Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 17:10:09 Player: NQH Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (27) 135 Value Destroyed (791) 791 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4926 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 86/100 System Corruption 5% Temperature Cool (12) Movement Flying (27) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit VTOL Module VTOL Module VTOL Module > --- UTILITY (6) ------ Visual Processing Unit Melee Analysis Suite ECM Suite Improved Utility Shielding Relay Coupler [NC] (30) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Behemoth] > --- WEAPON ----------- Improved Datajack Flail > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit ECM Suite [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [NC] Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . Parts Attached 47 | 10 . 7 1 11 3 8 4 3 . Power 4 | 1 . . . 2 . . . 1 . Engine 3 | 1 . . . 1 . . . 1 . Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 5 . 4 . 2 3 2 3 . . Treads . | . . . . . . . . . . Leg 1 | 1 . . . . . . . . . Wheel 4 | 4 . . . . . . . . . Hover . | . . . . . . . . . . Flight 14 | . . 4 . 2 3 2 3 . . Utility 13 | 2 . 1 1 2 . 5 1 1 . Device 2 | 1 . . . 1 . . . . . Storage 1 | 1 . . . . . . . . . Processor 2 | . . . 1 . . . 1 . . Hackware 5 | . . . . . . 5 . . . Protection 3 | . . 1 . 1 . . . 1 . Artifact . | . . . . . . . . . . Weapon 11 | 2 . 2 . 5 . 1 . 1 . Energy Gun 2 | 1 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 . . . 2 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . 2 . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | 1 . 1 . . . . . . . System Corruption 2 | 1 . 1 . . . . . . . Parts Lost 17 | . . 3 . 3 . 10 . . 1 Power 3 | . . 1 . . . 1 . . 1 Propulsion 8 | . . 1 . 2 . 5 . . . Utility 4 | . . 1 . . . 3 . . . Weapon 2 | . . . . 1 . 1 . . . Highest Loss Streak 8 | . . 3 . 2 . 8 . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 2 | 1 . 2 3 4 4 4 2 . . Power . | . . . . . . . . . . Propulsion 1 | 1 . 1 . 1 3 2 1 . . Utility 1 | . . 1 3 1 . . 1 . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . 3 . 3 . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . 3 . 3 . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 62 | . 100 75 26 49 57 68 25 69 84 Engine 5 | . 14 9 . 3 7 3 . 6 7 Wheel 2 | . 28 4 . . . . . . . Flight 16 | . . 14 22 15 26 20 3 28 30 Device 5 | . 14 9 . 8 7 1 . 3 7 Storage 3 | . 14 10 . . . . . . . Processor 6 | . . . 4 9 7 7 14 15 15 Hackware 6 | . . . . . . 27 7 7 7 Protection 2 | . . 6 . . . . . 1 7 Energy Gun 3 | . 14 8 . . . . . . . Ballistic Gun 5 | . 14 8 . 11 . . . . . Impact Weapon 2 | . . 3 . . 7 6 . . . Peak Build Rating 29 | 7 7 10 4 13 13 29 12 25 25 Average Rating 10 | 4 7 7 3 8 10 21 6 21 22 On Entrance 8 | . 7 7 2 4 8 13 3 12 25 Naked Turns . | . . . . . . . . . . Heaviest Build 16 | 13 13 16 . 11 7 7 . 16 16 Greatest Support 26 | 26 20 20 8 8 18 18 12 16 16 Greatest Overweight (x) 4 | . . 4 . 2 . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 5 8 7 5 5 5 5 5 5 5 Most Carried 8 | 2 1 8 3 5 4 5 2 2 . Average Carried 2 | 1 . 2 3 4 3 4 2 . . Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 3 3 5 4 2 2 . . Class Distribution -------------------- 55% | Mutant 21% | Scavenger-Mutant 13% | Sprinter 3% | Bothacker-Sprinter 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Matter Collected 946 | 252 . 50 57 295 . 88 . 204 . Remotely . | . . . . . . . . . . Salvage Created 875 | 176 . 311 . 300 . 88 . . . Parts 46 | 9 . 16 . 20 . 1 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Combat Hostiles Destroyed 20 | . . 6 . 12 . 2 . . . Guns 17 | . . 5 . 12 . . . . . Classes Destroyed 5 | 2 . 2 . 1 . . . . . Tunneler 4 | 4 . . . . . . . . . Recycler 3 | 1 . 2 . . . . . . . Swarmer 10 | . . 3 . 7 . . . . . Grunt 9 | . . 3 . 4 . 2 . . . Sentry 1 | . . . . 1 . . . . . Best Kill Streak 6 | 3 . 3 . 6 . 2 . . . Combat Bots Only 6 | . . 3 . 6 . 2 . . . Max Kills in Single Turn 1 | 1 . 1 . 1 . 1 . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Hostile Shots Fired 276 | . 1 69 . 54 . 122 13 5 12 Missed 116 | . . 27 . 23 . 50 6 3 7 Hits 160 | . 1 42 . 31 . 72 7 2 5 Melee 19 | . . . . . . 19 . . . Projectile 141 | . 1 42 . 31 . 53 7 2 5 AOE 2 | . . . . . . 2 . . . Critical Strikes 10 | . . . . . . 10 . . . Damage Taken 1887 | . 20 406 . 371 . 986 16 33 55 Core 1000 | . . 176 . 117 . 666 16 . 25 Absorbed by Shields 36 | . . . . . . 36 . . . Redirected to Shielding 12 | . . 12 . . . . . . . Core Remaining (%) 83 | 100 100 . 56 78 . . . . . Volleys Fired 59 | 17 . 14 . 28 . . . . . Largest 2 | 2 . 2 . 2 . . . . . Hottest 60 | 60 . 60 . 48 . . . . . Shots Fired 98 | 23 . 29 . 46 . . . . . Gun 98 | 23 . 29 . 46 . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 78 | 17 . 15 . 46 . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 20 | 6 . 14 . . . . . . . Robot Hit Streak 9 | 9 . 6 . 6 . . . . . Robot Miss Streak 5 | 1 . 3 . 5 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 83 | 17 . 21 . 34 . 11 . . . Core Hits 37 | 6 . 10 . 20 . 1 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . Smash 1 | . . 1 . . . . . . . Melee Attacks 33 | . . 11 . . . 22 . . . Impact 21 | . . 11 . . . 10 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1477 | 220 6 392 . 620 . 239 . . . Guns 1039 | 220 . 199 . 620 . . . . . Cannons . | . . . . . . . . . . Explosions 25 | . . 25 . . . . . . . Melee 403 | . . 168 . . . 235 . . . Ramming 10 | . 6 . . . . 4 . . . Kinetic 853 | 139 . 94 . 620 . . . . . Thermal 25 | . . 25 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 186 | 81 . 105 . . . . . . . Impact 403 | . . 168 . . . 235 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | 1 1 1 1 . . 5 5 5 5 Average Corruption 2 | 1 1 1 1 . . 5 5 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . 1 . . . . 3 3 . Message Errors 3 | . . . . . . . 1 2 . Matter Fused 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Misfires 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 91 | . . 40 . . . 51 . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 91 | . . 40 . . . 51 . . . Knockbacks 1 | . . 1 . . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 5 | . 3 . . . . 2 . . . Shots . | . . . . . . . . . . Rammed 2 | . 1 . . . . 1 . . . Targets Rammed 2 | . 1 . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 17 | . . 17 . 1 . 4 . 11 . Average Temperature 5 | . . 6 . 1 . 4 . 11 . Received Heat Transfer 567 | . 9 135 . 117 . 276 . 18 12 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . 1 . . . 2 . . . Combat Hostiles 3 | . . 1 . . . 2 . . . Parts Fried 3 | 1 . 1 . . . 1 . . . Impact Corruptions 4 | . . 2 . . . 2 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 96 | 100 100 100 100 100 100 78 100 . . Level 1 3 | . . . . . . 21 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 227 | 10 . 70 3 182 68 227 105 . . Initial 105 | . . . 3 . 68 47 105 . . Average 63 | 1 . 29 1 98 68 138 82 . . Influence Increases 777 | 25 . 155 . 282 . 255 . 60 . Destroy 0b10 Robot/C 400 | . . 120 . 240 . 40 . . . Destroy 0b10 Robot/NC 35 | 25 . 10 . . . . . . . Destroy Leader 60 | . . 20 . 40 . . . . . Anti-Garrison Action 50 | . . . . . . 50 . . . Destroy Structure 7 | . . 5 . 2 . . . . . Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 210 | . . . . . . 150 . 60 . Influence Decreases 769 | 25 . 145 10 130 84 121 147 91 16 Entered New Map 236 | . . . 7 . 84 21 97 21 6 Time Decay 368 | 25 . 120 3 100 . . 50 70 . Lost Part 165 | . . 25 . 30 . 100 . . 10 Squads Dispatched 3 | . . 1 . 2 . . . . . Investigation 1 | . . 1 . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Distress Signals 2 | . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 3 12 3 14 . 22 5 9 3 Peak Tracking Total 11 | . 3 5 3 6 . 11 5 5 3 Tactical Retreats 4 | . . . . . . 3 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Traps Triggered 4 | . . 1 . 1 . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Machines Accessed 2 | . . . . 1 1 . . . . Terminals 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 2 | . . . . 1 1 . . . . Successful 2 | . . . . 1 1 . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 3 | . . . . . . 3 . . . Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . 3 . . . Robot Hacks Applied 5 | . . . . . . 5 . . . reboot_propulsion 1 | . . . . . . 1 . . . disable_weapons 3 | . . . . . . 3 . . . go_dormant 1 | . . . . . . 1 . . . Relay Couplers Released 5 | . . . . . . 5 . . . Machine Destruction 5 | . . . . . . 5 . . . Attached 5 | . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Active Infowar (turns) 1017 | 23 51 219 18 243 10 197 109 145 2 Optics 724 | . . . 18 243 10 197 109 145 2 Seismic 293 | 23 51 219 . . . . . . . ECM 73 | . . . . 2 . . . 69 2 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Turns Passed 1256 | 154 51 309 36 243 10 197 109 145 2 Spaces Moved 1735 | 111 62 199 94 274 19 291 183 495 7 Core 185 | 3 . 6 . 5 . 19 152 . . Treads . | . . . . . . . . . . Legs 7 | 7 . . . . . . . . . Wheels 218 | 101 62 55 . . . . . . . Hover . | . . . . . . . . . . Flight 1325 | . . 138 94 269 19 272 31 495 7 Fastest Speed 27 | 50 80 37 37 37 31 31 29 27 27 Average Speed 47 | 82 80 105 37 40 31 35 46 27 27 Slowest Speed 280 | 120 80 280 37 150 31 100 50 29 27 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . 1 1 3 . 5 . 1 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 4 19 23 34 34 1 38 7 69 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . . 1 . . . . 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 4 | . . 4 . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 4 | . . 4 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Total 1996 | 147 63 248 93 354 21 360 203 500 7 Wait 62 | . . 3 . 26 . 14 17 2 . Move 1703 | 110 61 196 91 267 18 279 182 492 7 Hop 11 | . . 1 1 3 . 5 . 1 . Pick Up 16 | . 1 8 . 5 . 2 . . . Fast Attach 47 | 12 . 5 1 14 . 8 4 3 . Attach 13 | 1 . 2 . . 2 6 . 2 . Detach 10 | 4 . 2 . 2 . 2 . . . Swap 2 | . . 1 . . 1 . . . . Drop 17 | 3 . 5 . 9 . . . . . Fire 59 | 17 . 14 . 28 . . . . . Melee 33 | . . 11 . . . 22 . . . Ram 2 | . 1 . . . . 1 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 21 | . . . . . . 21 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 12) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Utility x2 243 | -9/Materials | Discovered new exit (range 11) 460 | -9/Materials | Discovered new exit (range 13) 506 | -9/Materials | Released all parts (5) 510 | -9/Materials | Lost 3 parts (1p1n1u) 515 | -9/Materials | Entered Mines 549 | -9/Mines | Discovered new exit (range 4) 551 | -9/Mines | Entered Materials 551 | -8/Materials | Evolved 2 slots: Utility x2 791 | -8/Materials | Discovered new exit (range 9) 794 | -8/Materials | Entered Factory 794 | -7/Factory | Evolved 2 slots: Propulsion x2 803 | -7/Factory | Identified exit to Garrison 804 | -7/Factory | Entered Garrison 817 | -7/Garrison | Installed Relay Interface Framework 819 | -7/Garrison | Garrison Relay disabled 854 | -7/Garrison | Triggered checkpoint 878 | -7/Garrison | Triggered checkpoint 954 | -7/Garrison | Triggered checkpoint 956 | -7/Garrison | Core integrity fell below 50% 986 | -7/Garrison | Core integrity fell below 20% 996 | -7/Garrison | Discovered new exit (range 12) 1001 | -7/Garrison | Entered Factory 1029 | -7/Factory | Lost 8 parts (4n3u1w) 1108 | -7/Factory | Discovered new exit (range 7) 1110 | -7/Factory | Entered Lower Caves 1135 | -7/Lower Caves | Learned Factory security intel 1246 | -7/Lower Caves | Discovered new exit (range 11) 1255 | -7/Lower Caves | Entered another Lower Caves area 1257 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1257 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01145_ JC XT=00XVSB#B=JU83S=OCSXI 01213_ Searching scrap... 01213_ Found Imp. Utility Shielding. 01213_ Found Imp. Titanium Leg. 01213_ Found 54 Matter. 01213_ Acquired Imp. Utility Shielding. 01218_ Acquired 54 matter. 01222_ Searching scrap... 01222_ Found Imp. Heat Sink. 01222_ Found 70 Matter. 01223_ Acquired 70 matter. 01245_ Acquired 34 matter. 01246_ EXIT=FOUND 01247_ Acquired 46 matter. 01254_ 8X2|P: ANJYVK:QBKT5 Z% LOCATION=UNKNOWN GOAL=ESCAPE 01256_ Lgt. Angular Momentum Engine destroyed. 01257_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????### ???#####???????????????????? | | ????????????????## ?## #???????????????????? | | ????????????????# ##@ ##???????????????????? | | ????????????????# #????????????????????? | | ????????????????# ### ##????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# s #??????????????????? | | ????????????????? Y ?????????????????? | | ??????????????? ????????????????? | | ?????????????# ??????????????? | | ?????????????## s ?????????????? | | ??????????????## ###### #????????????? | | ???????????????## ?????? #????????????? | | ????????????????# ??????? #???????????? | | ????????????????## ??????? ## #???????????? | | ?????????????????????????? #?# #####???????????? | | ?????????????????????????? #??####???????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 150 Matter Stores 244 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 5 Relay Coupler Types 4 Relay Coupler Value 124 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageSuspensionThrower Manual? 0 Play Time 00:15:21 Cumulative 30.3 hours Start 2025.10.13 @ 16:54:33 End 2025.10.13 @ 17:10:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 014fd1f6-4b8f-4b1d-9757-f8c36c60fa06