Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 13:48:54 Player: TheSkyeDoctor Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2110) 2110 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5975 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 25/100 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (7) ------ High-capacity Storage Unit Improved Targeting Computer Target Analyzer Core Analyzer Advanced Actuator Array Hacking Suite > --- WEAPON (3) ------- Great Maul > --- INVENTORY (20) --- Compact Battery (200) Large Matter Pod (150) Gravity Neutralizer Kinecellerator Cooled Particle Cannon Proton Missile Launcher Missile Launcher Remote Datajack Tearclaws Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Gravity Neutralizer Core Analyzer Advanced Actuator Array Advanced Actuator Array Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Gauss Rifle Power Maul > --- INVENTORY -------- Light Nuclear Core Compact Battery Large Matter Pod Kinecellerator Improved Light Armor Plating Plasma Cannon Plasma Cannon Cooled Particle Cannon Proton Missile Launcher Missile Launcher Remote Datajack Great Maul Tearclaws [Rating: 54] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Power Shielding Weapon Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 5 | . . 2 . 1 . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 62 | 7 3 10 14 4 4 . 20 Power 5 | 1 . 1 1 1 . . 1 Engine 2 | 1 . 1 . . . . . Core 3 | . . . 1 1 . . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 1 1 6 1 . . 2 Treads 10 | 2 1 1 4 1 . . 1 Leg . | . . . . . . . . Wheel 3 | . . . 2 . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 2 4 4 2 1 . 11 Device 11 | 1 1 3 2 1 . . 3 Storage 3 | 1 1 1 . . . . . Processor 3 | . . . . 1 . . 2 Hackware 1 | . . . . . . . 1 Protection 8 | . . . 2 . 1 . 5 Artifact . | . . . . . . . . Weapon 18 | 2 . 4 3 . 3 . 6 Energy Gun 7 | 2 . 3 1 . 1 . . Energy Cannon 4 | . . . . . 1 . 3 Ballistic Gun 2 | . . 1 . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 1 . 2 Parts Lost 44 | . 3 3 11 . 6 . 21 Power 3 | . . 1 1 . . . 1 Propulsion 12 | . 2 . 3 . 3 . 4 Utility 16 | . . 1 4 . 1 . 10 Weapon 13 | . 1 1 3 . 2 . 6 Highest Loss Streak 9 | . 2 3 5 . 5 . 9 To Critical Strikes . | . . . . . . . . Average Backups 10 | 2 5 6 6 10 11 16 13 Power . | . 1 . . 1 1 1 . Propulsion 1 | 1 2 2 1 2 1 1 . Utility 3 | . . 1 2 3 3 5 4 Weapon 3 | . . 1 1 3 3 6 6 Tool/Special . | . . . . . . . . Unused Backups 10 | . 1 . . . . . 9 Power 1 | . 1 . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . . . 3 Weapon 4 | . . . . . . . 4 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 84 | . 99 93 75 91 84 84 75 Engine 3 | . 14 10 2 . . . . Core 5 | . . . 6 7 7 7 5 Treads 13 | . 27 19 15 25 14 7 1 Wheel 3 | . . . 2 . . 7 9 Device 13 | . 14 31 10 7 7 7 13 Storage 8 | . 14 11 9 7 7 7 6 Processor 3 | . . . . 4 7 7 6 Hackware 1 | . . . . . . . 6 Protection 8 | . . . 6 15 15 15 6 Energy Gun 9 | . 27 15 11 7 5 7 2 Energy Cannon 3 | . . . . . 6 7 5 Ballistic Gun 2 | . . 4 4 7 . . 2 Ballistic Cannon 1 | . . . 4 7 1 . . Impact Weapon 3 | . . . . . 6 7 5 Peak Build Rating 54 | 7 9 16 20 31 36 38 54 Average Rating 27 | 5 7 13 16 25 33 36 43 On Entrance 19 | . 7 7 16 19 31 36 38 Avg Prop Armor Cover (%) 7 | . . . . . 8 8 6 Naked Turns . | . . . . . . . . Heaviest Build 80 | 15 30 55 57 60 70 70 80 Greatest Support 83 | 40 40 40 63 83 63 10 32 Greatest Overweight (x) 23 | . 1 1 17 . 6 6 23 Average Overweight (x) 2 | . . . . . 2 6 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 18 | 7 9 17 20 20 20 20 20 Most Carried 20 | 3 8 9 9 13 15 20 19 Average Carried 10 | 2 5 6 6 10 12 17 14 Final Capacity 20 | 8 15 20 20 20 20 20 20 Final Carried 20 | 3 7 9 7 13 15 20 10 Class Distribution -------------------- 80% | Mutant 12% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1354 | 270 175 138 197 80 220 42 232 Remotely . | . . . . . . . . Salvage Created 2703 | 97 364 318 625 99 360 . 840 Parts 129 | 4 20 16 45 8 9 . 27 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . 1 2 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 50 | . 8 6 16 2 7 . 11 Melee 1 | . . . . . . . 1 Guns 29 | . 6 5 13 1 2 . 2 Cannons 9 | . . . . 1 5 . 3 AOE 3 | . . . 3 . . . . Classes Destroyed 10 | 2 2 2 2 1 . . 1 Worker 3 | . 1 1 . . . . 1 Builder 5 | . . . 4 . . . 1 Tunneler 1 | 1 . . . . . . . Recycler 6 | 1 . 1 2 . . . 2 Watcher 4 | . . . 1 1 . . 2 Swarmer 12 | . . 2 9 . . . 1 Grunt 22 | . 8 2 3 . 7 . 2 Duelist 1 | . . . . . . . 1 Sentry 9 | . . 2 4 . . . 3 Programmer 6 | . . . . 2 . . 4 Best Kill Streak 7 | 2 3 2 7 1 3 . 4 Combat Bots Only 4 | . 2 2 4 1 3 . 3 Max Kills in Single Turn 4 | 1 1 2 4 1 1 . 2 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 659 | . 54 62 154 14 69 2 304 Missed 183 | . 12 13 52 7 17 . 82 Hits 476 | . 42 49 102 7 52 2 222 Melee 11 | . . . . . 2 . 9 Projectile 465 | . 42 49 102 7 50 2 213 AOE 2 | . . . . . . . 2 Critical Strikes 13 | . 2 . 5 2 1 . 3 Damage Taken 6828 | . 555 530 1204 107 870 36 3526 Core 1459 | . 62 150 237 . 130 18 862 Absorbed by Shields 133 | . . 71 62 . . . . Redirected to Shielding 107 | . . . 49 . 49 . 9 Core Remaining (%) 74 | 100 75 62 56 . . 78 . Volleys Fired 163 | 4 30 33 38 10 22 . 26 Largest 3 | 2 2 2 3 3 3 . 3 Hottest 198 | 100 100 117 147 111 171 . 198 Shots Fired 345 | 8 58 62 94 30 42 . 51 Gun 256 | 8 58 62 67 20 17 . 24 Cannon 78 | . . . 16 10 25 . 27 Launcher 11 | . . . 11 . . . . Special . | . . . . . . . . Kinetic 111 | . . 23 38 20 9 . 21 Thermal 223 | 8 58 39 45 10 33 . 30 Explosive 11 | . . . 11 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 5 12 18 16 9 6 . 6 Robot Miss Streak 4 | 1 3 4 3 3 3 . 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 245 | 5 40 45 58 14 28 . 55 Core Hits 109 | 3 15 14 38 7 16 . 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 6 Critical Strikes 22 | . 2 7 3 4 . . 6 Burn 15 | . 2 7 2 4 . . . Blast 1 | . . . 1 . . . . Smash 6 | . . . . . . . 6 Melee Attacks 53 | . . . . . . . 53 Impact 53 | . . . . . . . 53 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5526 | 62 517 560 1313 237 618 . 2219 Guns 2596 | 62 514 560 690 189 235 . 346 Cannons 1109 | . . . 113 46 383 . 567 Explosions 510 | . . . 510 . . . . Melee 1306 | . . . . . . . 1306 Ramming 5 | . 3 . . 2 . . . Kinetic 806 | . . 137 175 77 71 . 346 Thermal 2899 | 62 514 423 628 158 547 . 567 Explosive 510 | . . . 510 . . . . Electromagnetic . | . . . . . . . . Impact 1306 | . . . . . . . 1306 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 4 4 5 Average Corruption 3 | . . . . . 4 4 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 64 | . . . . . 20 28 16 Message Errors 15 | . . . . . 1 9 5 Matter Fused 16 | . . . . . 7 7 2 Heat Flow Errors 9 | . . . . . 4 5 . Energy Discharges 5 | . . . . . 1 2 2 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 7 | . . . . . 3 1 3 Data Loss (major) 5 | . . . . . . 3 2 Misfires 1 | . . . . . . . 1 Alerts 3 | . . . . . 2 1 . Weapon Failures 2 | . . . . . 1 . 1 Overload Shots 4 | . . . . . . . 4 Effects 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Overflow Damage 454 | . . . 3 . . . 451 Projectiles 45 | . . . . . . . 45 Explosions 3 | . . . 3 . . . . Melee 406 | . . . . . . . 406 Knockbacks 5 | . . . . . . . 5 Impact 4 | . . . . . . . 4 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 3 | . 3 . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 396 | 138 396 7 309 9 242 154 152 Average Temperature 107 | 75 150 4 97 6 107 67 48 Received Heat Transfer 1674 | . 345 135 273 . 468 18 435 Effects 7 | . 3 . . . 4 . . Energy Bleed 1 | . 1 . . . . . . Interference 6 | . 2 . . . 4 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 Combat Hostiles 5 | . . . . . . . 5 Parts Fried 9 | . . . . . . . 9 Impact Corruptions 17 | . . . . . . . 17 Robots Melted 3 | . 2 1 . . . . . Combat Hostiles 3 | . 2 1 . . . . . Parts Melted 19 | . 6 6 2 2 3 . . Heat Transferred 7401 | 185 1665 1591 1554 592 1081 . 733 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 97 | 100 100 100 83 100 . . 100 Level 1 2 | . . . 16 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 234 | 10 67 42 234 67 . . 115 Initial 67 | . . 8 . 67 . . . Average 35 | 1 29 8 117 11 . . 23 Influence Increases 1591 | 10 240 175 473 85 150 45 413 Destroy 0b10 Robot/C 1000 | . 160 120 320 40 140 . 220 Destroy 0b10 Robot/NC 95 | 10 5 10 35 5 . . 30 Destroy Leader 258 | . 30 40 72 22 10 . 84 Successful Hack 56 | . 29 4 . 16 . . 7 Destroy Structure 47 | . 1 1 31 2 . . 12 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 120 | . . . 15 . . 45 60 Influence Decreases 1591 | 10 220 195 325 233 118 77 413 Entered New Map 100 | . . 12 . 81 . 7 . Time Decay 1243 | 10 205 163 254 152 88 60 311 Lost Part 238 | . 15 20 71 . 30 . 102 Lost Ally 10 | . . . . . . 10 . Squads Dispatched 10 | . 2 . 4 2 . . 2 Investigation 1 | . 1 . . . . . . Extermination 3 | . . . . 1 . . 2 Reinforcement 3 | . 1 . 1 1 . . . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 5 | . 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 13 12 26 5 8 3 31 Peak Tracking Total 7 | . 4 4 7 2 4 3 6 Tactical Retreats 3 | . . . 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 15 | . 3 3 1 2 . 1 5 Terminals 9 | . 3 2 1 . . 1 2 Fabricators 2 | . . . . 1 . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . . . . 1 Scanalyzers 2 | . . . . 1 . . 1 Garrison Access . | . . . . . . . . Total Hacks 34 | . 12 7 2 2 . 1 10 Successful 19 | . 7 2 1 1 . 1 7 Failed 14 | . 5 5 1 1 . . 2 Catastrophic 4 | . 2 . . 1 . . 1 Database Lockouts 1 | . . . . . . . 1 Manual 24 | . 12 5 2 . . . 5 Terminals 26 | . 12 5 2 . . 1 6 Fabricators 3 | . . . . 1 . . 2 Repair Stations . | . . . . . . . . Recycling Units 3 | . . 2 . . . . 1 Scanalyzers 2 | . . . . 1 . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 4 . . . . 1 2 Record 2 | . . . . . . 1 1 Level Access Points 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 3 | . 2 . . . . . 1 Fabricator Hacks 2 | . . . . 1 . . 1 Build 2 | . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 1 | . . . . . . . 1 Retrieve Study 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 3 2 1 . . . 2 Terminals 8 | . 3 2 1 . . . 2 Botnet 8 | . 3 2 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 2 . 2 . . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 58 | . . . . 58 . . . Total Robot Build Rating 3 | . . . . 3 . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 58 | . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . 14 Part Studies Acquired 1 | . . . . . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 1 . Highest-Rated Group 15 | . . . . 15 15 15 . Highest-Rated Ally 15 | . . . . 15 15 15 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 1434 | 39 352 861 182 . . . . Structural 1043 | . . 861 182 . . . . Seismic 551 | 39 352 160 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5941 | 125 545 861 746 681 667 986 1330 Spaces Moved 2798 | 64 253 322 280 391 264 578 646 Core 4 | 2 . . 1 . . . 1 Treads 1500 | 62 253 322 243 391 209 . 20 Legs . | . . . . . . . . Wheels 1294 | . . . 36 . 55 578 625 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 105 160 170 170 115 Average Speed 176 | 156 160 222 209 160 225 170 144 Slowest Speed 1200 | 160 240 240 900 160 240 170 1200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 32 29 37 10 51 57 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 6 | . . . . . 4 2 . Spaces Dug 10 | . . . . . . . 10 Terrain Destroyed 48 | . . . 35 . . . 13 Melee 10 | . . . . . . . 10 Projectile 3 | . . . . . . . 3 AOE 35 | . . . 35 . . . . Terrain Rammed 1 | . 1 . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3372 | 77 335 410 362 423 296 582 887 Wait 231 | . 40 32 24 12 . . 123 Move 2791 | 63 252 321 279 390 263 577 646 Hop . | . . . . . . . . Pick Up 46 | 3 7 7 4 6 5 5 9 Fast Attach 27 | 7 . 5 7 2 1 . 5 Attach 31 | . 1 4 8 . 3 . 15 Detach 5 | . . 2 2 . . . 1 Swap 12 | . 2 3 . 2 1 . 4 Drop 11 | . 2 3 . . 1 . 5 Fire 163 | 4 30 33 38 10 22 . 26 Melee 53 | . . . . . . . 53 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 434 | -10/Materials | Identified exit to Materials 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Utility x2 898 | -9/Materials | Lost 3 parts (1p1u1w) 1303 | -9/Materials | Discovered new exit (range 7) 1532 | -9/Materials | Entered another Materials area 1532 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1672 | -8/Materials | Garrison activated, responded to threat 1745 | -8/Materials | Lost 5 parts (1p2n2u) 1902 | -8/Materials | Lost 3 parts (1n2w) 2208 | -8/Materials | Discovered new exit (range 10) 2229 | -8/Materials | Build established: Tank 2278 | -8/Materials | Entered Factory 2278 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2398 | -7/Factory | Discovered new exit (range 11) 2530 | -7/Factory | Build established: Scavenger-Tank 2720 | -7/Factory | Fabricated M-14 Sweeper (x1) 2959 | -7/Factory | Entered Lower Caves 2959 | -7/Lower Caves | Accompanied by 1 ally 3014 | -7/Lower Caves | Lost 5 parts (2n1u2w) 3260 | -7/Lower Caves | Build established: Mutant 3570 | -7/Lower Caves | Discovered new exit (range 13) 3604 | -7/Lower Caves | Learned 4 Factory zone layouts 3626 | -7/Lower Caves | Entered another Lower Caves area 3626 | -7/Lower Caves | Accompanied by 1 ally 3673 | -7/Lower Caves | Encountered a Warlord checkpoint 3870 | -7/Lower Caves | Discovered new exit (range 7) 4612 | -7/Lower Caves | Entered Factory 4612 | -6/Factory | Evolved 2 slots: Utility x2 4613 | -6/Factory | Identified exit to Lower Caves 4940 | -6/Factory | Lost 8 parts (2n6u) 5077 | -6/Factory | Allied Derelicts emerged from ambush trap array 5143 | -6/Factory | Fabricated Adv. Actuator Array (x2) 5421 | -6/Factory | Central database locked down 5516 | -6/Factory | P-60 Hacker assimilated allied WQ-OI8(g) 5739 | -6/Factory | Core integrity fell below 50% 5846 | -6/Factory | Lost 9 parts (2n3u4w) 5910 | -6/Factory | Core integrity fell below 20% 5942 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05844_ U-05 Engineer builds a Wall. 05847_ U-05 Engineer lays Concrete. 05858_ ALERT: Cargo convoy en route, clear transfer corridor. 05858_ Acquired 35 matter. 05881_ SMN/ ERHUX/ZY:MJ 8Q/PC 05909_ Penetrated by Slug. 05910_ Slug penetrates M-28 Smith. 05921_ Slug penetrates Door. 05923_ Slug penetrates Wall. 05925_ Penetrated by Slug. 05926_ Slug penetrates Wall. 05928_ Penetrated by Slug. 05931_ Lgt. Nuclear Core destroyed. 05932_ Slug penetrates Wall. 05935_ Penetrated by Slug. 05935_ Plasma Cannon destroyed. 05936_ Penetrated by Slug. 05939_ Adv. Actuator Array destroyed. 05942_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????+ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ########### #?????######????????????????????# | | # # #????????????????################ | | # # #????????????????# # | | # "" "" # #???###########??# # | | # "" "" # #???# """" #??# # | | # """ """ + #??## " "" #### # | | # """ """ # #??##* [! + + + | | # """ """ # #?### ![ #### # | | # # #?# # ########+########## | | ########### #?# # # #????# | | # #?# #?# # # #????# | | # #?# #??## % %" #????# | | # ### ##### #####;### [! #????# | | # """"" # u #######%%u # [[ #????# | | # """"" # " m # ![ #????# | | # """ + "T ^ u #????# | | # # @# #????# | | # """"" # ####### huh# #????# | | # """"" #######?###### ## #????# | | # """ #????????????# ## ! #????# | | # #????????????# ## #????# | | #########????????????# ###############????# | | ?????????????????????# #??????????????????# | | ?????#######?????????# #??????????????????# | | ###### ########### ???????????????????# | | ????????????????????? u ??????????????????+ | | ????????????????????? ??????????????????##^ ^ | | ???????????????????? ????????????????????# | | ????????????????????## ????????????????????# | | ?????????????????????# ?????????????????????###### | | ?????????????????????#?????????????????????????### | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????? ?????????????????######### | | ??????????????????????? ???????????????# |= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Power Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Adv. Actuator Array | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicSmartbombBoregun Manual? 0 Play Time 00:39:47 Cumulative 49.3 hours Start 2026.02.28 @ 13:11:15 End 2026.02.28 @ 13:48:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff148680-0d83-4199-af21-340bf956f0f5