Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.14 @ 20:50:06 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (3012) 3012 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 7052 Bonus ------- High Alert Combat Kills 165 Cogmind --------- Core Integrity 648/850 Matter 99/550 Energy 4/100 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Leg Armored Leg Armored Leg > --- UTILITY (5) ------ High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Advanced ECM Suite System Shield > --- WEAPON (3) ------- Minigun Heavy Machine Gun Grenade Launcher > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Carbon-fiber Leg Armored Leg High-capacity Storage Unit Matter Compressor (0) Weight Redist. System Trap Scanner Improved Sensor Array Seismic Detector Matter Filter Weapon Cycler Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Reflective Plating Improved Trap Extractor (4/6 Shock) Precision Beam Rifle Gatling Laser Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Improved Sensor Array Advanced Targeting Computer System Shield > --- WEAPON ----------- Cooled Plasma Cannon Minigun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Matter Compressor Weight Redist. System Trap Scanner Seismic Detector Matter Filter Weapon Cycler Weapon Cycler Weapon Cycler Advanced ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Reflective Plating Improved Trap Extractor Gatling Laser Grenade Launcher [Rating: 69] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 1 1 1 . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . . . 1 Parts Attached 147 | . 6 9 21 59 19 33 Power 13 | . 1 1 4 4 . 3 Engine 11 | . 1 1 3 4 . 2 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 45 | . 1 4 4 20 3 13 Treads 20 | . . 1 4 14 1 . Leg 25 | . 1 3 . 6 2 13 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 51 | . 2 1 7 22 11 8 Device 32 | . 1 1 3 13 10 4 Storage 4 | . 1 . 1 . . 2 Processor 5 | . . . 2 3 . . Hackware 1 | . . . . . . 1 Protection 9 | . . . 1 6 1 1 Artifact . | . . . . . . . Weapon 38 | . 2 3 6 13 5 9 Energy Gun 9 | . 1 . . 5 1 2 Energy Cannon 7 | . . 1 . 2 2 2 Ballistic Gun 14 | . 1 1 5 3 . 4 Ballistic Cannon 2 | . . . . 1 1 . Launcher 6 | . . 1 1 2 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 2 Parts Lost 18 | . . 1 1 8 3 5 Power 4 | . . . 1 1 . 2 Propulsion 7 | . . . . 4 1 2 Utility 3 | . . . . 2 1 . Weapon 4 | . . 1 . 1 1 1 Highest Loss Streak 4 | . . 1 1 3 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 100 97 98 99 97 Engine 9 | . 14 14 10 8 7 10 Treads 19 | . . . 23 25 33 11 Leg 13 | . 28 27 9 9 3 20 Device 12 | . 11 14 5 11 20 9 Storage 10 | . 14 14 11 9 7 10 Processor 6 | . . . 9 9 7 6 Protection 2 | . . . 5 6 2 . Energy Gun 3 | . 14 . . 2 4 1 Energy Cannon 3 | . . 14 9 1 1 1 Ballistic Gun 10 | . 14 13 11 13 . 10 Ballistic Cannon 2 | . . . . 1 6 4 Naked Turns . | . . . . . . . Heaviest Build 86 | 12 28 32 58 73 72 86 Greatest Support 104 | 20 20 20 69 94 104 92 Greatest Overweight (x) 10 | . 1 10 2 2 . 2 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 Average Capacity 18 | . 10 15 17 20 20 20 Most Carried 20 | . 13 15 20 20 20 20 Average Carried 17 | . 8 14 17 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 6 13 15 20 20 20 20 Class Distribution -------------------- 47% | Mutant 40% | Scavenger-Mutant 9% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 3473 | 200 86 67 424 1614 218 864 Remotely 143 | . 76 67 . . . . Salvage Created 3626 | . 312 79 595 1796 147 697 Parts 231 | . 16 5 37 124 10 39 Haulers Intercepted 6 | . . . 2 3 . 1 Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 74 | . 8 2 11 37 3 13 Guns 48 | . 8 . 7 27 . 6 Cannons 19 | . . 1 3 7 3 5 AOE 7 | . . 1 1 3 . 2 Classes Destroyed 15 | . 3 . 4 7 1 . Worker 7 | . . . 2 3 1 1 Builder 6 | . . . . 2 . 4 Hauler 6 | . . . 2 3 . 1 Recycler 3 | . 1 . 1 1 . . Mechanic 1 | . . . . 1 . . Watcher 6 | . . . 2 3 1 . Swarmer 23 | . 3 . 6 11 . 3 Grunt 28 | . 5 2 4 14 1 2 Brawler 2 | . . . . 2 . . Duelist 1 | . . . . 1 . . Sentry 12 | . . . 1 5 1 5 Specialist 3 | . . . . 2 . 1 Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 1 2 Heavy 1 | . . . . 1 . . Best Kill Streak 11 | . 4 2 6 11 2 5 Combat Bots Only 8 | . 4 2 4 8 1 5 Max Kills in Single Turn 4 | . 1 1 2 4 1 1 Gunslinging 1 | . . . 1 1 . . Exploded 2 | . . 1 1 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 6415 | . 418 146 491 3221 294 1845 Core 796 | . 91 39 74 369 21 202 Absorbed by Shields 192 | . . . . 192 . . Redirected to Shielding 46 | . . . . 46 . . Core Remaining (%) 71 | 100 . 48 81 32 97 . Volleys Fired 316 | . 36 4 46 142 35 53 Largest 3 | . 2 2 2 2 2 3 Hottest 140 | . 60 90 80 98 123 140 Shots Fired 639 | . 72 8 91 275 53 140 Gun 450 | . 72 2 58 221 9 88 Cannon 169 | . . 4 32 53 40 40 Launcher 20 | . . 2 1 1 4 12 Special . | . . . . . . . Kinetic 442 | . 36 2 58 218 30 98 Thermal 174 | . 36 4 32 56 18 28 Explosive 20 | . . 2 1 1 4 12 Electromagnetic 3 | . . . . . 1 2 Robot Hit Streak 37 | . 21 25 12 37 6 18 Robot Miss Streak 6 | . 2 1 4 4 2 6 Penetration Max 1 | . . . . 1 . . Secondary Targets 6 | . . . 2 4 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 385 | . 46 5 54 186 18 76 Core Hits 175 | . 18 3 23 80 7 44 Critical Kills 3 | . . . 1 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . . 1 5 5 . Burn 1 | . . . . 1 . . Meltdown 1 | . . . . 1 . . Destroy 2 | . . . 1 1 . . Blast 7 | . . . . 2 5 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8077 | . 441 136 840 3960 490 2210 Guns 4162 | . 441 7 404 2231 64 1015 Cannons 2517 | . . 53 369 959 426 710 Explosions 1392 | . . 76 62 769 . 485 Melee . | . . . . . . . Ramming 6 | . . . 5 1 . . Kinetic 4335 | . 199 7 404 2223 345 1157 Thermal 2320 | . 242 53 369 967 121 568 Explosive 1392 | . . 76 62 769 . 485 Electromagnetic 24 | . . . . . 24 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 3 1 Average Corruption 1 | . . . . 1 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . 8 14 . Message Errors 7 | . . . . 2 5 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 2 | . . . . 1 1 . Parts Rejected 2 | . . . . 1 1 . Data Loss (minor) 2 | . . . . 1 1 . Data Loss (major) 2 | . . . . 1 1 . Misfires 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 54 | . . . . 52 1 1 Projectiles 17 | . . . . 15 1 1 Explosions 37 | . . . . 37 . . Melee . | . . . . . . . Knockbacks 8 | . . . . 2 2 4 Impact . | . . . . . . . Kinetic 8 | . . . . 2 2 4 Secondary . | . . . . . . . Self-Inflicted Damage 246 | . . 32 . 206 8 . Shots 5 | . . 1 . 2 2 . Rammed 2 | . . . 1 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 452 | . 126 122 315 173 288 452 Average Temperature 87 | . 38 60 96 37 92 153 Received Heat Transfer 1695 | . 177 42 72 969 93 342 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 . 1 3 1 1 Heat Transferred 4369 | . 550 111 777 1776 185 970 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 699 | . 230 105 204 699 318 211 Initial 317 | . . 11 . 85 317 53 Average 199 | . 115 54 69 402 164 73 Maximum Alert Level 2 | . 1 . 1 2 1 1 Low Security (%) 59 | . 65 100 91 10 66 99 Level 1 25 | . 34 . 8 46 33 . Level 2 14 | . . . . 43 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 . 1 5 3 7 Investigation 4 | . . . 1 1 1 1 Extermination 3 | . . . . . 1 2 Reinforcement 6 | . 1 . . 3 1 1 Assault 1 | . . . . 1 . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 8 | . . . 4 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 11 2 19 56 6 15 Peak Tracking Total 5 | . 4 2 5 5 2 4 Tactical Retreats 4 | . . . 2 1 1 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted 1 | . . 1 . . . . Installed 2 | . . 2 . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 8 | . . . . 8 . . Max in Single Turn 2 | . . . . 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 22 | . 1 1 5 8 3 4 Terminals 17 | . 1 . 4 8 2 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 43 | . 2 1 10 17 7 6 Successful 24 | . 1 1 6 11 3 2 Failed 19 | . 1 . 4 6 4 4 Catastrophic 4 | . . . . 1 1 2 Database Lockouts . | . . . . . . . Manual 4 | . . . . 2 . 2 Terminals 31 | . 2 . 6 17 4 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 4 . . 2 Garrison Access 2 | . . . . . . 2 Terminal Hacks 16 | . 1 1 2 10 2 . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 2 | . . . . 1 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Alert Level 2 | . . . . 1 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 2 | . . . . 2 . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . 4 . . 2 Insert Component 3 | . . . 2 . . 1 Analyze 3 | . . . 2 . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Track 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . . 3 5 2 2 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 Part Schematics Acquired 3 | . . . 2 . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 5868 | . 510 757 592 1916 1192 901 Spaces Moved 2708 | 1 235 366 226 795 643 442 Core 3 | . . 3 . . . . Treads 1564 | . . 3 118 594 643 206 Legs 1141 | 1 235 360 108 201 . 236 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 190 160 145 155 120 Average Speed 165 | 120 150 193 176 170 156 151 Slowest Speed 550 | 120 190 550 320 265 158 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 1 33 68 32 70 19 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 16 | . . . . 5 9 2 Terrain Destroyed 171 | . . 18 2 69 38 44 Melee . | . . . . . . . Projectile 29 | . . . . 9 7 13 AOE 142 | . . 18 2 60 31 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 3556 | . 329 411 338 1116 777 585 Wait 208 | . 39 8 30 56 63 12 Move 2702 | . 234 365 225 794 642 442 Hop . | . . . . . . . Pick Up 64 | . 8 10 4 19 9 14 Fast Attach 53 | . 1 5 9 22 2 14 Attach 23 | . . 1 2 10 5 5 Detach 19 | . . . 3 11 2 3 Swap 71 | . 5 3 10 27 12 14 Drop 96 | . 6 13 8 34 7 28 Fire 316 | . 36 4 46 142 35 53 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 1 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . 2 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Discovered new exit (range 9) 511 | -10/Materials | Entered Mines 563 | -10/Mines | Build established: Scavenger-Mutant 570 | -10/Mines | Learned location of Storage (-9) 875 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 882 | -10/Mines | Learned 2 Materials zone layouts 980 | -10/Mines | Found a hidden stash of uninstalled traps 1015 | -10/Mines | Discovered new exit (range 6) 1037 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1045 | -10/Mines | Core integrity fell below 50% 1268 | -10/Mines | Entered Materials 1268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -9/Materials | Build established: Mutant 1639 | -9/Materials | Identified exit to Mines 1639 | -9/Materials | Identified exit to Storage 1836 | -9/Materials | Discovered new exit (range 8) 1860 | -9/Materials | Entered another Materials area 1860 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2116 | -8/Materials | Destroyed 8 combat bots 3290 | -8/Materials | Core integrity fell below 50% 3356 | -8/Materials | Lost 3 parts (1p1u1w) 3460 | -8/Materials | First assault squad dispatched 3722 | -8/Materials | Discovered new exit (range 14) 3776 | -8/Materials | Entered Factory 3776 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3886 | -7/Factory | Build established: Scavenger-Mutant 4868 | -7/Factory | Discovered new exit (range 13) 4968 | -7/Factory | Entered another Factory area 4968 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5536 | -6/Factory | Build established: Scavenger-Gunner 5869 | -6/Factory | Self-destructed Last Messages --------------- 05790_ Destroyed Lgt. Nuclear Core. 05794_ Destroyed VTOL Module. 05794_ S-27 Virus destroyed. 05799_ Overheating: Prc. Beam Rifle damaged (-71). 05803_ S-27 Virus destroyed. 05805_ Y-54 Guardian emerges from the garrison. 05807_ Power failure, Angular Momentum Engine shutdown. 05807_ Acquired 24 matter. 05808_ Acquired 26 matter. 05824_ Door malfunctions. 05827_ Imp. Carbon-fiber Leg destroyed. 05834_ The unstable cave ceiling collapses. 05836_ Y-54 Guardian destroyed. 05837_ Fission Core destroyed. 05844_ P-60 Hacker destroyed. 05851_ Imp. Carbon-fiber Leg destroyed. 05855_ The unstable cave ceiling collapses. 05855_ G-50 Soldier destroyed. 05865_ Angular Momentum Engine destroyed. 05866_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ? """ """ # #########+######???????????? | | # """ """ # #?????????????? | | # # #?????????????? | | # """ """ + #?????????????? | | ??""" """ # #?????????????? | | ???"" 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Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargePowerChip Manual? 0 Play Time 01:39:13 Cumulative 73.6 hours Start 2022.09.02 @ 10:03:21 End 2022.09.14 @ 20:50:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 96 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21a56fcf-2be0-491f-aa52-0b76e950d913