Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 13:05:20 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (1671) 1671 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 6044 Bonus ------- Follower Combat Kills 68 Met Imprinter 300 Cogmind --------- Core Integrity 604/700 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Small Storage Unit Experimental Sensor Array Improved Signal Interpreter Propulsion Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Improved Datajack CR-A16's Pointy Stick > --- INVENTORY (8) ---- Xenon Bombardment Thruster Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Phasing AFG Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Improved Signal Interpreter Hacking Suite Phasing AFG > --- WEAPON ----------- Katana > --- INVENTORY -------- Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Datajack [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 78 | 6 9 1 1 9 22 9 4 4 8 5 Power 9 | 1 1 . . 3 3 . . 1 . . Engine 8 | 1 1 . . 3 2 . . 1 . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 . . 3 7 1 . 2 . 2 Treads 11 | 2 2 . . 3 4 . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . . . 3 1 . 2 . 2 Utility 32 | 1 3 . 1 1 9 7 4 1 4 1 Device 11 | . . . . . 4 2 2 1 1 1 Storage 5 | 1 2 . 1 . 1 . . . . . Processor 4 | . 1 . . . 2 1 . . . . Hackware 4 | . . . . . . 3 . . 1 . Protection 8 | . . . . 1 2 1 2 . 2 . Artifact . | . . . . . . . . . . . Weapon 18 | 2 3 1 . 2 3 1 . . 4 2 Energy Gun 4 | 2 1 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | . 2 1 . 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon 2 | . . . . . . 1 . . 1 . Unidentified Prototypes 4 | . . . . . 2 . . . 2 . Parts Lost 20 | . 1 . . 4 8 . . 5 . 2 Power 8 | . 1 . . 2 3 . . 1 . 1 Propulsion 6 | . . . . . 3 . . 2 . 1 Utility 5 | . . . . 1 2 . . 2 . . Weapon 1 | . . . . 1 . . . . . . Highest Loss Streak 5 | . 1 . . 4 5 . . 5 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 89 100 100 98 88 87 100 78 84 91 Engine 10 | . 13 14 14 13 8 7 7 6 7 . Treads 19 | . 27 28 28 28 28 . . . . . Flight 9 | . . . . . 1 30 30 28 30 29 Device 3 | . . . . . 6 6 5 4 7 6 Storage 11 | . 14 14 14 14 8 7 7 7 7 7 Processor 6 | . 4 14 14 1 7 7 7 7 7 7 Hackware 3 | . . . . . . 9 23 8 9 15 Protection 3 | . . . . 12 9 1 1 2 1 7 Energy Gun 3 | . 8 . . . 7 . . . . . Ballistic Gun 13 | . 19 28 28 27 8 . . . . . Slashing Weapon 1 | . . . . . . 7 7 7 5 . Special Melee Weapon 1 | . . . . . . 7 7 2 3 7 Naked Turns 1 | . . . . . 1 . . . . . Heaviest Build 60 | 12 48 48 48 55 60 22 21 21 26 13 Greatest Support 80 | 40 40 40 40 40 80 23 23 24 24 22 Greatest Overweight (x) 3 | . 1 1 1 1 1 . . . 1 3 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 Average Capacity 15 | 7 17 20 20 20 19 8 8 8 8 8 Most Carried 20 | 4 13 17 19 20 20 8 8 8 8 8 Average Carried 11 | 2 10 15 17 16 18 5 8 6 7 7 Final Capacity 20 | 8 20 20 20 20 8 8 8 8 8 8 Final Carried 19 | 4 13 17 19 16 8 8 8 6 8 8 Class Distribution -------------------- 44% | Mutant 22% | Scavenger-Mutant 14% | Scavenger-Sprinter 11% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1354 | 260 203 43 23 202 349 80 52 24 36 82 Remotely . | . . . . . . . . . . . Salvage Created 2438 | 56 636 132 . 243 728 365 144 26 . 108 Parts 128 | 4 35 11 . 12 36 18 2 . . 10 Haulers Intercepted 4 | . 2 . . . 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 2 . . 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 45 | . 11 5 . 6 14 1 1 1 . 6 Melee 3 | . . . . . . 1 1 1 . . Guns 36 | . 11 5 . 6 14 . . . . . AOE 6 | . . . . . . . . . . 6 Classes Destroyed 11 | 1 4 . . 1 4 1 . . . . Worker 5 | . 1 . . . 2 2 . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 4 | . 2 . . . 2 . . . . . Recycler 5 | 1 2 . . . . 2 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 4 | . . . . . 1 3 . . . . Swarmer 16 | . 2 3 . . 4 . . 1 . 6 Grunt 25 | . 9 2 . 5 9 . . . . . Brawler 1 | . . . . 1 . . . . . . Sentry 1 | . . . . . 1 . . . . . Programmer 2 | . . . . . . 1 1 . . . Decomposer 1 | . . . . . . . . . . 1 Packrat 1 | . . . . . . . 1 . . . Best Kill Streak 11 | 1 3 5 . 3 11 2 1 1 . 6 Combat Bots Only 10 | . 2 5 . 3 10 1 1 1 . 6 Max Kills in Single Turn 3 | 1 1 1 . 2 2 1 1 1 . 3 Gunslinging 1 | . . . . 1 1 . . . . . Exploded 3 | . . . . . . . . . . 3 Melee 1 | . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 3423 | . 533 159 . 687 1403 32 168 233 . 208 Core 689 | . 58 16 . 102 417 . 43 20 . 33 Absorbed by Shields 44 | . . . . . 44 . . . . . Redirected to Shielding 18 | . . . . . . . . . . 18 Regen/Repaired (Parts) 137 | . 126 . . . 11 . . . . . Core Remaining (%) 51 | 100 . . . 29 24 . . . . . Volleys Fired 150 | 1 53 12 . 18 63 . . . . 3 Largest 2 | 2 2 2 . 2 2 . . . . 1 Hottest 84 | 80 80 40 . 43 84 . . . . 36 Shots Fired 295 | 2 106 24 . 34 126 . . . . 3 Gun 292 | 2 106 24 . 34 126 . . . . . Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 3 Special . | . . . . . . . . . . . Kinetic 191 | . 70 24 . 34 63 . . . . . Thermal 63 | . . . . . 63 . . . . . Explosive 3 | . . . . . . . . . . 3 Electromagnetic 38 | 2 36 . . . . . . . . . Robot Hit Streak 27 | 2 18 9 . 13 27 . . . . 21 Robot Miss Streak 4 | . 4 1 . 1 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . . 1 . 1 7 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . Shots Hit Robots 251 | 2 62 18 . 29 108 16 8 4 . 4 Core Hits 106 | 2 30 9 . 9 40 7 2 1 . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . 1 . . . 3 . . . . . Burn 3 | . . . . . 3 . . . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 45 | . . . . . 1 23 10 8 2 1 Impact . | . . . . . . . . . . . Slashing 42 | . . . . . 1 21 10 8 2 . Piercing 1 | . . . . . . . . . . 1 Sneak Attacks 9 | . . . . . . 6 2 . . 1 Combat Hostiles 2 | . . . . . . 1 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4942 | 28 815 195 . 431 1886 604 326 133 . 524 Guns 3139 | 28 744 188 . 390 1789 . . . . . Cannons . | . . . . . . . . . . . Explosions 481 | . 44 . . . . . . . . 437 Melee 1182 | . . . . . 32 604 326 133 . 87 Ramming 140 | . 27 7 . 41 65 . . . . . Kinetic 1792 | . 435 188 . 390 779 . . . . . Thermal 1054 | . 44 . . . 1010 . . . . . Explosive 437 | . . . . . . . . . . 437 Electromagnetic 337 | 28 309 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1095 | . . . . . 32 604 326 133 . . Piercing 87 | . . . . . . . . . . 87 Highest Corruption 5 | . . . . 5 . . 2 2 2 . Average Corruption 3 | . . . . 5 . . 1 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . 13 . . 5 1 1 . Message Errors 2 | . . . . 1 . . 1 . . . Matter Fused 7 | . . . . 5 . . 2 . . . Heat Flow Errors 2 | . . . . 1 . . . 1 . . Energy Discharges 1 | . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . 1 . . . . 1 . Data Loss (major) 3 | . . . . 1 . . 2 . . . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 187 | . . . . . . 56 21 22 . 88 Projectiles . | . . . . . . . . . . . Explosions 20 | . . . . . . . . . . 20 Melee 167 | . . . . . . 56 21 22 . 68 Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . 2 . . . . 54 Shots 1 | . . . . . . . . . . 1 Rammed 25 | . 8 1 . 9 7 . . . . . Targets Rammed 28 | . 8 1 . 9 10 . . . . . Kicked . | . . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . Highest Temperature 280 | 3 150 18 . 280 261 . 31 241 . . Average Temperature 75 | 2 46 10 . 64 97 . 13 134 . . Received Heat Transfer 1334 | . 237 57 . 306 659 9 54 . . 12 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . Heat Transferred 2405 | . . . . . 2405 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 295 | 5 176 191 . 110 295 161 . . . . Initial 57 | . 3 56 . . 42 57 . . . . Average 87 | 2 76 172 . 59 135 61 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 93 | 100 100 100 . 100 68 100 . . . . Level 1 6 | . . . . . 31 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 2 . . . 2 5 . . . . Investigation 5 | . 1 . . . 1 3 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 7 | . 4 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 33 6 . 10 32 12 13 3 . 7 Peak Tracking Total 8 | . 6 3 . 3 8 4 4 3 . 6 Tactical Retreats 10 | . 2 1 . 1 . 2 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 16 | . 7 . 1 . 3 4 1 . . . Terminals 10 | . 6 . . . 2 2 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 40 | . 21 . 1 . 7 10 1 . . . Successful 23 | . 11 . 1 . 4 6 1 . . . Failed 17 | . 10 . . . 3 4 . . . . Catastrophic 3 | . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 17 . . . 5 5 . . . . Terminals 29 | . 19 . . . 5 5 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 4 | . 2 . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . 6 . 1 . 1 . 1 . . . Record 1 | . . . 1 . . . . . . . Part Schematic 3 | . 2 . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . Scan Component 2 | . 1 . . . 1 . . . . . Repair 2 | . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . . . 1 3 . . . . Terminals 7 | . 3 . . . 1 3 . . . . Track 1 | . . . . . . 1 . . . . Botnet 4 | . 3 . . . . 1 . . . . Operators 2 | . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 6 . . . 2 4 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . . . 1 . . . 14 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . Time 80 | . 26 . . . 54 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . no_distress 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 2 | . . . . 1 . 1 . . . . Largest Group 1 | . . . . 1 1 1 . . . . Highest-Rated Group 31 | . . . . 31 31 12 . . . . Highest-Rated Ally 31 | . . . . 31 31 12 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . 6 1 . . . . Total Damage 107 | . . . . . 107 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 5416 | 83 1493 291 490 543 834 907 203 97 302 173 Spaces Moved 4205 | 44 596 105 204 187 378 1003 422 218 910 138 Core 28 | 2 . . . . 2 . . . . 24 Treads 1419 | 42 596 105 204 187 285 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2758 | . . . . . 91 1003 422 218 910 114 Fastest Speed 28 | 50 160 240 240 240 34 31 31 31 31 28 Average Speed 94 | 155 211 240 240 240 148 31 31 31 31 59 Slowest Speed 240 | 160 240 240 240 240 240 31 31 31 111 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . 1 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 81 36 60 38 39 21 47 52 84 13 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . 1 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . . 1 . . 1 3 3 . Spaces Dug 5 | . . . . . . 4 1 . . . Terrain Destroyed 41 | . 6 . . . . 4 1 . . 30 Melee 5 | . . . . . . 4 1 . . . Projectile . | . . . . . . . . . . . AOE 36 | . 6 . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5277 | 54 720 121 205 237 518 1564 476 234 925 223 Wait 670 | . 35 . . . 1 516 41 4 . 73 Move 4187 | 43 595 104 203 186 375 996 421 217 909 138 Hop 4 | . . . . . 1 3 . . . . Pick Up 68 | 4 14 3 1 5 28 10 . . 2 1 Fast Attach 31 | 6 4 . . 2 8 3 . . 6 2 Attach 19 | . 1 . . 2 8 4 . 3 . 1 Detach 3 | . . . . . . 1 . 1 1 . Swap 28 | . 4 1 1 5 6 2 4 1 2 2 Drop 44 | . 6 . . 10 17 6 . . 3 2 Fire 150 | 1 53 12 . 18 63 . . . . 3 Melee 45 | . . . . . 1 23 10 8 2 1 Ram 2 | . . . . . 2 . . . . . Kick . | . . . . . . . . . . . Crush 26 | . 8 1 . 9 8 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Discovered new exit (range 10) 1218 | -10/Materials | Repaired Lgt. Treads 1322 | -10/Materials | Discovered new exit (range 7) 1352 | -10/Materials | Discovered new exit (range 6) 1577 | -10/Materials | Entered Mines 1696 | -10/Mines | Discovered new exit (range 5) 1742 | -10/Mines | Discovered new exit (range 8) 1823 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1828 | -10/Mines | Found Prototype Device 1858 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1858 | -10/Mines | Discovered new exit (range 5) 1868 | -10/Mines | Entered Exiles 1928 | -10/Exiles | Met 8R-AWN 1967 | -10/Exiles | Met EX-HEX 2127 | -10/Exiles | Met EX-DEC 2175 | -10/Exiles | Met EX-BIN 2216 | -10/Exiles | Learned location of Zion (-7) 2337 | -10/Exiles | Discovered new exit (range 10) 2358 | -10/Exiles | Entered Mines 2401 | -9/Mines | Core integrity fell below 50% 2450 | -9/Mines | Lost 4 parts (2p1u1w) 2456 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2742 | -9/Mines | Build established: Scavenger-Mutant 2872 | -9/Mines | Discovered new exit (range 13) 2873 | -9/Mines | Escorted by a lone wolf Derelict 2901 | -9/Mines | Entered Materials 2901 | -8/Materials | Accompanied by 1 ally 2901 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2948 | -8/Materials | Identified Exp. Sensor Array 3464 | -8/Materials | Destroyed 10 combat bots 3505 | -8/Materials | Discovered new exit (range 9) 3678 | -8/Materials | Released all parts (7) 3690 | -8/Materials | Repaired Exp. Sensor Array? 3695 | -8/Materials | Core integrity fell below 50% 3734 | -8/Materials | Identified exit to Factory 3735 | -8/Materials | Entered Factory 3735 | -7/Factory | Evolved 2 slots: Utility x2 3736 | -7/Factory | Lost 5 parts (2p2n1u) 3968 | -7/Factory | Build established: Scavenger-Sprinter 4074 | -7/Factory | Fabricated System Shield? 4514 | -7/Factory | Discovered new exit (range 5) 4515 | -7/Factory | Identified exit to Storage 4602 | -7/Factory | Discovered new exit (range 15) 4606 | -7/Factory | Identified exit to Lower Caves 4642 | -7/Factory | Entered Lower Caves 4664 | -7/Lower Caves | Identified exit to Lower Caves 4724 | -7/Lower Caves | Build established: Hacker-Sprinter 4845 | -7/Lower Caves | Entered another Lower Caves area 4847 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4909 | -7/Lower Caves | Lost 5 parts (1p2n2u) 4940 | -7/Lower Caves | Discovered new exit (range 5) 4941 | -7/Lower Caves | Identified exit to Zion 4942 | -7/Lower Caves | Entered Zion 4963 | -7/Zion | System corruption cleaned by Quarantine Array 4994 | -7/Zion | Found Prototype Device 4994 | -7/Zion | Identified Phasing AFG 5056 | -7/Zion | Given A8's code to call for help 5183 | -7/Zion | Found CR-A16's Pointy Stick 5238 | -7/Zion | Discovered new exit (range 15) 5242 | -7/Zion | Identified exit to Proximity Caves 5244 | -7/Zion | Entered Proximity Caves 5415 | -6/Proximity Caves | Spotted B-75 Beast 5417 | -6/Proximity Caves | Self-destructed Last Messages --------------- 05252_ Acquired 19 matter. 05253_ Acquired VTOL Module. 05256_ Dropped Xenon Bombardment Thruster. 05256_ Acquired VTOL Module. 05257_ The unstable cave ceiling collapses. 05259_ Autogun fries itself beyond repair. 05269_ Acquired Xenon Bombardment Thruster. 05271_ Acquired 10 matter. 05272_ Acquired 18 matter. 05292_ The unstable cave ceiling collapses. 05329_ Acquired 1 matter. 05331_ Acquired 4 matter. 05332_ CY-1NZ(k) breaks down the debris. 05332_ Acquired 1 matter. 05334_ Sneak attack on CY-1NZ(k). 05334_ Destroyed Wheel. 05334_ CY-1NZ(k) destroyed. 05337_ Acquired 26 matter. 05341_ Acquired 3 matter. 05415_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##????????????????????????????????????? | | ???????????# #######?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# ##????????????????????????????? | | ???????????# ####?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????## ##?????#??????????????????? | | ????????????## ##???? ????? ?????????? | | ?????????????# ##??# ? ?????????? | | ?????????????# #?? ????????? | | ?????????????# ##?# BB ????????? | | ?????????????# ##? ???????? | | ?????????????# # ## ???????? | | ?????????????# ## @ #???????????? | | ?????????????# ##### % #?????????????? | | ?????????????# ### #?????????????? | | ?????????????# ### ??????????? | | ?????????????# ### ## ????????? | | ?????????????# #### #?? ?????????? | | ?????????????# #### ## ##?? ?????????? | | ?????????????# #### # #???? ?????????? | | ?????????????# #?## ! #????? ??????????? | | ?????????????# ### ####?????????????????? | | ?????????????# # #????????????????????? | | ?????????????###### ## #???????????????????? | | ????????????????### # ## ##??##???????????????? | | ????????????????# #####??## #??????????????? | | ????????????????# # # ##???## ##????????????? | | ????????????????# %# ##??# ##???????????? | | ?????????????###### ##### ##??????????? | | ?????????????# ### % ##?????????? | | ?????????????## ##### #?## ##????????? | | ??????????????## # ##???# #### #????????? | | ???????????????# ## ###### ## #????????? | | ???????????????## ## #????????? | | ????????????????## ### ! #????????? | | ?????????????????##??######## ##????????? | | ????????????????????????????# ##########?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Component Analysis Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Remote Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Mass Driver | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive H-55 Commando | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonAlphaCore Manual? 0 Play Time 00:37:16 Cumulative 708.0 hours Start 2022.04.08 @ 12:29:06 End 2022.04.08 @ 13:05:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1085 Rogue 1085 Adventurer 0 Explorer 0 Win Type - Total 67 Types 41/1/9/12/4/0/0/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a766faf4-ac46-422c-8ad7-44275cf3f4a3