Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 21:42:49 Player: star Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (129) 645 Value Destroyed (4925) 4925 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 10825 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 132 Entered Garrisons 200 Friendly Fire -236 Cogmind --------- Core Integrity 0/1000 Matter 221/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Targeting Computer > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (5) ---- Improved Particle Charger Kinecellerator Makeshift ECM Suite Makeshift Thermal Plating Sensor Drone Bay (18/20) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Heavy Armor Plating Improved Heavy Armor Plating Sensor Drone Bay > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Barrage Gun Gauss Cannon > --- INVENTORY -------- Large Battery Targeting Computer Targeting Computer Improved Particle Charger Improved Particle Charger Kinecellerator Makeshift ECM Suite Makeshift Thermal Plating Makeshift Thermal Plating Makeshift Thermal Plating High-powered Tractor Beam Precision Shock Rifle Minigun Gauss Rifle Flak Cannon Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Makeshift Thermal Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 2 . . . Utility 5 | . . . . . 2 . . 2 . . . 1 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 122 | 6 17 7 . 6 16 6 8 23 7 12 . 14 Power 14 | 1 2 3 . . 1 2 1 1 1 1 . 1 Engine 7 | 1 1 3 . . 1 . . . . . . 1 Core 6 | . 1 . . . . 2 1 1 1 . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 20 | 2 5 2 . . 2 1 1 3 2 2 . . Treads 13 | . . 2 . . 2 1 1 3 2 2 . . Leg . | . . . . . . . . . . . . . Wheel 7 | 2 5 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | 1 4 2 . 2 4 1 2 10 . 6 . 4 Device 21 | . 2 1 . 2 4 1 1 6 . 3 . 1 Storage 4 | 1 1 1 . . . . . 1 . . . . Processor 3 | . . . . . . . . 1 . 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 8 | . 1 . . . . . 1 2 . 2 . 2 Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 6 . . 4 9 2 4 9 4 3 . 9 Energy Gun 9 | 1 1 . . . 2 . 2 . 2 . . 1 Energy Cannon 7 | . 3 . . . 2 1 . . 1 . . . Ballistic Gun 14 | 1 . . . . 1 . . 7 . 1 . 4 Ballistic Cannon 14 | . 1 . . 2 4 . 2 1 1 1 . 2 Launcher 8 | . 1 . . 2 . 1 . 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . . . . . . . Parts Lost 48 | . 7 1 . . 4 2 . 5 2 6 1 20 Power 7 | . 1 . . . 1 1 . 1 1 . 1 1 Propulsion 11 | . 4 1 . . 1 . . . . 2 . 3 Utility 15 | . 1 . . . 1 1 . 3 1 4 . 4 Weapon 15 | . 1 . . . 1 . . 1 . . . 12 Highest Loss Streak 12 | . 3 1 . . 2 1 . 3 1 5 1 12 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 94 99 100 100 98 98 100 93 85 95 80 56 Engine 4 | . 10 13 14 14 9 2 . . . . . . Core 3 | . 1 . . . . 6 9 6 2 1 . . Treads 20 | . . 26 28 28 17 18 18 15 26 25 26 14 Wheel 1 | . 25 . . . . . . . . . . . Device 18 | . 10 14 14 14 26 25 21 21 9 17 13 7 Storage 8 | . 14 14 14 14 9 9 9 7 6 6 6 4 Processor 1 | . . . . . . . . 1 6 4 . 2 Protection 3 | . 1 . . . . . 5 8 6 5 6 6 Energy Gun 9 | . 9 . . . 6 18 18 10 7 13 13 7 Energy Cannon 5 | . 4 14 14 14 9 9 4 . 1 . . . Ballistic Gun 7 | . 9 . . . . 9 9 15 15 6 6 4 Ballistic Cannon 6 | . 4 14 14 13 19 . 4 2 . 4 6 4 Peak Build Rating 68 | 6 14 18 18 23 32 34 38 52 57 66 58 68 Average Rating 38 | 4 8 14 18 18 29 32 36 48 53 61 51 47 On Entrance 30 | . 6 14 18 18 19 32 34 37 51 56 58 51 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 104 | 14 40 58 58 58 72 65 70 85 87 91 78 104 Greatest Support 80 | 26 26 40 40 40 40 40 40 40 80 80 80 60 Greatest Overweight (x) 19 | . 3 11 1 1 3 1 1 2 1 2 1 19 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 . 1 . 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 17 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 15 20 20 20 20 20 20 20 20 20 17 18 Average Carried 18 | . 8 17 20 19 19 18 19 19 18 18 17 15 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 15 20 20 20 17 19 20 20 19 17 17 5 Class Distribution -------------------- 31% | Tank 29% | Scavenger-Gunner 19% | Scavenger-Mutant 8% | Scavenger-Tank 6% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Matter Collected 3429 | 186 248 247 . 65 627 150 184 628 258 517 30 289 Remotely 885 | . 165 . . . 480 . . . . . . 240 Salvage Created 4976 | . 396 343 . 96 858 637 246 1013 271 637 71 408 Parts 284 | . 23 20 . 2 47 43 9 78 12 25 8 17 Haulers Intercepted 5 | . 1 . . . 1 . 1 1 1 . . . Recyclers Shooed 6 | . . . . . . . . 3 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 19 7 . Prevented 12 | . . . . . . . . . . 11 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 114 | . 11 11 . 3 20 17 4 21 4 14 3 6 Melee 1 | . . . . . . . . . 1 . . . Guns 47 | . 3 . . . 6 11 4 14 2 5 2 . Cannons 39 | . 3 11 . 2 14 3 . 3 1 . 1 1 AOE 25 | . 5 . . 1 . 3 . 4 . 7 . 5 Classes Destroyed 18 | . 2 2 . 1 4 . . 7 . 1 . 1 Worker 6 | . . . . . 1 . . 3 . . . 2 Builder 1 | . . . . . . . . . . . . 1 Hauler 5 | . 1 . . . 1 . 1 1 1 . . . Recycler 3 | . . . . . . . . 2 . . . 1 Operator 1 | . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . Watcher 2 | . . . . . . . . 1 . . . 1 Swarmer 21 | . . . . . 2 6 . 4 . 6 3 . Grunt 56 | . 11 6 . 2 13 8 2 5 3 1 . 5 Brawler 7 | . . . . 1 1 . . . . 5 . . Duelist 1 | . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 12 | . . 2 . . 3 3 2 . . 2 . . Specialist 2 | . . . . . . . . 2 . . . . Hunter 2 | . . . . . 1 . . . . . . 1 Programmer 8 | . . . . . . . . 7 1 . . . Heavy 1 | . . . . . . . . 1 . . . . Assembled 3 | . . 3 . . . . . . . . . . Best Kill Streak 8 | . 6 3 . 3 6 3 2 6 2 5 3 8 Combat Bots Only 6 | . 6 3 . 3 4 3 2 5 2 5 3 5 Max Kills in Single Turn 3 | . 3 1 . 2 2 3 1 2 1 3 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . . 1 . 3 . 2 . 3 . 2 Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Hostile Shots Fired 761 | . 91 21 . 2 74 49 19 101 39 94 11 260 Missed 220 | . 22 4 . 1 27 15 6 31 13 27 1 73 Damage Taken 10057 | . 877 214 . 10 710 503 202 1454 682 1060 150 4195 Core 1675 | . 152 37 . . 105 107 14 100 66 62 18 1014 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 43 | . . . . . . . . . . 43 . . Core Remaining (%) 69 | 100 . . . 24 . . 58 85 . . 82 . Volleys Fired 289 | . 34 21 . 5 40 33 16 59 21 26 4 30 Largest 4 | . 2 2 . 2 4 4 4 4 4 4 4 4 Hottest 214 | . 107 107 . 107 214 199 205 193 194 186 186 186 Shots Fired 871 | . 68 42 . 10 160 132 64 199 65 66 11 54 Gun 512 | . 34 . . . 28 99 48 161 60 46 8 28 Cannon 332 | . 31 42 . 6 132 32 16 33 5 14 3 18 Launcher 27 | . 3 . . 4 . 1 . 5 . 6 . 8 Special . | . . . . . . . . . . . . . Kinetic 456 | . 34 21 . 1 91 33 27 121 47 30 7 44 Thermal 333 | . 16 21 . 5 69 98 37 73 14 . . . Explosive 27 | . 3 . . 4 . 1 . 5 . 6 . 8 Electromagnetic 55 | . 15 . . . . . . . 4 30 4 2 Robot Hit Streak 15 | . 8 10 . 10 15 12 6 11 10 7 9 11 Robot Miss Streak 7 | . 4 2 . . 7 3 2 6 2 4 1 4 Penetration Max 2 | . . . . . . . . 1 1 . . 2 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 458 | . 36 28 . 4 73 61 28 97 44 40 7 40 Core Hits 261 | . 21 14 . 5 51 28 8 52 17 23 5 37 Critical Kills 2 | . . . . . . . . 1 . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . 1 . . 1 Critical Strikes 15 | . . . . . . . 3 4 2 . . 6 Burn 6 | . . . . . . . 2 3 1 . . . Destroy 4 | . . . . . . . . 1 1 . . 2 Blast 4 | . . . . . . . 1 . . . . 3 Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12431 | . 869 612 . 163 1679 1407 581 2830 950 1374 166 1800 Guns 5980 | . 262 . . . 397 918 442 1991 818 639 141 372 Cannons 3721 | . 373 579 . 60 1275 300 109 414 103 119 25 364 Explosions 2629 | . 234 33 . 101 . 189 . 392 . 616 . 1064 Melee . | . . . . . . . . . . . . . Ramming 101 | . . . . 2 7 . 30 33 29 . . . Kinetic 5081 | . 316 249 . . 821 184 209 1500 698 314 78 712 Thermal 4133 | . 191 363 . 60 851 1034 342 905 223 164 . . Explosive 2351 | . 234 . . 101 . 189 . 392 . 371 . 1064 Electromagnetic 765 | . 128 . . . . . . . . 525 88 24 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 5 . 10 10 . Average Corruption 5 | . . . . . . . . 2 . 9 10 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 43 | . . . . . . . . 22 . 15 6 . Message Errors 13 | . . . . . . . . 6 . 5 2 . Matter Fused 9 | . . . . . . . . 7 . 1 1 . Heat Flow Errors 8 | . . . . . . . . 1 . 5 2 . Energy Discharges 1 | . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 2 . 1 . . Data Loss (major) 3 | . . . . . . . . 3 . . . . Misfires 3 | . . . . . . . . 2 . 1 . . Weapon Failures 2 | . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 101 | . . 3 . . 13 21 . 14 . 45 . 5 Projectiles 19 | . . . . . 13 . . . . 6 . . Explosions 82 | . . 3 . . . 21 . 14 . 39 . 5 Melee . | . . . . . . . . . . . . . Knockbacks 36 | . 5 . . . 24 . . 5 . 1 . 1 Impact . | . . . . . . . . . . . . . Kinetic 35 | . 5 . . . 24 . . 4 . 1 . 1 Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 358 | . . . . . . 16 . . . 100 . 242 Shots 8 | . . . . . . 1 . . . 2 . 5 Rammed 20 | . 1 . . 2 2 . 2 3 10 . . . Targets Rammed 21 | . 1 . . 2 2 . 2 4 10 . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . Highest Temperature 480 | . 421 111 . 12 362 238 230 480 240 356 101 300 Average Temperature 86 | . 105 34 . 5 114 57 70 82 75 133 55 72 Received Heat Transfer 3355 | . 501 102 . 6 405 315 63 90 252 150 . 1471 Effects 7 | . 2 . . . 2 . . 2 . 1 . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . 1 . . . . . . . . . . . Damage (minor) 2 | . 1 . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . 1 . . 2 1 . 3 . . . . Heat Transferred 7536 | . 370 642 . 111 1517 1560 777 1813 496 250 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Peak Influence 741 | . 311 296 . 140 411 741 433 333 124 . . 162 Initial 360 | . . 121 . . 54 267 360 77 32 . . 60 Average 196 | . 121 139 . 18 211 557 324 138 60 . . 73 Maximum Alert Level 3 | . 1 1 . . 2 3 2 1 . . . . Low Security (%) 65 | 100 78 76 . 100 50 . 3 90 100 . . 100 Level 1 22 | . 21 23 . . 43 17 88 9 . . . . Level 2 10 | . . . . . 5 67 7 . . . . . Level 3 1 | . . . . . . 14 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 7 . . 8 3 . . 3 Investigation 2 | . 1 . . . . . . . 1 . . . Extermination 6 | . . . . . . . . 5 1 . . . Reinforcement 10 | . . . . . 4 . . 3 1 . . 2 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Distress Signals 9 | . 2 1 . . 2 . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 171 | . 25 12 . 4 34 18 10 22 8 18 3 17 Peak Tracking Total 10 | . 6 4 . 2 6 3 3 6 3 5 3 10 Tactical Retreats 16 | . 7 2 . . 2 2 . 1 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Traps Triggered 4 | . 1 . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Machines Disabled 11 | . 2 1 . 3 2 . . 1 . 1 . 1 Max in Single Turn 3 | . 1 1 . 3 1 . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Machines Accessed 13 | . . . 1 1 2 3 2 1 1 2 . . Terminals 7 | . . . . . 1 3 2 . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 30 | . . . 1 1 4 7 3 3 3 8 . . Successful 14 | . . . 1 1 2 1 . 1 . 8 . . Failed 16 | . . . . . 2 6 3 2 3 . . . Catastrophic 3 | . . . . . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . . . . . 3 . 3 . . . Terminals 14 | . . . . . 1 7 3 . 3 . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . Terminal Hacks 12 | . . . 1 1 1 1 . . . 8 . . Record 8 | . . . 1 . . . . . . 7 . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . 3 2 1 1 . . . Full Trace Events 2 | . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 3 1 . . . . . . . Highest-Rated Group 40 | . . 40 40 40 16 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . Total Orders 11 | . . . . . . . . . . 8 3 . ROAM 1 | . . . . . . . . . . 1 . . EXPLORE 6 | . . . . . . . . . . 4 2 . RETURN 4 | . . . . . . . . . . 3 1 . Ally Attacks 31 | . . . . 7 24 . . . . . . . Total Damage 411 | . . . . 79 332 . . . . . . . Kills 5 | . . . . 2 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . 1 . . Drone Launches 44 | . . . . . . . . . . 31 13 . Drone Recoveries 42 | . . . . . . . . . . 27 14 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Turns Passed 11362 | 49 605 951 315 1023 967 1130 828 2107 478 2351 147 411 Spaces Moved 4159 | 44 359 442 132 404 318 407 306 617 186 802 46 96 Core 21 | 2 . 2 . . . . . . . . . 17 Treads 3729 | . . 432 132 404 318 407 306 617 186 802 46 79 Legs . | . . . . . . . . . . . . . Wheels 409 | 42 359 8 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 125 240 240 240 240 240 245 170 170 170 50 Average Speed 232 | 88 98 195 240 240 241 240 244 299 197 250 208 326 Slowest Speed 1000 | 100 125 600 240 240 400 240 245 330 250 330 250 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 52 68 50 93 31 51 34 20 6 99 28 6 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . . . . . . 1 . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . Scrap Searched 5 | . . 1 . 2 . . . . . 2 . . Spaces Dug 27 | . . . . 10 . . 5 10 2 . . . Terrain Destroyed 226 | . 33 19 . 39 9 10 12 31 3 66 2 2 Melee . | . . . . . . . . . . . . . Projectile 52 | . 2 . . 1 9 . 12 10 3 11 2 2 AOE 174 | . 31 19 . 38 . 10 . 21 . 55 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Total 5229 | 50 540 489 131 445 413 481 351 752 241 1099 90 147 Wait 535 | . 105 5 . 25 33 32 2 21 13 253 41 5 Move 4145 | 43 358 441 131 403 318 403 305 616 185 801 45 96 Hop . | . . . . . . . . . . . . . Pick Up 59 | 1 19 8 . 2 3 2 7 11 3 3 . . Fast Attach 25 | 6 4 2 . . . 1 . 4 1 2 . 5 Attach 30 | . 3 . . . 8 1 . 3 2 5 . 8 Detach 2 | . . . . . . . . . . 1 . 1 Swap 67 | . 10 5 . 6 8 4 8 16 4 5 . 1 Drop 51 | . 6 7 . 2 1 1 11 18 2 2 . 1 Fire 289 | . 34 21 . 5 40 33 16 59 21 26 4 30 Melee . | . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 20 | . . . . 2 2 . 2 4 10 . . . Escape Stasis 4 | . . . . . . 4 . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 13) 50 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 482 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Lost 3 parts (2n1u) 646 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Discovered new exit (range 8) 655 | -10/Materials | Entered Mines 674 | -10/Mines | Met a Derelict bent on vengeance 741 | -10/Mines | Assembled infested the area 800 | -10/Mines | Learned location of Zion (-6) 1000 | -10/Mines | Build established: Scavenger-Mutant 1397 | -10/Mines | Found a hidden stash of uninstalled traps 1449 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1594 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1597 | -10/Mines | Discovered new exit (range 5) 1606 | -10/Mines | Entered Exiles 1606 | -10/Exiles | Accompanied by 3 allies 1669 | -10/Exiles | Met 8R-AWN 1712 | -10/Exiles | Met EX-HEX 1813 | -10/Exiles | Met EX-DEC 1899 | -10/Exiles | Discovered new exit (range 11) 1921 | -10/Exiles | Entered Mines 1921 | -9/Mines | Accompanied by 3 allies 1931 | -9/Mines | Learned 2 Materials zone layouts 1950 | -9/Mines | Learned Materials garrison access intel 2037 | -9/Mines | Discovered new exit (range 13) 2083 | -9/Mines | Found the Drone Emporium 2094 | -9/Mines | Found Prototype Device 2094 | -9/Mines | Identified Sensor Drone Bay 2203 | -9/Mines | Discovered new exit (range 8) 2944 | -9/Mines | Entered Materials 2944 | -8/Materials | Accompanied by 1 ally 2944 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2945 | -8/Materials | Identified exit to Factory 2946 | -8/Materials | Loaded intel: 1 garrison access location 3245 | -8/Materials | Build established: Scavenger-Gunner 3636 | -8/Materials | Garrison activated, responded to threat 3911 | -8/Materials | Identified exit to Garrison 3911 | -8/Materials | Entered Garrison 3995 | -8/Garrison | Learned Materials security intel 4153 | -8/Garrison | Triggered checkpoint 4181 | -8/Garrison | Triggered checkpoint 4319 | -8/Garrison | Triggered checkpoint 4471 | -8/Garrison | Triggered checkpoint 4560 | -8/Garrison | Discovered new exit (range 11) 4584 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4755 | -8/Garrison | Triggered checkpoint 4871 | -8/Garrison | Triggered checkpoint 5015 | -8/Garrison | Discovered new exit (range 10) 5041 | -8/Garrison | Entered Materials 5746 | -8/Materials | Build established: Tank 5808 | -8/Materials | Discovered exit to Factory (range 4) 5869 | -8/Materials | Entered Factory 5869 | -7/Factory | Evolved 2 slots: Utility x2 6510 | -7/Factory | Build established: Gunner 6609 | -7/Factory | Lost 3 parts (1p1u1w) 6832 | -7/Factory | Discovered new exit (range 6) 6867 | -7/Factory | Build established: Scavenger-Gunner 7202 | -7/Factory | Fabricated Imp. Particle Charger? 7420 | -7/Factory | Discovered new exit (range 16) 7570 | -7/Factory | Identified exit to Factory 7812 | -7/Factory | Build established: Scavenger-Tank 7976 | -7/Factory | Entered another Factory area 7976 | -6/Factory | Evolved 2 slots: Propulsion x2 8267 | -6/Factory | Discovered new exit (range 14) 8451 | -6/Factory | Identified exit to Lower Caves 8454 | -6/Factory | Entered Lower Caves 8637 | -6/Lower Caves | Encountered a Warlord checkpoint 8753 | -6/Lower Caves | Build established: Tank 9031 | -6/Lower Caves | Learned 8 Factory zone layouts 9031 | -6/Lower Caves | Learned Factory trap positions 9031 | -6/Lower Caves | Learned Factory emergency access door positions 9313 | -6/Lower Caves | Learned Factory interactive machine intel 9504 | -6/Lower Caves | Discovered new exit (range 5) 9516 | -6/Lower Caves | Identified exit to Lower Caves 10120 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10317 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10332 | -6/Lower Caves | System corruption reached 10% 10362 | -6/Lower Caves | Lost 5 parts (2n3u) 10805 | -6/Lower Caves | Entered another Lower Caves area 10805 | -6/Lower Caves | Accompanied by 2 allies 10850 | -6/Lower Caves | Discovered new exit (range 40) 10952 | -6/Lower Caves | Entered Factory 10952 | -5/Factory | Accompanied by 1 ally 10952 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10953 | -5/Factory | Identified exit to Upper Caves 10954 | -5/Factory | Loaded intel: 98 trap records 10956 | -5/Factory | Loaded intel: 52 interactive machine locations 11177 | -5/Factory | Spotted B-75 Beast 11192 | -5/Factory | Garrison activated, responded to threat 11281 | -5/Factory | Lost 12 parts (3n3u6w) 11312 | -5/Factory | Core integrity fell below 50% 11342 | -5/Factory | Core integrity fell below 20% 11363 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 11329_ Knocked back. 11330_ U-05 Engineer builds a Door. 11331_ M-28 Smith fits Backup Propulsion III on G-50 Soldier. 11333_ Hyp. Coil Gun destroyed. 11338_ U-05 Engineer suffers critical hit (Burn). 11338_ U-05 Engineer destroyed. 11341_ Dropped Hcp. Storage Unit. 11341_ Critical hit (Burn: +37). 11343_ Acquired KE Penetrator. 11344_ U-05 Engineer builds a Wall. 11347_ G-50 Soldier suffers critical hit (Meltdown). 11348_ U-05 Engineer builds a Wall. 11353_ Slug penetrates G-50 Soldier. 11354_ U-05 Engineer builds a Wall. 11355_ Slug penetrates Wall. 11357_ Slug penetrates G-50 Soldier. 11359_ U-05 Engineer builds a Wall. 11359_ Slug penetrates G-50 Soldier. 11361_ Slug penetrates U-05 Engineer. 11361_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? # #?? | | ??????????????????????????????????######## #?? | | ??????????????????????????????????# ""G"" ! #?? | | ^?????????????????????????????????#^ "" "" +?? | | ^^???????????????????? ??????????#^ ^ ^^^ #?? | | ?????????????????????"" ?????????# % #?? | | ????????????????????""" ????????# #?? | | ??????????????????? """ ????????# #?? | | ???????????????????? ######### #?? | | ????????????????????? #?? | | ????????????????""T""? ! #?? | | ???T????????????"""""?? """ """ ""% "%% #?? | | ????????????????????????? """ """ """ """ #?? | | ????????????????????????? " " """ " %"" #?? | | ?????????????????""T""?????# % #?? | | ?????????????????"""""?##?##% """ " """ #?? | | ??????????????############## % " ! %"" #?? | | ??????????????# # % ! % """ #?? | | ?????????????????""""" [#!![ #?? | | ?????????????????""""" *%u!![! BB """ #?? | | ????????????????"""""" =%#!! ! BB " #?? | | ??????????????# """""" *g%#! | " #?? | | ??????????????# !=# != ! #?? | | ??????????????# """""" |# #?? | | ????????????????"""""" ;u " + | | ?????????????????""""" @%# "" """ # | | ?????????????????""""" # #? | | ???????????????? % # # | | ??????????????# # #####+##### ## | | ??????????????####+##/#+#### # ^ "" ## | | ??????????????????^ u????? # ######## | | ??????????????????^ ????? # #??????? | | ?????????????????#^ ????? + #??????? | | ?????????????????#+??????? # """""" #??????? | | ???????????????????????????? # """""" #??????? | | ?????????????????????????????##### """""" #??????? | | ????????????????????????????? + """""" #??????? | | ????????????????????????????? # #??????? | | ?????????????????????????????""" ##########??????? | | ?????????????????????????????""" #???????????????? | | ?????????????????????????????""" #???????????????? | | ????????????????????????????? #???????????????? | | ?????????????????????????????""" #???????????????? | | ?????????????????????????????""" #???????????????? | | ?????????????????????????????""" #???????????????? | | ????????????????????????????? #???????????????? | | ?????????????????????^???????""" #???????????????? | | ?????????????????????????????""" #???????????????? | | ?????????????????????????????""" #???????????????? | | ????????????????????????????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 1200 Resistance: TH 10 Resistance: EM 15 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 8 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Particle Charger | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceReactionBiocell Manual? 0 Play Time 01:10:26 Cumulative 105.8 hours Start 2024.09.28 @ 17:42:15 End 2024.09.28 @ 21:42:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7df15522-7431-41a7-b37e-a16c4f50ab6c