Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 13:38:11 Player: Florist Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (201) 1005 Value Destroyed (10822) 10822 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (7763) 7763 TOTAL SCORE: 25990 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3284 Follower Combat Kills 1122 Entered Garrisons 600 Used RIF Installer 2500 Friendly Fire -243 Cogmind --------- Core Integrity 0/1150 Matter 227/300 Energy 82/100 System Corruption 29% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Hypervelocity Coil Gun Hypervelocity Coil Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Improved Weapon Cycler Relay Coupler [Grunt] > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Medium Treads Improved Medium Treads Improved Heavy Treads Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Matter Filter Improved Weapon Cycler Phase Shifter Phase Shifter Relay Coupler [Swarmer] Relay Coupler [Hunter] Relay Coupler [Heavy] Flak Gun Flak Gun Flak Gun Remote Datajack Improved Plasma Cutter [Rating: 114] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Weapon Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Slots Evolved 12 | . . 2 2 . . 2 . . . . 2 . 2 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . Utility 7 | . . 1 2 . . 1 . . . . . . 1 2 . . Weapon 3 | . . 1 . . . 1 . . . . . . 1 . . . Parts Attached 152 | 4 3 11 19 4 13 4 12 . 2 . 17 24 3 25 1 10 Power 13 | . . 3 1 1 . . 1 . . . 1 2 . 1 . 3 Engine 5 | . . 3 1 . . . 1 . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . Reactor 7 | . . . . 1 . . . . . . 1 1 . 1 . 3 Propulsion 36 | 1 1 4 4 1 6 2 5 . . . 3 4 1 1 . 3 Treads 33 | 1 1 4 4 1 6 2 5 . . . 3 4 1 1 . . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . Utility 41 | 1 2 1 7 1 3 1 2 . 1 . 1 7 1 11 1 1 Device 28 | . 1 1 4 1 2 1 2 . 1 . 1 5 1 6 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 7 | . . . 3 . 1 . . . . . . 1 . 2 . . Hackware 4 | . . . . . . . . . . . . 1 . 3 . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 62 | 2 . 3 7 1 4 1 4 . 1 . 12 11 1 12 . 3 Energy Gun 5 | 2 . . . . . . . . . . 2 1 . . . . Energy Cannon 6 | . . . . . 2 . 1 . 1 . . 1 . . . 1 Ballistic Gun 31 | . . 3 6 . . . . . . . 6 6 1 7 . 2 Ballistic Cannon 13 | . . . 1 1 2 1 3 . . . 2 . . 3 . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . 2 2 . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 1 1 . . . . . . 3 . . 1 . Parts Lost 55 | . . 1 10 . 5 . 3 . 1 . 4 5 . 20 . 6 Power 4 | . . . 1 . . . . . . . . . . 2 . 1 Propulsion 12 | . . 1 1 . 2 . 2 . . . 2 1 . 2 . 1 Utility 20 | . . . 3 . 2 . 1 . . . . 1 . 9 . 4 Weapon 19 | . . . 5 . 1 . . . 1 . 2 3 . 7 . . Highest Loss Streak 15 | . . 1 4 . 4 . 3 . 1 . 2 4 . 15 . 5 To Critical Strikes 3 | . . . . . 2 . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 75 94 97 100 99 99 99 92 91 92 85 85 87 78 26 29 Engine 3 | . . 8 8 3 . . 3 7 7 7 5 . . . . . Reactor 4 | . . . . 5 9 7 3 . . . . 5 5 4 . 3 Treads 14 | . 20 21 17 18 17 15 14 7 7 7 12 13 11 8 . . Device 12 | . 11 22 12 9 8 15 14 15 15 15 13 11 11 18 . 1 Storage 7 | . 14 11 9 9 9 7 7 7 7 7 6 6 5 4 . . Processor 20 | . . . 22 27 26 23 23 23 23 23 20 19 17 12 10 10 Energy Gun 1 | . 28 4 . . . . . . . . 2 4 . . . . Energy Cannon 4 | . . . . . 5 15 9 7 12 15 2 . . . . . Ballistic Gun 10 | . . 25 25 11 5 . . . . . 14 19 28 16 . . Ballistic Cannon 10 | . . . 1 15 15 14 20 23 16 15 5 . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 135 | 8 84 96 101 110 111 115 133 133 135 135 135 121 121 132 . 22 Greatest Support 155 | 20 40 40 40 40 40 42 75 75 75 75 150 150 155 155 3 16 Greatest Overweight (x) 7 | . 2 4 2 2 5 2 5 1 1 1 1 1 . . . 7 Average Overweight (x) 1 | . . 2 2 2 2 2 2 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 24 | 7 16 25 25 25 25 25 25 25 25 25 25 25 25 23 5 5 Most Carried 25 | 4 7 13 18 25 25 24 25 25 25 24 24 23 24 23 5 5 Average Carried 18 | 2 5 6 14 19 22 22 19 25 24 24 21 19 21 18 3 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 6 13 17 25 24 23 25 25 24 24 19 22 23 3 5 5 Class Distribution -------------------- 57% | Gunner 28% | Scavenger-Gunner 5% | Mutant 5% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Matter Collected 6852 | 221 47 265 585 635 878 . 1099 20 146 65 763 1160 . 909 . 59 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9159 | . 144 737 1039 583 779 . 1430 69 116 157 1025 2099 . 898 . 83 Parts 417 | . 6 57 46 40 52 . 40 3 8 2 41 81 . 39 . 2 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 3 . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 7 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 170 | . 5 13 19 17 23 . 27 1 4 3 16 27 . 14 . 1 Guns 89 | . 5 13 19 7 4 . . . . . 9 26 . 6 . . Cannons 77 | . . . . 10 19 . 25 1 4 3 6 . . 8 . 1 AOE 2 | . . . . . . . . . . . 1 1 . . . . Classes Destroyed 20 | . 2 5 3 2 3 . 2 . . . 1 1 . 1 . . Worker 6 | . . 1 . . . . . . . . 4 . . 1 . . Builder 5 | . . . . 2 . . . . . . 1 . . 2 . . Hauler 2 | . . 2 . . . . . . . . . . . . . . Recycler 5 | . . 2 1 . . . . . . . 1 . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . 1 . . 1 . . . . . . . . . Watcher 9 | . . 1 2 2 . . 2 . . . 1 1 . . . . Swarmer 24 | . 3 6 . 4 3 . 8 . . . . . . . . . Cutter 1 | . . . . . 1 . . . . . . . . . . . Grunt 78 | . 2 4 13 7 5 . 12 . 3 3 7 14 . 8 . . Brawler 3 | . . . . . . . . . . . 1 1 . 1 . . Duelist 4 | . . . . . . . 1 . . . 1 1 . 1 . . Protector 1 | . . . . . . . . . . . . . . 1 . . Sentry 29 | . . 3 3 6 8 . 3 1 . . . 4 . . . 1 Specialist 3 | . . . 2 . . . . . . . . 1 . . . . Hunter 11 | . . . . . 4 . 1 . . . 5 1 . . . . Programmer 13 | . . . . . 3 . 1 . 1 . 2 3 . 3 . . Heavy 1 | . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . 2 . . . . Best Kill Streak 7 | . 2 4 6 6 5 . 6 1 3 2 5 4 . 7 . 1 Combat Bots Only 6 | . 2 3 6 5 5 . 6 1 3 2 4 4 . 5 . 1 Max Kills in Single Turn 3 | . 1 1 2 2 1 . 2 1 1 1 3 1 . 2 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Hostile Shots Fired 1257 | . 32 56 141 56 117 . 232 9 24 24 121 147 . 191 . 107 Missed 334 | . 10 15 46 18 29 . 62 6 5 2 20 28 . 56 . 37 Damage Taken 14479 | . 204 420 1637 499 1277 16 1663 21 302 343 1744 1854 . 3291 . 1208 Core 2401 | . 55 40 231 38 185 . 151 10 29 65 152 290 . 389 . 766 Absorbed by Shields 20 | . . . . . 20 . . . . . . . . . . . Reduced by Siege Mode 259 | . . . . . . . . . . . 10 148 . 101 . . Regen/Repaired (Parts) 294 | . . . 294 . . . . . . . . . . . . . Core Remaining (%) 70 | 100 78 90 . . 17 . . . . 63 . 48 100 . . . Volleys Fired 549 | . 11 33 65 33 64 . 123 1 7 5 48 113 . 39 . 7 Largest 5 | . 2 3 3 3 3 . 4 4 4 4 4 4 . 5 . 2 Hottest 295 | . 90 90 75 121 175 . 264 264 264 295 295 221 . 213 . 81 Shots Fired 1404 | . 22 83 183 84 149 . 258 4 20 21 158 271 . 142 . 9 Gun 816 | . 22 83 183 36 26 . . . . . 111 266 . 85 . 4 Cannon 577 | . . . . 48 123 . 258 4 20 21 43 4 . 51 . 5 Launcher . | . . . . . . . . . . . . . . . . . Special 11 | . . . . . . . . . . . 4 1 . 6 . . Kinetic 1109 | . . 51 183 84 129 . 143 3 16 10 133 217 . 136 . 4 Thermal 253 | . 22 32 . . 20 . 115 1 3 5 6 49 . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 31 | . . . . . . . . . 1 6 15 4 . . . 5 Robot Hit Streak 86 | . 10 14 48 25 24 . 57 5 10 9 38 86 . 23 . 9 Robot Miss Streak 5 | . 4 3 3 2 4 . 3 . 1 1 3 2 . 5 . 3 Penetration Max 1 | . . . . 1 . . 1 . . . . 1 . 1 . . Secondary Targets 10 | . . . 6 . . . . . . . 2 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 1 . . . . Shots Hit Robots 1004 | . 15 52 151 59 78 . 178 2 14 14 121 207 . 109 . 4 Core Hits 488 | . 8 26 62 33 40 . 66 2 7 6 51 99 . 84 . 4 Critical Kills 9 | . . . . . . . 2 . . . 1 4 . 2 . . Critical Parts Destroyed 7 | . . . 2 . . . . . . . 1 1 . 2 . 1 Critical Strikes 56 | . 2 . 2 5 7 . 14 . 3 . 5 7 . 10 . 1 Burn 4 | . 2 . . . . . . . . . . 2 . . . . Meltdown 2 | . . . . . . . 2 . . . . . . . . . Destroy 14 | . . . 2 . . . . . . . 2 5 . 4 . 1 Blast 36 | . . . . 5 7 . 12 . 3 . 3 . . 6 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24329 | . 189 700 2557 1529 1891 . 5393 60 478 481 3008 4860 . 3063 . 120 Guns 12757 | . 189 700 2557 808 547 . . . . . 1757 4454 . 1730 . 15 Cannons 10614 | . . . . 721 1344 . 5304 60 478 481 851 104 . 1214 . 57 Explosions 948 | . . . . . . . 89 . . . 400 302 . 113 . 44 Melee . | . . . . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . . . 6 . 4 Kinetic 18392 | . . 443 2557 1529 1667 . 2894 27 403 196 2154 3563 . 2944 . 15 Thermal 4699 | . 189 257 . . 224 . 2410 33 75 128 492 891 . . . . Explosive 435 | . . . . . . . 89 . . . . 302 . . . 44 Electromagnetic 793 | . . . . . . . . . . 157 362 104 . 113 . 57 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 3 . . . 1 1 . 2 . 29 29 29 Average Corruption 3 | . . . . . 2 . . . 1 1 . 1 . 9 29 29 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 100 | . . . . . 36 . . . 8 1 . 24 . 14 2 15 Message Errors 27 | . . . . . 12 . . . 2 . . 6 . 3 . 4 Matter Fused 28 | . . . . . 10 . . . 3 . . 7 . 4 1 3 Heat Flow Errors 13 | . . . . . 7 . . . 1 . . 2 . 1 . 2 Energy Discharges 6 | . . . . . 2 . . . . . . 1 . 1 . 2 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . 1 . . . 1 . . 2 . . . 1 Data Loss (major) 6 | . . . . . 4 . . . . . . 1 . . 1 . Misfires 3 | . . . . . . . . . . 1 . 2 . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . 1 Misdirections 5 | . . . . . . . . . . . . . . 3 . 2 Weapon Failures 4 | . . . . . . . . . . . . 2 . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 233 | . . . . . 14 . 122 . 10 . 63 . . 24 . . Projectiles 170 | . . . . . 14 . 122 . 10 . . . . 24 . . Explosions 63 | . . . . . . . . . . . 63 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 57 | . . . . 3 7 . 20 . 6 4 8 . . 9 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 50 | . . . . 3 6 . 15 . 6 3 8 . . 9 . . Secondary 7 | . . . . . 1 . 5 . . 1 . . . . . . Self-Inflicted Damage 247 | . . . . . . . 74 . . . 168 . . 3 . 2 Shots 3 | . . . . . . . 1 . . . 2 . . . . . Rammed 3 | . . . . . . . . . . . . . . 2 . 1 Targets Rammed 3 | . . . . . . . . . . . . . . 2 . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 578 | . 111 . 65 3 242 . 525 188 482 578 392 365 . 108 . 226 Average Temperature 123 | . 61 . 24 2 85 . 143 95 198 259 118 97 . 51 . 63 Received Heat Transfer 3194 | . 45 87 549 225 156 . 408 6 153 216 334 300 . 549 . 166 Effects 18 | . . . . . . . 11 . 2 1 . 4 . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . Energy Bleed 4 | . . . . . . . 1 . 1 1 . 1 . . . . Interference 9 | . . . . . . . 6 . . . . 3 . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . 1 10 . 2 . . Total Turns 248 | . . . . . . . . . . . 13 195 . 40 . . Longest Duration 46 | . . . . . . . . . . . 13 46 . 21 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 2 . . . . 1 Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Melted 16 | . 3 . . . 1 . 7 . . . 1 4 . . . . Heat Transferred 8444 | . 644 646 . . 407 . 3786 50 100 200 411 2200 . . . . Parts Sabotaged 7 | . . . . . . . . . . . 2 . . 5 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Peak Influence 3729 | . 154 185 226 392 2184 1146 3729 2004 . . 718 2584 1380 943 325 345 Initial 1957 | . . . . 40 254 1146 802 1957 . . 497 502 1356 676 325 227 Average 1075 | . 106 61 122 105 1121 1146 2103 1967 . . 627 1457 1364 770 325 292 Maximum Alert Level 5 | . . . 1 1 5 4 5 5 . . 3 5 4 3 1 1 Low Security (%) 26 | 100 100 100 86 91 . . . . . . . . . . . . Level 1 4 | . . . 13 8 6 . . . . . . . . . 100 100 Level 2 12 | . . . . . 21 . . . . . 88 13 . 38 . . Level 3 14 | . . . . . 29 . 16 . . . 11 12 . 61 . . Level 4 17 | . . . . . 21 100 22 . . . . 36 100 . . . Level 5 25 | . . . . . 21 . 60 77 . . . 38 . . . . High Security . | . . . . . . . . 22 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . 1 4 5 . . . . . . 6 . 1 7 . . Investigation 3 | . . 1 . 1 . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . . . . 1 . 1 1 . . Reinforcement 10 | . . . 4 1 . . . . . . 2 . . 3 . . Assault 4 | . . . . . . . . . . . 1 . . 3 . . Garrison 4 | . . . . 3 . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Distress Signals 9 | . . . 4 . . . . . . . 3 . . 2 . . Communications Jammed 17 | . . . . . . . . . . . . . . . . 17 Distress Signals 17 | . . . . . . . . . . . . . . . . 17 Times Spotted 299 | . 6 14 36 32 32 . 41 1 4 3 28 29 . 50 6 17 Peak Tracking Total 12 | . 3 3 6 4 5 . 6 1 3 3 6 3 1 12 6 12 Tactical Retreats 28 | . 1 . 4 2 . . 10 . . . 1 4 . 3 . 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Traps Triggered 11 | . . 1 . . 4 . 4 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Machines Disabled 40 | . . . . 3 4 . 8 . . . 9 11 . 4 . 1 Max in Single Turn 4 | . . . . 1 3 . 2 . . . 4 2 . 2 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Garrison Relay 10 | . . . . . 2 . 1 . . . . 7 . . . . Phase Generator 3 | . . . . . 1 . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Machines Accessed 39 | . 2 . 3 10 3 1 2 . . . 7 4 2 1 . 4 Terminals 28 | . 2 . 2 9 3 . 2 . . . 3 4 1 . . 2 Fabricators 6 | . . . . . . . . . . . 3 . 1 1 . 1 Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . 1 . . . . 1 Total Hacks 77 | . 4 . 9 22 4 1 3 . . . 10 12 3 1 . 8 Successful 38 | . 2 . 7 12 3 1 2 . . . 4 2 2 1 . 2 Failed 39 | . 2 . 2 10 1 . 1 . . . 6 10 1 . . 6 Catastrophic 11 | . 1 . . . . . 1 . . . 3 5 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 22 | . . . 2 13 . . . . . . 4 . 1 . . 2 Terminals 61 | . 4 . 7 21 4 . 3 . . . 4 12 1 . . 5 Fabricators 10 | . . . . . . . . . . . 5 . 2 1 . 2 Repair Stations 2 | . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . 1 . . . . 1 Terminal Hacks 16 | . 2 . 3 4 3 . 2 . . . . 2 . . . . Record 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . 1 1 . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 1 . 1 . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . 1 1 . . Network Status 2 | . . . . . . . . . . . 1 . . 1 . . Build 2 | . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . . 1 . . . . 1 Unlock Access 3 | . . . . 1 . 1 . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . . . 2 7 . . . . . . 1 . 1 . . 1 Terminals 12 | . . . 2 7 . . . . . . 1 . 1 . . 1 Assimilate 1 | . . . . . . . . . . . 1 . . . . . Botnet 11 | . . . 2 7 . . . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 2 5 1 . 1 . . . 6 4 1 . . 3 Full Trace Events 4 | . . . . . . . 1 . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . 5 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . 46 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . 9 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Used RIF Installer 5 | . . . . . 2 . 2 . . . . 1 . . . . Code Merge 1 | . . . . . . . 1 . . . . . . . . . Command Fork 1 | . . . . . 1 . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . Robots Hacked 5 | . . . . . . . . . . . . . . 5 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . 5 . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . 5 . . formatsys_high 5 | . . . . . . . . . . . . . . 5 . . Relay Couplers Released 42 | . . . . . 10 . 5 . . . . 27 . . . . Machine Destruction 42 | . . . . . 10 . 5 . . . . 27 . . . . Attached 3 | . . . . . . . . . . . . 1 . 2 . . Merged Code Value 26 | . . . . . . . . . . . . 26 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . . . . 2 . . . . . Allies Hacked 3 | . . . . . . . 1 . . . 1 . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Total Allies 27 | . . . . 10 3 . 3 . . . 3 1 . 7 . . Largest Group 10 | . . . . 10 8 3 5 . . . 2 1 . 4 . . Highest-Rated Group 206 | . . . . 173 141 82 206 . . . 61 46 . 199 . . Highest-Rated Ally 62 | . . . . 29 31 31 62 . . . 41 46 . 58 . . Total Orders 6 | . . . . . . . 6 . . . . . . . . . STAY 3 | . . . . . . . 3 . . . . . . . . . FOLLOW 3 | . . . . . . . 3 . . . . . . . . . Ally Attacks 194 | . . . . 50 74 . 31 . . . 6 9 . 24 . . Total Damage 4152 | . . . . 682 816 . 1434 . . . 224 226 . 770 . . Kills 36 | . . . . 8 10 . 7 . . . 3 2 . 6 . . Allies Corrupted 2 | . . . . . . . 1 . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Turns Passed 19870 | 74 410 1249 1217 2258 3430 142 4342 140 1340 172 962 2922 282 630 61 239 Spaces Moved 6999 | 43 162 335 278 629 970 42 1175 58 547 60 427 1455 138 338 105 237 Core 289 | 5 . . . . . . . . . . . . . 99 105 80 Treads 6553 | 38 162 335 278 629 970 42 1175 58 547 60 427 1455 138 239 . . Legs . | . . . . . . . . . . . . . . . . . Wheels 27 | . . . . . . . . . . . . . . . . 27 Hover 130 | . . . . . . . . . . . . . . . . 130 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 325 320 312 240 240 240 240 160 160 160 50 50 50 Average Speed 245 | 147 218 323 324 325 325 319 331 240 240 240 161 161 160 127 50 81 Slowest Speed 560 | 160 320 480 330 325 560 320 560 240 240 240 240 240 160 160 50 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 38 | 4 23 29 22 81 95 2 99 3 78 8 17 98 5 10 76 9 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 . . 1 . . . Scrap Searched 2 | . . . . . . . . . 2 . . . . . . . Spaces Dug 3 | . . . . . . . . . . . 1 2 . . . . Terrain Destroyed 325 | . . . . 18 70 . 92 3 4 4 24 84 . 22 . 4 Melee . | . . . . . . . . . . . . . . . . . Projectile 86 | . . . . 18 2 . 13 3 4 4 10 10 . 22 . . AOE 236 | . . . . . 68 . 79 . . . 14 71 . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Low Low Fac Gar Fac Fac Was Fac Total 8873 | 54 198 432 453 779 1135 49 1483 58 566 80 629 1896 200 469 113 279 Wait 884 | . 19 33 67 93 27 . 142 . 7 16 119 258 54 40 5 4 Move 6987 | 42 161 334 277 629 969 42 1174 57 546 59 427 1454 137 338 104 237 Hop . | . . . . . . . . . . . . . . . . . Pick Up 163 | 8 4 16 21 14 21 2 13 . 2 . 11 25 4 11 2 9 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 125 | 4 2 6 17 1 10 3 10 . 2 . 14 19 3 23 1 10 Detach 11 | . . . . . . . . . . . 1 3 . 2 . 5 Swap 27 | . 1 5 2 3 3 1 2 . . . 3 5 . 2 . . Drop 89 | . . 5 4 6 17 1 12 . 2 . 6 16 2 11 1 6 Fire 549 | . 11 33 65 33 64 . 123 1 7 5 48 113 . 39 . 7 Melee . | . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . 3 . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 3 . 6 . . . . . . . . . Rewire 22 | . . . . . 21 . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . 3 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1058 | -9/Materials | Build established: Gunner 1541 | -9/Materials | Discovered new exit (range 7) 1734 | -9/Materials | Entered another Materials area 1734 | -8/Materials | Evolved 2 slots: Utility x2 2355 | -8/Materials | Lost 4 parts (1u3w) 2409 | -8/Materials | Lost 3 parts (1n1u1w) 2685 | -8/Materials | Build established: Scavenger-Gunner 2690 | -8/Materials | Repaired Arm. Treads 2827 | -8/Materials | Discovered new exit (range 12) 2951 | -8/Materials | Entered Storage 3911 | -8/Storage | Build established: Gunner 4088 | -8/Storage | Identified exit to Recycling 4826 | -8/Storage | Used back door to open Recycling access 4972 | -8/Storage | Garrison activated, responded to threat 5000 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5041 | -8/Storage | Discovered new exit (range 15) 5209 | -8/Storage | Identified exit to Garrison 5209 | -8/Storage | Entered Garrison 5209 | -8/Garrison | Accompanied by 8 allies 5291 | -8/Garrison | Triggered checkpoint 5298 | -8/Garrison | Build established: Commander-Gunner 5405 | -8/Garrison | Triggered checkpoint 5406 | -8/Garrison | Triggered checkpoint 5427 | -8/Garrison | Core integrity fell below 50% 5461 | -8/Garrison | Triggered checkpoint 5471 | -8/Garrison | Lost 6 allies 5717 | -8/Garrison | Discovered new exit (range 13) 5744 | -8/Garrison | Build established: Gunner 5750 | -8/Garrison | Installed Relay Interface Framework 6177 | -8/Garrison | Triggered checkpoint 6219 | -8/Garrison | Discovered new exit (range 10) 6360 | -8/Garrison | Garrison Relay disabled 6828 | -8/Garrison | Discovered new exit (range 12) 7156 | -8/Garrison | Phase Generator disabled 7195 | -8/Garrison | Discovered new exit (range 77) 7195 | -8/Garrison | Discovered new exit (range 27) 7195 | -8/Garrison | Discovered new exit (range 59) 7273 | -8/Garrison | Expanded RIF knowledge: Command Fork 7524 | -8/Garrison | Lost 4 parts (2n1u1w) 8489 | -8/Garrison | Triggered checkpoint 8512 | -8/Garrison | Core integrity fell below 20% 8639 | -8/Garrison | Entered Factory 8639 | -7/Factory | Accompanied by 3 allies 8639 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8781 | -7/Factory | Identified exit to Garrison 8781 | -7/Factory | Entered Garrison 8781 | -7/Garrison | Accompanied by 3 allies 8880 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 8965 | -7/Garrison | Found embedded Infiltrators 9010 | -7/Garrison | Rescued a captive Derelict 9100 | -7/Garrison | Heavy support dispatched to Factory 9237 | -7/Garrison | P-60 Hacker assimilated allied OL-JNK(g) 9278 | -7/Garrison | Phase Generator disabled 9327 | -7/Garrison | Triggered checkpoint 9352 | -7/Garrison | Heavy support dispatched to Factory 9693 | -7/Garrison | Triggered checkpoint 9693 | -7/Garrison | Triggered checkpoint 9925 | -7/Garrison | Triggered checkpoint 10002 | -7/Garrison | Expanded RIF knowledge: Code Merge 10023 | -7/Garrison | Heavy support dispatched to Factory 10046 | -7/Garrison | Lost 3 parts (2n1u) 10119 | -7/Garrison | Garrison Relay disabled 10209 | -7/Garrison | Discovered new exit (range 11) 10325 | -7/Garrison | Build established: Scavenger-Gunner 10433 | -7/Garrison | Triggered checkpoint 10772 | -7/Garrison | H-XX Assembler disabled 10947 | -7/Garrison | Discovered new exit (range 5) 11049 | -7/Garrison | Triggered checkpoint 11355 | -7/Garrison | Discovered new exit (range 14) 11355 | -7/Garrison | Spotted B-75 Beast 11435 | -7/Garrison | Destroyed B-75 Beast 11776 | -7/Garrison | Build established: Gunner 12119 | -7/Garrison | Triggered checkpoint 12136 | -7/Garrison | Triggered checkpoint 13123 | -7/Garrison | Entered Factory 13229 | -7/Factory | Discovered new exit (range 14) 13231 | -7/Factory | High security lockdown imminent 13263 | -7/Factory | Entered Lower Caves 13770 | -7/Lower Caves | Learned location of Zion (-6) 13972 | -7/Lower Caves | Learned Factory terminal intel 14018 | -7/Lower Caves | Discovered new exit (range 15) 14603 | -7/Lower Caves | Entered another Lower Caves area 14725 | -7/Lower Caves | Discovered new exit (range 15) 14775 | -7/Lower Caves | Entered Factory 14775 | -6/Factory | Evolved 2 slots: Propulsion x2 14776 | -6/Factory | Loaded intel: 26 terminal locations 15249 | -6/Factory | Fabricated A-15 Conveyor (x1) 15475 | -6/Factory | First assault squad dispatched 15704 | -6/Factory | Garrison activated, responded to threat 15737 | -6/Factory | Identified exit to Garrison 15737 | -6/Factory | Entered Garrison 15903 | -6/Garrison | Triggered checkpoint 15903 | -6/Garrison | Build established: Scavenger-Gunner 16056 | -6/Garrison | Garrison Relay disabled 16339 | -6/Garrison | Garrison Relay disabled 16349 | -6/Garrison | Triggered checkpoint 16378 | -6/Garrison | Discovered new exit (range 14) 16467 | -6/Garrison | Phase Generator disabled 16469 | -6/Garrison | Spotted Striker 16502 | -6/Garrison | Spotted Striker 16523 | -6/Garrison | Destroyed Striker 16539 | -6/Garrison | Destroyed Striker 16562 | -6/Garrison | Lost 4 parts (1n1u2w) 16966 | -6/Garrison | Triggered checkpoint 16969 | -6/Garrison | Triggered checkpoint 17094 | -6/Garrison | Discovered new exit (range 5) 17130 | -6/Garrison | Core integrity fell below 50% 17157 | -6/Garrison | Triggered checkpoint 17212 | -6/Garrison | Rescued a captive Derelict 17453 | -6/Garrison | Discovered new exit (range 14) 17482 | -6/Garrison | Expanded RIF knowledge: Structural Interface 17914 | -6/Garrison | Garrison Relay disabled 17918 | -6/Garrison | Garrison Relay disabled 17920 | -6/Garrison | Garrison Relay disabled 17921 | -6/Garrison | Garrison Relay disabled 18353 | -6/Garrison | Garrison Relay disabled 18659 | -6/Garrison | Entered Factory 18659 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18776 | -5/Factory | Build established: Bothacker-Gunner 18885 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x1) 18931 | -5/Factory | Discovered new exit (range 7) 18941 | -5/Factory | Entered another Factory area 18941 | -4/Factory | Evolved 2 slots: Utility x2 19237 | -4/Factory | First assault squad dispatched 19483 | -4/Factory | System corruption reached 10% 19512 | -4/Factory | Crushed by falling debris 19529 | -4/Factory | Lost 5 allies 19545 | -4/Factory | Lost 15 parts (1p2n6u6w) 19571 | -4/Factory | Manually triggered Chute Trap 19571 | -4/Factory | Sucked down chute 19571 | -4/Factory | Entered Waste 19577 | -4/Waste | Spotted C-40 Crusher 19587 | -4/Waste | Spotted C-40 Crusher 19599 | -4/Waste | Spotted C-40 Crusher 19599 | -4/Waste | Spotted C-40 Crusher 19602 | -4/Waste | Spotted C-40 Crusher 19603 | -4/Waste | Spotted C-40 Crusher 19623 | -4/Waste | Discovered new exit (range 11) 19632 | -4/Waste | Entered Factory 19826 | -4/Factory | Build established: Mutant 19847 | -4/Factory | Core integrity fell below 50% 19869 | -4/Factory | Core integrity fell below 20% 19871 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. K-01 Serf collects debris. Critical hit (Burn: +50). Acquired Hyp. Coil Gun. S-27 Virus destroyed. Acquired Hyp. Coil Gun. System corrupted: Energy discharge (-31). HV Slug penetrates Wall. HV Slug penetrates S-27 Virus. S-27 Virus suffers critical hit (Destroy). Destroyed VTOL Module. HV Slug penetrates Wall. HV Slug penetrates S-27 Virus. HV Slug penetrates Wall. Dropped Lgt. Quantum Reactor. Relay Coupler [Hunter] destroyed. S-27 Virus destroyed. Adv. Transmission Jammer destroyed. Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????# ??????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# "#?????????????? | | ????????????????????????# "%#?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ???????????############## #?????????????? | | ???????????# [[ # #?????????????? | | ??????????????""""" *[ # #?????????? ? | | ??????????????""""" [g # #?????????? | | ???????????# """""" lg*# #?????????? | | ???????????# """""" %[g# #?????????? | | ???????????# [ s g #?????????# | | ???????????# """""" ggg# #?????????# | | ???????????? """""" @ # #?????????# | | ??????????????""""" s # #?????????# | | ??????????????""""" # ########### | | ?????????????? # | | ????????????? # | | ????????????############# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????#####+############## | | ?????????????????????????????? ???# # | | ?????????????????????????????? ??# """ # | | ??????????????????????????????""""??# """ + | | ??????????????????????????????"""" ?#! """ # | | ???????????????????????????""""""" ?# # | | ???????????????????????# """"""" # """ # | | ????????????????????????? # """ # | | ?????????????????????????????""""" + """ # | | ?????????????????????????????""""" # # | | ?????????????????????????????""""" # """ # | | ??????????????????????????????"""" ?# """ # | | ?????????????????????????????? ?# """ # | | ?????????????????????????????#####??# # | | ????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 53 Targeting Accuracy 24 Recoil Reduction 8 Matter Filtering 30 Offensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 57 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Adv. Heavy Siege Treads | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingTachyonAutogun Manual? 0 Play Time 01:51:02 Cumulative 49.1 hours Start 2024.04.30 @ 11:43:25 End 2024.04.30 @ 13:38:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d580cd8c-38e9-4cc5-afb3-cd8643a62f87