Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.08 @ 19:39:14 Player: Mr.Manatee Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (2043) 2043 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 4247 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 215 Entered Garrisons 200 Friendly Fire -23 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Katana > --- INVENTORY (6) ---- Light Ion Engine Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (22) Relay Coupler [Specialist] (19) Particle Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Beamcaster > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Hardened Light Armor Plating Particle Cannon Improved Light Cannon [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 55 | 6 3 7 29 10 Power 7 | 1 . 2 4 . Engine 7 | 1 . 2 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . 2 9 5 Treads 16 | . . 2 9 5 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 . 5 3 Device 3 | . 1 . 2 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 20 | 2 2 3 11 2 Energy Gun 8 | 2 . 1 5 . Energy Cannon 6 | . . 2 3 1 Ballistic Gun 1 | . . . . 1 Ballistic Cannon 4 | . 2 . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 16 | . . 3 4 9 Power 1 | . . 1 . . Propulsion 6 | . . 2 1 3 Utility 5 | . . . . 5 Weapon 4 | . . . 3 1 Highest Loss Streak 3 | . . 3 2 3 Average Slot Usage (%) 88 | . 97 75 88 91 Engine 11 | . 14 10 10 11 Treads 16 | . . 17 19 21 Wheel 5 | . 28 4 . . Device 6 | . 11 11 11 1 Storage 11 | . 14 11 11 11 Protection 14 | . . . 15 23 Energy Gun 2 | . 3 . 10 . Energy Cannon 5 | . . 6 5 7 Ballistic Gun 1 | . . . . 3 Ballistic Cannon 6 | . 24 14 1 . Slashing Weapon 5 | . . . 2 11 Naked Turns . | . . . . . Heaviest Build 39 | 10 23 28 39 31 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 6 6 6 6 6 Average Carried 5 | 3 5 4 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 6 5 6 5 6 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 682 | 189 2 64 310 117 Remotely . | . . . . . Salvage Created 1685 | . 17 219 693 756 Parts 94 | . 2 16 26 50 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled 34 | . 22 6 6 . Retrieved Matter 342 | . 219 88 35 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 41 | . . 6 13 22 Melee 14 | . . . 2 12 Guns 8 | . . . 5 3 Cannons 18 | . . 6 5 7 Classes Destroyed 9 | . 1 5 3 . Worker 1 | . . 1 . . Hauler 3 | . . 2 1 . Recycler 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 15 | . . 4 3 8 Grunt 14 | . . 1 3 10 Brawler 2 | . . . 2 . Duelist 2 | . . . 1 1 Sentry 8 | . . 1 4 3 Best Kill Streak 6 | . 1 4 6 4 Combat Bots Only 6 | . . 4 6 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 2506 | . 138 126 832 1410 Core 400 | . . 32 132 236 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 117 | . 12 23 43 39 Largest 2 | . 2 2 2 1 Hottest 136 | . 78 136 131 68 Shots Fired 180 | . 24 46 71 39 Gun 59 | . . . 50 9 Cannon 121 | . 24 46 21 30 Launcher . | . . . . . Special . | . . . . . Kinetic 73 | . 24 32 8 9 Thermal 107 | . . 14 63 30 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 6 5 6 10 Robot Miss Streak 3 | . 3 3 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 143 | . 13 23 53 54 Core Hits 51 | . 2 9 16 24 Critical Hits 2 | . . 1 1 . Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 66 | . . . 8 58 Impact . | . . . . . Slashing 66 | . . . 8 58 Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3672 | . 296 482 1377 1517 Guns 935 | . . . 810 125 Cannons 1373 | . 296 479 269 329 Explosions . | . . . . . Melee 1361 | . . . 298 1063 Ramming 3 | . . 3 . . Kinetic 820 | . 296 335 64 125 Thermal 1488 | . . 144 1015 329 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1361 | . . . 298 1063 Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Effects 16 | . . . 1 15 Message Errors 6 | . . . . 6 Heat Flow Errors 5 | . . . . 5 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . 1 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 96 | . 10 22 1 63 Projectiles 33 | . 10 22 1 . Explosions . | . . . . . Melee 63 | . . . . 63 Knockbacks 10 | . 3 6 1 . Impact . | . . . . . Kinetic 9 | . 3 5 1 . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 481 | . 213 262 481 241 Average Temperature 111 | . 62 74 189 75 Received Heat Transfer 594 | . 51 . 192 351 Effects 10 | . . . 10 . Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . . 3 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . . . 5 1 Heat Transferred 2786 | . . 259 1935 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 1108 | . 115 184 465 1108 Average Influence 365 | . 56 95 213 631 Maximum Alert Level 4 | . . . 2 4 Low Security (%) 45 | 100 100 100 43 6 Level 1 18 | . . . 40 24 Level 2 19 | . . . 15 34 Level 3 16 | . . . . 34 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 1 7 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault 2 | . . . 2 . Garrison 4 | . . . 4 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 9 16 24 38 Peak Tracking Total 6 | . 3 6 5 4 Tactical Retreats 15 | . . 1 . 14 Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 6 | . 1 . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 8 | . 1 . 1 6 Max in Single Turn 2 | . 1 . 1 2 Garrison Relay 2 | . . . . 2 Phase Generator 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 11 | . 5 3 3 . Terminals 10 | . 5 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 39 | . 26 6 7 . Successful 22 | . 16 3 3 . Failed 17 | . 10 3 4 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 33 | . 24 4 5 . Terminals 37 | . 26 6 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 11 | . 10 1 . . Record 1 | . 1 . . . Robot Schematic 1 | . 1 . . . Robot Analysis 3 | . 3 . . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 2 | . 1 1 . . Terminal Index 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 10 | . 6 2 2 . Terminals 10 | . 6 2 2 . Track 1 | . 1 . . . Assimilate 1 | . 1 . . . Botnet 8 | . 4 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 3 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies 3 | . 1 . 2 . Largest Group 2 | . 1 1 2 . Highest-Rated Group 62 | . 10 10 62 . Highest-Rated Ally 31 | . 10 10 31 . Total Orders . | . . . . . Ally Attacks 39 | . . . 39 . Total Damage 632 | . . . 632 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 3007 | 62 468 544 482 1451 Spaces Moved 1444 | 59 251 300 170 664 Core 2 | 2 . . . . Treads 1066 | . . 232 170 664 Legs . | . . . . . Wheels 376 | 57 251 68 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 160 160 Average Speed 141 | 78 86 144 162 160 Slowest Speed 180 | 80 90 160 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 43 20 17 84 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 155 | . 2 1 . 152 Melee 2 | . . . . 2 Projectile 3 | . 2 1 . . AOE 150 | . . . . 150 Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 2132 | 72 479 366 286 929 Wait 398 | . 204 29 26 139 Move 1440 | 58 250 299 169 664 Hop . | . . . . . Pick Up 28 | 8 4 3 2 11 Fast Attach 30 | 4 2 4 16 4 Attach 15 | 2 1 2 6 4 Detach 1 | . . . 1 . Swap 10 | . . 1 7 2 Drop 26 | . 6 4 8 8 Fire 117 | . 12 23 43 39 Melee 66 | . . . 8 58 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Garrison (discovered 2 exits: [*Rec x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 15) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Accompanied by 1 ally 531 | -9/Materials | Evolved 2 slots: Utility x2 560 | -9/Materials | Discovered new exit (range 9) 673 | -9/Materials | Lost 3 parts (1p2n) 870 | -9/Materials | Identified exit to Mines 870 | -9/Materials | Identified exit to Storage 1075 | -9/Materials | Entered Storage 1154 | -9/Storage | Garrison activated, responded to threat 1204 | -9/Storage | Met a pair of Derelict thieves 1288 | -9/Storage | Garrison activated, responded to threat 1555 | -9/Storage | Identified exit to Garrison 1557 | -9/Storage | Entered Garrison 1644 | -9/Garrison | Triggered checkpoint 1682 | -9/Garrison | Garrison Relay disabled 1732 | -9/Garrison | Build established: Scavenger-Mutant 1757 | -9/Garrison | Core integrity fell below 50% 2174 | -9/Garrison | Phase Generator disabled 2238 | -9/Garrison | Triggered checkpoint 2321 | -9/Garrison | Discovered new exit (range 10) 2354 | -9/Garrison | Triggered checkpoint 2518 | -9/Garrison | Core integrity fell below 20% 2614 | -9/Garrison | Triggered checkpoint 2688 | -9/Garrison | Lost 3 parts (2n1u) 2717 | -9/Garrison | Discovered new exit (range 13) 2786 | -9/Garrison | Triggered checkpoint 2818 | -9/Garrison | Garrison Relay disabled 2906 | -9/Garrison | Triggered checkpoint 2994 | -9/Garrison | Triggered checkpoint 3008 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02739_ System corrupted: Heat flow error (+143). 02786_ Beams of light sweep through the air. An alarm sounds. 02808_ System corrupted: Component data lost. 02818_ Garrison Relay disabled. 02818_ Relay Coupler [Duelist] tumbles out of relay unit. 02818_ Relay Coupler [Sentry] tumbles out of relay unit. 02818_ Relay Coupler [Hunter] tumbles out of relay unit. 02818_ Relay Coupler [Grunt] tumbles out of relay unit. 02826_ Acquired Relay Coupler [Sentry]. 02829_ Dropped Relay Coupler [Sentry]. 02831_ Acquired Relay Coupler [Grunt]. 02906_ Beams of light sweep through the air. An alarm sounds. 02965_ Dropped Hvy. Assault Rifle. 02967_ Acquired Particle Cannon. 02970_ Dropped Sml. Laser. 02971_ Acquired Particle Cannon. 02990_ System corrupted: Heat flow error (+230). 02994_ S-10 Pest destroyed. 03000_ ALERT: Garrison interior compromised. 03005_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | ?????# ^ #????????????????????????? | | ?????# ^ #????????????????????????? | | ?????### ## ## ###????????????????????????? | | ######## ## ## ##################?????????? | | * ?????????? | | *!% #???????????????? | | ### #### #???????????????? | | #?#%#??## ##""""## #### #### #???????????????? | | #?# #???# #??????# #??# #??# #???????????????? | | #?# #???# #??????# #??# #### #???????????????? | | ### ##### #??????# #??# #???????????????? | | ## #??????# #??###### #???????????????? | | ## ###### #??????# #???????# #???????????????? | | ## ######^^#??????# ######### ########????????? | | ^^#??????# ????? | | #??????# ????? | | ## ###### ##??????###### ##### ############????? | | ?# #????# #????????????# #???# #???????????????? | | ?# #????# #????????????# #???# #???????????????? | | ?# #????# #????????##### #???# #???????????????? | | ## #????# #????????#!!## #???# #???????????????? | | #????# #????????#[[ #???# #???????????????? | | ## #????# #????????# ## #???? #???????????????? | | ?# #????# #????????#]]## #???? #???????????????? | | ?# #????# #????????#]]##s###* #???????????????? | | ?# ###??# #????????#]]## @[%= #???????????????? | | ?# #### #????????######### #???????????????? | | ?# #??????????????????? #???????????????? | | ?# ######??????????????????? #???????????????? | | ?# ###???????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReclamationDirtyCasing Manual? 0 Play Time 00:29:02 Cumulative 41.7 hours Start 2020.07.08 @ 17:06:50 End 2020.07.08 @ 19:39:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 281eacfa-6a7c-4095-b3bd-c58608959a06