Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 15:00:59 Player: LandRaider Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1203) 1203 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3993 Bonus ------- None Cogmind --------- Core Integrity 365/700 Matter 5/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Medium Treads Improved Heat Sink Seismic Detector Matter Filter ECM Suite Hacking Suite Light Assault Rifle Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Assault Rifle Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Medium Treads Improved Heat Sink Seismic Detector Matter Filter Matter Filter ECM Suite Hacking Suite Light Assault Rifle Light Assault Rifle Gauss Rifle Gauss Rifle Remote Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . . 2 Weapon 1 | . . . . 1 . Parts Attached 42 | 7 6 7 1 7 14 Power 8 | 1 1 2 . 1 3 Engine 6 | 1 1 2 . . 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 12 | 2 3 . . 4 3 Treads 9 | . 2 . . 4 3 Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 2 3 . 2 5 Device 7 | 1 . 3 . 2 1 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware 3 | . . . . . 3 Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 2 1 . 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . 2 . . . 16 Power 3 | . 1 . . . 2 Propulsion 5 | . 1 . . . 4 Utility 5 | . . . . . 5 Weapon 5 | . . . . . 5 Highest Loss Streak 13 | . 2 . . . 13 To Critical Strikes . | . . . . . . Average Backups 15 | 3 9 11 15 18 19 Power 1 | . 1 1 3 3 2 Propulsion 5 | 3 3 5 6 5 6 Utility 4 | . 2 1 2 5 5 Weapon 3 | . 2 3 4 4 4 Tool/Special . | . . . . . . Unused Backups 17 | . 2 1 . 1 13 Power 2 | . . . . 1 1 Propulsion 7 | . 2 . . . 5 Utility 6 | . . 1 . . 5 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 98 98 100 99 95 Engine 8 | . 13 11 11 5 5 Core 1 | . . . . 3 1 Treads 21 | . 14 22 22 27 22 Wheel 3 | . 13 . . . . Device 16 | . 14 31 33 27 8 Storage 9 | . 14 11 11 9 7 Processor 2 | . . . . . 6 Hackware 8 | . . . . . 20 Ballistic Gun 18 | . 28 15 16 19 14 Launcher 2 | . . 6 . . 4 Special Weapon 2 | . . . 5 7 1 Peak Build Rating 38 | 7 8 13 13 27 38 Average Rating 21 | 5 7 12 13 22 33 On Entrance 11 | . 7 8 13 13 27 Avg Prop Armor Cover (%) 7 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 57 | 13 28 34 33 55 57 Greatest Support 76 | 32 40 40 40 76 76 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 20 20 Average Capacity 16 | 7 10 15 15 19 20 Most Carried 20 | 7 13 15 15 20 20 Average Carried 15 | 4 9 11 15 18 19 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 7 13 15 15 20 14 Class Distribution -------------------- 34% | Mutant 30% | Hacker-Skirmisher 15% | Skirmisher 10% | Scavenger-Skirmisher 6% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1159 | 333 154 216 . 318 138 Remotely . | . . . . . . Salvage Created 1220 | 167 324 250 . 138 341 Parts 101 | 10 27 27 . 11 26 Haulers Intercepted 3 | . 1 1 . . 1 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 31 | . 11 11 . 2 7 Guns 20 | . 11 5 . 2 2 AOE 11 | . . 6 . . 5 Classes Destroyed 11 | 2 5 1 . 1 2 Worker 6 | . 1 1 . . 4 Builder 5 | . . 2 . 2 1 Tunneler 4 | 4 . . . . . Hauler 3 | . 1 1 . . 1 Recycler 1 | 1 . . . . . Operator 2 | . . . . 1 1 Watcher 2 | . 1 . . . 1 Swarmer 15 | . 9 6 . . . Grunt 12 | . 2 5 . 2 3 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 6 | 3 6 5 . 2 3 Combat Bots Only 4 | . 4 3 . 2 3 Max Kills in Single Turn 3 | 1 1 3 . 1 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 304 | . 62 38 . 15 189 Missed 102 | . 18 8 . 4 72 Hits 202 | . 44 30 . 11 117 Projectile 202 | . 44 30 . 11 117 Critical Strikes 3 | . . 1 . . 2 Part Disruptions 2 | . . . . . 2 Damage Taken 2788 | . 390 350 . 162 1886 Core 472 | . 102 35 . . 335 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 194 | . . 169 . . 25 Core Remaining (%) 87 | 100 59 . 91 100 . Volleys Fired 132 | 14 35 18 3 24 38 Largest 3 | 2 2 2 1 3 2 Hottest 100 | 40 40 50 100 100 100 Shots Fired 210 | 21 70 27 3 41 48 Gun 162 | 21 70 19 . 33 19 Cannon . | . . . . . . Launcher 34 | . . 8 . . 26 Special 14 | . . . 3 8 3 Kinetic 162 | 21 70 19 . 33 19 Thermal 14 | . . . 3 8 3 Explosive 34 | . . 8 . . 26 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 7 8 10 . 11 12 Robot Miss Streak 7 | 3 7 1 . 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 105 | 14 31 16 . 25 19 Core Hits 90 | 6 17 23 . 10 34 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3527 | 174 447 724 . 352 1830 Guns 1244 | 174 447 146 . 280 197 Cannons . | . . . . . . Explosions 2211 | . . 578 . . 1633 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1244 | 174 447 146 . 280 197 Thermal 72 | . . . . 72 . Explosive 2153 | . . 578 . . 1575 Electromagnetic 58 | . . . . . 58 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 109 | . . 8 . . 101 Projectiles . | . . . . . . Explosions 109 | . . 8 . . 101 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 164 | . . 60 . . 104 Shots 5 | . . 2 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 140 | . 6 . . 9 140 Average Temperature 17 | . 6 . . 3 63 Received Heat Transfer 351 | . 60 84 . 99 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . . 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 89 | 100 100 70 100 100 82 Level 1 10 | . . 29 . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 413 | 10 197 255 95 90 413 Initial 95 | . . 22 95 26 . Average 81 | 3 87 134 82 27 94 Influence Increases 1509 | 25 315 363 2 137 667 Destroy 0b10 Robot/C 620 | . 220 220 . 40 140 Destroy 0b10 Robot/NC 115 | 25 15 20 . 15 40 Destroy Leader 118 | . 34 32 . 10 42 Successful Hack 30 | . 16 4 . 7 3 Select Force Hacks 60 | . . . . . 60 Disable Machine 270 | . . 45 . . 225 Destroy Structure 146 | . . 27 2 5 112 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 135 | . 30 . . 60 45 Influence Decreases 1256 | 25 262 171 180 204 414 Entered New Map 222 | . . 31 150 41 . Time Decay 874 | 25 242 140 30 163 274 Lost Part 160 | . 20 . . . 140 Squads Dispatched 24 | . 2 2 . 7 13 Investigation 4 | . . . . . 4 Extermination 2 | . . . . . 2 Reinforcement 10 | . 2 2 . 4 2 Assault . | . . . . . . Garrison 8 | . . . . 3 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . 2 3 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 20 19 . 10 30 Peak Tracking Total 12 | . 5 6 . 7 12 Tactical Retreats 4 | . 2 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 18 | . . 3 . . 15 Max in Single Turn 5 | . . 2 . . 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 21 | . 5 4 1 3 8 Terminals 10 | . 5 2 1 1 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . 1 . . 1 Recycling Units 3 | . . . . . 3 Scanalyzers 3 | . . 1 . 1 1 Garrison Access 2 | . . . . 1 1 Total Hacks 55 | . 13 12 2 7 21 Successful 34 | . 10 8 . 3 13 Failed 18 | . 3 3 2 3 7 Catastrophic 2 | . . 1 . . 1 Database Lockouts 3 | . . 1 . 1 1 Manual 8 | . 4 . . 1 3 Terminals 26 | . 13 4 2 3 4 Fabricators 1 | . . . . . 1 Repair Stations 5 | . . 4 . . 1 Recycling Units 9 | . . . . . 9 Scanalyzers 9 | . . 4 . 2 3 Garrison Access 5 | . . . . 2 3 Terminal Hacks 14 | . 7 2 . 2 3 Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Dispatch Records 2 | . 1 . . 1 . Maintenance Status 1 | . 1 . . . . Security Status 2 | . 1 . . . 1 Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 4 | . . . . . 4 Report Inventory 2 | . . . . . 2 Retrieve Components 2 | . . . . . 2 Scanalyzer 4 | . . 2 . 1 1 Retrieve Study 4 | . . 2 . 1 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . 3 . . . 3 Terminals 3 | . 3 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Patch 1 | . . . . . 1 Recycling Units 2 | . . . . . 2 Tunnel 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 15 | . 3 4 1 3 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 2 . 1 1 Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 17 | . . . . . 17 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2655 | 53 660 290 70 505 1077 Sensors 1467 | . . . . 390 1077 Terrain 994 | . . 289 70 505 130 Seismic 1711 | 53 660 290 70 505 133 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2792 | 107 660 290 70 505 1160 Spaces Moved 1451 | 55 414 137 36 248 561 Core 1 | 1 . . . . . Treads 1181 | . 199 137 36 248 561 Legs . | . . . . . . Wheels 269 | 54 215 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 Average Speed 157 | 99 128 160 160 160 182 Slowest Speed 240 | 100 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 55 15 12 27 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . 3 5 . Terrain Destroyed 160 | . . 28 3 5 124 Melee . | . . . . . . Projectile 8 | . . . 3 5 . AOE 152 | . . 28 . . 124 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1722 | 83 474 182 39 303 641 Wait 35 | . 4 9 . 4 18 Move 1446 | 54 413 136 35 247 561 Hop . | . . . . . . Pick Up 37 | 8 10 7 . 8 4 Fast Attach 14 | 6 2 . . 1 5 Attach 17 | 1 2 2 . 3 9 Detach 2 | . . . . 2 . Swap 18 | . 3 6 1 7 1 Drop 21 | . 5 4 . 7 5 Fire 132 | 14 35 18 3 24 38 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 7) 334 | -10/Materials | Discovered new exit (range 6) 336 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 10) 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Utility x2 781 | -9/Materials | Central database locked down 876 | -9/Materials | Repaired Assault Rifle+ 909 | -9/Materials | Repaired Assault Rifle+ 1031 | -9/Materials | Discovered new exit (range 10) 1058 | -9/Materials | Entered Mines 1078 | -9/Mines | Discovered new exit (range 15) 1090 | -9/Mines | Met a Derelict bent on vengeance 1128 | -9/Mines | Entered Materials 1128 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1156 | -8/Materials | Garrison activated, responded to threat 1346 | -8/Materials | Met 7R-MNS 1428 | -8/Materials | Build established: Skirmisher 1465 | -8/Materials | Central database locked down 1478 | -8/Materials | Discovered new exit (range 8) 1633 | -8/Materials | Entered Factory 1633 | -7/Factory | Evolved 2 slots: Utility x2 1634 | -7/Factory | Caught up to 7R-MNS 1747 | -7/Factory | Garrison activated, responded to threat 1945 | -7/Factory | Central database locked down 2011 | -7/Factory | Garrison activated, responded to threat 2165 | -7/Factory | Build established: Hacker-Skirmisher 2704 | -7/Factory | Cargo convoy interrupted 2707 | -7/Factory | Garrison activated, responded to threat 2793 | -7/Factory | Self-destructed Last Messages --------------- 02731_ Slug penetrates Wall. 02734_ Med. Treads destroyed. 02737_ Slug penetrates Wall. 02737_ Lgt. Treads+ destroyed. 02738_ Med. Treads destroyed. 02742_ Hacking Suite destroyed. 02757_ Slug penetrates Wall. 02760_ Imp. Ion Engine destroyed. 02761_ Slug penetrates Y-54 Guardian. 02771_ Slug penetrates Pressure Siphon. 02771_ Pressure Siphon disabled. 02771_ Lgt. Assault Rifle+ destroyed. 02774_ Slug penetrates Wall. 02774_ Lgt. Treads+ destroyed. 02774_ Matter Filter destroyed. 02777_ Penetrated by Slug. 02777_ Slug penetrates P-60 Hacker. 02783_ Connecting with Recycling Unit... 02783_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 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"""" """" %""" " | | ???????????????????????????#hx % | | ???????????????????????????# x """" """% %""" | | ???????????????????????????# """" """% %%"" | | ???????????????????????????# Y """" """% %%"" | | ???????????????????????????# | | ???????????????????????????# h """" """" """" | | ???????????????????????????# %""" """" """" | | ???????????????????????????# %""" """" """ | | ???????????????????????????# % | | ???????????????????????????# | | ???????????????????????????######/######## % | | ???????????????????????????# [[ ## %[ | | ???????????????????????????# [[ ## | | ???????????????????????????# " " " ## | | ???????????????????????????# " " " #?# | | ???????????????????????????# " " " #?? | | ???????????????????????????# " " " #???# | | ???????????????????????????# " " " #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 12% | -9/Materials Assault Rifle | 19% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Imp. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingThrusterThruster Manual? 0 Play Time 00:28:09 Cumulative 83.2 hours Start 2026.08.19 @ 14:30:54 End 2026.08.19 @ 15:00:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 75 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adbc4a2f-0a34-4046-a136-982d8af93479