 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 101 101 101 101 Average Speed 118 | 122 157 170 101 101 105 Slowest Speed 410 | 200 260 240 101 116 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 70 42 37 91 66 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4350 | 57 626 686 268 1903 810 Wait 356 | . 49 73 12 160 62 Move 3628 | 39 446 483 249 1707 704 Hop . | . . . . . . Pick Up 62 | 11 21 14 . 13 3 Fast Attach 7 | 1 . 1 . . 5 Attach 24 | 5 7 7 1 . 4 Detach . | . . . . . . Swap 36 | 1 7 6 . 11 11 Drop 29 | . 7 6 . 11 5 Fire 187 | . 89 82 6 . 10 Melee 21 | . . 14 . 1 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 584 | -10/Materials | Core integrity fell below 50% 616 | -10/Materials | Lost 3 parts (1n1u1w) 657 | -10/Materials | Core integrity fell below 20% 663 | -10/Materials | Lost 3 parts (1p2w) 1040 | -10/Materials | Discovered new exit (range 12) 1040 | -10/Materials | Discovered new exit (range 4) 1093 | -10/Materials | Entered another Materials area 1093 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1783 | -9/Materials | Discovered new exit (range 5) 1999 | -9/Materials | Discovered new exit (range 7) 2149 | -9/Materials | Core integrity fell below 50% 2288 | -9/Materials | Lost 3 parts (2n1u) 2293 | -9/Materials | Entered Mines 2298 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2466 | -9/Mines | Build established: Scavenger-Mutant 2484 | -9/Mines | Discovered new exit (range 10) 2568 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2569 | -9/Mines | Assembled infested the area 2575 | -9/Mines | Entered Zion 2655 | -7/Zion | Found CR-A16's Pointy Stick 2659 | -7/Zion | Discovered new exit (range 14) 2763 | -7/Zion | Learned Factory trap positions 2946 | -7/Zion | Found GAL Module 3035 | -7/Zion | Learned location of Quarantine (-3) 3108 | -7/Zion | Learned Factory emergency access door positions 3249 | -7/Zion | Learned Factory recycling unit intel 3506 | -7/Zion | Imprinted 3508 | -7/Zion | Declared Zion's savior 3814 | -7/Zion | Visited the Megawrench Repair Shop 3814 | -7/Zion | Megawrench repaired 8 parts 3894 | -7/Zion | Found Prototype Device 3897 | -7/Zion | Identified Phasing AFG 4170 | -7/Zion | Received a hallucinogenic algorithm 4501 | -7/Zion | Entered Proximity Caves 4501 | -6/Proximity Caves | Accompanied by 4 allies 4526 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4550 | -6/Proximity Caves | Core integrity fell below 20% 4608 | -6/Proximity Caves | Spotted B-75 Beast 4757 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5367 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5390 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05376_ G-50 Soldier destroyed. 05379_ HV Slug penetrates G-50 Soldier. 05379_ G-50 Soldier suffers critical hit (Destroy). 05379_ G-50 Soldier destroyed. 05379_ HV Slug penetrates Wall. 05381_ Hvy. Laser fries itself beyond repair. 05382_ G-50 Soldier suffers critical hit (Destroy). 05382_ Destroyed Carbon-fiber Leg. 05383_ Carbon-fiber Leg fries itself beyond repair. 05384_ Hvy. Laser fries itself beyond repair. 05385_ Gauss Rifle destroyed. 05386_ Lgt. Angular Momentum Engine fries itself beyond repair. 05386_ Adv. Heat Sink fries itself beyond repair. 05386_ HV Slug penetrates Wall. 05388_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##?????????????## ###### #???????? | | ##????????????## ## ##???????? | | ###????##???## ### #????????? | | ### #??## ### ##???????? | | #?## #?## ##??????? | | #?# ##??### ### #??????? | | ## ### ##?????### #?# #??????? | | ### ### ##????????## #?# #??????? | | #?# ##?## ##?????????## #?## #??????? | | ##??###???## ##?????###### #### #??????? | | ###??????????####??##### #??????? | | ??????????????????## #??????? | | ????????####?????## #### #??????? | | ?????### ?????## #??## ##??????? | | ????## ??????## #???# ### ##???????? | | ???## #??????## ###### #?# #????????? | | #### ##????## ##? #????????? | | ##???# ######## #?### #????????? | | #### ##### #??????# #####????????? | | ??## ## #??????# #???????????? | | ??# *[! #??????# ##???????????? | | #?# # % %[!% = #?????## #????????????? | | #?###### ## %!!%| #????? # #????????????? | | #??????# ### %== #???? #????????????? | | ###????# %#?# ##### ##### #????????????? | | ##??## %#?## ##???# @b% #?????????????? | | #### ######????# Ygs #?????????????? | | ## #???????# g #????????????? | | ## ####??### ????????? | | ###### # % # #? ## ## ;; ???????? | | ?????## # # # ## ###;##? ##; ????????? | | ??????## ## # #?###?? #??? ????????? | | ???????# ### #?????? ##????? ????????? | | ???????# ## #??????? ##?????????????????? | | ???????# # #????????? ##??????????????????? | | ???##### #????????? #???????????????????? | | ??## ## #????????? ???????????????????? | | ??# ##?????????????? ???????????????????? | | ??# #??????????????? ???????????????????? | | ??## ##?????????????? ???????????????????? | | ???## #?????????????? ???????????????????? | | ##??## #??????????????????????????????????? | | #???## #??????????????????????????????????? | | #?##### #??????????????????????????????????? | | #?# ##??????????????????????????????????? | | ### ##???????????????????????????????????? | | ## ### #????????????????????????????????????? | | ## #?## #?????????????????????????????????? | | #??# #????????????????????????????????? | | #?? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Phase Shifter | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Remote Shield | -7/Zion | Archive Chainsword | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityBehemothScrap Manual? 0 Play Time 00:58:03 Cumulative 38.9 hours Start 2024.04.23 @ 16:38:20 End 2024.04.23 @ 17:42:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 042bcd15-0da1-4885-8979-82f997a1145f