Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 12:51:51 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (358) 1790 Value Destroyed (15618) 15618 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (13586) 13586 TOTAL SCORE: 41594 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2763 Follower Combat Kills 2692 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2544 Win 3000 Friendly Fire -513 Cogmind --------- Core Integrity 1541/1600 Matter 205/300 Energy 844/850 System Corruption 2% Temperature Cool (0) Movement Rolling (120) Ox5 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (4) --- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (14) ----- Scrap Suit Advanced Cooling System Advanced Cooling System (fused) Huge Storage Unit Deep Structural Scanner Makeshift Trap Scanner Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating AEGIS Remote Shield Hacking Drone Bay (1/1) > --- WEAPON (4) ------- Overtuned Beamcaster Advanced KE Penetrator Overtuned Railgun Overtuned Railgun > --- INVENTORY (25) --- Light Particle Reactor Scrap Suit Advanced Cooling System Advanced Coolant Injector Experimental Matter Compressor (500) Long-range Terrain Scanner Surveybot 17 Chip Centrium Medium Armor Plating Advanced EM Disruption Field Improved Hacking Suite Thief Drone Bay (3/3) Subatomic Replicator Overtuned Beamcaster Advanced Plasma Rifle Overtuned Quantum Rifle Vortex Rail (24) Nova Cannon Improved Matter Neutralizer Micro-nuke Launcher Advanced Remote Datajack RU-N14's Throwing Claymores (5) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cooling System Advanced Cooling System Huge Storage Unit Deep Structural Scanner Makeshift Trap Scanner Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Overtuned Beamcaster Advanced KE Penetrator Overtuned Railgun Overtuned Railgun > --- INVENTORY -------- Light Particle Reactor Scrap Suit Advanced Cooling System Advanced Coolant Injector Experimental Matter Compressor Long-range Terrain Scanner Surveybot 17 Chip Advanced EM Disruption Field Improved Hacking Suite Thief Drone Bay Hacking Drone Bay Subatomic Replicator Overtuned Beamcaster Advanced Plasma Rifle Overtuned Quantum Rifle Vortex Rail Nova Cannon Improved Matter Neutralizer Overtuned Railgun Micro-nuke Launcher Advanced Remote Datajack RU-N14's Throwing Claymores [Rating: 185] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Overtuned Huge Scrapsphere Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Overtuned Coil Gun Energy Gun Overtuned Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . . 2 . . . . 2 . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 3 . . . . . 2 . . . . 2 . . . 1 . 1 . 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 7 6 6 27 5 . 5 30 6 4 6 11 1 10 . 1 12 . 21 9 2 3 3 8 13 11 2 Power 36 | 1 2 2 5 1 . 1 1 3 . . 2 1 2 . . 1 . 1 2 . 1 1 1 2 6 . Engine 13 | 1 1 2 4 1 . 1 . 1 . . . 1 1 . . . . . . . . . . . . . Core 8 | . 1 . 1 . . . 1 2 . . . . 1 . . . . . 1 . . . 1 . . . Reactor 15 | . . . . . . . . . . . 2 . . . . 1 . 1 1 . 1 1 . 2 6 . Propulsion 23 | 2 1 1 6 . . 1 8 . 1 . . . 1 . . . . . . . . . . 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | 2 1 1 6 . . 1 8 . 1 . . . 1 . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 81 | 2 . 2 5 1 . 1 12 2 2 2 6 . 4 . . 8 . 13 6 1 2 1 5 4 2 . Device 46 | 1 . 1 1 . . . 9 1 2 1 3 . 3 . . 4 . 7 4 . 2 1 3 1 2 . Storage 6 | 1 . 1 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Processor 10 | . . . . . . . 2 . . . . . 1 . . 2 . 3 . . . . 1 1 . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protection 18 | . . . 3 1 . . 1 1 . 1 2 . . . . 1 . 2 2 1 . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 3 1 11 3 . 2 9 1 1 4 3 . 3 . 1 3 . 7 1 1 . 1 2 5 3 2 Energy Gun 24 | . 2 . 2 2 . . 1 . 1 1 3 . 1 . . 2 . 3 1 . . 1 2 2 . . Energy Cannon 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 Ballistic Gun 24 | 2 . . 7 . . . 4 1 . . . . 1 . 1 . . 3 . 1 . . . 1 2 1 Ballistic Cannon 5 | . 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 7 | . . . . . . . 1 . . 3 . . . . . 1 . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . . . 1 . . 2 8 . 2 . . 8 . 1 . 2 . 1 3 . 1 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Lost 46 | . . 1 10 . . . 9 1 . . 2 1 1 . . . . 7 5 . 1 . 2 3 2 1 Power 8 | . . 1 2 . . . . 1 . . . 1 . . . . . . 1 . . . . 1 1 . Propulsion 10 | . . . 6 . . . 4 . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 . . . 1 . . . . . . 4 2 . 1 . 1 1 1 . Weapon 15 | . . . 1 . . . 4 . . . 1 . 1 . . . . 3 2 . . . 1 1 . 1 Highest Loss Streak 7 | . . 1 2 . . . 7 1 . . 1 1 1 . . . . 3 2 . 1 . 1 1 2 1 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 22 | 4 7 8 20 24 25 23 22 20 21 21 22 22 22 23 23 23 24 22 23 22 24 24 24 22 23 21 Power 1 | 1 1 . 1 2 2 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 1 1 1 2 . 1 Propulsion . | 1 2 1 2 2 3 2 . . . . . . . . . . . . . . . . . . . . Utility 12 | . 2 3 8 13 12 11 12 12 12 12 12 13 15 15 15 15 16 15 15 14 14 14 14 12 12 10 Weapon 6 | . 1 2 7 7 7 7 4 3 4 4 6 6 5 6 6 7 7 6 6 7 8 8 8 6 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 2 . 14 . 2 9 4 2 1 3 2 . 6 . . 5 . 2 3 1 . . 1 2 1 10 Power 6 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . 2 1 . Propulsion 5 | . . . 3 . . 1 . . . 1 . . . . . . . . . . . . . . . . Utility 37 | . 1 . 4 . 2 5 4 2 1 1 1 . 3 . . 3 . 2 3 . . . . . . 5 Weapon 18 | . 1 . 6 . . 2 . . . 1 . . 2 . . 2 . . . 1 . . . . . 3 Tool/Special 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 86 | . 100 99 98 98 96 84 82 85 85 79 85 86 85 82 82 81 82 82 83 83 83 82 84 87 86 87 Engine 3 | . 8 12 9 11 11 10 2 2 . . . 4 3 . . . . . . . . . . . . . Core 1 | . 5 1 1 . . . 3 3 6 6 1 . 1 5 5 4 . . 1 . . . . 2 . . Reactor 2 | . . . . . . . . . . . 4 1 . . . . 5 5 3 5 5 6 8 8 11 12 Wheel 16 | . 28 28 21 22 22 20 19 20 20 20 20 20 15 11 11 11 11 10 10 10 10 9 9 10 9 8 Device 16 | . 14 13 11 9 11 6 14 13 12 13 13 20 22 23 23 22 21 19 21 26 25 28 25 21 25 28 Storage 7 | . 14 14 11 11 11 10 6 6 6 6 8 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 6 | . . . . . . . 4 6 6 6 6 6 11 11 11 6 11 18 13 10 10 9 10 15 13 12 Protection 5 | . . . 9 11 11 9 4 6 6 5 2 . . . . 4 . 2 6 4 5 4 4 5 4 7 Energy Gun 8 | . 8 14 10 11 9 3 6 8 6 5 12 13 9 11 11 11 11 10 10 7 9 9 9 8 4 4 Ballistic Gun 11 | . 15 . 20 21 19 3 16 10 13 9 13 13 9 11 11 10 11 8 9 12 10 9 8 7 12 11 Ballistic Cannon 1 | . 4 14 1 . . . . 6 6 1 . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 185 | 8 12 16 24 23 23 26 71 67 73 78 85 84 104 98 101 120 118 124 126 134 134 148 151 164 174 185 Average Rating 79 | 5 9 10 18 22 22 19 50 64 69 68 81 78 92 98 98 103 114 118 122 131 129 141 146 156 165 184 On Entrance 81 | . 8 12 11 22 23 15 26 66 67 72 76 84 79 98 98 98 118 113 120 124 134 130 146 141 148 171 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . . . . . . 7 . . 3 3 . Naked Turns 152 | . . . . . . 152 . . . . . . . . . . . . . . . . . . . . Heaviest Build 214 | 12 18 23 100 102 102 99 117 126 126 126 125 120 123 119 119 135 129 135 138 136 135 148 152 184 196 214 Greatest Support 60 | 26 26 32 32 32 32 32 60 44 44 36 36 36 40 40 40 40 40 40 40 40 40 40 40 52 52 40 Greatest Overweight (x) 44 | . . . 6 3 3 3 5 2 3 3 3 3 3 2 2 3 3 3 3 3 44 3 3 5 5 5 Average Overweight (x) 2 | . . . 2 3 2 2 2 2 2 2 3 3 2 2 2 2 3 2 2 3 16 3 3 3 3 4 Largest Inventory Capacity 25 | 8 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 22 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 7 8 20 24 24 23 24 24 24 24 24 24 24 25 24 24 25 23 24 23 24 24 24 23 24 22 Final Capacity 25 | 8 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 8 10 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 24 24 25 22 Scrap Suit Usage (%) 43 | . . . . . . . 36 100 99 13 33 100 66 100 40 4 100 65 86 39 95 100 95 46 53 100 Parts Cannibalized 72 | . . . . . . . 5 . 6 . . 3 . . . 1 4 12 10 1 4 . 8 4 13 1 Class Distribution -------------------- 63% | Scavenger-Scrapper 11% | Commander-Mutant 11% | Scavenger-Tank 5% | Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -6/Deep Caves Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Extension Scavenger-Scrapper | -4/Cetus Scavenger-Scrapper | -4/Archives Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Testing Scavenger-Scrapper | -2/Research Scavenger-Scrapper | -2/Quarantine Scavenger-Scrapper | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Matter Collected 11537 | 306 184 152 1150 224 38 168 2186 131 198 121 264 233 387 40 46 894 230 516 612 104 183 50 725 1144 866 385 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18927 | 155 267 305 2348 339 48 . 1496 157 190 . 181 142 558 229 59 1175 681 2208 2255 228 528 50 1103 1623 1633 969 Parts 973 | 11 14 20 159 20 5 . 57 5 18 . 8 6 37 11 3 42 27 99 101 10 29 1 58 92 94 46 Haulers Intercepted 10 | . 1 . 4 . . . . . . . . . . . . . . 4 1 . . . . . . . Recyclers Shooed 11 | . . . . . . . 4 . . . . . 1 . . . . 1 . . . . 2 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . 5 20 . . 4 . 12 13 . 22 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Combat Hostiles Destroyed 278 | . 5 11 45 4 1 . 17 1 8 . 6 4 9 6 1 18 12 33 29 3 4 . 11 16 20 14 Guns 252 | . 5 8 42 4 1 . 13 . 8 . 6 4 7 6 1 15 12 32 27 3 4 . 9 11 20 14 Cannons 10 | . . 3 2 . . . 2 1 . . . . 2 . . . . . . . . . . . . . AOE 11 | . . . 1 . . . 2 . . . . . . . . 2 . 1 . . . . . 5 . . Classes Destroyed 25 | 2 2 2 6 1 . . 3 . . . 2 1 . . . 3 . . 1 . . . . 1 1 . Worker 16 | . . 1 7 . . . . . . . . . 2 . . . . . . . . . 2 3 1 . Builder 13 | . . . 4 2 . . . . . . . . . . . . . . 1 . . . 1 3 1 1 Tunneler 7 | 4 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 4 . . . . . . . . . . . . . . 4 1 . . . . . . . Recycler 15 | 1 . 1 3 1 . . 4 . . . . . . . . . . 1 . . . . 1 3 . . Mechanic 4 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . Operator 5 | . . . 1 . . . . . . . . . . . . . . 1 . . 3 . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 9 | . . . 2 . . . . . . . . . . . . . . 2 2 . . 1 1 . 1 . Swarmer 82 | . . 7 9 . . . . . 8 . . 1 2 4 . 1 9 16 11 . . . . 6 3 5 Grunt 86 | . 5 4 24 1 . . 9 . . . . 1 2 1 . 4 3 9 9 . . . . 1 7 6 Brawler 7 | . . . 1 . . . 1 . . . . . . 1 . 3 . 1 . . . . . . . . Duelist 6 | . . . 1 . . . 1 . . . . 1 . . . 2 . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 28 | . . . 10 3 1 . 1 . . . . . 1 . . . . 2 5 . 4 . . . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 10 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 2 3 . Hunter 21 | . . . . . . . 4 1 . . . . 2 . 1 . . 3 1 . . . 2 4 2 1 Programmer 21 | . . . . . . . 2 . . . . . 2 . . 2 . 2 . . . . 6 2 4 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scrapoid 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Z-Light 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | 5 2 4 8 4 1 . 7 1 4 . 2 3 3 4 1 14 9 12 6 3 4 1 7 8 14 8 Combat Bots Only 14 | . 2 3 8 1 1 . 7 1 4 . 2 3 3 4 1 14 9 11 5 3 4 . 6 6 12 7 Max Kills in Single Turn 5 | 1 1 1 2 2 1 . 4 1 2 . 1 3 2 2 1 2 2 3 5 1 1 1 2 4 2 2 Gunslinging 2 | . . . . . . . . . 1 . . 2 1 . . 1 1 1 1 . . . 1 . 1 1 Exploded 3 | . . . 1 . . . 2 . . . . . . . . 2 . 1 . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Hostile Shots Fired 1249 | . 31 55 144 18 . . 135 6 30 . 37 . 32 8 3 57 37 125 83 5 10 2 125 130 70 106 Missed 388 | . 9 18 33 5 . . 45 2 5 . 10 . 10 3 2 23 15 40 24 1 5 . 50 34 21 33 Hits 861 | . 22 37 111 13 . . 90 4 25 . 27 . 22 5 1 34 22 85 59 4 5 2 75 96 49 73 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Projectile 860 | . 22 37 111 13 . . 90 4 25 . 26 . 22 5 1 34 22 85 59 4 5 2 75 96 49 73 AOE 8 | . . . . . . . 1 . . . . . . . . 2 . 1 4 . . . . . . . Critical Strikes 33 | . 1 1 2 . . . 4 . . . . . . 1 . 2 1 2 3 . . . 5 3 6 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Taken 14723 | . 330 367 1392 188 . . 1928 78 383 . 922 84 423 72 23 576 337 1520 1384 53 132 147 1175 1504 827 878 Core 1601 | . 124 27 209 . . . 334 . 18 . 132 . 81 . . 102 50 159 93 24 . . 99 52 38 59 Absorbed by Shields 2874 | . . . . . . . . . . . . 12 30 . . 160 39 . 209 50 . . 82 1125 326 841 Redirected to Shielding 148 | . . . . . . . . . . . . . . . . . . . . . . . 54 94 . . Regen/Repaired (Parts) 802 | . . . . 36 . . 45 . 52 62 . 29 . . . 10 40 95 84 6 40 . 142 32 125 4 Core Remaining (%) 73 | 100 . 39 . . . 47 . . . . . 43 . . . . 76 . . . 76 . 92 . 93 96 Volleys Fired 764 | 9 36 40 128 19 2 . 61 4 16 4 18 7 29 5 4 36 22 51 57 7 14 9 56 57 50 23 Largest 4 | 2 2 2 3 3 3 . 4 3 3 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 332 | 40 98 98 121 106 115 . 217 152 142 40 223 202 313 264 264 264 264 332 264 209 264 252 252 258 215 215 Shots Fired 2291 | 18 69 72 369 55 6 . 201 13 47 4 60 22 89 20 12 120 71 172 217 28 56 19 137 159 166 89 Gun 2183 | 18 67 40 346 54 6 . 177 11 47 . 60 20 79 20 12 118 71 170 217 28 56 19 137 156 166 88 Cannon 89 | . 2 32 21 . . . 22 2 . 1 . . 8 . . . . . . . . . . . . 1 Launcher 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 . . Special 14 | . . . . . . . 2 . . 3 . 2 2 . . 2 . 2 . . . . . 1 . . Kinetic 1360 | 18 50 32 249 36 4 . 143 8 32 1 36 10 43 10 4 56 35 73 108 14 37 15 79 75 126 66 Thermal 846 | . 19 40 118 18 2 . 42 5 15 . 19 5 39 10 8 59 36 97 108 7 19 4 57 56 40 23 Explosive 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 . . Electromagnetic 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . Entropic 37 | . . . . . . . . . . . . . . . . 3 . . 1 7 . . 1 25 . . Phasic 15 | . . . . . . . . . . . 5 5 5 . . . . . . . . . . . . . Robot Hit Streak 25 | 8 10 10 25 7 5 . 10 4 6 1 6 4 9 5 3 10 7 8 15 6 6 2 10 17 8 13 Robot Miss Streak 9 | 2 2 5 5 3 2 . 7 2 3 2 6 7 3 2 1 3 6 5 5 2 3 1 3 4 9 5 Penetration Max 2 | . . . . . . . 1 1 1 . 1 1 1 1 . 2 1 1 2 1 . . 1 1 2 1 Secondary Targets 71 | . 1 . 4 . . . 3 . 2 . . 2 1 1 . 8 6 11 12 1 . . 4 3 8 4 Max Gunslinging Chain 2 | . 1 . 1 . . . 1 . 1 . . 2 1 1 . 1 1 2 2 1 . . 1 1 1 2 Shots Hit Robots 1291 | 13 47 42 206 37 5 2 141 6 21 1 26 8 47 14 4 74 35 95 124 20 27 3 62 93 86 52 Core Hits 702 | 9 16 18 95 13 3 . 94 5 8 . 11 6 17 9 2 37 21 64 76 9 18 2 28 58 52 31 Critical Kills 39 | . . . 1 . . . 2 . . . 1 . . . . 1 2 5 5 1 3 . 2 3 9 4 Critical Parts Destroyed 33 | . . . 1 1 . . 1 . 1 . 1 . 1 . . 5 1 3 4 . . 1 . 6 4 3 Critical Strikes 149 | . . 1 6 2 . . 3 . 1 . 2 1 3 3 . 17 7 15 28 3 6 1 8 17 16 9 Burn 74 | . . 1 4 1 . . . . . . . . 2 3 . 10 4 7 19 2 3 . 6 7 3 2 Destroy 72 | . . . 2 1 . . 3 . 1 . 2 . 1 . . 6 3 8 9 1 3 1 2 9 13 7 Detonate 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Intensify 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37424 | 143 514 748 3642 668 85 . 3196 187 477 . 758 239 1295 484 102 2913 1044 3600 4554 703 847 76 2252 3875 3225 1797 Guns 33409 | 143 494 420 3101 633 85 . 2272 166 477 . 758 239 1129 484 102 2671 1044 2830 4534 703 847 76 2252 2927 3225 1797 Cannons 1095 | . 20 328 182 . . . 378 21 . . . . 166 . . . . . . . . . . . . . Explosions 2920 | . . . 359 35 . . 546 . . . . . . . . 242 . 770 20 . . . . 948 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20875 | 143 373 328 2123 446 47 . 1885 142 348 . 503 105 657 265 40 1643 569 1378 2496 284 622 49 1046 1401 2530 1452 Thermal 14167 | . 141 420 1160 187 38 . 1105 45 129 . 222 68 572 219 62 1226 475 2109 2058 174 225 27 1206 1259 695 345 Explosive 1344 | . . . 359 35 . . . . . . . . . . . . . 113 . . . . . 837 . . Electromagnetic 206 | . . . . . . . 206 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 667 | . . . . . . . . . . . . . . . . 44 . . . 245 . . . 378 . . Phasic 165 | . . . . . . . . . . . 33 66 66 . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 1 1 . 1 1 1 1 . 1 . . . . . . . . . . 6 3 9 2 Average Corruption 2 | . . . 1 1 1 . 1 1 1 1 . 1 . . . . . . . . . . 3 2 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . 4 3 5 . 4 4 3 . . 1 . . . . . . . . . . 5 8 21 2 Message Errors 16 | . . . 3 . 2 . . 1 2 . . . . . . . . . . . . . . 1 6 1 Matter Fused 16 | . . . 1 3 . . 1 . . . . 1 . . . . . . . . . . 1 2 7 . Heat Flow Errors 9 | . . . . . 1 . 2 . . . . . . . . . . . . . . . 2 2 2 . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Fused 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Misfires 5 | . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 . 1 . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 144 | . . . . . . . 60 . . . . . . . . 36 . 26 . . . . . 22 . . Projectiles 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Explosions 136 | . . . . . . . 52 . . . . . . . . 36 . 26 . . . . . 22 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . 7 1 . . . 6 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 6 1 . . . 6 . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . 55 . . . . . . . . . . . . . . . . . . . 81 55 . . Shots 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 722 | . 84 264 108 127 98 . 300 164 270 . 385 305 432 315 276 200 336 552 722 . 125 38 285 153 215 282 Average Temperature 89 | . 25 89 27 47 40 . 88 64 126 . 165 136 200 147 103 116 142 164 162 . 125 28 65 50 95 107 Received Heat Transfer 2465 | . 192 102 504 60 . . 345 . 12 . 207 10 36 27 . 137 60 244 128 . 18 . . 286 53 44 Effects 11 | . . . . . . . . . 2 . 2 . . . . . 1 1 5 . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Energy Bleed 4 | . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . Interference 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Matter Decay 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 . . . Parts Melted 95 | . . . 7 2 . . 5 . . . 1 . 2 . . 12 3 7 21 2 3 . 19 9 1 1 Heat Transferred 30240 | . 325 1110 3071 555 45 . 1015 100 300 . 348 150 846 700 100 2950 1250 3650 5225 500 700 50 2450 2675 1325 800 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Maximum Alert Level 5 | . . . 3 1 . . 2 . . . . . 2 . . . . 4 5 4 2 . 1 2 3 3 Low Security (%) 44 | 100 100 100 52 . 100 . 57 . . . . . . . . . . 26 . . 38 100 95 63 . . Level 1 21 | . . . 22 100 . . 34 . . . . . 47 . . . . 9 . . 32 . 4 24 17 . Level 2 16 | . . . 17 . . . 8 . . . . . 52 . . . . 26 1 . 29 . . 11 37 52 Level 3 12 | . . . 7 . . . . . . . . . . . . . . 28 65 1 . . . . 44 47 Level 4 3 | . . . . . . . . . . . . . . . . . . 9 22 98 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1889 | 15 90 98 796 367 166 . 442 . . . . . 640 . . . . 1220 1889 1192 564 39 262 480 802 788 Initial 1100 | . . 10 30 329 136 . . . . . . . 300 . . . . 91 594 1100 464 24 . 142 258 453 Average 350 | 2 45 34 268 324 135 . 166 . . . . . 407 . . . . 557 1075 1164 287 7 91 195 575 618 Influence Increases 12575 | 25 158 339 1446 268 187 . 1032 44 300 . . 163 1068 154 30 420 275 1703 1957 122 190 36 483 733 997 445 Destroy 0b10 Robot/C 6640 | . 100 220 900 120 20 . 560 20 220 . . 100 380 120 20 360 240 800 940 80 80 . 220 320 540 280 Destroy 0b10 Robot/NC 475 | 25 5 15 110 20 . . 30 10 . . . 10 25 . . . 5 55 35 5 15 5 25 50 25 5 Destroy Leader 1076 | . 22 40 262 50 . . 140 10 30 . . . 50 20 10 . 30 132 104 . . 2 32 60 42 40 Allied During Kill 1281 | . . . . 42 10 . 145 4 5 . . 53 123 14 . . . 170 621 8 . . . . 86 . Successful Hack 66 | . . . 12 9 7 . . . . . . . . . . . . . . . . . 34 . 4 . Select Force Hacks 240 | . 30 . 60 . 150 . . . . . . . . . . . . . . . . . . . . . Disable Machine 915 | . . 15 60 . . . 60 . . . . . 75 . . . . 270 60 15 75 15 90 135 45 . Destroy Structure 1147 | . 1 4 27 12 . . 67 . . . . . 100 . . . . 246 152 14 20 14 82 168 195 45 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . Lose Combat Pursuer 435 | . . 45 15 15 . . 30 . 45 . . . 15 . . 60 . 30 45 . . . . . 60 75 Influence Decreases 11850 | 25 130 288 744 698 453 85 590 486 241 59 . 163 428 377 270 255 471 635 1282 892 1288 100 229 528 699 434 Entered New Map 4740 | . . 18 49 452 215 85 . 164 . 59 . . . 237 80 177 342 55 620 832 698 40 . 112 201 304 Time Decay 5915 | 25 130 270 595 246 238 . 355 312 221 . . 153 238 140 170 78 129 410 392 60 580 60 209 386 398 120 Lost Part 420 | . . . 100 . . . 80 10 . . . 10 10 . . . . 70 50 . 10 . 20 30 20 10 Lost Ally 775 | . . . . . . . 155 . 20 . . . 180 . 20 . . 100 220 . . . . . 80 . Squads Dispatched 60 | . 1 . 9 1 . . 10 . . . . . 5 . . . . 7 7 . . 2 4 5 6 3 Investigation 24 | . 1 . 8 . . . 2 . . . . . 3 . . . . 5 3 . . . . 1 1 . Extermination 10 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 2 2 2 . Reinforcement 17 | . . . 1 1 . . 4 . . . . . 1 . . . . 1 1 . . 1 2 2 2 1 Assault 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . Garrison 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Distress Signals 25 | . 1 . 5 3 . . 2 . . . . . 1 . . 2 . 1 5 1 1 . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 450 | . 10 14 59 10 . . 29 1 14 . 14 6 17 7 1 57 12 50 54 6 12 3 14 16 26 18 Peak Tracking Total 19 | . 2 4 8 3 . . 6 1 4 . 3 5 6 4 1 19 6 11 6 5 2 2 3 8 6 6 Tactical Retreats 18 | . . 2 1 1 . . 1 . 1 . 1 . 1 . . 1 . 2 2 . . . . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Traps Triggered 10 | . 1 . 2 . . . 1 . . . . . . . . . . . 4 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Machines Disabled 67 | . . 1 4 . . . 4 . . 3 1 . 5 . . 1 . 18 5 1 5 1 6 9 3 . Max in Single Turn 4 | . . 1 1 . . . 1 . . 1 . . 1 . . 1 . 4 1 . 2 1 1 3 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Cycler 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Machines Accessed 71 | . 1 1 13 5 7 4 3 . . . . . 4 1 . 5 . 8 7 . . 2 2 3 5 . Terminals 28 | . . . 10 3 2 . 1 . . . . . . . . . . 4 6 . . . . . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . Recycling Units 20 | . 1 . 2 . 5 . 2 . . . . . 3 . . . . 4 1 . . 1 . 1 . . Scanalyzers 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Total Hacks 160 | . 3 1 37 11 8 27 6 . . . . . 6 1 . 10 . 15 15 . . 3 5 4 8 . Successful 84 | . 1 1 10 8 6 27 1 . . . . . 4 1 . 10 . 4 1 . . . 4 2 4 . Failed 75 | . 2 . 26 3 2 . 5 . . . . . 2 . . . . 11 14 . . 3 1 2 4 . Catastrophic 21 | . . . 7 . 2 . . . . . . . . . . . . 5 4 . . 1 . 1 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 3 . 28 4 8 . 4 . . 1 . . 5 . . . . 9 2 1 . 2 1 1 1 . Terminals 64 | . . . 27 7 3 . 2 . . . . . . . . . . 8 13 . . . . . 4 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Repair Stations 7 | . . . . 4 . . . . . . . . . . . . . . . . . . 2 . 1 . Recycling Units 31 | . 3 . 2 . 5 . 4 . . . . . 5 . . . . 7 2 . . 2 . 1 . . Scanalyzers 12 | . . . 8 . . . . . . . . . 1 . . . . . . . . 1 . . 2 . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Terminal Hacks 46 | . . 1 1 3 1 27 . . . . . . . 1 . 10 . 1 . . . . . . 1 . Record 29 | . . . . . . 20 . . . . . . . . . 9 . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Repair 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 7 . . . . . . . . . 1 . . . . . . . . . . . 1 . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 21 | . 1 . 2 2 5 . 1 . . . . . 3 . . . . 3 1 . . . 1 1 1 . Terminals 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 1 . 2 . 5 . 1 . . . . . 3 . . . . 3 1 . . . . 1 . . Tunnel 8 | . 1 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . Scrapoids 6 | . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 . 9 2 2 . 2 . . . . . 2 . . . . 5 6 . . 2 1 2 4 . Full Trace Events 16 | . . . 9 . 1 . 1 . . . . . . . . . . 2 2 . . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . 1 . . . . 14 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Time 66 | . . . . 38 . . . . . . . . . . . . . . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . 2 1 . . 1 . . 2 . . . . . . . . . . 1 . . Non-combat 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Combat 4 | . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . 2 1 . . 1 . . 2 . . . . . . . . . . 1 . . parse_system 5 | . . . . . . 2 . . . 1 . . 2 . . . . . . . . . . . . . find_recycling 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Total Allies 55 | . . . . 10 . . 10 . . 2 . . 10 . . . . 10 8 . . . . 5 . . Largest Group 10 | . . . . 10 10 10 10 2 2 2 2 2 7 1 1 . . 5 10 1 1 . . 5 5 . Highest-Rated Group 551 | . . . . 88 88 88 242 59 59 192 192 192 331 47 47 . . 238 551 159 159 . . 320 312 . Highest-Rated Ally 159 | . . . . 16 16 16 47 31 31 96 96 96 96 47 47 . . 50 159 159 159 . . 64 64 . Initial UFD Resources 46 | . . . . . . . 24 21 21 21 21 24 24 28 28 28 32 32 36 40 40 44 44 46 43 46 Total Orders 16 | . . . . . . 2 . . . . . . 2 . . . . . . . . 4 3 1 3 1 STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . RETURN 13 | . . . . . . . . . . . . . 2 . . . . . . . . 3 3 1 3 1 Ally Attacks 613 | . . . . 11 . . 124 1 9 . 70 22 85 1 1 . . 49 166 7 . . . . 67 . Total Damage 13635 | . . . . 59 . . 1711 23 113 . 1891 827 2106 25 . . . 1485 3642 275 . . . . 1478 . Kills 89 | . . . . 2 . . 13 . 3 . 14 3 14 . . . . 10 19 2 . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Active Infowar (turns) 10479 | 66 333 710 151 . . . 87 797 580 1210 . 223 510 295 345 782 440 994 71 . . 311 507 852 956 259 Sensors 2870 | . . . . . . . . . . . . . . . . . . . . . . 311 493 851 956 259 Structural 2230 | . . . . . . . . . 70 1210 . . . . 25 . 27 . . . . 11 2 184 442 259 Traps 1249 | . . . . . . . . . . . . . . . . . . 187 61 . . 283 317 . 148 253 Seismic 5290 | 66 333 710 151 . . . . 797 510 . . 223 436 295 320 782 413 254 . . . . . . . . T.N.C. 87 | . . . . . . . 87 . . . . . . . . . . . . . . . . . . . Machine Analysis 2299 | . . . . . . . . . . . . . 510 295 345 160 . 979 10 . . . . . . . Robot Analysis Total 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 2 2 1 . 2 . . . . . . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . 2 . . . . . . . . 3 3 1 3 1 Drone Recoveries 13 | . . . . . . . . . . . . . 2 . . . . . . . . 3 3 1 3 1 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Turns Passed 21996 | 120 333 713 1893 525 508 2472 1012 856 688 1511 1346 389 510 295 345 1041 548 994 984 132 1784 311 564 907 956 259 Spaces Moved 15793 | 67 223 552 1054 301 358 2014 619 838 622 1400 1211 346 372 310 365 903 471 812 697 105 215 253 370 537 631 147 Core 291 | 2 . . . . . 220 . . . . . . . . . . . . . . 69 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 15502 | 65 223 552 1054 301 358 1794 619 838 622 1400 1211 346 372 310 365 903 471 812 697 105 146 253 370 537 631 147 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 135 120 50 90 98 98 90 100 100 90 90 90 90 100 90 90 100 90 100 100 100 100 110 Average Speed 115 | 89 90 99 124 135 133 116 113 98 99 97 100 100 97 90 90 98 100 99 99 100 789 100 100 119 116 119 Slowest Speed 2250 | 100 90 100 180 135 135 135 135 98 100 100 100 100 100 90 90 100 100 100 100 100 2250 100 100 165 165 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 31 91 94 52 52 92 10 88 85 88 86 55 9 63 53 86 62 27 81 48 80 9 64 15 60 5 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 15 | . 1 . 2 . 5 3 . . . 2 . . . . . 1 . 1 . . . . . . . . Known Exits Taken 14 | . . . 1 . . . 1 1 1 . . 1 1 1 1 . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . . . 1 1 . . . . 1 . . 1 1 1 . . . . . Scrap Searched 26 | . . 1 . . . 8 . 5 2 2 . 4 . 2 1 . 1 . . . . . . . . . Spaces Dug 67 | . . . 1 . . . 1 . 2 . . . 3 . 4 1 1 4 . . . 12 13 16 8 1 Terrain Destroyed 743 | . 1 4 17 12 . . 44 3 17 . 15 15 28 8 8 38 56 132 82 5 15 13 72 72 57 29 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 547 | . 1 4 1 . . . 7 3 17 . 15 15 27 8 8 38 56 64 73 5 15 13 40 52 56 29 AOE 193 | . . . 16 12 . . 37 . . . . . . . . . . 68 9 . . . 31 20 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Acc Total 18528 | 107 290 646 1377 385 386 2149 827 869 668 1523 1321 379 482 323 377 1040 529 969 951 125 288 295 508 711 798 205 Wait 1053 | 16 15 37 91 53 22 67 71 9 17 58 60 17 25 9 4 53 29 55 76 5 52 16 42 66 58 30 Move 15766 | 66 222 551 1053 300 357 2013 618 837 621 1399 1210 345 371 309 364 902 470 811 696 104 214 252 369 536 630 146 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 202 | 9 3 5 43 2 . 39 16 5 2 5 5 3 13 . . 9 . 11 6 3 2 1 5 9 6 . Fast Attach 116 | 6 3 2 6 1 . 6 14 2 3 9 10 . 6 . . 12 . 9 6 2 2 2 6 2 7 . Attach 66 | 1 . 1 9 . . 5 10 2 . 1 2 2 2 . . 1 . 8 4 . 1 1 1 9 3 3 Detach 13 | . . . 1 . 2 . 2 . . 2 1 . 1 . . . . . . 1 . . . 1 2 . Swap 178 | . 3 4 15 6 . 1 13 3 4 4 2 3 13 . 3 6 8 9 6 1 1 13 18 24 15 3 Drop 235 | . 8 6 31 4 3 16 21 7 5 14 13 2 22 . 1 21 . 15 9 2 2 1 11 7 14 . Fire 764 | 9 36 40 128 19 2 . 61 4 16 4 18 7 29 5 4 36 22 51 57 7 14 9 56 57 50 23 Melee 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . . . . . . . . 32 . . . . . 13 . Rewire 59 | . . . . . . . . . . . . . . . . . . . 59 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . 27 . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / [*Hub x2]) -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 410 | -10/Materials | Discovered new exit (range 8) 454 | -10/Materials | Entered Mines 599 | -10/Mines | Discovered new exit (range 10) 644 | -10/Mines | Build established: Mutant 739 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 800 | -10/Mines | Core integrity fell below 50% 839 | -10/Mines | Learned Materials terminal intel 1034 | -10/Mines | Found the Drone Emporium 1037 | -10/Mines | Found Prototype Device 1037 | -10/Mines | Identified Thief Drone Bay 1061 | -10/Mines | Discovered new exit (range 6) 1167 | -10/Mines | Entered Materials 1167 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1168 | -9/Materials | Loaded intel: 12 terminal locations 1566 | -9/Materials | Discovered new exit (range 8) 1598 | -9/Materials | Build established: Scavenger-Tank 1757 | -9/Materials | Discovered new exit (range 7) 1825 | -9/Materials | Central database locked down 2200 | -9/Materials | Discovered new exit (range 8) 2686 | -9/Materials | Destroyed 8 combat bots 2931 | -9/Materials | Discovered new exit (range 13) 2935 | -9/Materials | Identified exit to Mines 2935 | -9/Materials | Identified exit to Storage 2958 | -9/Materials | Core integrity fell below 50% 3027 | -9/Materials | Discovered new exit (range 16) 3060 | -9/Materials | Entered Storage 3220 | -9/Storage | Repaired Imp. Heat Sink 3393 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3477 | -9/Storage | Used back door to open Recycling access 3477 | -9/Storage | Discovered new exit (range 5) 3585 | -9/Storage | Entered Recycling 3585 | -9/Recycling | Accompanied by 10 allies 3660 | -9/Recycling | Scanned before Scraplab entrance 3685 | -9/Recycling | Build established: Commander-Tank 4059 | -9/Recycling | Entered Scraplab 4068 | -9/Recycling | Discovered new exit (range 3) 4093 | -9/Recycling | Entered Scraptown 4093 | -9/Scraptown | Accompanied by 10 allies 4093 | -9/Scraptown | System corruption cleaned by C-Scrubber 4336 | -9/Scraptown | Build established: Commander-Mutant 4436 | -9/Scraptown | Discovered new exit (range 13) 4505 | -9/Scraptown | Visited Comm Corps 4583 | -9/Scraptown | Visited Spacefarers 4776 | -9/Scraptown | Visited Assassins FH 4808 | -9/Scraptown | Visited TADAMA 4853 | -9/Scraptown | Visited Bundlers 4904 | -9/Scraptown | Visited Awakened 4955 | -9/Scraptown | Visited Cyclists 4972 | -9/Scraptown | Visited UFD Registry 4972 | -9/Scraptown | Registered with UFD as "Zeroslasher" 4997 | -9/Scraptown | Entered Cyclist Reading Room 5088 | -9/Scraptown | Visited Cartography Club 5111 | -9/Scraptown | Visited Derelict Rescue Squad 5144 | -9/Scraptown | Visited Sword Containment 5186 | -9/Scraptown | Discovered new exit (range 5) 5280 | -9/Scraptown | Visited Scrapoid Pod Storage 5296 | -9/Scraptown | Visited Scrap Suit Storage 5316 | -9/Scraptown | Visited Supply Room 5334 | -9/Scraptown | Visited Science Testing Area 5440 | -9/Scraptown | Visited Analyses Database 5467 | -9/Scraptown | Visited Science Guys 5506 | -9/Scraptown | Visited Chapter 10 5550 | -9/Scraptown | Released all parts (8) 5650 | -9/Scraptown | Found Surveybot 17 Chip 5666 | -9/Scraptown | Learned location of Extension (-4) 5666 | -9/Scraptown | Learned location of Armory (-4) 5666 | -9/Scraptown | Learned 24 Factory zone layouts 5666 | -9/Scraptown | Learned 16 Research zone layouts 5666 | -9/Scraptown | Learned 4 Access zone layouts 5666 | -9/Scraptown | Learned 8 Access zone layouts 5666 | -9/Scraptown | Learned 12 Lower Caves zone layouts 5666 | -9/Scraptown | Learned 16 Lower Caves zone layouts 5666 | -9/Scraptown | Learned 24 Upper Caves zone layouts 5666 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 5666 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 5666 | -9/Scraptown | Learned location of 2 exits from Factory 5666 | -9/Scraptown | Learned location of 3 exits from Lower Caves 5684 | -9/Scraptown | Found Deep Structural Scanner 6342 | -9/Scraptown | Found DRS Beacon 6391 | -9/Scraptown | Found Scrapoid Pod 6416 | -9/Scraptown | Found Scrap Suit 6474 | -9/Scraptown | Met Optimus 6474 | -9/Scraptown | Accepted into 0bPrime 6565 | -9/Scraptown | Entered Factory 6565 | -6/Factory | Accompanied by 10 allies 6565 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6566 | -6/Factory | Identified exit to Factory 6566 | -6/Factory | Identified exit to Lower Caves 6801 | -6/Factory | Lost 4 allies 6947 | -6/Factory | Discovered exit to Factory (range 13) 7030 | -6/Factory | Lost 3 allies 7080 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 7158 | -6/Factory | Found Scrap Suit 7168 | -6/Factory | Attached CPS modules to 06F02-D 7170 | -6/Factory | Attached CPS modules to 06F03-D 7261 | -6/Factory | Garrison activated, responded to threat 7281 | -6/Factory | Lost 4 allies 7325 | -6/Factory | Found Scrap Suit 7328 | -6/Factory | Found Scrap Suit 7337 | -6/Factory | Destroyed 7 combat bots 7342 | -6/Factory | Lost 7 parts (3n1u3w) 7500 | -6/Factory | Scrapoids reinforcements arrived? 7536 | -6/Factory | Lost 3 allies 7543 | -6/Factory | Found Scrap Suit 7577 | -6/Factory | Entered Lower Caves 7577 | -6/Lower Caves | Accompanied by 2 allies 7578 | -6/Lower Caves | Identified exit to Lower Caves 7588 | -6/Lower Caves | Build established: Scavenger-Scrapper 7904 | -6/Lower Caves | Learned Factory trap positions 8433 | -6/Lower Caves | Entered another Lower Caves area 8433 | -6/Lower Caves | Accompanied by 2 allies 8434 | -6/Lower Caves | Identified exit to Zion 8490 | -6/Lower Caves | Found Scrap Suit 8705 | -6/Lower Caves | Learned Factory emergency access door positions 9066 | -6/Lower Caves | Encountered a Warlord checkpoint 9121 | -6/Lower Caves | Entered Zion 9122 | -6/Zion | Identified exit to Proximity Caves 9149 | -6/Zion | System corruption cleaned by Quarantine Array 9315 | -6/Zion | Given A8's code to call for help 9345 | -6/Zion | Learned 4 Factory zone layouts 9909 | -6/Zion | Learned location of Warlord (-5) 9946 | -6/Zion | Turned away by Imprinter 10122 | -6/Zion | Given the Hacking Drone Bay 10123 | -6/Zion | Found Prototype Device 10123 | -6/Zion | Identified Hacking Drone Bay 10234 | -6/Zion | Discovered new exit (range 7) 10257 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10329 | -6/Zion | Found Prototype Special Weapon 10329 | -6/Zion | Identified RU-N14's Throwing Claymores 10334 | -6/Zion | Found RU-N14's Throwing Claymores 10616 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10617 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10632 | -6/Zion | Entered Deep Caves 10632 | -6/Deep Caves | Accompanied by 2 allies 10851 | -6/Deep Caves | Attacked by Z-Imprinter 10862 | -6/Deep Caves | Core integrity fell below 50% 10877 | -6/Deep Caves | Destroyed Z-Imprinter 10904 | -6/Deep Caves | Found Prototype Protection 10904 | -6/Deep Caves | Identified Zio. Weapon Casing 10969 | -6/Deep Caves | Found Zio. Weapon Casing 11012 | -6/Deep Caves | Z-Facility disabled 11598 | -6/Deep Caves | Discovered new exit (range 6) 11675 | -6/Deep Caves | Spotted Golem 11978 | -6/Deep Caves | Entered Proximity Caves 11978 | -5/Proximity Caves | Accompanied by 2 allies 11981 | -5/Proximity Caves | Spotter reported a threat 11981 | -5/Proximity Caves | Spotter reported a threat 12021 | -5/Proximity Caves | Learned location of 1 exit from Factory 12047 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12071 | -5/Proximity Caves | Learned Factory emergency access door positions 12367 | -5/Proximity Caves | Entered Factory 12367 | -5/Factory | Accompanied by 2 allies 12367 | -5/Factory | Evolved 2 slots: Utility x2 12368 | -5/Factory | Identified exit to Upper Caves 12370 | -5/Factory | Identified exit to Factory 12371 | -5/Factory | Loaded intel: 104 trap records 12411 | -5/Factory | Loaded intel: 8 recycling unit locations 12639 | -5/Factory | Scrapoids reinforcements arrived? 12719 | -5/Factory | Lost 3 allies 12721 | -5/Factory | Found Scrap Suit 12768 | -5/Factory | Scrapoids reinforcements arrived? 12780 | -5/Factory | P-70 Sage assimilated allied 05F20-D 12819 | -5/Factory | Lost 4 allies 12877 | -5/Factory | Entered Upper Caves 12877 | -5/Upper Caves | Accompanied by 1 ally 12878 | -5/Upper Caves | Identified exit to Upper Caves 13172 | -5/Upper Caves | Entered another Upper Caves area 13172 | -5/Upper Caves | Accompanied by 1 ally 13173 | -5/Upper Caves | Identified exit to Warlord 13174 | -5/Upper Caves | Activated DRS Beacon 13517 | -5/Upper Caves | Entered Warlord 13798 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13827 | -5/Warlord | Learned location of Testing (-3) 13827 | -5/Warlord | Learned Testing emergency access door positions 13828 | -5/Warlord | Learned 4 Research zone layouts 13829 | -5/Warlord | Learned Armory recycling unit intel 13829 | -5/Warlord | Learned Research terminal intel 13829 | -5/Warlord | Learned Research fabricator intel 14045 | -5/Warlord | Warlord's base attacked by MAIN.C 14053 | -5/Warlord | Found Prototype Energy Gun 14053 | -5/Warlord | Identified Vortex Rail 14062 | -5/Warlord | Found Prototype Energy Gun 14062 | -5/Warlord | Identified Vortex Rifle 14072 | -5/Warlord | Found Vortex Rail 14217 | -5/Warlord | Found Prototype Device 14217 | -5/Warlord | Identified System Purifier 14395 | -5/Warlord | Warlord forces counterattacked 14412 | -5/Warlord | Spotted Striker 14428 | -5/Warlord | Destroyed Striker 14460 | -5/Warlord | Spotted Executioner 14466 | -5/Warlord | Spotted Executioner 14470 | -5/Warlord | Spotted Executioner 14473 | -5/Warlord | Attached CPS modules to Executioner 14475 | -5/Warlord | Attached CPS modules to Executioner 14487 | -5/Warlord | Destroyed Executioner 14497 | -5/Warlord | Destroyed Executioner 14516 | -5/Warlord | Found Prototype Processor 14518 | -5/Warlord | Destroyed 14 combat bots 14523 | -5/Warlord | Found Prototype Processor 14523 | -5/Warlord | Identified Exp. Targeting Computer 14524 | -5/Warlord | Lost 17 allies 14525 | -5/Warlord | Identified Exp. Core Analyzer 14540 | -5/Warlord | Found Prototype Device 14540 | -5/Warlord | Identified Adv. Kinecellerator 14545 | -5/Warlord | Spotted Striker 14548 | -5/Warlord | Discovered new exit (range 12) 14553 | -5/Warlord | Spotted Executioner 14553 | -5/Warlord | Spotted Executioner 14558 | -5/Warlord | Entered Proximity Caves 14588 | -4/Proximity Caves | Lost 6 allies 14734 | -4/Proximity Caves | Spotted B-86 Titan 14872 | -4/Proximity Caves | Destroyed 9 combat bots 15106 | -4/Proximity Caves | Entered Factory 15106 | -4/Factory | Evolved 2 slots: Utility x2 15107 | -4/Factory | Identified exit to Extension 15107 | -4/Factory | Identified exit to Armory 15131 | -4/Factory | Loaded intel: 8 recycling unit locations 15131 | -4/Factory | Learned location of Protoforge (-2) 15174 | -4/Factory | Spotted B-86 Titan 15405 | -4/Factory | Lost 3 parts (2u1w) 15412 | -4/Factory | Destroyed 11 combat bots 15516 | -4/Factory | Scrapoids reinforcements arrived? 15576 | -4/Factory | Lost 3 allies 15598 | -4/Factory | Attached CPS modules to 04F22-D 15775 | -4/Factory | Found Scrap Suit 15951 | -4/Factory | Scrapoids reinforcements arrived? 16001 | -4/Factory | Found Prototype Processor 16001 | -4/Factory | Identified Exp. Signal Interpreter 16005 | -4/Factory | Found Exp. Signal Interpreter 16100 | -4/Factory | Entered Extension 16100 | -4/Extension | Accompanied by 5 allies 16160 | -4/Extension | Loaded intel: 1 recycling unit location 16327 | -4/Extension | Rescued A7 16341 | -4/Extension | Found Scrap Suit 16379 | -4/Extension | Energy Cycler disabled 16380 | -4/Extension | Rescued a captive Derelict 16380 | -4/Extension | Rescued a captive Derelict 16380 | -4/Extension | Rescued a captive Derelict 16380 | -4/Extension | Rescued a captive Derelict 16381 | -4/Extension | Rescued a captive Derelict 16384 | -4/Extension | Rescued a captive Derelict 16384 | -4/Extension | Rescued a captive Derelict 16387 | -4/Extension | Rescued a captive Derelict 16387 | -4/Extension | Rescued a captive Derelict 16387 | -4/Extension | Rescued a captive Derelict 16387 | -4/Extension | Rescued a captive Derelict 16389 | -4/Extension | Rescued a captive Derelict 16390 | -4/Extension | Rescued a captive Derelict 16600 | -4/Extension | First assault squad dispatched 16722 | -4/Extension | Allies destroyed B-86 Titan 16736 | -4/Extension | Discovered new exit (range 16) 16741 | -4/Extension | Spotted B-86 Titan 16760 | -4/Extension | Allies destroyed B-86 Titan 17027 | -4/Extension | High security lockdown imminent 17060 | -4/Extension | Lost 5 allies 17070 | -4/Extension | Discovered new exit (range 10) 17071 | -4/Extension | Discovered new exit (range 6) 17084 | -4/Extension | Entered Cetus 17084 | -4/Cetus | Accompanied by 1 ally (A7) 17089 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 17100 | -4/Cetus | Spotted Cetus Guard 17100 | -4/Cetus | Spotted Cetus Guard 17104 | -4/Cetus | Spotted Cetus Guard 17106 | -4/Cetus | Destroyed Cetus Guard 17108 | -4/Cetus | Destroyed Cetus Guard 17110 | -4/Cetus | Spotted Cetus Guard 17112 | -4/Cetus | Allies destroyed Cetus Guard 17115 | -4/Cetus | Destroyed Cetus Guard 17147 | -4/Cetus | Cetus Manufacturing Module disabled 17172 | -4/Cetus | Failed to start Cetus Manufacturing Module 17200 | -4/Cetus | Discovered new exit (range 15) 17216 | -4/Cetus | Entered Archives 17216 | -4/Archives | Accompanied by 1 ally (A7) 17312 | -4/Archives | Discovered new exit (range 16) 17326 | -4/Archives | Discovered new exit (range 15) 17378 | -4/Archives | Discovered new exit (range 16) 19000 | -4/Archives | Entered Research 19000 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19001 | -3/Research | Identified exit to Research 19002 | -3/Research | Loaded intel: 24 terminal locations 19003 | -3/Research | Loaded intel: 4 fabricator locations 19263 | -3/Research | Identified exit to Testing 19311 | -3/Research | Entered Testing 19603 | -3/Testing | Repaired Ovr. Coil Gun 19678 | -3/Testing | Found Prototype Device 19678 | -3/Testing | Identified AEGIS Remote Shield 19875 | -3/Testing | Entered Research 19875 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19876 | -2/Research | Identified exit to Access 20495 | -2/Research | Identified exit to Quarantine 20669 | -2/Research | Spotted B-90 Cyclops 20694 | -2/Research | Destroyed B-90 Cyclops 20760 | -2/Research | Scrapoids reinforcements arrived? 20782 | -2/Research | Entered Quarantine 20782 | -2/Quarantine | Accompanied by 5 allies 20984 | -2/Quarantine | Found Scrap Suit 20992 | -2/Quarantine | Lost 4 allies 21011 | -2/Quarantine | Found Scrap Suit 21032 | -2/Quarantine | First assault squad dispatched 21289 | -2/Quarantine | Destroyed 12 combat bots 21487 | -2/Quarantine | Found Alien Artifact 21723 | -2/Quarantine | Discovered exit to Access (range 13) 21738 | -2/Quarantine | Entered Access 21738 | -1/Access | Evolved 2 slots: Utility x2 21739 | -1/Access | Identified exit to Command 21740 | -1/Access | Identified exit to Surface 21895 | -1/Access | Garrison activated, responded to threat 21920 | -1/Access | Destroyed 7 combat bots 21997 | *** | Escaped! Last Messages --------------- 21951_ Destroyed Sml. Battery. 21951_ Slug penetrates Wall. 21953_ Slug penetrates P-80 Master. 21953_ P-80 Master destroyed. 21954_ K-01 Serf collects debris. 21955_ System corrupted: Energy discharge (-268). 21958_ K-01 Serf collects debris. 21962_ Penetrated by Slug. 21965_ Slug penetrates Wall. 21965_ Ovr. Huge Scrapsphere repairs itself (+13). 21965_ Acquired 41 matter. 21972_ Penetrated by Slug. 21982_ Hacking Drone released from Hacking Drone Bay. 21986_ Hacking Drone attempts to hack Terminal... >>Open(Door) Sealed Barrier opened. 21987_ M8P%GUNB#HG