Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 19:42:31 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (135) 675 Value Destroyed (3441) 3441 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1080) 1080 TOTAL SCORE: 8796 Bonus ------- High Alert Combat Kills 332 Follower Combat Kills 572 Aligned with FarCom 300 Friendly Fire -124 Cogmind --------- Core Integrity 578/700 Matter 291/300 Energy 213/280 System Corruption 7% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Cooling System Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON (2) ------- Plasma Cannon Assault Cannon > --- INVENTORY (25) --- Cooled Ion Engine Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod (200) Improved Terrain Scanner Terrain Scan Processor Improved Weapon Shielding Medium Reflective Plating Hacking Suite Hacking Suite Authchip [Propulsion] Authchip [Armor] High-powered Tractor Beam Improved EM Shotgun Arc Projector Ion Cannon XL Autogun Array Rocket Launcher Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Plasma Cannon > --- INVENTORY -------- Cooled Ion Engine Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod Improved Terrain Scanner Terrain Scan Processor Improved Weapon Shielding Medium Reflective Plating Hacking Suite Hacking Suite Authchip [Propulsion] Authchip [Armor] High-powered Tractor Beam Improved EM Shotgun Arc Projector Ion Cannon XL Autogun Array Rocket Launcher Plasma Cutter Great Maul [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 4 | . . . . . 3 . 1 Weapon . | . . . . . . . . Parts Attached 142 | 5 15 6 3 2 68 23 20 Power 8 | . 1 . . 1 5 . 1 Engine 7 | . 1 . . 1 4 . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 34 | 2 3 2 . . 20 3 4 Treads 32 | 2 3 2 . . 20 3 2 Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | . 4 1 2 . 13 4 8 Device 9 | . 1 . 1 . 1 1 5 Storage 3 | . 2 . . . 1 . . Processor 1 | . . . . . . . 1 Hackware 2 | . . . . . 1 1 . Protection 17 | . 1 1 1 . 10 2 2 Artifact . | . . . . . . . . Weapon 68 | 3 7 3 1 1 30 16 7 Energy Gun 10 | 2 . . . . 3 2 3 Energy Cannon 30 | . 1 1 1 . 16 9 2 Ballistic Gun 3 | 1 1 . . . 1 . . Ballistic Cannon 4 | . 2 . . . . . 2 Launcher 10 | . 2 1 . 1 4 2 . Special Weapon 1 | . 1 . . . . . . Impact Weapon 10 | . . 1 . . 6 3 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . 1 . . . 5 2 1 Parts Lost 6 | . . . . . . . 6 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . . . . 3 Weapon 2 | . . . . . . . 2 Highest Loss Streak 5 | . . . . . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 93 100 100 100 99 99 85 Engine 10 | . 14 14 14 14 7 9 6 Treads 26 | . 27 28 28 28 26 27 9 Device 5 | . 1 . . . 9 9 14 Storage 11 | . 14 14 14 14 9 9 7 Hackware 5 | . . . . . 7 15 9 Protection 13 | . 6 14 14 14 19 11 5 Energy Gun 2 | . 5 . . . 3 . 2 Energy Cannon 13 | . 7 14 22 14 14 16 9 Ballistic Cannon 1 | . 5 . . . . . 2 Launcher 3 | . 3 8 . 14 . . . Impact Weapon 1 | . . 4 5 . . . . Naked Turns . | . . . . . . . . Heaviest Build 119 | 14 55 57 58 58 119 119 111 Greatest Support 82 | 40 40 40 40 40 62 62 82 Greatest Overweight (x) 5 | . 1 1 1 1 5 1 3 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 Average Capacity 21 | 8 14 20 20 20 24 25 25 Most Carried 25 | 6 20 20 20 20 25 25 25 Average Carried 20 | 2 13 19 19 19 24 24 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 Final Carried 25 | 5 20 20 20 20 25 25 25 Class Distribution -------------------- 88% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Matter Collected 2420 | 230 479 152 43 145 796 309 266 Remotely . | . . . . . . . . Salvage Created 4289 | 164 252 169 . 293 1932 1158 321 Parts 258 | 14 20 5 . 25 115 65 14 Haulers Intercepted 9 | . 1 . . . 5 3 . Recyclers Shooed 3 | . . . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 84 | . 10 4 . 13 31 20 6 Guns 2 | . 1 . . . 1 . . Cannons 36 | . 3 2 . 3 17 7 4 AOE 40 | . 6 2 . 10 13 9 . Classes Destroyed 15 | 2 6 . . 1 3 1 2 Worker 8 | . 2 . . 1 2 3 . Builder 8 | . 2 . . 2 2 2 . Tunneler 5 | 4 . . . 1 . . . Hauler 9 | . 1 . . . 5 3 . Recycler 9 | 1 . 1 . 1 6 . . Operator 4 | . . . . . 3 1 . Watcher 8 | . 2 . . . 5 1 . Swarmer 28 | . 6 2 . 8 12 . . Grunt 26 | . 4 2 . 4 7 9 . Brawler 3 | . . . . 1 . 1 1 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . 1 . Sentry 20 | . . . . . 10 9 1 Hunter 2 | . . . . . 2 . . Programmer 3 | . . . . . . . 3 Best Kill Streak 8 | 5 5 2 . 8 7 7 2 Combat Bots Only 6 | . 3 2 . 4 6 6 2 Max Kills in Single Turn 4 | 2 3 2 . 4 4 3 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 2 . 4 3 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 409 | . 41 29 4 23 149 71 92 Missed 116 | . 13 6 2 3 50 13 29 Damage Taken 4595 | . 303 256 32 218 1638 1013 1135 Core 505 | . 83 23 . 34 171 72 122 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 93 | . . . . . 71 22 . Regen/Repaired (Parts) 432 | . 99 . . . 55 173 105 Core Remaining (%) 66 | 100 . . . 44 . 55 . Volleys Fired 250 | 13 34 11 4 20 104 35 29 Largest 2 | 2 2 2 2 1 2 2 2 Hottest 136 | 90 103 103 136 68 136 126 126 Shots Fired 420 | 23 45 17 5 20 199 62 49 Gun 86 | 23 25 . . . 28 2 8 Cannon 298 | . 12 16 5 10 162 52 41 Launcher 35 | . 7 1 . 10 9 8 . Special 1 | . 1 . . . . . . Kinetic 43 | . 26 6 . . . . 11 Thermal 248 | 13 12 10 5 10 176 . 22 Explosive 35 | . 7 1 . 10 9 8 . Electromagnetic 94 | 10 . . . . 14 54 16 Robot Hit Streak 14 | 6 6 8 . 5 14 12 9 Robot Miss Streak 6 | 1 5 2 . 3 5 2 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 249 | 17 21 11 . 7 119 42 32 Core Hits 176 | 6 21 4 . 22 68 42 13 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 6 | 1 1 . . . 3 . 1 Burn 3 | 1 1 . . . 1 . . Meltdown 1 | . . . . . 1 . . Corrupt 1 | . . . . . . . 1 Smash 1 | . . . . . 1 . . Melee Attacks 18 | . . 3 . . 11 4 . Impact 18 | . . 3 . . 11 4 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10066 | 232 1043 440 . 1113 3673 2255 1310 Guns 901 | 232 162 . . . 320 37 150 Cannons 4281 | . 110 217 . 123 2251 885 695 Explosions 4568 | . 758 157 . 965 974 1320 394 Melee 116 | . . 50 . . 66 . . Ramming 200 | . 13 16 . 25 62 13 71 Kinetic 446 | . 194 74 . . . . 178 Thermal 3935 | 152 78 143 . 123 2314 347 778 Explosive 3827 | . 758 157 . 965 974 973 . Electromagnetic 1542 | 80 . . . . 257 922 283 Impact 116 | . . 50 . . 66 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 1 1 1 1 2 3 7 Average Corruption 1 | . 1 1 1 1 2 2 5 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 91 | . 1 13 5 7 21 27 17 Message Errors 16 | . . 1 . 1 6 6 2 Matter Fused 20 | . . 5 2 3 3 3 4 Heat Flow Errors 10 | . . 3 1 . 2 3 1 Energy Discharges 10 | . 1 1 . 1 2 2 3 Parts Rejected 2 | . . . . . 2 . . Data Loss (minor) 17 | . . 2 2 1 3 5 4 Data Loss (major) 6 | . . 1 . 1 . 3 1 Misfires 6 | . . . . . 1 3 2 Alerts 3 | . . . . . 1 2 . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 467 | . 19 68 . 10 112 55 203 Projectiles 74 | . . 9 . . 36 11 18 Explosions 299 | . 19 31 . 10 10 44 185 Melee 94 | . . 28 . . 66 . . Knockbacks 4 | . . . . . 1 . 3 Impact 1 | . . . . . 1 . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 482 | . 26 . . 13 125 94 224 Shots 13 | . 1 . . 2 4 4 2 Rammed 23 | . 3 6 . 2 6 2 4 Targets Rammed 26 | . 4 6 . 2 8 2 4 Kicked . | . . . . . . . . Crushed 3 | . 1 . . . 2 . . Highest Temperature 378 | 180 51 378 213 184 279 210 124 Average Temperature 70 | 90 17 133 69 65 61 38 59 Received Heat Transfer 1227 | . 75 72 . 87 441 387 165 Effects 1 | . . 1 . . . . . Shutdowns 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . . 1 2 2 Combat Hostiles 4 | . . . . . . 2 2 Parts Fried 16 | . . . . . 4 10 2 Impact Corruptions 5 | . . 2 . . 3 . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . . . . . 10 . 2 Heat Transferred 6813 | 518 259 259 . 222 4255 450 850 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . . 5 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Peak Influence 746 | 25 259 189 . 282 588 746 431 Initial 294 | . 16 37 . . . 59 294 Average 246 | 12 96 33 . 132 339 485 340 Maximum Alert Level 3 | . 1 . . 1 2 3 2 Low Security (%) 48 | 100 90 100 . 63 21 17 . Level 1 25 | . 9 . . 36 36 14 71 Level 2 25 | . . . . . 41 62 28 Level 3 . | . . . . . . 5 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 1 . . . 5 9 2 Investigation 5 | . 1 . . . 3 1 . Extermination 2 | . . . . . . . 2 Reinforcement 4 | . . . . . 1 3 . Assault 2 | . . . . . . 2 . Garrison 4 | . . . . . 1 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Distress Signals 4 | . . . . . 2 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 16 5 3 12 47 51 9 Peak Tracking Total 9 | . 4 3 9 4 7 6 3 Tactical Retreats 12 | . . 3 . . 2 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Traps Triggered 6 | . 1 . . . 2 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Disabled 20 | . 1 . 4 . 3 7 5 Max in Single Turn 5 | . 1 . 1 . 1 1 5 Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Accessed 36 | . 8 2 2 1 15 7 1 Terminals 22 | . 6 1 . 1 9 5 . Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . . . 2 1 1 Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 118 | . 23 4 2 2 45 38 4 Successful 53 | . 11 2 2 2 17 17 2 Failed 65 | . 12 2 . . 28 21 2 Catastrophic 20 | . 2 . . . 11 7 . Database Lockouts . | . . . . . . . . Manual 59 | . 9 . 1 . 25 24 . Terminals 83 | . 18 3 . 2 32 28 . Fabricators . | . . . . . . . . Repair Stations 21 | . 4 . . . 6 7 4 Recycling Units 3 | . 1 . . . 2 . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 4 | . . . . . 1 3 . Terminal Hacks 25 | . 4 2 2 2 6 9 . Record 1 | . . . 1 . . . . Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . Alert Level 3 | . 1 . . . . 2 . Unreport Threat 7 | . . . . . 3 4 . Locate Traps 2 | . 1 . . . 1 . . Dispatch Records 1 | . . . . 1 . . . Hauler Manifests 3 | . 1 . . . 1 1 . Zone Layout 3 | . . 1 . 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 16 | . 4 . . . 4 6 2 Scan Component 8 | . 2 . . . 2 3 1 Repair 8 | . 2 . . . 2 3 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 9 | . 3 . . . 5 1 . Terminals 7 | . 2 . . . 4 1 . Assimilate 4 | . 1 . . . 3 . . Operators 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Recyclers 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 7 1 . 1 14 8 1 Full Trace Events 7 | . 2 . . . 4 1 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 8 | . 2 . . . 2 3 1 Time 372 | . 52 . . . 168 127 25 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total Allies 7 | . 1 2 . 1 1 2 . Largest Group 2 | . 1 2 1 1 1 2 . Highest-Rated Group 116 | . 10 41 31 31 10 116 . Highest-Rated Ally 100 | . 10 31 31 31 10 100 . Total Orders . | . . . . . . . . Ally Attacks 55 | . . . . . . 55 . Total Damage 2438 | . . . . . . 2438 . Kills 26 | . . . . . . 26 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Turns Passed 13094 | 96 2209 1706 909 1424 4231 1704 815 Spaces Moved 4641 | 17 847 574 357 550 1266 587 443 Core . | . . . . . . . . Treads 4300 | 17 847 574 357 550 1266 587 102 Legs . | . . . . . . . . Wheels 341 | . . . . . . . 341 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 115 | 160 160 240 250 250 235 235 115 Average Speed 226 | 160 201 244 250 250 242 235 147 Slowest Speed 560 | 160 240 250 250 250 560 235 236 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 70 | 2 99 98 70 99 93 93 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 61 | . 1 2 . 35 22 1 . Terrain Destroyed 418 | . 52 12 . 104 86 98 66 Melee 13 | . . 2 . . 10 1 . Projectile 3 | . 1 . . 1 1 . . AOE 402 | . 51 10 . 103 75 97 66 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total 6751 | 62 1300 850 371 578 2195 841 554 Wait 1508 | 21 362 243 1 1 669 171 40 Move 4634 | 16 846 573 356 549 1265 586 443 Hop . | . . . . . . . . Pick Up 75 | 3 24 3 1 2 27 7 8 Fast Attach 41 | . 4 . 2 . 21 6 8 Attach 12 | . 1 . . . 4 . 7 Detach 1 | . 1 . . . . . . Swap 89 | 5 10 6 1 2 43 17 5 Drop 97 | 4 14 5 6 2 43 13 10 Fire 250 | 13 34 11 4 20 104 35 29 Melee 18 | . . 3 . . 11 4 . Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush 22 | . 4 6 . 2 8 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 97 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 9) 650 | -10/Materials | Discovered new exit (range 9) 930 | -10/Materials | Discovered new exit (range 11) 1478 | -10/Materials | Discovered new exit (range 5) 2017 | -10/Materials | Discovered new exit (range 9) 2172 | -10/Materials | Repaired Lgt. Treads 2200 | -10/Materials | Repaired Lgt. Treads 2306 | -10/Materials | Entered Mines 2384 | -10/Mines | Discovered new exit (range 6) 2528 | -10/Mines | Learned location of 1 exit from Materials 2731 | -10/Mines | Learned location of Storage (-8) 2813 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3122 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3605 | -10/Mines | Discovered new exit (range 11) 3677 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3677 | -10/Mines | Discovered new exit (range 5) 4012 | -10/Mines | Entered Exiles 4012 | -10/Exiles | Accompanied by 1 ally 4042 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4075 | -10/Exiles | Met 8R-AWN 4115 | -10/Exiles | Met EX-HEX 4197 | -10/Exiles | Met EX-BIN 4291 | -10/Exiles | Aligned with FarCom system 4293 | -10/Exiles | Given EX-Vault access code 4358 | -10/Exiles | Opened EX-Vault 4379 | -10/Exiles | Found XL Autogun Array 4394 | -10/Exiles | Found PSU Rigger 4457 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4629 | -10/Exiles | Met EX-DEC 4684 | -10/Exiles | Learned location of Zion (-7) 4769 | -10/Exiles | Discovered new exit (range 12) 4877 | -10/Exiles | Attacked by the Exiles 4921 | -10/Exiles | Left Exiles lab with XL Autogun Array 4921 | -10/Exiles | Entered Mines 4976 | -9/Mines | Met a Derelict bent on vengeance 4976 | -9/Mines | Core integrity fell below 50% 5531 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5537 | -9/Mines | Found Prototype Device 5765 | -9/Mines | Discovered new exit (range 5) 5903 | -9/Mines | Received a Mining Laser from a helpful Derelict 6057 | -9/Mines | Discovered new exit (range 11) 6065 | -9/Mines | Learned Materials interactive machine intel 6070 | -9/Mines | Learned Materials stockpile data 6345 | -9/Mines | Entered Materials 6345 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6346 | -8/Materials | Identified exit to Storage 6348 | -8/Materials | Loaded intel: 19 interactive machine locations 6360 | -8/Materials | Identified Exp. Sensor Array 7022 | -8/Materials | Discovered new exit (range 16) 7223 | -8/Materials | Garrison activated, responded to threat 7856 | -8/Materials | Repaired Broken Exp. Sensor Array 7889 | -8/Materials | Repaired Rocket Launcher 10294 | -8/Materials | Discovered new exit (range 5) 10576 | -8/Materials | Entered Storage 10733 | -8/Storage | Met 01-MTF 10976 | -8/Storage | First assault squad dispatched 11154 | -8/Storage | Found Prototype Protection 11154 | -8/Storage | Identified Lgt. Regenerative Plating 11345 | -8/Storage | Used back door to open Recycling access 11345 | -8/Storage | Discovered new exit (range 5) 11346 | -8/Storage | Build established: Hacker-Mutant 11562 | -8/Storage | Repaired EM Pulse Cannon 11601 | -8/Storage | Repaired EM Pulse Cannon 11654 | -8/Storage | Repaired Imp. EM Shotgun 11881 | -8/Storage | Identified exit to Garrison 12156 | -8/Storage | Discovered new exit (range 7) 12280 | -8/Storage | Entered Factory 12280 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12473 | -7/Factory | Lost 5 parts (1n2u2w) 12717 | -7/Factory | Repaired Cld. Ion Engine 12918 | -7/Factory | Build established: Mutant 13095 | -7/Factory | Self-destructed Last Messages --------------- 12975_ Arm. Huge Wheel broken. 12975_ Faulty integration triggers power surge. 12977_ Dropped Faulty Hvy. Particle Gun. 12978_ Acquired Assault Cannon. 13021_ Acquired 75 matter. 13030_ ALERT: Rogue bot located, Programmers report to Factory Zone 5Z. 13038_ Acquired 47 matter. 13042_ Destroyed Lgt. Deuterium Engine. 13055_ System corrupted: FCS attempts to trigger Assault Cannon. 13055_ System corrupted: Assault Cannon misfires. 13055_ Destroyed Terrain Scanner. 13055_ U-05 Engineer knocked back. 13063_ Slammed into U-05 Engineer. 13063_ Destabilizing: System corrupted (+2). 13067_ P-60 Hacker destroyed. 13072_ Acquired 47 matter. 13091_ Slammed into K-01 Serf. 13091_ Hacking Suite destroyed. 13091_ System corrupted by crushing effect (+3). 13093_ System corrupted: Energy discharge (-81). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? #???????????????????????????? | | #######????????????? #???????????????????????????? | | # ???????k????# #???????????????????????????? | | # """"??????????# #???????????????????????????? | | # """"??????????# #???????????????????????????? | | # """"????#+#?#+# #????????????????###########? | | # """"????# #?# #????????????????# #? | | # """"????# #?# #?###+###????????# """ """ #? | | # """"#???#u#?# #?# #????????# """ """ #? | | # """"#???# #?# ### #????????# """ """ #? | | # #???# #?# k @ #??####### #? | | ##+#######??## ### ##### #??# ## # | | # ######### k ## #???# #??#=== ## /? | | |!u[! #???#######??# ## #? | | # #########k #################= #######+#### | | ## ### ###### #= + | | ?# #?# ###### u # # | | ##%### """ """ + # | | """ """ # ! + | | """ """ # # """ !! | | """ ####### ###### """ !! | | ! """ #??? # ! """ ! | | !! """ #??? + | | #!?? # ! """ """ | | """ """ #!! # """ """ | | """ """ # ################+## """ """ | | """ """ # """ #?????????# # ? | | # """ #?????????# # """ ""?? | | # """ #?????????# """ # """ ""?? | | ###### # ####??????# """ # ^ """ ""?? | | ?????# ##"#### #??????# """ # ???? | | ?????# " "" ######## # """ =????? | | ?????# # ## # "Y === | | ?????# # / ########+# """ == | | ?????# " #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemSchematicHammer Manual? 0 Play Time 01:47:05 Cumulative 65.3 hours Start 2024.04.25 @ 17:26:53 End 2024.04.25 @ 19:42:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fae5f12-f987-45df-8e9e-3e97af2f1a73