Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 19:17:35 Player: Klevski Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (1904) 1904 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 4135 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 71 Friendly Fire -164 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 38/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Makeshift Leg Improved Hover Unit Medium Storage Unit High-capacity Matter Pod (200) Weight Redist. System Machine Analyzer Target Analyzer Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Datajack Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved EM Shotgun Plasma Rifle > --- INVENTORY -------- Makeshift Leg Improved Hover Unit Medium Storage Unit High-capacity Matter Pod Weight Redist. System Machine Analyzer Target Analyzer Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Datajack Maul Makeshift Sword [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 67 | 7 9 3 37 3 4 4 Power 8 | 1 1 1 4 . 1 . Engine 8 | 1 1 1 4 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 2 . 11 1 2 2 Treads 12 | . 2 . 9 1 . . Leg 6 | 2 . . . . 2 2 Wheel . | . . . . . . . Hover 2 | . . . 2 . . . Flight . | . . . . . . . Utility 17 | 2 3 . 10 1 . 1 Device 6 | 1 . . 4 . . 1 Storage 3 | 1 1 . 1 . . . Processor 5 | . 2 . 2 1 . . Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 22 | 2 3 2 12 1 1 1 Energy Gun 6 | . . . 5 . . 1 Energy Cannon 4 | . 2 1 1 . . . Ballistic Gun 6 | 2 . . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 1 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 18 | . . 1 3 3 1 10 Power 2 | . . . . . . 2 Propulsion 3 | . . . . 1 . 2 Utility 5 | . . . 1 2 . 2 Weapon 8 | . . 1 2 . 1 4 Highest Loss Streak 6 | . . 1 1 3 1 6 To Critical Strikes . | . . . . . . . Average Backups 13 | 4 12 14 14 13 13 13 Power . | . 1 1 . . . . Propulsion 3 | 3 4 5 3 1 2 2 Utility 5 | . 3 5 6 5 5 5 Weapon 3 | . 3 2 4 5 5 4 Tool/Special . | . . . . . . . Unused Backups 22 | 1 4 1 8 . . 8 Power . | . . . . . . . Propulsion 5 | 1 1 . 1 . . 2 Utility 7 | . 1 . 3 . . 3 Weapon 8 | . 2 . 4 . . 2 Tool/Special 2 | . . 1 . . . 1 Average Slot Usage (%) 95 | . 100 96 97 87 84 82 Engine 11 | . 14 14 11 11 11 8 Treads 19 | . 23 28 21 21 7 . Leg 3 | . 4 . . . 14 21 Device 5 | . 5 . 6 1 . 9 Storage 11 | . 14 14 11 11 11 11 Processor 14 | . 8 14 17 9 11 11 Protection 4 | . . . 7 11 11 . Energy Gun 4 | . . . 3 19 13 19 Energy Cannon 8 | . 19 24 2 . . . Ballistic Gun 8 | . 5 . 15 . . . Peak Build Rating 31 | 7 9 11 22 21 27 31 Average Rating 16 | 5 8 10 18 17 22 29 On Entrance 12 | . 7 9 9 21 17 27 Naked Turns . | . . . . . . . Heaviest Build 43 | 15 32 34 39 43 38 35 Greatest Support 46 | 20 40 40 46 40 40 40 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 14 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 13 | 4 12 14 14 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 12 15 13 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1796 | 222 385 76 944 37 30 102 Remotely . | . . . . . . . Salvage Created 2744 | 20 360 199 1738 149 30 248 Parts 209 | 4 32 6 138 8 4 17 Haulers Intercepted 6 | . 1 . 5 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented 5 | . . . . . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 74 | . 15 5 33 16 . 5 Melee 1 | . . . . . . 1 Guns 37 | . . . 25 8 . 4 Cannons 14 | . 6 4 4 . . . AOE 20 | . 9 . 3 8 . . Classes Destroyed 16 | 1 6 1 5 2 1 . Worker 3 | . 1 . 2 . . . Builder 1 | . . . . 1 . . Tunneler 4 | 1 . 1 2 . . . Hauler 6 | . 1 . 5 . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 4 | . 1 . 3 . . . Swarmer 23 | . 9 . 10 2 . 2 Grunt 24 | . 5 4 12 . . 3 Duelist 2 | . . . 2 . . . Sentry 9 | . . . 9 . . . Subdweller 1 | . 1 . . . . . Zionite 1 | . . . . . 1 . Assembled 15 | . . 1 . 14 . . Guerrilla 1 | . . . . 1 . . Best Kill Streak 17 | 1 6 3 5 17 1 2 Combat Bots Only 16 | . 6 3 4 16 . 2 Max Kills in Single Turn 5 | 1 4 1 3 5 1 1 Gunslinging 1 | . . . 1 . . . Exploded 5 | . 4 . 2 5 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 315 | . 19 40 135 47 2 72 Missed 82 | . 8 9 38 11 1 15 Hits 233 | . 11 31 97 36 1 57 Melee 5 | . . . 1 3 1 . Projectile 228 | . 11 31 96 33 . 57 Critical Strikes 6 | . . . 2 1 . 3 Damage Taken 3232 | . 102 432 1208 504 33 953 Core 540 | . 20 115 114 80 . 211 Absorbed by Shields 56 | . . . 16 40 . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 222 | 8 21 37 117 19 2 18 Largest 2 | 2 2 2 2 2 1 2 Hottest 123 | 40 120 123 112 90 45 120 Shots Fired 357 | 16 39 48 200 23 3 28 Gun 244 | 16 . . 176 21 3 28 Cannon 104 | . 36 46 22 . . . Launcher 9 | . 3 2 2 2 . . Special . | . . . . . . . Kinetic 161 | 16 . . 138 . . 7 Thermal 118 | . 36 36 37 . . 9 Explosive 9 | . 3 2 2 2 . . Electromagnetic 69 | . . 10 23 21 3 12 Robot Hit Streak 14 | 4 6 4 14 9 4 10 Robot Miss Streak 6 | 2 3 6 5 5 2 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 228 | 8 19 20 147 16 2 16 Core Hits 138 | 1 18 7 64 34 2 12 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | . . 1 3 . . . Burn 1 | . . . 1 . . . Meltdown 1 | . . 1 . . . . Destroy 2 | . . . 2 . . . Melee Attacks 2 | . . . 1 . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5168 | 115 668 473 2652 857 37 366 Guns 2614 | 115 . . 1949 227 37 286 Cannons 1167 | . 325 408 434 . . . Explosions 1351 | . 343 65 269 630 . 44 Melee 36 | . . . . . . 36 Ramming . | . . . . . . . Kinetic 1721 | 115 . . 1512 . . 94 Thermal 1152 | . 325 307 434 . . 86 Explosive 1307 | . 343 65 269 630 . . Electromagnetic 952 | . . 101 437 227 37 150 Impact . | . . . . . . . Slashing 36 | . . . . . . 36 Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 2 2 2 Average Corruption 1 | . . . 1 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . 3 2 8 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 3 | . . . . 1 1 1 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 35 | . 30 1 4 . . . Projectiles 4 | . . . 4 . . . Explosions 31 | . 30 1 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 115 | . . 87 . 28 . . Shots 3 | . . 2 . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 316 | . 252 316 311 225 47 209 Average Temperature 96 | . 89 120 82 118 30 98 Received Heat Transfer 812 | . 30 132 401 . . 249 Effects 2 | . . 1 1 . . . Energy Bleed 1 | . . 1 . . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 6 | . 1 2 2 . . 1 Heat Transferred 2444 | . 666 629 999 . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 59 | 100 97 100 35 . . . Level 1 27 | . 2 . 41 100 . . Level 2 13 | . . . 23 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 560 | 5 213 76 560 236 . . Initial 216 | . 3 35 11 216 . . Average 186 | . 113 29 258 223 . . Influence Increases 2075 | 5 430 248 1172 100 . 120 Destroy 0b10 Robot/C 1260 | . 280 180 660 40 . 100 Destroy 0b10 Robot/NC 105 | 5 15 5 75 5 . . Destroy Leader 280 | . 54 20 176 10 . 20 Allied During Kill 17 | . . 17 . . . . Successful Hack 110 | . 22 . 88 . . . Select Force Hacks 30 | . 30 . . . . . Disable Machine 75 | . . 15 60 . . . Destroy Structure 93 | . 29 11 38 15 . . Lose Combat Pursuer 105 | . . . 75 30 . . Influence Decreases 2075 | . 343 310 646 430 226 120 Entered New Map 644 | . 2 57 19 340 226 . Time Decay 1271 | . 341 203 597 60 . 70 Lost Part 120 | . . 10 30 30 . 50 Lost Ally 40 | . . 40 . . . . Squads Dispatched 4 | . 2 1 1 . . . Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 19 11 51 26 1 8 Peak Tracking Total 20 | . 7 5 6 20 1 4 Tactical Retreats 8 | . . . 5 3 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts 17 | . . . 17 . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 2 | . . . 2 . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 5 | . . 1 4 . . . Max in Single Turn 2 | . . 1 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 23 | . 8 1 13 . . 1 Terminals 18 | . 7 . 10 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 63 | . 25 1 36 . . 1 Successful 36 | . 13 1 21 . . 1 Failed 26 | . 11 . 15 . . . Catastrophic 4 | . 3 . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 38 | . 15 . 23 . . . Terminals 51 | . 23 . 27 . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 6 | . 2 . 4 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 7 1 10 . . 1 Record 1 | . . . . . . 1 Part Schematic 3 | . . . 3 . . . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 3 | . 1 . 2 . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . . . 1 . . . Locate Traps 4 | . 2 . 2 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 6 . 8 . . . Terminals 10 | . 5 . 5 . . . Track 3 | . 2 . 1 . . . Botnet 5 | . 3 . 2 . . . Detonate 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Mechanics 1 | . . . 1 . . . Recycling Units 3 | . 1 . 2 . . . Monitor 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 19 | . 7 . 12 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 29 | . . 29 . . . . Total Damage 216 | . . 216 . . . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1999 | 6 366 . 890 65 92 580 Optics 737 | . . . . 65 92 580 Terrain 890 | . . . 890 . . . Seismic 372 | 6 366 . . . . . Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4913 | 98 1006 574 2442 121 92 580 Spaces Moved 2454 | 50 594 232 1068 43 56 411 Core 5 | 5 . . . . . . Treads 1830 | . 478 232 1064 43 13 . Legs 615 | 45 116 . . . 43 411 Wheels . | . . . . . . . Hover 4 | . . . 4 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 56 160 140 120 Average Speed 150 | 113 152 160 159 165 147 122 Slowest Speed 240 | 120 160 160 160 240 210 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 94 50 94 14 7 65 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . 2 . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 93 | . 27 11 33 18 . 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 93 | . 27 11 33 18 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3319 | 72 661 387 1611 67 63 458 Wait 427 | . 9 112 290 1 . 15 Move 2448 | 49 593 231 1067 42 55 411 Hop . | . . . . . . . Pick Up 50 | 7 17 1 24 . . 1 Fast Attach 23 | 7 1 1 8 . 3 3 Attach 16 | . . . 12 2 . 2 Detach 6 | . 1 . 3 . 2 . Swap 50 | . 8 2 32 3 1 4 Drop 58 | 1 11 3 40 . . 3 Fire 222 | 8 21 37 117 19 2 18 Melee 2 | . . . 1 . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 17 | . . . 17 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Central database locked down 327 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 3) 516 | -10/Materials | Discovered new exit (range 10) 599 | -10/Materials | Derelicts attacked the area 812 | -10/Materials | Identified exit to Mines 919 | -10/Materials | Discovered new exit (range 15) 930 | -10/Materials | Discovered new exit (range 15) 1105 | -10/Materials | Entered Mines 1145 | -10/Mines | Met a Derelict shopkeep closing up shop 1191 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1473 | -10/Mines | Excavation squad dispatched 1473 | -10/Mines | A large section of the Mines collapsed 1555 | -10/Mines | Discovered new exit (range 10) 1567 | -10/Mines | Core integrity fell below 50% 1679 | -10/Mines | Entered Materials 1679 | -9/Materials | Evolved 2 slots: Utility x2 2149 | -9/Materials | Discovered new exit (range 3) 2548 | -9/Materials | Discovered new exit (range 7) 2861 | -9/Materials | Discovered new exit (range 6) 3120 | -9/Materials | Discovered new exit (range 10) 3386 | -9/Materials | Identified exit to Mines 3567 | -9/Materials | Discovered new exit (range 13) 4121 | -9/Materials | Entered Mines 4122 | -9/Mines | Assembled infested the area 4122 | -9/Mines | Learned location of Storage (-8) 4127 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4195 | -9/Mines | Destroyed 16 combat bots 4198 | -9/Mines | Lost 3 parts (1n2u) 4204 | -9/Mines | Met a Derelict bent on vengeance 4235 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4242 | -9/Mines | Entered Zion 4251 | -7/Zion | Attacked by Zionites 4311 | -7/Zion | Discovered new exit (range 17) 4334 | -7/Zion | Entered Proximity Caves 4339 | -6/Proximity Caves | Core integrity fell below 50% 4397 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4533 | -6/Proximity Caves | Spotted B-75 Beast 4676 | -6/Proximity Caves | Build established: Scavenger-Mutant 4902 | -6/Proximity Caves | Core integrity fell below 20% 4914 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04753_ 5%|WTR3G