Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.26 @ 22:01:22 Player: Demise Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (2706) 2706 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 9511 Bonus ------- Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 813/850 Matter 204/300 Energy 17/150 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Force Field > --- WEAPON (4) ------- Plasma Cannon > --- INVENTORY (4) ---- Improved Heat Sink High-capacity Matter Pod (200) Advanced Targeting Computer System Backup Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Flak Gun Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Improved Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Superbattery High-capacity Matter Pod Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer Kinecellerator System Backup Module Mini Grenade Launcher Powered Hammer [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . Utility 4 | . . . . . . 1 1 . . . 2 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 110 | 5 7 21 6 1 . 26 7 2 17 15 3 Power 5 | 1 . 1 . . . 2 . . . 1 . Engine 3 | 1 . 1 . . . 1 . . . . . Core 2 | . . . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . 5 2 . . 10 2 . 2 2 . Treads 14 | 1 . 2 1 . . 5 2 . 2 1 . Leg . | . . . . . . . . . . . . Wheel 10 | 1 . 3 1 . . 4 . . . 1 . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . Utility 19 | 1 3 1 . 1 . 4 1 . 4 2 2 Device 4 | 1 1 . . . . . . . . 1 1 Storage 6 | . 2 1 . 1 . . . . 2 . . Processor 3 | . . . . . . . 1 . 1 . 1 Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . . 4 . . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 61 | 1 4 14 4 . . 10 4 2 11 10 1 Energy Gun 8 | . 1 5 1 . . . . . . 1 . Energy Cannon 2 | . . 1 . . . . . . . . 1 Ballistic Gun 34 | 1 2 5 3 . . 7 2 2 5 7 . Ballistic Cannon 5 | . . . . . . . 2 . 3 . . Launcher 3 | . . 2 . . . . . . . 1 . Special Weapon 4 | . 1 . . . . 3 . . . . . Impact Weapon 5 | . . 1 . . . . . . 3 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . 1 . . Parts Lost 30 | . 1 8 6 . . . . 2 1 12 . Power 2 | . . . 1 . . . . . . 1 . Propulsion 9 | . . 2 2 . . . . . . 5 . Utility 2 | . . . . . . . . . 1 1 . Weapon 17 | . 1 6 3 . . . . 2 . 5 . Highest Loss Streak 8 | . 1 5 6 . . . . 2 1 8 . Average Slot Usage (%) 86 | . 99 83 70 88 88 96 91 91 91 66 20 Engine 3 | . 14 11 1 . . 7 . . . . . Core 4 | . . . . . . . 7 7 7 6 6 Treads 13 | . 14 10 9 11 11 16 15 15 15 13 . Wheel 8 | . 14 10 10 11 11 8 7 7 7 6 . Storage 17 | . 25 22 22 22 22 18 15 15 15 14 . Processor 4 | . . . . . . . 7 7 7 7 10 Protection 4 | . . . . . . 8 7 7 6 2 . Energy Gun 2 | . 10 7 9 11 11 . . . . . . Ballistic Gun 20 | . 16 12 16 33 33 33 22 22 22 7 . Ballistic Cannon 2 | . . . . . . . 2 7 4 . . Special Weapon 1 | . 1 . . . . 2 4 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 92 | 13 44 82 79 70 70 92 90 92 92 89 20 Greatest Support 56 | 20 20 20 10 10 10 56 56 28 48 48 3 Greatest Overweight (x) 23 | . 2 23 7 6 6 8 3 3 3 3 6 Average Overweight (x) 3 | . 1 3 6 6 6 4 2 3 2 1 1 Largest Inventory Capacity 20 | 6 14 20 20 20 20 20 20 20 20 20 4 Average Capacity 19 | 6 13 19 20 20 20 20 20 20 20 19 4 Most Carried 20 | 6 14 20 20 20 20 20 20 20 20 20 4 Average Carried 18 | 4 11 17 17 18 20 19 19 20 19 19 4 Final Capacity 20 | 6 14 20 20 20 20 20 20 20 20 4 4 Final Carried 20 | 4 14 20 17 20 20 20 20 20 20 4 4 Class Distribution -------------------- 42% | Hauler-Skirmisher 34% | Hauler-Mutant 12% | Hauler-Gunner 7% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Matter Collected 2990 | 250 126 583 68 81 33 636 42 201 629 341 . Remotely 10 | 10 . . . . . . . . . . . Salvage Created 3039 | 69 209 515 . . 131 728 42 224 607 514 . Parts 184 | 2 10 43 . . 9 45 6 18 31 20 . Haulers Intercepted 3 | . . 2 . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 66 | . 5 15 . . . 14 1 11 10 10 . Guns 51 | . 5 11 . . . 14 1 6 8 6 . Cannons 6 | . . 1 . . . . . 3 2 . . AOE 9 | . . 3 . . . . . 2 . 4 . Classes Destroyed 12 | 2 1 4 . . . 3 1 . 1 . . Worker 1 | . . 1 . . . . . . . . . Tunneler 3 | 1 . . . . 2 . . . . . . Hauler 3 | . . 2 . . . 1 . . . . . Recycler 5 | 1 . 1 . . 1 1 . . 1 . . Operator 2 | . . . . . . 1 . . 1 . . Watcher 1 | . . . . . . . . . 1 . . Swarmer 27 | . . 11 . . . 4 . 7 . 5 . Grunt 21 | . 5 1 . . . 6 . 4 2 3 . Duelist 2 | . . . . . . 1 . . . 1 . Sentry 7 | . . 3 . . . 2 . . 1 1 . Hunter 5 | . . . . . . 1 . . 4 . . Programmer 4 | . . . . . . . 1 . 3 . . Best Kill Streak 7 | 2 2 5 . . 2 7 1 5 4 4 . Combat Bots Only 7 | . 2 4 . . . 7 1 5 3 4 . Max Kills in Single Turn 4 | 1 1 2 . . 1 2 1 2 1 4 . Gunslinging 1 | . . . . . . . . . . 1 . Exploded 4 | . . 2 . . . . . 2 . 4 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Damage Taken 6268 | . 245 852 608 . 28 760 125 773 1173 1652 52 Core 983 | . 42 126 129 . . 45 16 82 173 333 37 Absorbed by Shields 47 | . . . . . . . . . . 24 23 Core Remaining (%) 64 | 100 83 . . . 36 91 . . . 13 . Volleys Fired 197 | 4 17 37 4 . 6 50 6 26 27 20 . Largest 4 | 2 2 4 3 . 4 4 4 4 4 4 . Hottest 120 | 90 100 120 85 . 105 100 119 119 120 112 . Shots Fired 592 | 8 30 114 10 1 23 164 12 78 101 51 . Gun 516 | 8 28 98 10 1 23 154 6 59 80 49 . Cannon 56 | . . 14 . . . . 2 19 21 . . Launcher 4 | . . 2 . . . . . . . 2 . Special 16 | . 2 . . . . 10 4 . . . . Kinetic 484 | . 15 57 6 1 18 154 8 78 101 46 . Thermal 66 | 8 15 26 . . . 10 4 . . 3 . Explosive 4 | . . 2 . . . . . . . 2 . Electromagnetic 38 | . . 29 4 . 5 . . . . . . Robot Hit Streak 16 | 2 15 16 6 . 6 10 2 6 13 16 . Robot Miss Streak 6 | 2 1 3 4 . 5 4 1 6 5 5 . Penetration Max 1 | . . . . . . 1 . 1 1 . . Secondary Targets 7 | . 1 . . . . 4 . . 1 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 1 . Shots Hit Robots 354 | 4 23 58 4 . 11 100 4 30 68 52 . Core Hits 186 | 3 12 30 . . 5 37 2 16 39 42 . Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 35 | . . . . . . . . . 19 16 . Impact 35 | . . . . . . . . . 19 16 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6271 | 57 236 851 14 . 194 1143 56 776 1264 1680 . Guns 4277 | 57 236 431 14 . 148 1143 56 393 995 804 . Cannons 534 | . . 163 . . . . . 196 175 . . Explosions 767 | . . 257 . . 46 . . 187 . 277 . Melee 654 | . . . . . . . . . 78 576 . Ramming 39 | . . . . . . . . . 16 23 . Kinetic 4115 | . 77 242 7 . 58 1143 56 589 1170 773 . Thermal 592 | 57 159 299 . . 46 . . . . 31 . Explosive 557 | . . 93 . . . . . 187 . 277 . Electromagnetic 314 | . . 217 7 . 90 . . . . . . Impact 654 | . . . . . . . . . 78 576 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 1 . 5 5 5 . 2 2 5 5 . Average Corruption 2 | . 1 . 5 5 5 . 1 2 2 3 . Corruption Purged 5 | . . . . . . . . . . 5 . Effects 85 | . . . 5 8 6 . 2 17 30 17 . Message Errors 26 | . . . 2 2 1 . 2 6 8 5 . Matter Fused 11 | . . . 1 2 3 . . . 3 2 . Heat Flow Errors 10 | . . . . 1 . . . 3 4 2 . Energy Discharges 13 | . . . . . 1 . . 3 5 4 . Parts Rejected 2 | . . . . . . . . . 1 1 . Data Loss (minor) 12 | . . . . 2 . . . 3 4 3 . Misfires 1 | . . . . 1 . . . . . . . Targeting Errors 10 | . . . 2 . 1 . . 2 5 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 232 | . . 151 . . . . . . . 81 . Projectiles . | . . . . . . . . . . . . Explosions 151 | . . 151 . . . . . . . . . Melee 81 | . . . . . . . . . . 81 . Knockbacks 12 | . . . . . . . . 1 11 . . Impact . | . . . . . . . . . . . . Kinetic 12 | . . . . . . . . 1 11 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 232 | . . 193 . . 28 . . . . 11 . Shots 4 | . . 3 . . 1 . . . . . . Rammed 3 | . . . . . . . . . 2 1 . Targets Rammed 3 | . . . . . . . . . 2 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 463 | 120 156 463 28 264 80 294 102 342 299 258 . Average Temperature 95 | 63 50 145 21 138 32 78 35 131 83 86 . Received Heat Transfer 882 | . 135 63 . . . 243 . 54 159 228 . Effects 13 | . . 6 . . . 1 . 5 . 1 . Shutdowns 2 | . . 1 . . . . . 1 . . . Energy Bleed 3 | . . . . . . 1 . 1 . 1 . Interference 5 | . . 2 . . . . . 3 . . . Short Circuit 1 | . . 1 . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions 4 | . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . Heat Transferred 1204 | 161 469 450 . . 50 . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Peak Influence 428 | 10 156 150 48 . 21 264 428 389 203 294 117 Average Influence 124 | 8 71 92 5 . 8 128 185 250 69 129 117 Maximum Alert Level 2 | . . . . . . 1 2 1 1 1 . Low Security (%) 73 | 100 100 100 100 . 100 81 44 12 91 71 100 Level 1 25 | . . . . . . 18 44 87 8 28 . Level 2 1 | . . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 3 1 . . . 2 1 . 8 . . Investigation 8 | . 3 . . . . 1 . . 4 . . Extermination 3 | . . . . . . . 1 . 2 . . Reinforcement 2 | . . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Distress Signals 4 | . . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 101 | . 7 19 10 . . 22 2 9 15 14 3 Peak Tracking Total 7 | . 2 5 3 . . 7 1 4 3 5 3 Tactical Retreats 4 | . . 2 1 . . . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Traps Triggered 9 | . . . . . . . 4 . 4 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Machines Disabled 7 | . . 2 . . . 1 . 2 2 . . Max in Single Turn 2 | . . 2 . . . 1 . 2 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Machines Accessed 27 | . 4 . . 2 . 5 7 . 9 . . Terminals 14 | . 4 . . . . 4 2 . 4 . . Fabricators 2 | . . . . . . . 1 . 1 . . Repair Stations 5 | . . . . . . 1 3 . 1 . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . Total Hacks 74 | . 16 . . 2 . 20 14 . 22 . . Successful 42 | . 7 . . 2 . 12 6 . 15 . . Failed 31 | . 8 . . . . 8 8 . 7 . . Catastrophic 5 | . 1 . . . . 1 1 . 2 . . Database Lockouts 2 | . 2 . . . . . . . . . . Manual 47 | . 16 . . 1 . 15 4 . 11 . . Terminals 49 | . 16 . . . . 16 4 . 13 . . Fabricators 4 | . . . . . . . 2 . 2 . . Repair Stations 12 | . . . . . . 4 6 . 2 . . Recycling Units 3 | . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 2 . . Terminal Hacks 6 | . 2 . . 2 . 2 . . . . . Record 1 | . . . . 1 . . . . . . . Part Schematic 2 | . 1 . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 . . Build 2 | . . . . . . . 1 . 1 . . Repair Station Hacks 9 | . . . . . . 4 3 . 2 . . Scan Component 5 | . . . . . . 2 2 . 1 . . Repair 4 | . . . . . . 2 1 . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . . Process 1 | . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 18 | . 5 . . . . 6 1 . 6 . . Terminals 18 | . 5 . . . . 6 1 . 6 . . Track 5 | . 2 . . . . 2 . . 1 . . Assimilate 1 | . . . . . . . . . 1 . . Botnet 12 | . 3 . . . . 4 1 . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 4 . . . . 4 6 . 5 . . Full Trace Events 6 | . 2 . . . . 1 . . 3 . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . . . . . Parts Built 3 | . . . . . . . 2 . 1 . . Matter 380 | . . . . . . . 190 . 190 . . Time 190 | . . . . . . . 95 . 95 . . Total Part Build Rating 15 | . . . . . . . 10 . 5 . . Parts Repaired 4 | . . . . . . 2 1 . 1 . . Time 128 | . . . . . . 52 32 . 44 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 40 | . . . . . . . . . 40 . . Retrieved Matter 40 | . . . . . . . . . 40 . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . Program Shield 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Turns Passed 8816 | 38 514 934 210 398 197 1350 897 1089 1700 1414 75 Spaces Moved 3498 | 12 219 367 135 282 119 508 451 235 878 243 49 Core 90 | . . 1 . . . . . . . 40 49 Treads 1106 | 12 219 289 . . . 116 86 . 225 159 . Legs . | . . . . . . . . . . . . Wheels 2302 | . . 77 135 282 119 392 365 235 653 44 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 100 | 160 160 120 140 140 140 130 130 130 120 100 100 Average Speed 159 | 160 196 208 141 140 140 163 146 130 152 163 143 Slowest Speed 1200 | 160 200 1200 150 140 140 240 220 130 220 220 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . Exploration Rate (%) 30 | 2 29 34 36 65 22 42 11 56 24 39 3 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 23 | . 2 . . . . 10 . . 11 . . Terrain Destroyed 155 | . 2 57 . . 6 12 1 52 12 13 . Melee 11 | . . . . . . . . . 11 . . Projectile 16 | . 2 . . . . 12 1 . 1 . . AOE 128 | . . 57 . . 6 . . 52 . 13 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Total 6301 | 22 280 465 146 286 138 927 669 967 1148 1201 52 Wait 2316 | . 10 15 2 . 14 302 186 705 190 892 . Move 3489 | 11 218 366 134 281 118 507 451 234 878 242 49 Hop . | . . . . . . . . . . . . Pick Up 60 | . 18 16 . 3 . 13 4 . 5 1 . Fast Attach 38 | 1 1 3 3 . . 9 4 2 5 7 3 Attach 23 | 2 2 7 3 . . 3 2 . 1 3 . Detach 1 | . . . . . . 1 . . . . . Swap 49 | 2 4 11 . 1 . 14 1 . 11 5 . Drop 74 | 2 10 10 . 1 . 28 5 . 10 8 . Fire 197 | 4 17 37 4 . 6 50 6 26 27 20 . Melee 35 | . . . . . . . . . 19 16 . Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . Escape Stasis 16 | . . . . . . . 10 . . 6 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 2) 39 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 360 | -10/Materials | Central database locked down 429 | -10/Materials | Discovered new exit (range 10) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Weapon x2 724 | -9/Materials | Lost 5 parts (2n3w) 735 | -9/Materials | Met 8R-AWN 754 | -9/Materials | Discovered new exit (range 3) 969 | -9/Materials | Build established: Hauler-Mutant 1268 | -9/Materials | Discovered new exit (range 16) 1318 | -9/Materials | Build established: Hauler-Gunner 1453 | -9/Materials | Discovered new exit (range 16) 1487 | -9/Materials | Entered Mines 1489 | -9/Mines | Followed 8R-AWN into the Mines 1500 | -9/Mines | Assembled infested the area 1513 | -9/Mines | Crushed by falling debris 1513 | -9/Mines | Core integrity fell below 50% 1569 | -9/Mines | Met a Derelict bent on vengeance 1579 | -9/Mines | Lost 6 parts (1p2n3w) 1639 | -9/Mines | Learned Materials trap positions 1667 | -9/Mines | Discovered new exit (range 5) 1674 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1697 | -9/Mines | Entered Exiles 1732 | -9/Exiles | Welcomed by 8R-AWN 1760 | -9/Exiles | Met EX-HEX 1859 | -9/Exiles | Met EX-BIN 1875 | -9/Exiles | Aligned with FarCom system 1877 | -9/Exiles | Given EX-Vault access code 1909 | -9/Exiles | Opened EX-Vault 1919 | -9/Exiles | Found Superbattery 1948 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1988 | -9/Exiles | Met EX-DEC 1995 | -9/Exiles | Learned location of Zion (-6) 2084 | -9/Exiles | Discovered new exit (range 10) 2095 | -9/Exiles | Left Exiles lab with Superbattery 2095 | -9/Exiles | Entered Mines 2286 | -8/Mines | Discovered new exit (range 4) 2292 | -8/Mines | Entered Materials 2292 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2293 | -8/Materials | Loaded intel: 21 trap records 2405 | -8/Materials | Build established: Hauler-Skirmisher 2526 | -8/Materials | Repaired Lgt. Armor Plating 2554 | -8/Materials | Repaired Lgt. Treads 2899 | -8/Materials | Destroyed 7 combat bots 3610 | -8/Materials | Discovered new exit (range 15) 3642 | -8/Materials | Entered Factory 3642 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3683 | -7/Factory | Build established: Hauler-Mutant 3866 | -7/Factory | Fabricated EM Shield (x2) 3945 | -7/Factory | Local fabrication network quarantined 4372 | -7/Factory | Repaired Hvy. Assault Rifle 4487 | -7/Factory | Build established: Hauler-Skirmisher 4539 | -7/Factory | Identified exit to Garrison 4539 | -7/Factory | Entered Garrison 4546 | -7/Garrison | Installed Relay Interface Framework 4592 | -7/Garrison | Triggered checkpoint 4677 | -7/Garrison | Phase Generator disabled 4814 | -7/Garrison | Triggered checkpoint 5478 | -7/Garrison | Triggered checkpoint 5614 | -7/Garrison | Discovered new exit (range 12) 5628 | -7/Garrison | Entered Factory 6511 | -7/Factory | Repaired Gauss Rifle 6673 | -7/Factory | Build established: Hauler-Mutant 6923 | -7/Factory | Fabricated Imp. Armor Integrity Analyzer (x1) 7023 | -7/Factory | Build established: Hauler-Skirmisher 7328 | -7/Factory | Identified exit to Garrison 7328 | -7/Factory | Entered Garrison 7673 | -7/Garrison | Build established: Hauler-Mutant 8580 | -7/Garrison | Triggered checkpoint 8613 | -7/Garrison | Triggered checkpoint 8623 | -7/Garrison | Triggered checkpoint 8625 | -7/Garrison | Core integrity fell below 50% 8677 | -7/Garrison | Lost 8 parts (3n1u4w) 8688 | -7/Garrison | Core integrity fell below 20% 8713 | -7/Garrison | Discovered new exit (range 21) 8738 | -7/Garrison | Expanded RIF knowledge: Program Shield 8742 | -7/Garrison | Entered Factory 8742 | -6/Factory | Evolved 2 slots: Utility x2 8817 | -6/Factory | Self-destructed Last Messages --------------- 08702_ Arm. Huge Wheel destroyed. 08702_ Dropped Hcp. Storage Unit. 08713_ EXIT=FOUND 08737_ Initiating installation procedure... 08738_ Expanded RIF knowledge: Program Shield. 08742_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 08742_ Receiving FarCom transmissions... 08751_ K-01 Serf latches onto G-50 Soldier. 08751_ K-01 Serf pushes G-50 Soldier. 08752_ K-01 Serf collects debris. 08752_ K-01 Serf pushes G-50 Soldier. 08774_ Acquired Adv. Signal Interpreter. 08780_ Acquired Force Field. 08809_ Acquired Plasma Cannon. 08816_ C-30 ARC bursts open, deploying its payload. 08816_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ????????? #?????????????????????????????????????? | | ????????? #?????????????????????????????????????? | | ????????? #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ########?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | """ #?# #?????????????????????????????????????? | | """" ### #?????????????????????????????????????? | | """" + #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #####+##########################??????? | | """"" # ^ ?????? | | """"" # ?????? | | """"" + ????? | | """"" # ????? | | + s ????? | | ! # ##########s#######+###??????????????? | | ##+##### #???# s #??????????????????? | | #???# #??????????????????? | | #???# !!! #??????????????????? | | #???# !! #??????????????????? | | #???# ! #??????????????????? | | #???# #??????????????????? | | ##############???# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# @ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ EM Shield | x2 | -7/Factory | Preloaded Imp. Armor Integrity Analyzer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixAssaultMatter Manual? 0 Play Time 01:03:09 Cumulative 182.7 hours Start 2020.04.24 @ 17:24:01 End 2020.04.26 @ 22:01:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 225 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feda16f3-444a-42f9-b0eb-1d9051ebc020