Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 18:31:47 Player: SmokeyGhosts Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1214) 1214 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-49) -49 TOTAL SCORE: 3945 Bonus ------- Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 81/100 System Corruption 10% Temperature Cool (1) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer > --- WEAPON ----------- Minigun Flak Cannon Scythe > --- INVENTORY -------- Flight Unit Flight Unit Improved Flight Unit Scythe [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Scythe Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 3 | . . 1 . 2 . Utility . | . . . . . . Weapon 2 | . . . . . 2 Parts Attached 56 | 5 2 13 9 17 10 Power 14 | 1 1 5 1 6 . Engine 14 | 1 1 5 1 6 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 . 5 6 6 5 Treads 2 | . . 2 . . . Leg 7 | 2 . . . 4 1 Wheel 4 | . . . 4 . . Hover . | . . . . . . Flight 11 | . . 3 2 2 4 Utility 6 | 1 1 1 . 2 1 Device 4 | . 1 . . 2 1 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 1 . 2 2 3 4 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 . 1 . 1 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 4 | . . . 1 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 33 | . . 4 3 9 17 Power 8 | . . 1 1 4 2 Propulsion 12 | . . . 1 3 8 Utility 4 | . . 1 . 1 2 Weapon 9 | . . 2 1 1 5 Highest Loss Streak 6 | . . 2 3 6 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 65 | . 84 73 60 64 59 Engine 11 | . 14 20 19 7 6 Treads 1 | . . 4 6 . . Leg 14 | . 28 6 . 18 15 Wheel 5 | . . . 5 10 . Flight 2 | . . 11 2 . 6 Device 6 | . 13 7 . 8 4 Storage 1 | . 14 3 . . . Processor 7 | . . 3 11 9 4 Ballistic Gun 4 | . 14 14 6 . 4 Slashing Weapon 6 | . . . 4 10 6 Naked Turns 1 | . . . . . 1 Heaviest Build 23 | 10 13 19 18 22 23 Greatest Support 64 | 20 20 40 36 64 64 Greatest Overweight (x) 5 | . . . 5 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 Most Carried 8 | 4 5 8 5 5 5 Average Carried 3 | 2 4 4 4 3 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | 4 5 5 3 5 1 Class Distribution -------------------- 83% | Mutant 12% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1296 | 172 160 222 105 221 416 Remotely . | . . . . . . Salvage Created 1598 | . 116 222 274 536 450 Parts 98 | . 12 16 12 35 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 33 | . 2 8 2 12 9 Melee 15 | . . . 2 10 3 Guns 15 | . 2 8 . 2 3 Cannons 3 | . . . . . 3 Classes Destroyed 14 | . 3 2 5 2 2 Worker 4 | . . . 1 1 2 Builder 5 | . 1 . 1 1 2 Tunneler 3 | . . . 3 . . Recycler 5 | . . . 3 1 1 Watcher 3 | . 1 1 . 1 . Swarmer 12 | . . 6 . 6 . Grunt 9 | . 2 1 . 2 4 Brawler 1 | . . . . . 1 Duelist 2 | . . 1 . 1 . Sentry 4 | . . . . 2 2 Demolisher 1 | . . . 1 . . Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Assembled 1 | . . . 1 . . Best Kill Streak 7 | . 2 3 7 4 5 Combat Bots Only 4 | . 2 3 1 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 413 | . 22 68 14 123 186 Missed 134 | . 8 20 2 35 69 Damage Taken 4151 | . 153 489 545 1211 1753 Core 1353 | . 22 114 187 315 715 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 91 . 24 42 . Volleys Fired 140 | 2 22 37 3 24 52 Largest 2 | 1 1 2 1 1 2 Hottest 69 | 20 20 40 20 25 69 Shots Fired 186 | 2 22 42 3 24 93 Gun 140 | 2 22 42 3 24 47 Cannon 46 | . . . . . 46 Launcher . | . . . . . . Special . | . . . . . . Kinetic 181 | 2 22 42 3 24 88 Thermal 5 | . . . . . 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 6 10 13 15 9 Robot Miss Streak 6 | 2 5 4 . 2 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 183 | . 12 21 13 58 79 Core Hits 95 | . 6 12 8 17 52 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . . 1 7 1 Smash 1 | . . . 1 . . Sever 8 | . . . . 7 1 Melee Attacks 89 | . . . 13 56 20 Impact 8 | . . . 8 . . Slashing 81 | . . . 5 56 20 Piercing . | . . . . . . Sneak Attacks 15 | . . . 8 6 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 4787 | . 180 286 629 1775 1917 Guns 1384 | . 180 286 41 320 557 Cannons 811 | . . . . . 811 Explosions . | . . . . . . Melee 2585 | . . . 581 1455 549 Ramming 7 | . . . 7 . . Kinetic 2167 | . 180 286 41 320 1340 Thermal 28 | . . . . . 28 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 379 | . . . 379 . . Slashing 2206 | . . . 202 1455 549 Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 298 | . . . 88 164 46 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 298 | . . . 88 164 46 Knockbacks 17 | . . . 1 . 16 Impact 1 | . . . 1 . . Kinetic 14 | . . . . . 14 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 197 | . 2 3 . 13 197 Average Temperature 36 | . 2 2 . 5 40 Received Heat Transfer 1017 | . 84 42 . 387 504 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions 3 | . . . 3 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 241 | . 72 241 126 232 207 Initial 90 | . . 29 90 1 67 Average 90 | . 33 143 86 88 107 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 91 | 100 100 71 100 89 94 Level 1 8 | . . 28 . 10 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 2 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 6 11 3 38 18 Peak Tracking Total 6 | . 3 4 2 6 6 Tactical Retreats 15 | . . 1 . 14 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2701 | 74 179 267 441 1223 517 Spaces Moved 1384 | 50 109 184 266 525 250 Core 18 | 4 . . 3 . 11 Treads 202 | . . 46 156 . . Legs 607 | 46 109 41 . 248 163 Wheels 337 | . . . 66 271 . Hover . | . . . . . . Flight 220 | . . 97 41 6 76 Fastest Speed 31 | 50 120 34 80 86 31 Average Speed 110 | 114 120 84 145 106 94 Slowest Speed 300 | 120 120 160 300 240 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 19 | 4 18 15 26 46 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . 1 . 1 Terrain Destroyed 2 | . . . 1 . 1 Melee 2 | . . . 1 . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2255 | 65 134 258 297 1084 417 Wait 517 | . . . . 441 76 Move 1379 | 49 108 183 265 524 250 Hop . | . . . . . . Pick Up 49 | 9 2 13 5 13 7 Fast Attach 7 | . . . 2 5 . Attach 39 | 5 1 10 6 8 9 Detach 2 | . . 2 . . . Swap 10 | . 1 3 1 4 1 Drop 24 | . . 10 3 9 2 Fire 140 | 2 22 37 3 24 52 Melee 87 | . . . 11 56 20 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 17) 189 | -10/Materials | Discovered new exit (range 15) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 313 | -9/Materials | Build established: Mutant 509 | -9/Materials | Discovered new exit (range 8) 521 | -9/Materials | Entered Mines 522 | -9/Mines | Learned location of Storage (-9) 581 | -9/Mines | Discovered new exit (range 5) 743 | -9/Mines | Assembled infested the area 784 | -9/Mines | Core integrity fell below 50% 813 | -9/Mines | Lost 3 parts (1p1n1w) 962 | -9/Mines | Entered Materials 962 | -8/Materials | Evolved 2 slots: Propulsion x2 1330 | -8/Materials | Lost 6 parts (2p2n1u1w) 1330 | -8/Materials | Discovered new exit (range 13) 2014 | -8/Materials | Core integrity fell below 50% 2185 | -8/Materials | Entered Factory 2185 | -7/Factory | Evolved 2 slots: Weapon x2 2468 | -7/Factory | Lost 3 parts (2p1n) 2546 | -7/Factory | Crushed by falling debris 2546 | -7/Factory | System corruption reached 10% 2580 | -7/Factory | Lost 6 parts (1n2u3w) 2681 | -7/Factory | Core integrity fell below 50% 2698 | -7/Factory | Core integrity fell below 20% 2702 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Heat flow error (+208). K-01 Serf collects debris. Construction Platform disabled. System corrupted: Energy discharge (-14). System corrupted: Heat flow error (+226). System corrupted: Energy discharge (-3). Flight Unit destroyed. Knocked back. B-48 Gladiator destroyed. Xenon Bombardment Thruster destroyed. Acquired 59 matter. Hvy. Ion Cannon destroyed. Flight Unit destroyed. VJW2IPOBAWHLSFVYKB>2L:F G-47 Trooper Aluminum Leg severed. Destroyed Lgt. Nuclear Core. Nuclear Reactor explodes. Scythe destroyed. G-47 Trooper destroyed. Acquired Aluminum Leg. 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