Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.18 @ 18:49:15 Player: fwankie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1247) 1247 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1001) 1001 TOTAL SCORE: 5188 Bonus ------- Pacifist 200 Follower Combat Kills 301 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 91/100 System Corruption 9% Temperature Warm (128) Movement Core (750) Ox14 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Great Maul > --- INVENTORY (20) --- Improved Ion Engine Gravmag System Terrain Scanner Spread Laser Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Maul Great Maul > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Gravmag System Gravmag System Gravmag System Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Terrain Scanner Advanced Targeting Computer Beam Rifle Beam Rifle Spread Laser Improved Assault Rifle Improved Assault Rifle Assault Cannon Datajack [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Great Maul Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 3 | . . 2 . . 1 . Weapon . | . . . . . . . Parts Attached 55 | 6 1 10 9 13 2 14 Power 10 | 1 . 3 1 1 1 3 Engine 8 | 1 . 3 1 . 1 2 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 4 . 10 . 4 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 12 | . . 2 . 6 . 4 Flight 6 | . . 2 . 4 . . Utility 8 | 1 1 2 1 1 1 1 Device 3 | . 1 1 . 1 . . Storage 2 | 1 . 1 . . . . Processor 3 | . . . 1 . 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 . 1 7 1 . 6 Energy Gun 4 | 1 . . 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . . 2 . . 2 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 6 | . . 1 3 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . 1 1 . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 9 | . . . . . . 9 Parts Lost 19 | . . 1 1 . . 17 Power 6 | . . 1 . . . 5 Propulsion 5 | . . . . . . 5 Utility 2 | . . . . . . 2 Weapon 6 | . . . 1 . . 5 Highest Loss Streak 16 | . . 1 1 . . 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 96 79 96 100 100 82 Engine 9 | . 14 10 11 . 7 6 Core 1 | . . . . 8 7 4 Leg 3 | . 28 7 . . . . Hover 20 | . . 13 22 35 30 21 Device 17 | . 11 14 22 18 15 10 Storage 10 | . 14 11 11 9 7 7 Processor 5 | . . . 7 9 15 16 Energy Gun 2 | . 14 4 . . . 1 Ballistic Gun 9 | . 14 11 12 . . 1 Impact Weapon 9 | . . 6 8 17 15 10 Peak Build Rating 39 | 6 7 18 22 34 37 39 Average Rating 20 | 4 6 13 20 31 36 29 On Entrance 17 | . 6 7 18 21 34 37 Naked Turns . | . . . . . . . Heaviest Build 65 | 13 14 52 56 56 63 65 Greatest Support 35 | 20 20 20 16 32 32 35 Greatest Overweight (x) 15 | . . 3 3 1 1 15 Average Overweight (x) 1 | . . . 3 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 16 | 6 8 10 20 20 20 20 Most Carried 20 | 5 5 9 16 18 17 20 Average Carried 10 | 2 3 6 10 15 16 13 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 18 | 2 4 8 15 18 17 6 Class Distribution -------------------- 78% | Mutant 21% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Matter Collected 715 | 247 . 127 111 150 . 80 Remotely . | . . . . . . . Salvage Created 1357 | . . 548 241 355 . 213 Parts 54 | . . 22 13 9 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Combat Hostiles Destroyed 33 | . . 14 6 8 . 5 Melee 10 | . . 5 1 2 . 2 Guns 11 | . . 5 4 . . 2 Classes Destroyed 7 | . . 4 2 . . 1 Worker 2 | . . . 2 . . . Operator 1 | . . . 1 . . . Watcher 4 | . . 2 1 1 . . Swarmer 9 | . . 2 3 1 . 3 Grunt 14 | . . 8 1 5 . . Sentry 8 | . . 4 2 2 . . Specialist 2 | . . . . . . 2 Best Kill Streak 4 | . . 4 3 4 . 3 Combat Bots Only 4 | . . 4 3 4 . 3 Max Kills in Single Turn 2 | . . 1 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Hostile Shots Fired 326 | . 2 73 32 22 . 197 Missed 106 | . 1 29 11 5 . 60 Damage Taken 2690 | . 8 415 235 182 . 1850 Core 891 | . . 87 68 34 . 702 Absorbed by Shields . | . . . . . . . Ignored by Resistances 782 | . 2 124 71 53 . 532 Core Remaining (%) 88 | 100 100 . 61 93 . . Volleys Fired 35 | . . 19 8 . . 8 Largest 2 | . . 2 2 . . 2 Hottest 112 | . . 60 65 . . 112 Shots Fired 68 | . . 38 14 . . 16 Gun 68 | . . 38 14 . . 16 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 41 | . . 19 12 . . 10 Thermal 8 | . . . 2 . . 6 Explosive . | . . . . . . . Electromagnetic 19 | . . 19 . . . . Robot Hit Streak 23 | . . 23 13 . . 17 Robot Miss Streak 3 | . . 3 2 . . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 113 | . . 55 19 18 . 21 Core Hits 35 | . . 15 9 2 . 9 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 16 | . . 7 2 5 . 2 Critical Strikes 21 | . . 11 2 5 . 3 Burn 1 | . . . . . . 1 Smash 20 | . . 11 2 5 . 2 Melee Attacks 64 | . . 28 8 20 . 8 Impact 64 | . . 28 8 20 . 8 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 3 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . 3 . . Damage Inflicted 3304 | . . 1421 691 755 . 437 Guns 777 | . . 339 211 . . 227 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 2527 | . . 1082 480 755 . 210 Ramming . | . . . . . . . Kinetic 442 | . . 119 170 . . 153 Thermal 115 | . . . 41 . . 74 Explosive . | . . . . . . . Electromagnetic 220 | . . 220 . . . . Impact 2527 | . . 1082 480 755 . 210 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 9 | . . . . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1050 | . . 342 295 310 . 103 Projectiles 20 | . . . 20 . . . Explosions . | . . . . . . . Melee 1030 | . . 342 275 310 . 103 Knockbacks 7 | . . 2 2 2 . 1 Impact 6 | . . 2 1 2 . 1 Kinetic . | . . . . . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 49 | . . 49 44 . . . Average Temperature 18 | . . 17 21 . . . Received Heat Transfer 390 | . 6 189 96 99 . . Siege Activations . | . . . . . . . Robots Corrupted 16 | . . 5 3 7 . 1 Combat Hostiles 12 | . . 4 1 6 . 1 Parts Fried 22 | . . 7 4 9 . 2 Impact Corruptions 40 | . . 14 10 13 . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 309 | . . . 50 . . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Peak Influence 243 | . 13 176 202 243 42 95 Initial 58 | . . 4 58 18 42 25 Average 73 | . 11 62 87 102 42 41 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 97 | 100 100 100 98 88 100 100 Level 1 2 | . . . 1 11 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 2 2 3 . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 8 | . . 2 2 2 . 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Distress Signals 9 | . 1 3 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 3 23 18 14 . 13 Peak Tracking Total 8 | . 3 6 4 4 . 8 Tactical Retreats 6 | . . . 1 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts 12 | . . . 12 . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . 2 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Accessed 15 | . 2 4 6 1 2 . Terminals 9 | . 2 1 4 . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . . 1 1 . . . Scanalyzers 3 | . . 2 . 1 . . Garrison Access . | . . . . . . . Total Hacks 38 | . 3 14 15 1 5 . Successful 28 | . 3 14 9 . 2 . Failed 10 | . . . 6 1 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 3 1 11 . 5 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 2 | . . 1 1 . . . Scanalyzers 13 | . . 12 . 1 . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 3 1 7 . 2 . Record 1 | . . . . . 1 . Part Schematic 3 | . . . 3 . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Machine Index 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Recall Reinforcements 1 | . . 1 . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . 1 1 . . . Report Inventory 2 | . . 1 1 . . . Scanalyzer 12 | . . 12 . . . . Insert Component 6 | . . 6 . . . . Analyze 6 | . . 6 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 3 4 . 2 . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . . 6 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . 6 . . . . Part Schematics Acquired 6 | . . 6 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 1 . . Highest-Rated Group 88 | . . . 88 16 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 103 | . . . 99 4 . . Total Damage 888 | . . . 856 32 . . Kills 15 | . . . 15 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Turns Passed 3426 | 66 133 1059 1372 491 88 217 Spaces Moved 1583 | 49 108 444 547 271 62 102 Core 9 | 8 . . . . . 1 Treads . | . . . . . . . Legs 219 | 41 108 70 . . . . Wheels . | . . . . . . . Hover 1309 | . . 328 547 271 62 101 Flight 46 | . . 46 . . . . Fastest Speed 46 | 50 120 46 226 98 98 98 Average Speed 147 | 108 120 103 226 98 98 120 Slowest Speed 800 | 120 120 226 226 98 98 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 27 29 65 24 2 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Total 2496 | 62 111 958 651 456 89 169 Wait 672 | . . 420 53 152 25 22 Move 1577 | 48 107 443 546 270 61 102 Hop . | . . . . . . . Pick Up 57 | 8 3 22 11 5 1 7 Fast Attach . | . . . . . . . Attach 25 | 6 1 2 2 2 2 10 Detach . | . . . . . . . Swap 30 | . . 8 7 11 . 4 Drop 26 | . . 16 2 . . 8 Fire 35 | . . 19 8 . . 8 Melee 60 | . . 28 8 16 . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap 12 | . . . 12 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 3) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 1111 | -9/Materials | Discovered new exit (range 16) 1259 | -9/Materials | Entered Storage 1489 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1796 | -9/Storage | Build established: Commander-Mutant 2523 | -9/Storage | Discovered new exit (range 16) 2532 | -9/Storage | Build established: Mutant 2629 | -9/Storage | Identified exit to Materials 2631 | -9/Storage | Entered Materials 2631 | -8/Materials | Accompanied by 1 ally 2631 | -8/Materials | Evolved 2 slots: Propulsion x2 3062 | -8/Materials | Discovered new exit (range 16) 3080 | -8/Materials | Identified exit to Factory 3106 | -8/Materials | Garrison activated, responded to threat 3122 | -8/Materials | Entered Factory 3122 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3210 | -7/Factory | Identified exit to DSF 3210 | -7/Factory | Entered DSF 3231 | -7/DSF | Additional patrols routed to DSF 3397 | -7/DSF | Core integrity fell below 50% 3416 | -7/DSF | Core integrity fell below 20% 3427 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03408_ Penetrated by Slug. 03410_ S-27 Virus suffers critical hit (Burn). 03411_ System corrupted: Component data lost. 03411_ The unstable cave ceiling collapses. 03411_ Slug penetrates Earth. 03411_ Imp. Ion Engine destroyed. 03417_ Beam Rifle destroyed. 03420_ S-27 Virus suffers critical hit (Smash). 03420_ Destroyed Autogun. 03420_ S-27 Virus system corrupted by crushing effect. 03420_ VTOL Module fried. 03420_ S-27 Virus destroyed. 03421_ Slug penetrates Wall. 03424_ Penetrated by Slug. 03424_ Beam Rifle destroyed. 03425_ Knocked back. 03426_ Acquired 25 matter. 03427_ System corrupted: Heat flow error (+128). 03427_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ? ?????#????????????? | | ???????????????#????? ? "???????????? ??????? | | ?????????????????????## "%#???#????#?# #?????? | | ??????????????????????! "!??##??#???! !#??##? | | ?????????????????##?# ! ! ?#?#???? ! !?????? | | ????????????????????? ! !???#??#???! !????## | | ?????????????#??###???# ##??####???# ###???# | | ????????????? ? #!!!?## ##?!!!# ???# #???? | | ????????????#???#!!!## a##!!!#???## #???? | | ????????????? ? ? ? ? ###?? | | ???????????? ??? ? %" ? ? ? #??#? | | ?????????????? ??? ? " #?##? | | ?????????? ??? ??? ## #? ??# ## #?#?# | | ?????????? ?? #? ?### ##? ? # ## #?### | | ????????????#??#?###### H%####?#??####= ####?## | | ?????????#???#????###!shs !!;#?#####=== ###??# | | ?????????#???#?????##!! %!!##??#?##=== ##???? | | ??????#??#??????#####!! !!#?##?### == ###?#? | | ???????????#???######; ;;###?###### ####### | | ??????????????##?#?## %% #?#?####== ####?# | | ????????????#?##?###;%*%s ##?#####== ###?#? | | ????????#??##????####%@==* ########## #####?? | | ?????????????#?######;#[% #;# #==### ###??## | | ???????#?#?#??##?###### ### #==## ""####? | | ?????????#??#??##?### % [%[ """""#? | | ???????????##???##### ==% ""##"## | | ???????????#??#????##== / # #==##"""""#?#?# | | ??????????????###?#?#== //#########"""""##?## | | ??????????????#?#?####"######???##?###"####??#? | | ???????????????#??#?#####?########?###"###??### | | ????????????????????????###?########?#""?#?#??? | | ?????????????????#?###?######?##???####?#??#??? | | ??????????????#?#???????####?#######?###?##?#?? | | ??????????????????##?####??##?###?#??##?####??? | | ??????????????????##?#?###?##?##??##?#?##?????? | | ???????????????#???#??#??#?###??#?#??##?#??#?## | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Welding Torch | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Aerolev Unit | -9/Materials | Scanalyzed Cesium-ion Thruster | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Hvy. Missile Launcher | -9/Storage | Hacked Beam Rifle | -9/Storage | Hacked Trap Scanner | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneMakeshiftFocus Manual? 0 Play Time 00:34:23 Cumulative 10.3 hours Start 2024.11.18 @ 17:57:29 End 2024.11.18 @ 18:49:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b98f093-17ce-4e8a-b332-f836550e80bb