Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 16:07:39 Player: Quad Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (834) 834 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2854 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 510/550 Matter 92/300 Energy 22/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Heavy EM Pulse Gun Beam Cannon Shock Bomb Launcher > --- INVENTORY (10) --- Light Ion Engine Nuclear Core Aluminum Leg Beam Cannon Beam Cannon Beam Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Beam Cannon Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Beam Cannon Beam Cannon Beam Cannon Beam Cannon Shock Bomb Launcher Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 28 | 6 5 2 10 5 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 3 . Treads . | . . . . . Leg 7 | 2 . 2 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . 2 1 Device 3 | . 2 . . 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 . 4 3 Energy Gun 1 | . . . 1 . Energy Cannon 4 | . 1 . 2 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 2 1 5 Power 3 | . . . 1 2 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . 2 1 5 To Critical Strikes . | . . . . . Average Backups 8 | . 6 9 8 8 Power 1 | . 1 2 2 2 Propulsion 1 | . 2 2 1 1 Utility . | . . . . . Weapon 4 | . 1 5 5 5 Tool/Special . | . . . . . Unused Backups 7 | . 3 . . 4 Power 2 | . . . . 2 Propulsion 3 | . 2 . . 1 Utility . | . . . . . Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 96 94 90 94 Engine 12 | . 14 14 10 7 Leg 29 | . 28 26 33 25 Device 5 | . 10 9 . 7 Storage 12 | . 14 14 11 9 Processor 5 | . . . 10 9 Hackware 2 | . . . 2 9 Energy Gun 3 | . . . 6 9 Energy Cannon 9 | . . 14 11 5 Ballistic Gun 4 | . 23 . . . Launcher 7 | . 3 14 4 11 Peak Build Rating 19 | 6 8 8 12 19 Average Rating 8 | 4 6 7 9 17 On Entrance 6 | . 6 8 6 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 28 | 14 22 22 21 28 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 2 | 2 1 2 . 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 2 10 10 9 10 Average Carried 8 | 1 6 9 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 10 9 9 7 Class Distribution -------------------- 79% | Mutant 11% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 820 | 187 113 268 82 170 Remotely . | . . . . . Salvage Created 785 | . 150 26 315 294 Parts 74 | . 12 15 22 25 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 26 | . 3 10 8 5 Guns 6 | . 3 . 3 . Cannons 4 | . . . 3 1 AOE 16 | . . 10 2 4 Classes Destroyed 9 | . 2 1 3 3 Worker 1 | . . . 1 . Builder 3 | . . . . 3 Hauler 1 | . 1 . . . Operator 1 | . . . 1 . Swarmer 9 | . . 9 . . Grunt 9 | . 3 . 6 . Brawler 1 | . . . . 1 Sentry 4 | . . . 2 2 Specialist 2 | . . . . 2 Best Kill Streak 4 | . 2 3 4 3 Combat Bots Only 3 | . 2 3 3 2 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 90 | . 5 17 31 37 Missed 29 | . 1 3 10 15 Hits 61 | . 4 14 21 22 Projectile 61 | . 4 14 21 22 AOE 10 | . . 10 . . Critical Strikes 3 | . . . 1 2 Damage Taken 1197 | . 55 378 260 504 Core 138 | . . 70 28 40 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 52 | . . . 52 . Core Remaining (%) 88 | 100 . 72 93 . Volleys Fired 76 | . 15 13 21 27 Largest 3 | . 2 2 2 3 Hottest 120 | . 90 90 120 111 Shots Fired 131 | . 24 22 42 43 Gun 44 | . 16 . 17 11 Cannon 32 | . 1 9 21 1 Launcher 55 | . 7 13 4 31 Special . | . . . . . Kinetic 16 | . 16 . . . Thermal 32 | . 1 9 21 1 Explosive 47 | . 7 13 4 23 Electromagnetic 36 | . . . 17 19 Robot Hit Streak 10 | . 10 3 9 5 Robot Miss Streak 5 | . 4 3 5 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 66 | . 17 7 24 18 Core Hits 53 | . 10 14 13 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2061 | . 362 486 618 595 Guns 393 | . 134 . 135 124 Cannons 262 | . . 35 210 17 Explosions 1406 | . 228 451 273 454 Melee . | . . . . . Ramming . | . . . . . Kinetic 134 | . 134 . . . Thermal 342 | . . 35 290 17 Explosive 1163 | . 228 451 193 291 Electromagnetic 422 | . . . 135 287 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . 6 30 . 1 Projectiles . | . . . . . Explosions 37 | . 6 30 . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 129 | . . 42 . 87 Shots 8 | . . 3 . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | . 30 90 222 122 Average Temperature 62 | . 12 32 84 49 Received Heat Transfer 333 | . 30 . 132 171 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 605 | . . 74 494 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 97 Level 1 . | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 208 | . 51 171 129 208 Initial 52 | . . 3 14 52 Average 36 | . 9 76 8 97 Influence Increases 1104 | . 155 383 230 336 Destroy 0b10 Robot/C 540 | . 60 220 160 100 Destroy 0b10 Robot/NC 30 | . 5 . 10 15 Destroy Leader 142 | . 22 40 40 40 Allied During Kill 7 | . . 7 . . Successful Hack 17 | . 13 4 . . Disable Machine 90 | . 15 30 . 45 Destroy Structure 203 | . 25 67 20 91 Lose Combat Pursuer 75 | . 15 15 . 45 Influence Decreases 916 | . 147 354 142 273 Entered New Map 101 | . . 5 23 73 Time Decay 735 | . 147 329 109 150 Lost Part 80 | . . 20 10 50 Squads Dispatched 6 | . 1 . 3 2 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 9 9 9 11 Peak Tracking Total 5 | . 2 4 4 5 Tactical Retreats 5 | . 1 1 . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . 1 2 . 3 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 4 1 4 1 Terminals 8 | . 4 1 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 10 3 12 2 Successful 10 | . 3 1 5 1 Failed 17 | . 7 2 7 1 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 12 | . 5 . 5 2 Terminals 20 | . 10 3 5 2 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 1 . 1 Level Access Points 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Track 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 1 4 1 Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 9 | . . 9 . . Total Damage 189 | . . 189 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1315 | . 449 623 . 243 Sensors 1315 | . 449 623 . 243 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3201 | 61 589 918 1329 304 Spaces Moved 1189 | 43 296 438 238 174 Core 8 | 8 . . . . Treads . | . . . . . Legs 1181 | 35 296 438 238 174 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 149 | 117 129 194 120 121 Slowest Speed 260 | 150 190 260 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 16 | . . 7 . 9 Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 47 91 21 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 307 | . 22 89 21 175 Melee . | . . . . . Projectile . | . . . . . AOE 307 | . 22 89 21 175 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2476 | 50 479 483 1237 227 Wait 1153 | . 145 31 963 14 Move 1185 | 42 295 437 237 174 Hop . | . . . . . Pick Up 18 | 2 11 . 2 3 Fast Attach 17 | 6 4 . 6 1 Attach 6 | . . 1 1 4 Detach 2 | . 1 . 1 . Swap 8 | . 1 1 3 3 Drop 11 | . 7 . 3 1 Fire 76 | . 15 13 21 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Identified exit to Mines 651 | -10/Materials | Entered Mines 749 | -10/Mines | Learned 2 Materials zone layouts 751 | -10/Mines | Learned Materials stockpile data 885 | -10/Mines | Received a Mining Laser from a helpful Derelict 1219 | -10/Mines | Discovered new exit (range 13) 1275 | -10/Mines | Destroyed YI-UF0 1552 | -10/Mines | Discovered new exit (range 7) 1569 | -10/Mines | Entered Materials 1569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1570 | -9/Materials | Identified exit to Materials 2576 | -9/Materials | Repaired Grenade Launcher 2846 | -9/Materials | Build established: Scavenger-Mutant 2883 | -9/Materials | Discovered exit to Materials (range 8) 2898 | -9/Materials | Entered another Materials area 2898 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2914 | -8/Materials | Identified exit to Factory 3157 | -8/Materials | Garrison activated, responded to threat 3202 | -8/Materials | Self-destructed Last Messages --------------- 03123_ Acquired 51 matter. 03126_ Acquired 41 matter. 03128_ Acquired Nuclear Core. 03133_ U-05 Engineer builds a Wall. 03148_ Critical hit (Burn: +37). 03150_ Y-45 Defender destroyed. 03157_ G-47 Trooper calls for garrison reinforcements. 03157_ ALERT: Activating Garrison Access M001. 03157_ Aluminum Leg destroyed. 03157_ Destroyed Aluminum Leg. 03157_ Shock Bomb Launcher destroyed. 03161_ B-36 Bruiser destroyed. 03164_ U-05 Engineer lays Concrete. 03165_ Critical hit (Burn: +37). 03165_ Grenade Launcher destroyed. 03166_ U-05 Engineer lays Concrete. 03167_ Ion Engine destroyed. 03168_ U-05 Engineer lays Concrete. 03183_ W-25 Informer sends out distress signal. 03194_ Ion Engine destroyed. 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