Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 12:42:09 Player: L1l7 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (373) 373 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2103 Bonus ------- None Cogmind --------- Core Integrity 489/550 Matter 231/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ Sensor Array Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Improved Datajack Blade Saw > --- INVENTORY (5) ---- Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Sensor Array Signal Interpreter Seismic Detector > --- WEAPON ----------- High-powered Shotgun Improved Datajack > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Medium Storage Unit Shotgun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 29 | 7 4 4 14 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 3 1 . 6 Treads . | . . . . Leg . | . . . . Wheel 4 | 3 1 . . Hover . | . . . . Flight 6 | . . . 6 Utility 9 | 1 1 4 3 Device 4 | . . 2 2 Storage 2 | 1 1 . . Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 . 4 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 1 1 Power 2 | . 1 . 1 Propulsion 2 | . 1 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . 2 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 83 97 77 Engine 9 | . 12 11 . Core 1 | . . . 8 Wheel 18 | . 27 20 . Flight 5 | . . . 27 Device 14 | . . 21 18 Storage 9 | . 14 11 . Processor 7 | . . 10 8 Energy Gun 6 | . 2 11 . Ballistic Gun 14 | . 25 11 6 Special Melee Weapon 1 | . . . 8 Naked Turns . | . . . . Heaviest Build 21 | 14 19 21 12 Greatest Support 26 | 26 26 26 15 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 8 10 5 Most Carried 9 | 4 8 9 9 Average Carried 5 | 1 6 7 3 Final Capacity 10 | 8 10 10 5 Final Carried 9 | 2 8 9 4 Class Distribution -------------------- 43% | Skirmisher 38% | Mutant 12% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 702 | 341 173 94 94 Remotely . | . . . . Salvage Created 654 | 188 252 195 19 Parts 45 | 15 14 13 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 9 | . 5 3 1 Melee 1 | . . . 1 Guns 7 | . 5 2 . Classes Destroyed 5 | 2 2 1 . Tunneler 5 | 5 . . . Recycler 2 | 1 . 1 . Watcher 2 | . 1 1 . Swarmer 2 | . . 1 1 Grunt 7 | . 5 2 . Best Kill Streak 4 | 3 4 3 1 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 816 | . 354 263 199 Core 255 | . 88 106 61 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 64 73 . Volleys Fired 59 | 16 18 18 7 Largest 2 | 2 2 2 1 Hottest 70 | 40 40 70 23 Shots Fired 111 | 32 36 36 7 Gun 111 | 32 36 36 7 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 93 | 32 36 18 7 Thermal 18 | . . 18 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 6 7 10 2 Robot Miss Streak 3 | 3 1 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | 15 27 22 6 Core Hits 30 | 7 14 8 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 894 | 191 315 314 74 Guns 837 | 191 315 274 57 Cannons . | . . . . Explosions . | . . . . Melee 17 | . . . 17 Ramming 40 | . . 40 . Kinetic 700 | 191 315 137 57 Thermal 137 | . . 137 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 17 | . . . 17 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . 19 . Shots . | . . . . Rammed 4 | . . 4 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 78 | . 2 78 . Average Temperature 41 | . 2 48 . Received Heat Transfer 309 | . 204 78 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 1 | . . 1 . Heat Transferred 407 | . . 407 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 249 | 30 244 249 202 Initial 102 | . 19 102 22 Average 99 | 11 123 122 78 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 90 | 100 68 97 98 Level 1 9 | . 31 2 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 15 9 19 Peak Tracking Total 14 | . 6 4 14 Tactical Retreats 6 | . 2 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 4 1 Successful 5 | . . 4 1 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 4 1 Prototype ID Bank 1 | . . 1 . Emergency Access Points 2 | . . 2 . Alert Level 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1061 | 143 273 455 190 Spaces Moved 1058 | 99 221 377 361 Core 8 | 8 . . . Treads . | . . . . Legs . | . . . . Wheels 689 | 91 221 377 . Hover . | . . . . Flight 361 | . . . 361 Fastest Speed 29 | 50 80 90 29 Average Speed 69 | 80 82 93 32 Slowest Speed 115 | 90 90 115 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . . . 7 Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 44 25 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1268 | 130 274 446 418 Wait 70 | . 20 34 16 Move 1041 | 98 220 376 347 Hop 7 | . . . 7 Pick Up 34 | 8 10 7 9 Fast Attach . | . . . . Attach 26 | 7 2 4 13 Detach 1 | 1 . . . Swap 3 | . 2 . 1 Drop 18 | . 2 3 13 Fire 59 | 16 18 18 7 Melee 5 | . . . 5 Ram 4 | . . 4 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x2 713 | -9/Materials | Build established: Skirmisher 854 | -9/Materials | Discovered new exit (range 15) 872 | -9/Materials | Entered another Materials area 872 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1062 | -8/Materials | Self-destructed Last Messages --------------- Connecting with Terminal... Current location identified: Materials >>Layout(Zone) Retrieving Zone 4Z layout... Downloaded map data. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. Acquired Cesium-ion Thruster. Dropped Flight Unit. Acquired Cesium-ion Thruster. Dropped Hpw. Shotgun. Dropped Shotgun. Acquired Blade Saw. Acquired 75 matter. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. W-25 Informer sends out distress signal. S-10 Pest destroyed. Acquired 19 matter. Lgt. Nuclear Core destroyed. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????########### ^ #?# | | ???????????????????????? """"" #^ / #?# | | ???????????????????????? """"" # // ####?# | | ?????????????????????# ! 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