Cogmind - Beta 9.1 --- EXPLORER MODE // 2019.11.01 @ 14:45:33 Player: Amlor Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1417) 1417 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4337 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 419/480 System Corruption 8% Temperature Cool (2) Location -7/Factory Parts ------- Power (2) Improved Deuterium Engine Improved Deuterium Engine Propulsion (3) Improved Carbon-fiber Leg Improved Carbon-fiber Leg Utility (6) Improved Light Armor Plating Weapon (3) Arc Projector Improved EM Pulse Cannon Improved Grenade Launcher Inventory (4) Peak State ------------ Power Improved Deuterium Engine Improved Deuterium Engine Propulsion Improved Carbon-fiber Leg Improved Carbon-fiber Leg Utility Weapon Shielding Advanced Drone Bay Weapon Arc Projector Advanced EMP Blaster Power Maul Inventory (Empty) [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 7 | . 1 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 4 | . 1 1 2 . . . Weapon 1 | . . . . 1 . . Parts Attached 52 | 6 2 4 2 18 12 8 Power 7 | 1 . . . 3 1 2 Engine 6 | 1 . . . 2 1 2 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 10 | 1 1 1 . 4 2 1 Treads . | . . . . . . . Leg 10 | 1 1 1 . 4 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 1 2 2 3 7 2 Device 5 | . 1 . 1 . 2 1 Storage 5 | 1 . 1 . . 3 . Processor 3 | 1 . 1 . 1 . . Hackware . | . . . . . . . Protection 6 | . . . 1 2 2 1 Artifact . | . . . . . . . Weapon 16 | 2 . 1 . 8 2 3 Energy Gun 5 | 1 . . . 3 . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 1 . . . 2 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . . . . 2 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 34 | . . 1 . 24 6 3 Power 5 | . . . . 4 1 . Propulsion 7 | . . . . 6 1 . Utility 12 | . . . . 6 3 3 Weapon 10 | . . 1 . 8 1 . Highest Loss Streak 7 | . . 1 . 7 6 2 Average Slot Usage (%) 73 | . 100 97 100 69 32 52 Engine 6 | . 12 10 8 4 . 9 Core 1 | . . . . 1 . . Leg 16 | . 25 30 25 13 4 11 Device 9 | . 12 10 16 8 5 6 Storage 7 | . 12 10 8 7 6 . Processor 13 | . 12 20 16 16 3 . Protection 4 | . . . 8 5 4 7 Energy Gun 3 | . 12 5 . 2 6 3 Ballistic Gun 4 | . 12 10 8 3 . . Ballistic Cannon 1 | . . . . 2 . . Launcher 1 | . . . . 1 . 4 Special Melee Weapon 1 | . . 2 8 1 . . Naked Turns 18 | . . . . . 18 . Heaviest Build 47 | 17 18 25 28 47 44 45 Greatest Support 57 | 10 20 30 30 57 18 36 Greatest Overweight (x) 10 | 2 . . . 10 8 1 Average Overweight (x) . | 1 . . . . 1 . Largest Inventory Capacity 16 | 8 8 10 10 10 16 4 Average Capacity 8 | 7 8 8 10 10 9 4 Most Carried 9 | 5 8 8 6 9 5 . Average Carried 5 | 3 5 7 5 6 1 . Final Capacity 10 | 8 8 10 10 10 4 4 Final Carried 8 | 5 8 7 5 5 . . Class Distribution -------------------- 88% | Mutant 5% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1023 | 213 115 69 . 450 . 176 Remotely . | . . . . . . . Salvage Created 1575 | . 128 278 . 1097 . 72 Parts 85 | . 3 25 . 54 . 3 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 31 | . 3 8 . 19 . 1 Guns 17 | . 3 8 . 6 . . Cannons 6 | . . . . 5 . 1 AOE 7 | . . . . 7 . . Classes Destroyed 10 | . 1 3 . 6 . . Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Operator 1 | . . 1 . . . . Watcher 1 | . . . . 1 . . Swarmer 3 | . . 3 . . . . Grunt 20 | . 3 3 . 14 . . Brawler 1 | . . . . 1 . . Sentry 5 | . . 2 . 2 . 1 Hunter 2 | . . . . 2 . . Best Kill Streak 7 | . 2 6 . 7 . 1 Combat Bots Only 6 | . 2 6 . 4 . 1 Max Kills in Single Turn 2 | . 1 2 . 2 . 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 3404 | . 139 93 163 2390 210 409 Core 795 | . 13 7 30 444 207 94 Absorbed by Shields 203 | . . . 71 132 . . Core Remaining (%) 96 | 100 94 98 94 . . . Volleys Fired 96 | . 16 18 11 49 . 2 Largest 3 | . 2 2 1 2 . 3 Hottest 160 | . 70 70 20 103 . 160 Shots Fired 168 | . 32 32 11 87 . 6 Gun 132 | . 32 32 11 55 . 2 Cannon 21 | . . . . 19 . 2 Launcher 15 | . . . . 13 . 2 Special . | . . . . . . . Kinetic 98 | . 16 18 11 53 . . Thermal 30 | . 16 14 . . . . Explosive 7 | . . . . 5 . 2 Electromagnetic 33 | . . . . 29 . 4 Robot Hit Streak 27 | . 19 24 11 27 . 8 Robot Miss Streak 4 | . 1 1 2 4 . . Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 157 | . 28 30 14 80 . 5 Core Hits 97 | . 7 16 3 67 1 3 Critical Hits 2 | . . . . 2 . . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks 5 | . . . 5 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3367 | . 349 384 124 2406 6 98 Guns 1789 | . 349 384 124 913 . 19 Cannons 459 | . . . . 410 . 49 Explosions 1042 | . . . . 1012 . 30 Melee . | . . . . . . . Ramming 77 | . . . . 71 6 . Kinetic 1599 | . 164 222 124 1089 . . Thermal 347 | . 185 162 . . . . Explosive 783 | . . . . 753 . 30 Electromagnetic 561 | . . . . 493 . 68 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 4 4 Average Corruption 2 | . . . . 1 4 4 Corruption Purged . | . . . . . . . Effects 10 | . . . . . 3 7 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 1 2 Data Loss (minor) 2 | . . . . . 1 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 74 | . . . . 74 . . Projectiles 24 | . . . . 24 . . Explosions 50 | . . . . 50 . . Melee . | . . . . . . . Knockbacks 7 | . . . . 7 . . Impact 2 | . . . . 2 . . Kinetic 3 | . . . . 3 . . Secondary 2 | . . . . 2 . . Self-Inflicted Damage 184 | . . . . 181 3 . Shots 10 | . . . . 10 . . Rammed 8 | . . . . 7 1 . Targets Rammed 13 | . . . . 12 1 . Kicked 5 | . . . . 5 . . Crushed . | . . . . . . . Highest Temperature 437 | . 174 24 . 232 437 228 Average Temperature 72 | . 71 10 . 60 185 116 Received Heat Transfer 1417 | . 126 57 96 1072 . 66 Effects 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 5 | . . . . 5 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1036 | . 555 481 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 316 | . 114 316 111 256 15 47 Average Influence 83 | . 72 206 109 86 5 7 Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 88 | . . . . . . . Level 1 11 | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 2 . 9 . . Investigation 5 | . 1 . . 4 . . Extermination 3 | . . . . 3 . . Reinforcement 4 | . . 2 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 3 | . . 1 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 4 12 7 35 5 1 Peak Tracking Total 10 | . 2 4 6 10 5 1 Tactical Retreats 9 | . . . . 8 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . 1 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 5 | . . . . 5 . . Max in Single Turn 4 | . . . . 4 . . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 14 | . 4 2 1 6 . 1 Terminals 12 | . 4 2 1 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 49 | . 14 9 4 20 . 2 Successful 33 | . 12 5 3 11 . 2 Failed 16 | . 2 4 1 9 . . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 2 | . 1 . . . . 1 Terminals 45 | . 14 9 4 18 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 29 | . 12 5 3 9 . . Record 13 | . 6 3 1 3 . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 3 | . 1 1 1 . . . Locate Traps 2 | . . 1 . 1 . . Reprogram Traps 1 | . . . . 1 . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Extermination Status 1 | . . . . 1 . . Recall Extermination 1 | . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Process 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . Seal Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 2 1 6 . . Full Trace Events 7 | . 2 . 1 4 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 10 | . . . . . . 10 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 2 . . . Non-combat 1 | . . . 1 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 2 | . . . 2 . . . parse_system 2 | . . . 2 . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 2607 | 82 314 256 156 1417 160 222 Spaces Moved 1570 | 50 214 162 95 783 118 148 Core 75 | 13 . . . 4 58 . Treads . | . . . . . . . Legs 1495 | 37 214 162 95 779 60 148 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 120 Average Speed 136 | 138 120 120 120 147 121 137 Slowest Speed 550 | 150 120 120 120 550 450 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 25 | 4 39 24 16 24 65 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 110 | . . . . 79 . 31 Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 107 | . . . . 76 . 31 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 1849 | 60 239 191 121 947 132 159 Wait 88 | . 3 1 9 75 . . Move 1564 | 49 213 161 94 783 117 147 Hop . | . . . . . . . Pick Up 27 | 5 5 6 . 9 2 . Fast Attach 30 | 6 . 1 . 10 5 8 Attach 22 | . 2 3 2 8 7 . Detach . | . . . . . . . Swap . | . . . . . . . Drop 4 | . . 1 . 1 . 2 Fire 96 | . 16 18 11 49 . 2 Melee 5 | . . . 5 . . . Ram 1 | . . . . . 1 . Kick 12 | . . . . 12 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 15) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Identified exit to Materials 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -9/Materials | Identified exit to Materials 619 | -9/Materials | Discovered exit to Materials (range 16) 653 | -9/Materials | Entered another Materials area 653 | -8/Materials | Evolved 2 slots: Utility x2 795 | -8/Materials | Identified exit to Factory 795 | -8/Materials | Discovered exit to Factory (range 13) 809 | -8/Materials | Entered Factory 809 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1099 | -7/Factory | Lost 7 parts (2p1n1u3w) 1659 | -7/Factory | Lost 3 parts (1u2w) 1997 | -7/Factory | Core integrity fell below 50% 2076 | -7/Factory | Lost 4 parts (1p1n2u) 2226 | -7/Factory | Sucked down chute 2226 | -7/Factory | Entered Waste 2263 | -7/Waste | Spotted C-40 Crusher 2273 | -7/Waste | Spotted C-40 Crusher 2277 | -7/Waste | Spotted C-40 Crusher 2282 | -7/Waste | Spotted C-40 Crusher 2289 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2294 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2297 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2299 | -7/Waste | Crushed by Compactor (1 part destroyed) 2302 | -7/Waste | Spotted C-40 Crusher 2310 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2311 | -7/Waste | Core integrity fell below 20% 2331 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2335 | -7/Waste | Spotted C-40 Crusher 2355 | -7/Waste | Identified exit to Factory 2355 | -7/Waste | Discovered exit to Factory (range 10) 2362 | -7/Waste | Lost 6 parts (1p1n3u1w) 2386 | -7/Waste | Entered Factory 2608 | -7/Factory | Crushed by falling debris 2608 | -7/Factory | Smashed by cave-in Last Messages --------------- 02571_ Dropped Power Maul. 02572_ Acquired Imp. Grenade Launcher. 02573_ Door malfunctions. 02576_ Y-54 Guardian destroyed. 02576_ System corrupted: Imp. Grenade Launcher targeting data glitched. 02587_ Connecting with Scanalyzer... 02594_ The unstable cave ceiling collapses. 02594_ Lgt. Treads crushed. 02595_ Acquired Kinecellerator. 02598_ The unstable cave ceiling collapses. 02601_ System corrupted: Energy discharge (-182). 02601_ Acquired Imp. Light Armor Plating. 02602_ Acquired 56 matter. 02608_ The unstable cave ceiling collapses. 02608_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 02608_ Kinecellerator destroyed. 02608_ System corrupted by crushing effect (+3). 02608_ Weapon Shielding destroyed. 02608_ System corrupted by crushing effect (+1). 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