Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 02:34:32 Player: LVNA Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (547) 547 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2252 Bonus ------- None Cogmind --------- Core Integrity 337/550 Matter 223/300 Energy 96/250 System Corruption 0% Temperature Cool (60) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Heat Sink Reflective Plating Advanced Beam Cannon Heavy Assault Rifle Minigun EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Aluminum Leg Reflective Plating Reflective Plating Small Laser Small Laser Advanced Beam Cannon EMP Blaster Mini Grenade Launcher Missile Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 34 | 7 5 10 12 Power 5 | 1 3 . 1 Engine 5 | 1 3 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 3 . 1 2 Treads 1 | 1 . . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 4 2 Device 3 | . 1 2 . Storage 4 | 1 1 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 . 5 7 Energy Gun 3 | 1 . 2 . Energy Cannon 3 | . . 2 1 Ballistic Gun 6 | 1 . 1 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 7 | . . . 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 96 | . 94 100 93 Engine 11 | . 14 11 9 Leg 30 | . 28 33 30 Device 6 | . 4 11 4 Storage 13 | . 19 11 9 Processor 2 | . . . 9 Protection 1 | . . . 3 Energy Gun 14 | . 14 25 4 Energy Cannon 2 | . . 1 5 Ballistic Gun 12 | . 14 6 15 Naked Turns . | . . . . Heaviest Build 35 | 11 14 24 35 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 8 8 10 10 Average Carried 7 | 4 5 7 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 4 8 10 7 Class Distribution -------------------- 45% | Scavenger-Gunner 44% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 688 | 232 144 40 272 Remotely . | . . . . Salvage Created 689 | . 201 106 382 Parts 42 | . 13 5 24 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 5 2 5 Guns 12 | . 5 2 5 Classes Destroyed 6 | . 1 1 4 Builder 4 | . . . 4 Hauler 1 | . . . 1 Grunt 8 | . 5 1 2 Sentry 1 | . . 1 . Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 10 | . 5 1 10 Combat Bots Only 5 | . 5 1 5 Max Kills in Single Turn 5 | . 1 1 5 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 92 | . 15 12 65 Missed 22 | . 2 3 17 Damage Taken 1369 | . 163 121 1085 Core 274 | . 61 . 213 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 75 100 . Volleys Fired 40 | . 11 6 23 Largest 3 | . 2 3 3 Hottest 127 | . 60 120 127 Shots Fired 104 | . 22 18 64 Gun 93 | . 22 18 53 Cannon 8 | . . . 8 Launcher 3 | . . . 3 Special . | . . . . Kinetic 64 | . 11 . 53 Thermal 37 | . 11 18 8 Explosive 2 | . . . 2 Electromagnetic 1 | . . . 1 Robot Hit Streak 11 | . 10 8 11 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 85 | . 17 14 54 Core Hits 33 | . 11 4 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1480 | . 201 156 1123 Guns 1031 | . 201 156 674 Cannons 123 | . . . 123 Explosions 326 | . . . 326 Melee . | . . . . Ramming . | . . . . Kinetic 762 | . 88 . 674 Thermal 432 | . 113 156 163 Explosive 262 | . . . 262 Electromagnetic 24 | . . . 24 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles . | . . . . Explosions 15 | . . . 15 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 117 | . 72 81 117 Average Temperature 44 | . 37 32 53 Received Heat Transfer 258 | . 87 54 117 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 872 | . 250 350 272 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 305 | . 196 205 305 Initial 86 | . . 82 86 Average 108 | . 74 135 147 Maximum Alert Level 1 | . . 1 1 Low Security (%) 92 | 100 100 99 74 Level 1 7 | . . . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 7 6 13 Peak Tracking Total 8 | . 5 2 8 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 5 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 21 | . 12 9 . Successful 11 | . 6 5 . Failed 10 | . 6 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 6 | . 6 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 4 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 127 | . 127 . . Retrieved Matter 127 | . 127 . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 946 | 56 346 287 257 Spaces Moved 594 | 37 241 196 120 Core 8 | 8 . . . Treads 1 | 1 . . . Legs 585 | 28 241 196 120 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 105 120 120 121 Slowest Speed 190 | 160 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 41 19 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . . 14 Melee . | . . . . Projectile . | . . . . AOE 14 | . . . 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 748 | 52 276 235 185 Wait 28 | . 7 7 14 Move 591 | 36 240 195 120 Hop . | . . . . Pick Up 33 | 8 9 9 7 Fast Attach 6 | 3 . 2 1 Attach 14 | 3 1 3 7 Detach 2 | . . . 2 Swap 14 | 1 4 5 4 Drop 20 | 1 4 8 7 Fire 40 | . 11 6 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / Min / Sto x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 7) 344 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 506 | -9/Materials | Identified exit to Mines 506 | -9/Materials | Identified exit to Storage 669 | -9/Materials | Discovered new exit (range 11) 690 | -9/Materials | Entered another Materials area 690 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 713 | -8/Materials | Build established: Scavenger-Gunner 947 | -8/Materials | Self-destructed Last Messages --------------- 00917_ Penetrated by Slug. 00917_ Knocked back. 00918_ K-01 Serf collects debris. 00918_ U-05 Engineer destroyed. 00918_ Destroyed Terrain Scanner. 00918_ U-05 Engineer destroyed. 00919_ H-61 Shepherd calls for reinforcements. 00919_ ALERT: Hostile activity reported, dispatching reinforcements to area. 00919_ Aluminum Leg blasted off. 00923_ Ion Engine destroyed. 00923_ Med. Armor Plating destroyed. 00923_ Missile Launcher blasted off. 00926_ K-01 Serf collects debris. 00926_ Chain reaction triggered in Lgt. Ion Engine. 00926_ Chain reaction triggered in Ion Engine. 00928_ Aluminum Leg destroyed. 00930_ Hvy. Assault Rifle destroyed. 00943_ Penetrated by Slug. 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[ % #?????????????????? | | ???????????????# [ * #?????????????????? | | ???????????????# ########?????????????????? | | ???????????????## = ! ?????????????????????????? | | ????????????????# =%?????????????????????????? | | ????????????????# |?????????????????????????? | | ????????????????# ??????????????????????????? | | ????????????????# ###??????????????????????????? | | ????????????????# h #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterInsulatedPrototype Manual? 0 Play Time 00:18:38 Cumulative 7.3 hours Start 2024.06.10 @ 02:18:01 End 2024.06.10 @ 02:34:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d00db2d-4e70-4d5c-87d9-947e2e07987c