Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 00:52:39 Player: Alice_gen Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (447) 447 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 2677 Bonus ------- Follower Combat Kills 20 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Cool (42) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Filter Transmission Jammer Advanced ECM Suite EM Disruption Field GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Structural Scanner Matter Filter Matter Filter > --- WEAPON ----------- Bore Cannon Bore Cannon > --- INVENTORY -------- Transmission Jammer Advanced ECM Suite Light Armor Plating Advanced Assault Cannon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Matter Filter Device Matter Filter Storage Large Matter Pod Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Bore Cannon Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 47 | 6 10 5 14 8 4 Power 7 | 2 2 1 2 . . Engine 7 | 2 2 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 . 3 . . Treads 1 | . . . 1 . . Leg 4 | 2 1 . 1 . . Wheel . | . . . . . . Hover 2 | . 1 . 1 . . Flight . | . . . . . . Utility 21 | . 3 2 7 5 4 Device 15 | . 1 2 5 4 3 Storage 3 | . 2 . . . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 12 | 2 3 2 2 3 . Energy Gun 5 | 2 . 1 2 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 3 | . . . . 3 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 1 . 10 . 8 Power 5 | . 1 . 2 . 2 Propulsion 4 | . . . 3 . 1 Utility 6 | . . . 3 . 3 Weapon 4 | . . . 2 . 2 Highest Loss Streak 6 | . 1 . 6 . 3 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 84 | . 86 90 72 89 68 Engine 17 | . 7 13 16 22 9 Treads 8 | . . . 6 11 10 Leg 7 | . 27 22 11 3 . Device 25 | . 9 13 15 32 25 Storage 3 | . 14 19 2 . . Protection 1 | . . . 9 . . Energy Gun 4 | . 14 2 7 3 . Ballistic Gun 1 | . . 8 3 . . Ballistic Cannon 12 | . . . . 16 21 Impact Weapon 2 | . 9 11 . . . Naked Turns 1 | . . . 1 . . Heaviest Build 34 | 8 32 34 21 31 31 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 3 | . 3 3 2 2 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 5 15 15 5 5 5 Average Capacity 5 | 5 5 12 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | 3 3 3 2 2 4 Final Capacity 15 | 5 15 5 5 5 5 Final Carried 5 | 3 5 3 2 3 5 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1027 | 260 81 260 255 41 130 Remotely . | . . . . . . Salvage Created 697 | 67 154 313 99 . 64 Parts 29 | 3 11 8 2 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | 1 5 3 4 . 3 Melee 4 | . 2 . 2 . . Guns 4 | 1 . 1 2 . . Cannons 3 | . . . . . 3 AOE 3 | . 3 . . . . Classes Destroyed 7 | 2 3 1 1 . . Worker 4 | . 1 3 . . . Tunneler 1 | 1 . . . . . Recycler 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Swarmer 6 | . 3 . . . 3 Grunt 7 | 1 2 3 1 . . Assembled 3 | . . . 3 . . Best Kill Streak 5 | 1 5 4 2 . 1 Combat Bots Only 3 | 1 3 1 2 . 1 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 168 | 4 32 31 65 . 36 Missed 47 | 2 13 10 19 . 3 Damage Taken 1873 | 21 243 229 675 . 705 Core 437 | . 27 70 227 . 113 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 12 | . 12 . . . . Core Remaining (%) 94 | 100 89 . . . . Volleys Fired 42 | 4 4 7 11 . 16 Largest 2 | 2 2 2 2 . 2 Hottest 114 | 80 80 68 68 . 114 Shots Fired 73 | 8 6 10 19 . 30 Gun 41 | 8 4 10 19 . . Cannon 30 | . . . . . 30 Launcher 2 | . 2 . . . . Special . | . . . . . . Kinetic 48 | . . 7 11 . 30 Thermal 8 | 4 2 . 2 . . Explosive 2 | . 2 . . . . Electromagnetic 15 | 4 2 3 6 . . Robot Hit Streak 6 | 4 2 6 3 . 2 Robot Miss Streak 14 | 2 1 1 2 . 14 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 40 | 4 7 16 9 . 4 Core Hits 33 | 2 12 3 13 . 3 Critical Kills 3 | . 1 . . . 2 Critical Parts Destroyed 4 | . . 3 . . 1 Critical Strikes 7 | . 1 3 . . 3 Destroy 3 | . . . . . 3 Smash 4 | . 1 3 . . . Melee Attacks 19 | . 6 13 . . . Impact 19 | . 6 13 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . 5 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . 1 1 . . . Damage Inflicted 1238 | 54 410 502 182 . 90 Guns 373 | 54 22 157 140 . . Cannons 90 | . . . . . 90 Explosions 269 | . 269 . . . . Melee 452 | . 107 345 . . . Ramming 54 | . 12 . 42 . . Kinetic 288 | . . 106 92 . 90 Thermal 52 | 11 22 . 19 . . Explosive 269 | . 269 . . . . Electromagnetic 123 | 43 . 51 29 . . Impact 452 | . 107 345 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 2 . 14 14 . Average Corruption 11 | . 2 . 13 14 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . 2 . 17 2 . Message Errors 7 | . . . 7 . . Matter Fused 5 | . 1 . 3 1 . Heat Flow Errors 2 | . 1 . 1 . . Data Loss (minor) 3 | . . . 2 1 . Misfires 2 | . . . 2 . . Alerts 1 | . . . 1 . . Misdirections 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 207 | . 36 171 . . . Projectiles . | . . . . . . Explosions 36 | . 36 . . . . Melee 171 | . . 171 . . . Knockbacks 3 | . 2 1 . . . Impact 3 | . 2 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . 70 . 17 . . Shots 1 | . 1 . . . . Rammed 13 | . . . 13 . . Targets Rammed 16 | . 2 . 14 . . Kicked 3 | . 2 . 1 . . Crushed . | . . . . . . Highest Temperature 206 | 66 206 66 188 . 166 Average Temperature 62 | 31 74 36 52 . 76 Received Heat Transfer 231 | 12 39 126 18 . 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . 6 . . . Impact Corruptions 7 | . . 7 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 112 | 25 50 . 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 257 | 25 257 180 20 . . Initial 108 | . 16 108 11 . . Average 66 | 6 132 105 1 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 79 100 100 . . Level 1 4 | . 20 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | 1 9 6 10 . 10 Peak Tracking Total 5 | 1 4 2 4 . 5 Tactical Retreats 5 | . . 1 3 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 6 . . . . Successful 3 | . 3 . . . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 314 | . . . . . 314 Kills 3 | . . . . . 3 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4771 | 144 340 541 533 2438 775 Spaces Moved 2263 | 112 203 198 313 1129 308 Core 58 | 33 . . 25 . . Treads 1209 | . . . 7 894 308 Legs 964 | 79 202 198 250 235 . Wheels . | . . . . . . Hover 32 | . 1 . 31 . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 60 160 160 Average Speed 195 | 99 131 241 145 213 227 Slowest Speed 330 | 120 330 330 260 260 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 6 28 27 44 83 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 51 | . 35 . . . 16 Melee . | . . . . . . Projectile 16 | . . . . . 16 AOE 35 | . 35 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2532 | 137 267 233 378 1166 351 Wait 49 | 4 24 . . 3 18 Move 2258 | 111 202 197 312 1128 308 Hop . | . . . . . . Pick Up 60 | 10 13 6 17 12 2 Fast Attach . | . . . . . . Attach 35 | 5 6 5 12 6 1 Detach 8 | . 1 . 2 4 1 Swap 12 | 1 4 . 2 2 3 Drop 34 | 2 7 6 8 11 . Fire 42 | 4 4 7 11 . 16 Melee 16 | . 4 12 . . . Ram 13 | . . . 13 . . Kick 3 | . 2 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 145 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Repaired Ion Engine 301 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1000 | -9/Materials | Discovered new exit (range 11) 1026 | -9/Materials | Entered Mines 1038 | -9/Mines | Assembled infested the area 1137 | -9/Mines | System corruption reached 10% 1147 | -9/Mines | Core integrity fell below 50% 1167 | -9/Mines | Lost 6 parts (2p1n2u1w) 1354 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1485 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1529 | -9/Mines | Build established: Scavenger-Mutant 1538 | -9/Mines | Discovered new exit (range 14) 1559 | -9/Mines | Entered Zion 1641 | -7/Zion | System corruption cleaned by Quarantine Array 1861 | -7/Zion | Learned location of 1 exit from Proximity Caves 2059 | -7/Zion | Learned location of Data Miner (-6) 2285 | -7/Zion | Discovered new exit (range 16) 2695 | -7/Zion | Found GAL Module 3282 | -7/Zion | Learned location of 1 exit from Factory 3457 | -7/Zion | Imprinted 3460 | -7/Zion | Declared Zion's savior 3997 | -7/Zion | Entered Proximity Caves 3997 | -6/Proximity Caves | Accompanied by 4 allies 3998 | -6/Proximity Caves | Identified exit to Factory 4058 | -6/Proximity Caves | Core integrity fell below 20% 4362 | -6/Proximity Caves | Build established: Mutant 4633 | -6/Proximity Caves | Lost 3 parts (1p2u) 4708 | -6/Proximity Caves | Learned Factory garrison access intel 4764 | -6/Proximity Caves | Spotted B-75 Beast 4772 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- VTOL Module fries itself beyond repair. Acquired 25 matter. Acquired 34 matter. Lgt. Nuclear Core fries itself beyond repair. Matter Filter destroyed. HV Slug penetrates Wall. HV Slug penetrates S-27 Virus. S-27 Virus suffers critical hit (Destroy). S-27 Virus destroyed. Acquired derelict log, extracted data. Data stored: Factory garrison access intel. Lgt. Treads destroyed. HV Slug penetrates B-75 Beast. B-75 Beast suffers critical hit (Destroy). Destroyed Imp. Medium Treads. HV Slug penetrates Wall. Bore Cannon destroyed. HV Slug penetrates B-75 Beast. Bore Cannon destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????## "# # ###??## ##???????? | | ????## ##### #### "##?###" ##??????? | | ####### #### #### ###?#"""% ##?????? | | ######## % #### ##?## % #?????? | | #### ### ##### ##?????? | | #### ### ####??????? | | ##### #### ##?????????? | | ##### ######### ##"##### ##??????????? | | ???##### ############# ##????# #???????????? | | ???##### ######??????# ##???# #???????????? | | ?????? ##??????????# ##??# #???????????? | | ????## #??????????## #### #???????????? | | ????#### ?????????#### #???????????? | | ????#### ????????## #???????????? | | ??????# ????????# ####???????????? | | ??????? ????????## #??????????????? | | ??????? ????????## ### #??????????????? | | ?????? ???????# ##?## #??????????????? | | ??????### ???????# ###?# ? ??????????? | | ?????? ???????## #?# ?????????? | | ????????? ????????## # #?# ?????????? | | ????????? ?????????# ## ## #?????????? | | ????????? ???????## ## #?????????? | | ??????????????????# % ##?????????? | | ???????????????# ## ## ##??????????? | | ??????????????# ??#@ #? #####???????????? | | ??????????????# ##???# ##???????????????? | | ??????????????# #?????# ## #????????????????? | | ??????????????####?????? ;??###????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????###b ?????????????????? | | ??????????????????????????g ????????????????? | | ??????????????????????????g ????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? B???????????????????? | | ?????????????????????????? %?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 1 Matter Filtering 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Fist Fight I Survived The Infestation Part-time Mechanic Robot Respite Storm Trooper System Compromised The One Tourist Challenges ------------ None Game ------ Seed SlugMasterBroadsword Manual? 0 Play Time 00:52:08 Cumulative 0.8 hours Start 2024.04.11 @ 21:13:10 End 2024.04.13 @ 00:52:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe370bb8-1e48-40f3-8ae1-a612ab8588d0