Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 00:28:38 Player: Arttano Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (2033) 2033 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7018 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 31% Temperature Warm (177) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Device] Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Melee Analysis Suite Improved Melee Analysis Suite Microactuators Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Chainsword > --- INVENTORY -------- Micro Fission Core Improved VTOL Module IFF Parser Advanced Terrain Scanner ECM Suite [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Slots Evolved 8 | . . . 2 . 2 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 1 . . Utility 5 | . . . 1 . 2 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 66 | 3 1 . 6 5 29 14 4 2 2 Power 9 | . . . 1 1 4 1 1 . 1 Engine 6 | . . . 1 1 4 . . . . Core 3 | . . . . . . 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 1 . 2 1 11 5 1 . . Treads 11 | 1 1 . 2 . 7 . . . . Leg . | . . . . . . . . . . Wheel 5 | 1 . . . 1 3 . . . . Hover . | . . . . . . . . . . Flight 7 | . . . . . 1 5 1 . . Utility 19 | 1 . . 2 1 6 5 2 1 1 Device 5 | 1 . . . . . 1 1 1 1 Storage 3 | . . . . 1 2 . . . . Processor 3 | . . . . . . 2 1 . . Hackware 5 | . . . 2 . 3 . . . . Protection 3 | . . . . . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 15 | . . . 1 2 8 3 . 1 . Energy Gun 6 | . . . . . 6 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . . . 1 . 2 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 2 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 45 | . 1 . . 7 17 1 . . 19 Power 6 | . . . . 2 2 . . . 2 Propulsion 17 | . . . . 2 9 . . . 6 Utility 13 | . 1 . . 1 1 1 . . 9 Weapon 9 | . . . . 2 5 . . . 2 Highest Loss Streak 19 | . 1 . . 6 4 1 . . 19 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 5 7 8 7 6 5 6 4 5 3 Power 1 | 1 2 2 1 . . 1 1 1 . Propulsion 1 | 2 3 4 2 1 . 2 1 1 . Utility 2 | . . 1 2 4 1 2 2 3 2 Weapon 1 | 1 1 1 . . 2 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 20 | 4 . . 3 2 4 3 1 2 1 Power 4 | . . . 2 . 1 1 . . . Propulsion 5 | 4 . . 1 . . . . . . Utility 7 | . . . . 2 . 1 1 2 1 Weapon 4 | . . . . . 3 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 98 85 89 76 89 95 96 100 76 Engine 5 | . 14 14 11 3 6 . . . . Core 1 | . . . . . . 6 6 6 5 Treads 14 | . 14 14 26 22 18 . . . . Wheel 4 | . 14 14 7 9 2 . . . . Flight 7 | . . . . . . 28 33 33 25 Device 3 | . 12 . . . . 6 11 13 10 Storage 7 | . 14 14 11 11 7 2 . . . Processor 1 | . . . . . . 4 11 13 9 Hackware 21 | . . . 12 14 32 23 13 13 12 Protection 2 | . . . . . 3 7 6 6 3 Energy Gun 6 | . 28 28 14 3 5 . . . . Ballistic Gun 5 | . . . 7 3 8 . . . . Launcher 3 | . . . . 8 2 6 6 6 3 Peak Build Rating 55 | 7 9 8 19 19 31 44 53 55 55 Average Rating 24 | 5 8 8 15 13 22 40 52 53 42 On Entrance 23 | 6 7 8 8 19 14 28 40 53 55 Avg Prop Armor Cover (%) 15 | 13 8 14 20 14 18 . . . . Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 93 | 12 12 11 16 91 93 16 16 17 16 Greatest Support 69 | 20 23 10 69 69 60 20 25 25 25 Greatest Overweight (x) 12 | 1 1 1 1 9 12 . . . . Average Overweight (x) . | . . 1 . 4 1 . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 15 5 5 5 Average Capacity 11 | 8 8 8 8 23 13 6 5 5 5 Most Carried 15 | 8 8 8 8 8 15 15 5 5 5 Average Carried 5 | 4 7 8 7 6 5 5 4 4 3 Final Capacity 25 | 8 8 8 8 25 15 5 5 5 5 Final Carried 15 | 5 8 8 8 6 15 5 5 5 1 Class Distribution -------------------- 52% | Hacker-Mutant 24% | Hacker-Sprinter 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Matter Collected 1506 | 220 20 . 74 87 765 277 43 10 10 Remotely . | . . . . . . . . . . Salvage Created 2680 | 103 55 . 571 175 1269 177 97 79 154 Parts 138 | 5 6 . 29 9 68 7 3 3 8 Haulers Intercepted 2 | . . . . . 1 . 1 . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Combat Hostiles Destroyed 49 | . 3 . 9 3 28 4 . 1 1 Melee 2 | . . . . . . . . 1 1 Guns 33 | . 3 . 7 1 22 . . . . AOE 14 | . . . 2 2 6 4 . . . Classes Destroyed 15 | 2 2 . 3 . 6 . . 1 1 Worker 3 | . . . 2 . 1 . . . . Builder 2 | . . . . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . . . . . 1 . 1 . . Recycler 10 | 1 . . 6 1 2 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 3 | . 1 . . . 1 1 . . . Swarmer 13 | . 3 . 4 . 6 . . . . Grunt 25 | . . . 4 2 16 3 . . . Brawler 2 | . . . . . 2 . . . . Duelist 3 | . . . 1 1 . 1 . . . Sentry 4 | . . . . . 4 . . . . Specialist 1 | . . . . . . . . 1 . Hunter 1 | . . . . . . . . . 1 Best Kill Streak 12 | 2 3 . 12 4 4 4 1 1 1 Combat Bots Only 4 | . 3 . 4 3 3 4 . 1 1 Max Kills in Single Turn 10 | 1 1 . 10 1 4 3 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 1 3 3 . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Hostile Shots Fired 419 | . 11 . 48 42 197 6 . 7 108 Missed 126 | . 3 . 15 12 44 2 . 3 47 Hits 293 | . 8 . 33 30 153 4 . 4 61 Melee 11 | . . . 2 6 2 . . . 1 Projectile 282 | . 8 . 31 24 151 4 . 4 60 Critical Strikes 5 | . . . 1 1 2 . . . 1 Damage Taken 5145 | . 77 . 501 605 2168 163 . 43 1588 Core 1644 | . 9 . 84 137 530 32 . 8 844 Absorbed by Shields 55 | . . . . . . . . . 55 Core Remaining (%) 67 | 100 . 96 . 44 3 95 . . . Volleys Fired 186 | 7 4 . 18 17 133 7 . . . Largest 2 | 2 2 . 2 2 2 1 . . . Hottest 126 | 90 90 . 90 70 126 30 . . . Shots Fired 324 | 14 8 . 35 23 237 7 . . . Gun 296 | 14 8 . 35 19 220 . . . . Cannon . | . . . . . . . . . . Launcher 28 | . . . . 4 17 7 . . . Special . | . . . . . . . . . . Kinetic 162 | . . . 14 13 135 . . . . Thermal 134 | 14 8 . 21 6 85 . . . . Explosive 28 | . . . . 4 17 7 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 7 5 . 10 9 25 4 . . . Robot Miss Streak 3 | 1 1 . 2 3 3 1 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . 3 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . Shots Hit Robots 249 | 11 5 . 23 17 175 2 5 6 5 Core Hits 135 | 4 4 . 23 9 82 7 1 2 3 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 7 | 1 . . 2 1 2 . . 1 . Burn 4 | 1 . . 1 . 2 . . . . Destroy 2 | . . . 1 1 . . . . . Impale 1 | . . . . . . . . 1 . Melee Attacks 43 | . . . . . . 12 6 7 18 Impact . | . . . . . . . . . . Slashing 20 | . . . . . . 1 . 1 18 Piercing 23 | . . . . . . 11 6 6 . Sneak Attacks 4 | . . . . . . . 1 1 2 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6070 | 140 69 . 1158 408 3094 355 200 235 411 Guns 2779 | 140 69 . 278 124 2168 . . . . Cannons . | . . . . . . . . . . Explosions 2384 | . . . 880 284 926 294 . . . Melee 819 | . . . . . . 61 200 235 323 Ramming 88 | . . . . . . . . . 88 Kinetic 1203 | . . . 70 86 1047 . . . . Thermal 1754 | 140 69 . 386 38 1121 . . . . Explosive 2206 | . . . 702 284 926 294 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 323 | . . . . . . . . . 323 Piercing 496 | . . . . . . 61 200 235 . Highest Corruption 31 | . . . . . 12 1 . . 31 Average Corruption 11 | . . . . . 11 1 . . 17 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . 25 1 . . 2 Message Errors 4 | . . . . . 3 . . . 1 Matter Fused 8 | . . . . . 7 1 . . . Heat Flow Errors 6 | . . . . . 5 . . . 1 Energy Discharges 2 | . . . . . 2 . . . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . 2 . . . . Data Loss (major) 2 | . . . . . 2 . . . . Misfires 1 | . . . . . 1 . . . . Misdirections 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 169 | . . . 80 26 9 . 38 5 11 Projectiles . | . . . . . . . . . . Explosions 115 | . . . 80 26 9 . . . . Melee 54 | . . . . . . . 38 5 11 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 418 | . . . 139 149 15 27 . . 88 Shots 9 | . . . 2 4 1 2 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 420 | 180 90 . 134 81 420 2 2 . 214 Average Temperature 74 | 81 40 . 51 37 93 2 2 . 15 Received Heat Transfer 1542 | . 24 . 114 144 1026 . . . 234 Effects 6 | . . . . . 6 . . . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 2 | . . . . . 2 . . . . Matter Decay 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | 3 . . 2 . 2 . . . . Heat Transferred 4248 | 446 198 . 829 111 2664 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Maximum Alert Level 1 | . . . 1 . 1 1 . . . Low Security (%) 88 | 100 100 100 89 100 77 94 100 100 100 Level 1 11 | . . . 10 . 22 5 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 238 | 5 70 4 238 88 234 210 7 36 180 Initial 95 | . . 4 1 88 . 95 . . 27 Average 101 | 2 27 4 97 28 160 52 1 16 125 Influence Increases 1993 | 15 92 . 350 98 886 205 8 36 303 Destroy 0b10 Robot/C 980 | . 60 . 180 60 560 80 . 20 20 Destroy 0b10 Robot/NC 125 | 15 5 . 40 5 45 5 5 . 5 Destroy Leader 170 | . 12 . 20 10 114 12 2 . . Successful Hack 50 | . . . 18 . 4 18 . . 10 Disable Machine 105 | . . . 30 . . 15 . . 60 Destroy Structure 218 | . . . 17 23 88 60 1 1 28 Partial Spotted 45 | . . . . . . 15 . . 30 Lose Combat Pursuer 300 | . 15 . 45 . 75 . . 15 150 Influence Decreases 1853 | 15 80 8 126 326 674 417 8 . 199 Entered New Map 277 | . . 8 3 140 . 117 . . 9 Time Decay 972 | 15 70 . 121 136 514 108 8 . . Lost Part 410 | . 10 . . 50 160 . . . 190 Lost Ally 2 | . . . 2 . . . . . . Purge Threat 192 | . . . . . . 192 . . . Squads Dispatched 7 | . 2 . . . 3 2 . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 6 | . 2 . . . 3 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Distress Signals 5 | . 2 . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 6 . 15 3 38 9 1 2 43 Peak Tracking Total 17 | . 3 . 4 3 5 4 1 1 17 Tactical Retreats 14 | . 1 . 2 . 4 1 . 1 5 ECM-based Alert Blocks 33 | . . . . . . 1 . . 32 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Traps Triggered 13 | . . . . . 2 7 . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Machines Disabled 7 | . . . 2 . . 1 . . 4 Max in Single Turn 2 | . . . 2 . . 1 . . 1 Garrison Access 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Machines Accessed 20 | . 2 . 3 . 4 8 2 . 1 Terminals 17 | . 2 . 3 . 4 5 2 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 55 | . 5 . 6 . 10 29 4 . 1 Successful 34 | . 1 . 4 . 4 22 2 . 1 Failed 21 | . 4 . 2 . 6 7 2 . . Catastrophic 4 | . 1 . 1 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 2 . 6 . 9 17 1 . . Terminals 49 | . 5 . 6 . 10 23 4 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . Terminal Hacks 24 | . 1 . 3 . 4 13 2 . 1 Record 2 | . . . . . . 1 1 . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . 2 . . . . Emergency Access Points 1 | . . . . . . . . . 1 Terminal Index 2 | . . . 1 . . 1 . . . Alert Level 2 | . . . . . . 2 . . . Unreport Threat 2 | . . . . . . 2 . . . Locate Traps 2 | . . . . . . 2 . . . Hauler Manifests 2 | . . . 1 . 1 . . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . Seal Access 2 | . . . . . . 2 . . . Unauthorized Hacks 6 | . . . 1 . . 5 . . . Terminals 6 | . . . 1 . . 5 . . . Track 1 | . . . . . . 1 . . . Assimilate 1 | . . . 1 . . . . . . Botnet 3 | . . . . . . 3 . . . Operators 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 . 3 . 3 7 1 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Active Infowar (turns) 767 | 4 205 . . . . 481 5 . 72 IFF 1 | . . . . . . . . . 1 Seismic 209 | 4 205 . . . . . . . . ECM 558 | . . . . . . 481 5 . 72 Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Turns Passed 3419 | 65 229 19 316 421 1496 490 75 55 253 Spaces Moved 3528 | 25 130 20 196 171 662 1363 223 142 596 Core 67 | . . . . . 67 . . . . Treads 613 | . 78 . 63 91 381 . . . . Legs 6 | 6 . . . . . . . . . Wheels 518 | 19 52 20 133 80 214 . . . . Hover . | . . . . . . . . . . Flight 2324 | . . . . . . 1363 223 142 596 Fastest Speed 23 | 95 95 95 95 95 50 26 23 23 23 Average Speed 68 | 101 134 95 115 212 155 26 23 23 24 Slowest Speed 650 | 120 160 95 160 240 650 26 23 23 32 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . . . 2 3 . 8 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 24 10 24 37 47 26 4 91 56 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 15 | . . . . . . 10 1 1 3 Terrain Destroyed 225 | . . . 17 42 99 62 1 1 3 Melee 15 | . . . . . . 10 1 1 3 Projectile . | . . . . . . . . . . AOE 210 | . . . 17 42 99 52 . . . Terrain Rammed 24 | . . . . . . . . . 24 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Gar Total 4167 | 52 178 19 255 208 911 1480 236 157 671 Wait 136 | 13 36 . 24 11 36 14 2 . . Move 3494 | 24 129 19 195 170 661 1358 217 141 580 Hop 9 | . . . . . . 2 2 . 5 Pick Up 63 | 1 5 . 7 2 32 9 4 3 . Fast Attach 17 | 1 . . 1 1 11 2 . 1 . Attach 43 | 2 . . 4 4 17 9 3 . 4 Detach 9 | 2 . . 1 . 2 4 . . . Swap 18 | . 1 . 1 2 7 5 1 1 . Drop 46 | 2 3 . 4 1 12 19 1 4 . Fire 186 | 7 4 . 18 17 133 7 . . . Melee 43 | . . . . . . 12 6 7 18 Ram 23 | . . . . . . . . . 23 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 80 | . . . . . . 39 . . 41 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 66 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 13) 295 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 304 | -10/Mines | Discovered new exit (range 11) 314 | -10/Mines | Entered Materials 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 465 | -9/Materials | Discovered new exit (range 14) 606 | -9/Materials | Identified exit to Mines 630 | -9/Materials | Entered Mines 781 | -9/Mines | Core integrity fell below 50% 811 | -9/Mines | Lost 6 parts (1p2n1u2w) 922 | -9/Mines | Learned location of Storage (-8) 991 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1039 | -9/Mines | Discovered new exit (range 8) 1051 | -9/Mines | Entered Materials 1051 | -8/Materials | Evolved 2 slots: Utility x2 1071 | -8/Materials | Identified exit to Storage 1283 | -8/Materials | Lost 3 parts (3n) 1348 | -8/Materials | Build established: Hacker-Mutant 1559 | -8/Materials | Core integrity fell below 50% 1759 | -8/Materials | Lost 4 parts (1p3n) 1803 | -8/Materials | Core integrity fell below 20% 2032 | -8/Materials | System corruption reached 10% 2085 | -8/Materials | Lost 3 parts (1u2w) 2234 | -8/Materials | Discovered new exit (range 4) 2525 | -8/Materials | Discovered new exit (range 4) 2547 | -8/Materials | Entered Factory 2547 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2700 | -7/Factory | Allied Derelicts emerged from ambush trap array 2723 | -7/Factory | Identified exit to Factory 2850 | -7/Factory | Build established: Hacker-Sprinter 3037 | -7/Factory | Entered another Factory area 3037 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3084 | -6/Factory | Identified exit to DSF 3112 | -6/Factory | Entered DSF 3142 | -6/DSF | Additional patrols routed to DSF 3156 | -6/DSF | Discovered new exit (range 15) 3167 | -6/DSF | Entered Garrison 3171 | -6/Garrison | Triggered checkpoint 3181 | -6/Garrison | Triggered checkpoint 3192 | -6/Garrison | Discovered new exit (range 8) 3221 | -6/Garrison | Triggered checkpoint 3232 | -6/Garrison | Spotted B-90 Cyclops 3234 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3271 | -6/Garrison | Triggered checkpoint 3287 | -6/Garrison | Triggered checkpoint 3291 | -6/Garrison | Triggered checkpoint 3311 | -6/Garrison | Spotted B-86 Titan 3376 | -6/Garrison | Discovered new exit (range 12) 3380 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3396 | -6/Garrison | System corruption reached 10% 3397 | -6/Garrison | Core integrity fell below 50% 3415 | -6/Garrison | Core integrity fell below 20% 3419 | -6/Garrison | System corruption reached 30% 3420 | -6/Garrison | Core destroyed Last Messages --------------- 03412_ Destabilizing: Core damaged (-34). 03414_ Slammed into Garrison Relay. 03414_ Destabilizing: Core damaged (-8). 03415_ Slammed into Garrison Relay. 03415_ Broken Mic. Fission Core destroyed. 03415_ System corrupted by crushing effect (+2). 03416_ Slammed into Garrison Relay. 03416_ Destabilizing: Core damaged (-42). 03417_ Slammed into Garrison Relay. 03417_ Broken Imp. VTOL Module destroyed. 03417_ System corrupted by crushing effect (+3). 03417_ Destabilizing: System corrupted (+1). 03417_ Destabilizing: Core damaged (-42). 03418_ System corrupted: Heat flow error (+242). 03418_ Slammed into Garrison Relay. 03418_ Broken ECM Suite destroyed. 03418_ System corrupted by crushing effect (+3). 03419_ Slammed into Garrison Relay. 03419_ Destabilizing: Core damaged (-34). 03420_ Slammed into Garrison Relay. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????#####????????????????? | | ????????????????????# #????????????????? | | ????????????????????# < #############????? | | ????????????????????# #????? | | ????????????????????# #????? | | ????????????????????############## #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ???????????????#####?????????????# #????? | | ???????????????#"# #?????????????# #????? | | ???????????????#" #???????####### ###### | | ???????????????#"@ #???????# ^ | | ???????????????#" #???????# ##### | | ???????????????#"#g#???????# #???# ###### | | ???????????????###l######### ##### ####?? | | ?????????????????# g " " " ### | | ?????????????????#### ########## ## | | ????????????????????# #????????# ## ### | | ????????????????????##+##????????# ## #?? | | ?????????????????????????????????# ## #?? | | ????????????????????????????????## ## ### | | ?????????????????????????########" ##"##T | | ??????????????????? "%" " | | ??????????????????????????#######" | | ????????????????????????????????########## | | ????????????????????????????????????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????## | | ????????????????????????????????########## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ###+### | | ????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 73 Melee Accuracy 11 Recoil Reduction 3 Offensive Hacking 40 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed SurveybotCoordinationBay Manual? 0 Play Time 01:16:12 Cumulative 27.3 hours Start 2026.07.20 @ 22:09:15 End 2026.07.21 @ 00:28:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(18,8,8)|SATURATION(90)|BRIGHTNESS(90) Steam 1 RUN: c83ed72b-d449-4e88-8cdf-92202f7ac11a