Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 03:08:13 Player: User15V Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (168) 840 Value Destroyed (7276) 7276 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6409) 6409 TOTAL SCORE: 18505 Bonus ------- Gauntlet 3865 High Alert Combat Kills 703 Follower Combat Kills 41 Entered Garrisons 800 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 290/290 System Corruption 3% Temperature Cool (49) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Targeting Computer Armor Integrity Analyzer Relay Coupler [Grunt] (2) > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Improved Heat Sink Compact Matter Pod (70) Compact Matter Pod (0) Kinecellerator Weapon Cycler Hacking Suite Flak Gun Mini Assault Cannon Mini Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Armored Treads Armored Treads Compact Matter Pod Compact Matter Pod Kinecellerator Reactive Plating Relay Coupler [Hunter] Mini Assault Cannon Proton Missile Launcher Remote Datajack [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Reactive Plating Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Slots Evolved 6 | . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . Utility 3 | . . 1 1 . . . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 146 | 7 4 28 24 10 3 5 10 9 20 3 10 13 Power 13 | 1 . 3 3 1 . . 1 1 1 . 1 1 Engine 9 | 1 . 3 2 1 . . . . 1 . . 1 Core 4 | . . . 1 . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 . 9 8 1 2 . 1 1 5 2 1 2 Treads 10 | . . . . . . . . . 5 2 1 2 Leg 12 | . . 3 8 1 . . . . . . . . Wheel 12 | 2 . 6 . . 2 . 1 1 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | 2 2 3 6 3 . 2 3 3 8 . 5 2 Device 14 | 1 . 1 . 1 . 1 1 2 4 . 3 . Storage 7 | 1 1 1 2 . . . . . 2 . . . Processor 5 | . 1 . 1 1 . . . . 1 . . 1 Hackware 6 | . . . 2 . . 1 . . . . 2 1 Protection 7 | . . 1 1 1 . . 2 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 60 | 2 2 13 7 5 1 3 5 4 6 1 3 8 Energy Gun 6 | . . 1 1 2 1 1 . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 31 | 2 2 8 5 2 . . 3 3 . . 2 4 Ballistic Cannon 7 | . . . . . . . 1 . 4 . . 2 Launcher 5 | . . 2 . 1 . . 1 . 1 . . . Special Weapon 7 | . . . . . . 2 . . 1 1 1 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . 1 1 . . . . 1 . . . . Unidentified Prototypes 4 | . . 1 1 . . . 2 . . . . . Parts Lost 41 | . . 7 4 4 1 2 1 . 10 . 3 9 Power 3 | . . . . . . . . . 1 . 1 1 Propulsion 15 | . . 3 3 1 . . . . 3 . 1 4 Utility 13 | . . 2 1 2 . 1 1 . 4 . 1 1 Weapon 10 | . . 2 . 1 1 1 . . 2 . . 3 Highest Loss Streak 7 | . . 2 2 2 1 1 1 . 7 . 2 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 92 98 99 83 80 80 83 89 99 99 97 Engine 6 | . 14 11 7 3 9 9 . . 3 7 4 1 Core 2 | . . . 1 5 . . 9 7 3 . 2 4 Treads 6 | . . . . . . . . . 14 29 29 28 Leg 10 | . . 1 34 35 5 . . . . . . . Wheel 10 | . 28 26 . . 14 18 18 14 7 . . . Device 7 | . 8 2 . 1 9 9 11 15 10 15 17 19 Storage 12 | . 14 15 17 9 9 9 9 7 12 15 7 7 Processor 6 | . 5 11 5 3 9 9 9 4 6 7 7 7 Hackware 4 | . . . 11 14 9 9 1 . . . 4 2 Protection 3 | . . 2 1 6 . . 3 10 4 . . . Energy Gun 1 | . . . . 7 11 13 3 . . . . . Ballistic Gun 14 | . 28 19 17 10 6 . 12 22 1 . 6 21 Ballistic Cannon 3 | . . . . . . . . . 21 17 8 . Peak Build Rating 53 | 8 10 21 35 35 41 41 42 48 53 48 46 41 Average Rating 32 | 5 8 15 30 34 38 40 39 45 48 47 43 38 On Entrance 31 | . 8 10 20 35 34 40 41 41 45 48 46 41 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 14 30 40 40 35 32 32 43 51 53 45 45 43 Greatest Support 88 | 26 26 51 68 62 59 56 56 56 88 80 80 80 Greatest Overweight (x) 2 | . 1 2 1 . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 14 15 15 15 15 15 15 Average Carried 13 | 3 10 14 14 13 14 13 14 14 10 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 13 13 15 14 13 15 15 11 14 15 11 Class Distribution -------------------- 42% | Mutant 17% | Gunner 13% | Scavenger-Gunner 10% | Hacker-Mutant 9% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Matter Collected 5462 | 312 340 610 1072 409 49 79 189 531 743 208 352 568 Remotely . | . . . . . . . . . . . . . Salvage Created 6077 | 139 308 784 1024 865 277 335 395 553 516 118 282 481 Parts 349 | 12 29 59 52 51 11 17 17 36 30 4 14 17 Haulers Intercepted 3 | . . . 1 . . . . 1 . 1 . . Recyclers Shooed 7 | 1 . 1 4 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 136 | . 6 21 19 18 5 8 6 10 23 3 9 8 Melee 3 | . . . . . . . . . . . . 3 Guns 89 | . 6 14 19 15 5 8 4 10 1 . 2 5 Cannons 32 | . . . . . . . . . 22 3 7 . AOE 12 | . . 7 . 3 . . 2 . . . . . Classes Destroyed 16 | 2 6 1 4 1 . . . . 1 . . 1 Worker 4 | . 2 . 2 . . . . . . . . . Builder 1 | . . . . . . . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . . Hauler 3 | . . . 1 . . . . 1 . 1 . . Recycler 5 | 1 . 1 1 . . . . . . . . 2 Mechanic 1 | . 1 . . . . . . . . . . . Operator 4 | . 2 1 1 . . . . . . . . . Watcher 10 | . 3 2 . . . . 2 2 . 1 . . Swarmer 40 | . 2 10 5 3 . 3 . 3 11 . 3 . Cutter 2 | . . . . . . . . . 2 . . . Grunt 48 | . 4 3 7 5 2 2 5 2 8 2 3 5 Brawler 7 | . . . 1 2 . 2 1 . . . . 1 Duelist 2 | . . . 1 . . . . . . . . 1 Sentry 27 | . . 8 3 5 3 1 . 2 2 1 2 . Hunter 4 | . . . 2 1 . . . . . . 1 . Programmer 6 | . . . . 2 . . . 3 . . . 1 Best Kill Streak 8 | 5 4 8 6 4 5 5 4 3 5 2 3 5 Combat Bots Only 6 | . 2 5 6 4 5 5 4 3 5 2 3 4 Max Kills in Single Turn 3 | 1 2 3 1 2 1 1 1 1 2 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . 1 Exploded 1 | . . 1 . 1 . . 1 . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Hostile Shots Fired 981 | . 27 105 144 66 30 46 18 81 189 84 93 98 Missed 330 | . 8 33 43 23 14 11 7 27 57 38 39 30 Damage Taken 9305 | . 177 1031 1417 727 242 414 191 537 2048 420 740 1361 Core 1380 | . 36 186 155 118 47 105 . 15 313 72 107 226 Absorbed by Shields 8 | . . . . . . . . . 8 . . . Redirected to Shielding 100 | . . . . 100 . . . . . . . . Ignored by Resistances 88 | . . . . . . . . 72 16 . . . Regen/Repaired (Parts) 670 | . . . 476 . . . . . . 194 . . Core Remaining (%) 65 | 100 85 53 . . . . 22 . . . . . Volleys Fired 514 | 16 33 63 86 62 12 35 26 38 50 20 39 34 Largest 3 | 2 2 2 2 2 2 2 2 3 3 3 2 3 Hottest 144 | 40 40 68 46 106 111 111 84 71 144 144 71 124 Shots Fired 1054 | 32 66 116 172 104 23 47 44 115 137 44 65 89 Gun 807 | 32 66 107 172 101 23 43 42 115 10 . 26 70 Cannon 213 | . . . . . . . . . 125 41 33 14 Launcher 15 | . . 9 . 3 . . 2 . 1 . . . Special 19 | . . . . . . 4 . . 1 3 6 5 Kinetic 921 | 32 66 104 172 73 6 . 34 115 135 41 59 84 Thermal 62 | . . . . 12 11 31 8 . . . . . Explosive 9 | . . 9 . . . . . . . . . . Electromagnetic 43 | . . 3 . 19 6 12 2 . 1 . . . Robot Hit Streak 15 | 8 11 8 11 13 5 9 10 12 9 9 12 15 Robot Miss Streak 9 | 2 3 5 7 2 1 4 3 4 9 3 2 8 Penetration Max 1 | . . . . 1 . . . . . . . 1 Secondary Targets 14 | . . 1 2 4 2 2 . . . . . 3 Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . 1 Shots Hit Robots 636 | 22 41 73 105 63 17 22 34 65 61 28 40 65 Core Hits 295 | 8 22 36 45 30 9 11 18 27 28 8 15 38 Critical Kills 4 | . . . 1 . . . . 1 . . 1 1 Critical Parts Destroyed 2 | 1 . 1 . . . . . . . . . . Critical Strikes 21 | 1 . 1 1 3 1 1 2 1 6 1 2 1 Burn 6 | . . . . 2 1 1 2 . . . . . Destroy 6 | 1 . 1 1 . . . . 1 . . 1 1 Blast 8 | . . . . . . . . . 6 1 1 . Corrupt 1 | . . . . 1 . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12677 | 235 608 1612 1727 1522 318 382 714 1030 1704 715 793 1317 Guns 8345 | 235 486 1062 1727 1275 318 382 526 1030 99 . 257 948 Cannons 3129 | . . . . . . . . . 1552 715 536 326 Explosions 1160 | . 122 550 . 247 . . 188 . 53 . . . Melee . | . . . . . . . . . . . . . Ramming 43 | . . . . . . . . . . . . 43 Kinetic 10371 | 235 486 1041 1727 997 56 . 366 1030 1651 715 793 1274 Thermal 946 | . . 115 . 194 200 240 197 . . . . . Explosive 557 | . 122 435 . . . . . . . . . . Electromagnetic 760 | . . 21 . 331 62 142 151 . 53 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . 6 6 6 7 3 3 3 3 3 Average Corruption 2 | . 1 1 . 5 6 6 6 1 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 97 | . 4 11 . 11 4 5 19 5 16 6 10 6 Message Errors 17 | . . . . 3 . . 6 1 4 . 2 1 Matter Fused 16 | . . 3 . 3 . 1 1 2 2 1 3 . Heat Flow Errors 11 | . 1 3 . 1 1 1 1 . 2 1 . . Energy Discharges 15 | . . 3 . 2 1 1 4 . 2 1 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . Parts Fused 3 | . 1 . . . 1 . . . . . . 1 Data Loss (minor) 17 | . 2 . . 1 . 1 2 1 3 2 3 2 Data Loss (major) 4 | . . 1 . . . . 2 . . 1 . . Misfires 4 | . . . . . . 1 1 1 1 . . . Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 8 | . . 1 . 1 1 . 2 . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 91 | . . 44 . . . . . . 28 14 5 . Projectiles 31 | . . . . . . . . . 12 14 5 . Explosions 60 | . . 44 . . . . . . 16 . . . Melee . | . . . . . . . . . . . . . Knockbacks 34 | . . . . . . . . . 13 2 7 12 Impact . | . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . . 12 2 7 11 Secondary 2 | . . . . . . . . . 1 . . 1 Self-Inflicted Damage 81 | . . 81 . . . . . . . . . . Shots 3 | . . 3 . . . . . . . . . . Rammed 8 | . . . . . . . . . . . . 8 Targets Rammed 11 | . . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . 3 Highest Temperature 326 | . 169 276 40 248 182 274 72 38 326 107 23 81 Average Temperature 62 | . 71 43 9 50 79 60 26 13 132 53 8 33 Received Heat Transfer 2229 | . 66 231 297 72 90 153 117 132 390 144 150 387 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . 2 2 1 . . . . 1 . Heat Transferred 2063 | . . 150 . 457 444 518 494 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Peak Influence 827 | 25 349 445 377 773 536 632 507 271 827 563 823 643 Initial 434 | . 16 102 67 172 376 348 308 93 67 434 394 431 Average 327 | 11 163 242 158 534 424 538 408 111 510 506 586 502 Maximum Alert Level 3 | . 1 2 1 3 2 2 2 1 3 2 3 2 Low Security (%) 31 | 100 46 30 62 1 . . . 83 7 . . . Level 1 32 | . 53 64 37 20 53 4 41 16 35 . 15 . Level 2 29 | . . 4 . 54 46 96 58 . 26 100 55 100 Level 3 7 | . . . . 23 . . . . 30 . 28 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 1 4 . 3 . 2 2 . . . 4 Investigation . | . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 2 . . . 1 Reinforcement 9 | . 2 1 1 . 1 . 2 . . . . 2 Assault 1 | . . . . . . . . . . . . 1 Garrison 5 | . . . 3 . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Distress Signals 7 | . 3 1 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 210 | . 17 32 25 18 6 9 10 15 33 4 18 23 Peak Tracking Total 10 | . 4 5 5 4 3 10 4 3 6 2 7 6 Tactical Retreats 21 | . 3 1 . . . 2 . 1 8 . 5 1 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Traps Triggered 14 | . 1 1 . 4 . 3 1 1 3 . . . Indirectly 3 | . . . . 2 . . . . 1 . . . Trap Hack Attempts 18 | . . 15 3 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . . 1 1 . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Machines Disabled 27 | . 5 1 2 7 . 1 2 . 2 . 6 1 Max in Single Turn 5 | . 5 1 1 1 . 1 1 . 1 . 1 1 Garrison Relay 8 | . . . . 3 . 1 . . 2 . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Machines Accessed 46 | . 3 11 8 1 2 1 6 7 1 3 2 1 Terminals 28 | . 3 9 4 1 1 1 3 3 1 . 2 . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 6 | . . 1 2 . . . 2 . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . 1 1 . . . 1 1 . 1 . 1 Garrison Access 4 | . . . 1 . 1 . . 1 . 1 . . Total Hacks 145 | . 6 38 30 1 5 2 15 28 3 7 4 6 Successful 92 | . 5 26 23 . 1 1 6 17 . 7 1 5 Failed 53 | . 1 12 7 1 4 1 9 11 3 . 3 1 Catastrophic 9 | . 1 . . 1 1 1 2 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 63 | . 5 17 13 . 4 . 7 17 . . . . Terminals 88 | . 6 35 15 1 4 2 8 10 3 . 4 . Fabricators 12 | . . . . . . . . 12 . . . . Repair Stations 17 | . . 1 10 . . . 4 . . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 24 | . . 2 4 . . . 3 5 . 4 . 6 Garrison Access 4 | . . . 1 . 1 . . 1 . 1 . . Terminal Hacks 21 | . 1 12 1 . . 1 2 3 . . 1 . Robot Analysis 2 | . 1 1 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . Alert Level 4 | . . 3 . . . . 1 . . . . . Unreport Threat 4 | . . 2 . . . . 1 1 . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Zone Layout 3 | . . 2 . . . . . 1 . . . . Patrol Navigation 2 | . . . . . . 1 . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 14 | . . 1 10 . . . 1 . . 2 . . Scan Component 8 | . . 1 5 . . . 1 . . 1 . . Repair 6 | . . . 5 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 22 | . . 2 4 . . . 3 4 . 4 . 5 Insert Component 11 | . . 1 2 . . . 2 2 . 2 . 2 Analyze 11 | . . 1 2 . . . 1 2 . 2 . 3 Garrison Access Hacks 4 | . . . 1 . 1 . . 1 . 1 . . Unlock Access 4 | . . . 1 . 1 . . 1 . 1 . . Unauthorized Hacks 30 | . 4 11 7 . . . . 8 . . . . Terminals 24 | . 4 11 7 . . . . 2 . . . . Track 1 | . . 1 . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . Botnet 10 | . 2 3 4 . . . . 1 . . . . Operators 3 | . . 1 1 . . . . 1 . . . . Skim 9 | . 2 5 2 . . . . . . . . . Fabricators 6 | . . . . . . . . 6 . . . . Report 1 | . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . Liberate 2 | . . . . . . . . 2 . . . . Fabnet 1 | . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 2 10 6 1 1 1 6 6 1 2 2 1 Full Trace Events 3 | . . 1 . . . 1 . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 2 . . . 1 2 . 2 . 2 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . . . 5 . . . . . . 1 . . Time 197 | . . . 178 . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 1 2 . . . 1 2 . 2 . 2 Part Schematics Acquired 10 | . . 1 2 . . . 1 2 . 2 . 2 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . 1 . . . Robots Hacked 11 | . . . . . . 2 . 1 . 1 3 4 Non-combat 2 | . . . . . . . . 1 . 1 . . Combat 9 | . . . . . . 2 . . . . 3 4 Robot Hacks Applied 14 | . . . . . . 3 . 1 . 2 4 4 parse_system 2 | . . . . . . 1 . . . . 1 . no_distress 2 | . . . . . . . . 1 . 1 . . find_dsf 1 | . . . . . . . . . . 1 . . spike_heat 1 | . . . . . . 1 . . . . . . overload_power 3 | . . . . . . 1 . . . . 2 . disable_weapons 1 | . . . . . . . . . . . 1 . overwrite_iff 4 | . . . . . . . . . . . . 4 Relay Couplers Released 33 | . . . . 14 . 3 . . 8 . 8 . Machine Destruction 33 | . . . . 14 . 3 . . 8 . 8 . Attached 4 | . . . . . . 1 . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Total Allies 4 | . . . . . . . . . . . . 4 Largest Group 2 | . . . . . . . . . . . . 2 Highest-Rated Group 32 | . . . . . . . . . . . . 32 Highest-Rated Ally 16 | . . . . . . . . . . . . 16 Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . 12 Total Damage 157 | . . . . . . . . . . . . 157 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Turns Passed 8163 | 113 707 1257 1434 828 138 225 429 897 691 369 598 477 Spaces Moved 4861 | 59 443 954 663 494 75 136 315 698 378 166 285 195 Core 15 | 15 . . . . . . . . . . . . Treads 802 | . . . . . . . . . 156 166 285 195 Legs 1194 | . . 19 663 494 18 . . . . . . . Wheels 2850 | 44 443 935 . . 57 136 315 698 222 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 86 123 125 100 100 100 100 100 167 165 162 Average Speed 116 | 79 100 96 129 125 106 100 100 100 128 169 165 164 Slowest Speed 190 | 90 105 130 190 126 125 100 100 100 170 170 167 165 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 78 88 53 50 9 17 44 21 49 4 34 5 Regions Visited 12 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 92 | . 7 74 . 4 1 1 1 . . 4 . . Melee . | . . . . . . . . . . . . . Projectile 9 | . . . . 3 1 1 . . . 4 . . AOE 83 | . 7 74 . 1 . . 1 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Total 6478 | 96 645 1182 1105 601 114 179 388 840 480 216 353 279 Wait 669 | . 143 86 277 6 8 3 22 62 13 19 5 25 Move 4851 | 58 442 953 663 493 75 135 314 697 377 166 284 194 Hop . | . . . . . . . . . . . . . Pick Up 167 | 15 15 22 36 17 6 1 10 14 13 6 10 2 Fast Attach . | . . . . . . . . . . . . . Attach 73 | 7 1 11 12 4 3 2 2 4 16 1 4 6 Detach 1 | . . . . . . . . . 1 . . . Swap 73 | . 3 17 12 6 . 3 8 5 4 2 6 7 Drop 88 | . 8 15 16 11 10 . 6 11 4 2 5 . Fire 514 | 16 33 63 86 62 12 35 26 38 50 20 39 34 Melee 1 | . . . . . . . . 1 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . 11 Escape Stasis 12 | . . . . 2 . . . 8 2 . . . Rewire . | . . . . . . . . . . . . . Trap 18 | . . 15 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 536 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Discovered new exit (range 4) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1237 | -9/Materials | Discovered new exit (range 17) 1495 | -9/Materials | Discovered new exit (range 4) 1692 | -9/Materials | Discovered new exit (range 8) 1958 | -9/Materials | Learned location of Zion (-6) 1999 | -9/Materials | Discovered new exit (range 8) 2016 | -9/Materials | Learned Storage emergency access door positions 2066 | -9/Materials | Learned Storage emergency access door positions 2078 | -9/Materials | Entered another Materials area 2078 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2083 | -8/Materials | Identified exit to Factory 2492 | -8/Materials | Repaired Titanium Leg 3058 | -8/Materials | Build established: Hacker-Mutant 3089 | -8/Materials | Garrison activated, responded to threat 3299 | -8/Materials | Repaired Titanium Leg 3337 | -8/Materials | Repaired Titanium Leg 3386 | -8/Materials | Repaired Titanium Leg 3414 | -8/Materials | Repaired Lrg. Storage Unit 3512 | -8/Materials | Identified exit to Garrison 3512 | -8/Materials | Entered Garrison 3590 | -8/Garrison | Triggered checkpoint 3628 | -8/Garrison | Garrison Relay disabled 3690 | -8/Garrison | Triggered checkpoint 3690 | -8/Garrison | Triggered checkpoint 3784 | -8/Garrison | Triggered checkpoint 3794 | -8/Garrison | Discovered new exit (range 14) 3950 | -8/Garrison | Garrison Relay disabled 3990 | -8/Garrison | Build established: Scavenger-Mutant 3998 | -8/Garrison | Triggered checkpoint 4083 | -8/Garrison | Discovered new exit (range 9) 4137 | -8/Garrison | Garrison Relay disabled 4138 | -8/Garrison | Triggered checkpoint 4266 | -8/Garrison | Installed Relay Interface Framework 4340 | -8/Garrison | Entered Materials 4432 | -8/Materials | Core integrity fell below 50% 4462 | -8/Materials | Build established: Mutant 4478 | -8/Materials | Identified exit to Garrison 4478 | -8/Materials | Entered Garrison 4487 | -8/Garrison | System Shield fried by hacking feedback 4527 | -8/Garrison | Garrison Relay disabled 4544 | -8/Garrison | Triggered checkpoint 4567 | -8/Garrison | Discovered new exit (range 5) 4658 | -8/Garrison | Triggered checkpoint 4703 | -8/Garrison | Entered Materials 4891 | -8/Materials | Discovered exit to Factory (range 15) 5088 | -8/Materials | Discovered exit to Factory (range 12) 5132 | -8/Materials | Entered Factory 5132 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5416 | -7/Factory | Build established: Gunner 5703 | -7/Factory | Discovered new exit (range 5) 5971 | -7/Factory | Build established: Tank 6029 | -7/Factory | Identified exit to Garrison 6029 | -7/Factory | Entered Garrison 6039 | -7/Garrison | Triggered checkpoint 6136 | -7/Garrison | Garrison Relay disabled 6137 | -7/Garrison | Triggered checkpoint 6285 | -7/Garrison | Triggered checkpoint 6361 | -7/Garrison | Triggered checkpoint 6415 | -7/Garrison | Build established: Gunner 6435 | -7/Garrison | Lost 7 parts (1p2n3u1w) 6557 | -7/Garrison | Triggered checkpoint 6576 | -7/Garrison | Garrison Relay disabled 6654 | -7/Garrison | Discovered new exit (range 15) 6707 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6720 | -7/Garrison | Entered Factory 6798 | -7/Factory | Core integrity fell below 50% 7053 | -7/Factory | Repaired Arm. Treads 7089 | -7/Factory | Identified exit to Garrison 7089 | -7/Factory | Entered Garrison 7239 | -7/Garrison | Triggered checkpoint 7282 | -7/Garrison | Build established: Scavenger-Gunner 7285 | -7/Garrison | Garrison Relay disabled 7393 | -7/Garrison | Triggered checkpoint 7501 | -7/Garrison | Triggered checkpoint 7574 | -7/Garrison | Garrison Relay disabled 7625 | -7/Garrison | Discovered new exit (range 12) 7687 | -7/Garrison | Entered Factory 7828 | -7/Factory | Discovered new exit (range 15) 8055 | -7/Factory | Lost 3 allies 8087 | -7/Factory | First assault squad dispatched 8154 | -7/Factory | Core integrity fell below 20% 8164 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08147_ L-41 Fighter knocked back. 08147_ Slug penetrates L-41 Fighter. 08147_ L-41 Fighter knocked back. 08149_ Lgt. Treads destroyed. 08150_ R-06 Scavenger collects Core Shielding. 08151_ Slug penetrates L-41 Fighter. 08151_ Subcomponent Replicator disabled. 08151_ L-41 Fighter knocked back. 08153_ Arm. Treads destroyed. 08154_ L-41 Fighter knocked back. 08154_ Slug penetrates L-41 Fighter. 08154_ L-41 Fighter knocked back. 08157_ Slug penetrates L-41 Fighter. 08157_ L-41 Fighter knocked back. 08159_ Lgt. Treads severed. 08160_ L-41 Fighter knocked back. 08160_ Slug penetrates L-41 Fighter. 08160_ L-41 Fighter knocked back. 08163_ Gauss Rifle destroyed. [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ??""""" ## #??????#? ????# """"#??????????? | | ??""""" ## #??????? ????# """"#??????????? | | ???######## ###????###+###??# / #??????????? | | ????????# #????# #######+#########+##????? | | ????????# ###### = ![! ??? | | ????????# < == ??? | | ????????# ###### ! ==== ! ??? | | ????????# #????# ############ ####/###???? | | ????????#######????### ###??? ????#??????????? | | ?????????????????????# ####?? ???????????????? | | ?????????????????????+ +??? ????????????????? | | ?????????????????????# #??? ????????????????? | | ???????????????####### #####+##### #??????????? | | ????????????+ #??????????? | | ????????????# r %###### #??????????? | | ????????????# "" "" "" #?????????????????? | | ?????????????? "" "" "" #?????????????????? | | ???????????????""" """ """ #?????????????????? | | ????????????#? """ """ "" #?????????????????? | | ????????????# """ """ "" % #?????????????????? | | ????????????# """#?????????????????? | | ????????????# % """#?????????????????? | | ????????????# r%%ig% R"#?????????????????? | | ????????????# %m """#?????????????????? | | ????????????# ==llg #?????????????????? | | ?????????? %%!@ #?????????????????? | | ?????????????### ##### #?????????????????? | | ???????????????# ????##+###?????????????????? | | ???????????????+ ????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 600 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 42 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Cryofiber Web | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Com. Matter Pod | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Superachiever Challenges ------------ Gauntlet Game ------ Seed CompanionSeismicGreatsword Manual? 0 Play Time 01:25:46 Cumulative 305.1 hours Start 2025.02.06 @ 01:44:14 End 2025.02.06 @ 03:08:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 92 Adventurer 87 Explorer 0 Win Type - Total 20 Types 13/3/0/4/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21b08021-e91f-40a7-9992-5dc20cdd2bb2