Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.13 @ 14:32:37 Player: the cat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (155) 775 Value Destroyed (6592) 6592 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1233) 1233 TOTAL SCORE: 14420 Bonus ------- High Alert Combat Kills 642 Follower Combat Kills 37 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 169/170 System Corruption 20% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core High-capacity Matter Pod (200) Experimental Sensor Array Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Combat Airjet Combat Airjet Antigrav System Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Medium Storage Unit Advanced Signal Interpreter Targeting Computer Targeting Computer Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Gatling Laser Cooled Plasma Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Coolant Injector High-capacity Matter Pod Improved Particle Charger Improved Weapon Cycler Advanced System Shield Wave Gun Long-range Proton Cannon Cooled Particle Cannon Guided Plasma Cannon Gauss Rifle Fire Trap [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Improved Treads Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Special Weapon Field Lobotomy Kit Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 7 | . . . . . 3 1 1 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 258 | 7 7 4 1 3 37 53 22 16 11 5 24 68 Power 21 | 1 . 1 . . 3 3 3 2 . 1 3 4 Engine 8 | 1 . 1 . . . 2 2 . . . 1 1 Core 13 | . . . . . 3 1 1 2 . 1 2 3 Reactor . | . . . . . . . . . . . . . Propulsion 38 | 3 2 1 . 1 4 7 4 . . . 5 11 Treads 9 | 1 1 . . 1 2 4 . . . . . . Leg . | . . . . . . . . . . . . . Wheel 8 | 2 1 1 . . 2 2 . . . . . . Hover 20 | . . . . . . 1 4 . . . 5 10 Flight 1 | . . . . . . . . . . . . 1 Utility 77 | 1 3 . 1 1 6 15 10 4 3 . 7 26 Device 32 | . . . . . 1 3 5 4 2 . 2 15 Storage 12 | 1 3 . 1 1 1 1 1 . . . 1 2 Processor 12 | . . . . . . 2 . . 1 . 4 5 Hackware 7 | . . . . . 1 4 . . . . . 2 Protection 14 | . . . . . 3 5 4 . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 122 | 2 2 2 . 1 24 28 5 10 8 4 9 27 Energy Gun 21 | 1 . . . . 5 6 . 1 . . 2 6 Energy Cannon 30 | . . . . . 3 7 2 2 2 2 1 11 Ballistic Gun 51 | 1 2 2 . 1 9 10 . 6 5 2 5 8 Ballistic Cannon 2 | . . . . . . . 1 . . . . 1 Launcher 12 | . . . . . 5 5 . 1 1 . . . Special Weapon 4 | . . . . . 2 . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 2 . 1 . . . 4 Parts Lost 103 | . 7 . . . 6 18 6 1 4 10 10 41 Power 14 | . 1 . . . . 2 1 1 . 2 2 5 Propulsion 21 | . 3 . . . 1 3 . . . 2 2 10 Utility 31 | . . . . . 2 4 4 . 2 3 3 13 Weapon 37 | . 3 . . . 3 9 1 . 2 3 3 13 Highest Loss Streak 10 | . 5 . . . 2 5 3 1 4 10 10 8 Average Slot Usage (%) 89 | . 89 83 85 87 87 90 86 98 96 100 84 88 Engine 3 | . 13 12 14 14 1 4 2 2 . . . 1 Core 3 | . . . . . 7 2 3 3 6 6 1 2 Treads 4 | . 14 . . 10 9 6 . . . . . . Wheel 5 | . 12 14 14 14 9 6 . . . . . . Hover 9 | . . . . . . . 25 26 26 26 25 19 Device 4 | . . . . . 3 . 12 18 14 20 2 6 Storage 18 | . 20 28 28 20 27 23 13 13 13 13 10 10 Processor 8 | . . . . . . 2 6 6 11 13 25 23 Hackware 5 | . . . . . 1 16 . . . . . 3 Protection 3 | . . . . . 9 3 10 6 4 . . 1 Energy Gun 1 | . 5 . . . 1 1 . . . . 2 3 Energy Cannon 1 | . . . . . . 2 7 . . 2 . 2 Ballistic Gun 15 | . 22 28 28 28 15 17 . 18 18 17 12 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 99 | 12 41 39 55 57 86 99 66 57 58 59 52 70 Greatest Support 88 | 10 20 10 10 10 28 28 88 88 88 88 88 88 Greatest Overweight (x) 11 | 1 10 3 5 5 8 4 . . . . 11 1 Average Overweight (x) 1 | . 1 3 3 3 2 2 . . . . . . Largest Inventory Capacity 24 | 6 16 16 18 18 24 24 24 14 14 14 14 12 Average Capacity 17 | 5 9 16 16 13 24 23 14 14 14 14 11 11 Most Carried 24 | 5 7 5 7 11 24 24 19 14 14 14 12 12 Average Carried 15 | 3 4 2 3 7 20 23 11 13 13 13 8 10 Final Capacity 24 | 6 16 16 18 18 24 24 14 14 14 14 8 4 Final Carried 24 | 3 6 2 5 10 24 19 14 14 14 13 8 4 Class Distribution -------------------- 17% | Hauler-Mutant 17% | Scavenger-Mutant 14% | Mutant 12% | Hacker-Gunner 8% | Scavenger-Skirmisher 7% | Hauler-Tank 5% | Hacker-Mutant 5% | Scavenger-Gunner 3% | Hauler-Gunner 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Gunner | -7/Factory Machinist-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 5735 | 250 151 95 . 61 1084 1523 200 268 198 . 451 1454 Remotely 15 | . . . . . . . . 15 . . . . Salvage Created 7716 | . 395 . . 15 1273 2455 289 204 409 . 470 2206 Parts 372 | . 28 . . . 59 120 15 12 18 . 19 101 Haulers Intercepted 2 | . . . . . 2 . . . . . . . Recyclers Shooed 5 | . . . . . 1 . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 1 9 . 9 . Prevented 14 | . . . . . . . . 8 6 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 125 | . 10 . . 1 20 42 3 3 7 . 9 30 Guns 77 | . 10 . . 1 13 19 . 1 5 . 8 20 Cannons 25 | . . . . . 5 10 3 . 1 . . 6 AOE 15 | . . . . . 2 9 . . 1 . . 3 Classes Destroyed 15 | . 4 . . 1 4 4 1 . . . . 1 Worker 9 | . 2 . . . . 4 . . . . . 3 Builder 10 | . . . . . 3 3 . . . . . 4 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 2 | . . . . . 2 . . . . . . . Recycler 3 | . . . . . . . 1 . . . . 2 Mechanic 2 | . . . . . . 2 . . . . . . Operator 4 | . 1 . . . 2 1 . . . . . . Swarmer 9 | . 4 . . . . . . . . . 5 . Grunt 62 | . 6 . . . 14 20 1 . 5 . . 16 Brawler 4 | . . . . . . 3 . . . . . 1 Duelist 8 | . . . . . . 5 1 . 1 . . 1 Sentry 14 | . . . . . 4 5 . 1 . . . 4 Hunter 14 | . . . . . 2 4 . 2 1 . 3 2 Programmer 13 | . . . . . . 5 1 . . . 1 6 Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 6 | . 4 . . 1 4 6 1 2 4 . 5 5 Combat Bots Only 5 | . 3 . . 1 2 4 1 2 4 . 5 3 Max Kills in Single Turn 3 | . 1 . . 1 2 3 1 1 1 . 2 2 Gunslinging 1 | . . . . . . . . . . . 1 1 Exploded 2 | . . . . . 1 2 . . 1 . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Damage Taken 14280 | . 930 . . 51 1260 3125 953 168 543 942 1331 4977 Core 2222 | . 148 . . 16 186 299 59 14 39 232 217 1012 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 34 66 57 . . . . 34 . Volleys Fired 520 | . 37 . . 3 130 114 32 12 17 2 30 143 Largest 3 | . 2 . . 2 2 3 3 3 3 1 3 3 Hottest 205 | . 60 . . 43 120 205 153 120 120 120 120 201 Shots Fired 992 | . 74 . . 6 204 251 53 14 28 2 61 299 Gun 739 | . 74 . . 6 178 191 . 5 20 . 55 210 Cannon 215 | . . . . . 16 44 48 5 5 2 6 89 Launcher 33 | . . . . . 10 16 . 4 3 . . . Special 5 | . . . . . . . 5 . . . . . Kinetic 648 | . 60 . . 6 171 177 9 3 20 . 52 150 Thermal 273 | . . . . . 23 58 39 5 5 2 9 132 Explosive . | . . . . . . . . . . . . . Electromagnetic 66 | . 14 . . . 10 16 . 6 3 . . 17 Robot Hit Streak 25 | . 6 . . 2 12 17 7 2 15 8 13 25 Robot Miss Streak 4 | . 3 . . 2 3 4 3 3 1 . 2 3 Penetration Max 2 | . . . . . . . . . 1 . . 2 Secondary Targets 11 | . 2 . . . 1 2 . . . . 3 3 Max Gunslinging Chain 2 | . 1 . . . 1 1 . . . . 2 1 Shots Hit Robots 656 | . 43 . . 3 126 164 38 3 19 2 41 217 Core Hits 309 | . 20 . . 2 51 99 8 4 14 1 14 96 Critical Hits 23 | . . . . . 1 5 . . . . . 17 Critical Kills 7 | . . . . . . 4 . . . . . 3 Critical Parts Destroyed 15 | . . . . . 1 1 . . . . . 13 Melee Attacks 17 | . . . . . . . . . . . 2 15 Impact . | . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . 2 15 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18678 | . 605 . . 31 3131 5227 824 472 968 61 1008 6351 Guns 9935 | . 605 . . 31 2038 1992 . 46 453 . 702 4068 Cannons 4764 | . . . . . 566 1038 824 183 176 61 109 1807 Explosions 3741 | . . . . . 527 2164 . 243 339 . . 468 Melee 197 | . . . . . . . . . . . 197 . Ramming 41 | . . . . . . 33 . . . . . 8 Kinetic 8074 | . 450 . . 31 1967 1834 173 23 453 . 645 2498 Thermal 7164 | . . . . . 637 2083 651 183 176 61 166 3207 Explosive 113 | . . . . . . . . . . . . 113 Electromagnetic 3089 | . 155 . . . 527 1277 . 266 339 . . 525 Impact . | . . . . . . . . . . . . . Slashing 197 | . . . . . . . . . . . 197 . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 11 3 3 4 4 5 20 Average Corruption 5 | . . . . . . 4 2 3 3 4 4 10 Corruption Purged . | . . . . . . . . . . . . . Effects 185 | . . . . . . 67 1 10 16 4 19 68 Message Errors 36 | . . . . . . 18 . 1 4 . 4 9 Matter Fused 29 | . . . . . . 9 1 4 2 3 3 7 Heat Flow Errors 19 | . . . . . . 8 . . . . 3 8 Energy Discharges 20 | . . . . . . 10 . 3 3 . 2 2 Data Loss (minor) 27 | . . . . . . 9 . 2 4 1 3 8 Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 5 | . . . . . . 3 . . . . . 2 Misdirections 8 | . . . . . . . . . . . . 8 Targeting Errors 36 | . . . . . . 9 . . 2 . 4 21 Weapon Failures 4 | . . . . . . . . . 1 . . 3 Overload Shots 5 | . . . . . . . . . . . . 5 Effects 5 | . . . . . . . . . . . . 5 Meltdown 5 | . . . . . . . . . . . . 5 Overflow Damage 401 | . . . . . 30 187 28 18 . . 98 40 Projectiles 131 | . . . . . 22 48 28 . . . 2 31 Explosions 174 | . . . . . 8 139 . 18 . . . 9 Melee 96 | . . . . . . . . . . . 96 . Knockbacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 414 | . . . . . . 58 . . 59 . . 297 Shots 11 | . . . . . . 2 . . 3 . . 6 Rammed 2 | . . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 686 | . 70 . . 2 290 362 199 190 198 34 368 686 Average Temperature 99 | . 24 . . 1 73 98 94 95 77 24 129 113 Received Heat Transfer 3111 | . 390 . . . 693 852 315 . 90 120 9 642 Effects 9 | . . . . . . 3 . . . . 2 4 Shutdowns 2 | . . . . . . . . . . . 1 1 Energy Bleed 3 | . . . . . . 1 . . . . 1 1 Interference 1 | . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 5 . 2 . . . . Combat Hostiles 6 | . . . . . . 4 . 2 . . . . Parts Fried 9 | . . . . . 1 5 . 1 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Melted 19 | . . . . . 2 4 2 . . . 4 7 Heat Transferred 10964 | . . . . . 1465 2881 925 400 400 160 351 4382 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 4 . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 1142 | . 308 100 . . 424 1142 694 . . . . 628 Initial 463 | . . 100 . . . 159 463 . . . . 2 Average 288 | . 155 100 . . 272 348 509 . . . . 256 Maximum Alert Level 4 | . 1 . . . 2 4 2 . . . . 2 Low Security (%) 45 | 100 60 100 . 100 26 46 . . . . . 51 Level 1 30 | . 39 . . . 66 25 . . . . . 19 Level 2 18 | . . . . . 7 12 100 . . . . 28 Level 3 5 | . . . . . . 13 . . . . . . Level 4 . | . . . . . . 1 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . . . 4 14 4 . . . . 10 Investigation 6 | . 1 . . . . 2 2 . . . . 1 Extermination 7 | . . . . . . 4 1 . . . . 2 Reinforcement 15 | . 2 . . . 4 3 . . . . . 6 Assault 4 | . . . . . . 2 1 . . . . 1 Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . 3 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 12 | . 3 . . 1 5 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 243 | . 19 . . 1 54 66 26 3 7 4 10 53 Peak Tracking Total 10 | . 10 . . 1 5 5 8 2 4 4 3 8 Tactical Retreats 26 | . . . . . 6 6 7 . 1 . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 7 | . 1 . . . . 4 . . . . . 2 Indirectly 2 | . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 Triggered 3 | . . . . . 2 . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 18 | . 1 . . . 1 8 1 . . . . 7 Max in Single Turn 3 | . 1 . . . 1 3 1 . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 49 | . 4 . 2 . 6 17 1 . . 4 . 15 Terminals 27 | . 4 . . . 4 11 . . . . . 8 Fabricators 7 | . . . . . . 5 . . . . . 2 Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 3 | . . . . . . 1 1 . . . . 1 Scanalyzers 3 | . . . . . 2 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 167 | . 14 . 2 . 17 63 5 . . 27 . 39 Successful 115 | . 7 . 2 . 12 45 2 . . 27 . 20 Failed 52 | . 7 . . . 5 18 3 . . . . 19 Catastrophic 6 | . . . . . . 3 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 82 | . 11 . 1 . 9 41 1 . . . . 19 Terminals 93 | . 14 . . . 11 45 . . . . . 23 Fabricators 21 | . . . . . . 14 . . . . . 7 Repair Stations 5 | . . . . . . . . . . . . 5 Recycling Units 10 | . . . . . . 4 5 . . . . 1 Scanalyzers 8 | . . . . . 6 . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 58 | . 3 . 2 . 3 20 . . . 27 . 3 Record 12 | . . . 1 . . . . . . 11 . . Part Schematic 10 | . . . . . 1 1 . . . 8 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Prototype ID Bank 4 | . . . . . . 1 . . . 3 . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . 1 Alert Level 3 | . . . . . . 2 . . . . . 1 Unreport Threat 3 | . . . . . . 3 . . . . . . Locate Traps 4 | . 1 . . . 1 2 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 7 | . 2 . . . 1 4 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 13 | . . . . . . 9 . . . . . 4 Load Schematic 8 | . . . . . . 5 . . . . . 3 Build 5 | . . . . . . 4 . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . 2 1 . . . . . Report Inventory 2 | . . . . . . 1 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 8 | . . . . . 6 . . . . . . 2 Insert Component 4 | . . . . . 3 . . . . . . 1 Analyze 4 | . . . . . 3 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 31 | . 4 . . . 3 14 1 . . . . 9 Terminals 26 | . 4 . . . 3 11 . . . . . 8 Track 6 | . . . . . . 3 . . . . . 3 Assimilate 2 | . . . . . . 1 . . . . . 1 Botnet 15 | . 3 . . . 2 6 . . . . . 4 Operators 3 | . 1 . . . 1 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Report 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 1 . . . . 1 Reject 1 | . . . . . . 1 . . . . . . Recyclers 3 | . . . . . . 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 4 . . . 6 17 1 . . . . 13 Full Trace Events 4 | . . . . . . 2 1 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 4 1 . . . 8 . 1 Parts Built 9 | . . . . . . 8 . . . . . 1 Matter 1045 | . . . . . . 760 . . . . . 285 Time 312 | . . . . . . 236 . . . . . 76 Total Part Build Rating 45 | . . . . . . 40 . . . . . 5 Parts Repaired 1 | . . . . . . . . . . . . 1 Time 50 | . . . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . 1 Part Schematics Acquired 4 | . . . . . 3 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 6 | . . . . . . 1 4 . . . . 1 Largest Group 3 | . . . . . . 1 3 . . . . 1 Highest-Rated Group 105 | . . . . . . 26 105 . . . . 26 Highest-Rated Ally 47 | . . . . . . 26 47 . . . . 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . 20 . . . . . Total Damage 447 | . . . . . . . 447 . . . . . Kills 1 | . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 2 . . . . . Field Lobotomies 4 | . . . . . . . 4 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . 19 Traps 4 | . . . . . . . . . . . . 4 Emergency Access 1 | . . . . . . . . . . . . 1 Items 10 | . . . . . . . . . . . . 10 Machines 1 | . . . . . . . . . . . . 1 Patrols 1 | . . . . . . . . . . . . 1 Guards 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 9701 | 58 348 112 333 301 1535 2851 388 448 765 129 547 1886 Spaces Moved 7624 | 55 216 99 290 251 812 1733 370 548 853 170 474 1753 Core 15 | 1 1 . . . . . . . . . 5 8 Treads 174 | . 5 . . . 34 135 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 3280 | 54 210 99 290 251 778 1598 . . . . . . Hover 4155 | . . . . . . . 370 548 853 170 469 1745 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 100 120 120 68 68 68 68 66 53 Average Speed 94 | 79 100 110 113 112 127 132 68 68 68 68 79 67 Slowest Speed 600 | 90 550 110 130 130 205 250 68 68 68 76 600 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 48 37 68 71 51 43 13 78 76 77 65 43 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 13 | . . 1 . 3 . . . 5 1 . 3 . Spaces Dug 22 | . . . . . . . . . . . . 22 Terrain Destroyed 115 | . . . . . 3 40 3 . 1 . 8 60 Melee 15 | . . . . . . . . . . . . 15 Projectile 44 | . . . . . 3 . 3 . 1 . 8 29 AOE 56 | . . . . . . 40 . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total 9186 | 67 278 102 294 268 1106 2077 454 608 1007 178 582 2165 Wait 503 | . 9 . . 2 67 106 11 20 121 2 45 120 Move 7612 | 54 215 98 289 250 811 1732 369 547 852 169 473 1753 Hop . | . . . . . . . . . . . . . Pick Up 143 | 5 6 . 3 7 32 34 12 5 4 . 5 30 Fast Attach 74 | 5 2 . . . 13 9 2 3 3 . 12 25 Attach 98 | 2 3 4 . 2 8 23 16 3 3 1 8 25 Detach 15 | . . . . 1 3 4 2 1 . . . 4 Swap 87 | . 2 . 1 1 16 21 4 10 5 4 4 19 Drop 101 | 1 4 . 1 2 26 25 6 7 2 . 2 25 Fire 520 | . 37 . . 3 130 114 32 12 17 2 30 143 Melee 17 | . . . . . . . . . . . 2 15 Ram 2 | . . . . . . 1 . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . Rewire 5 | . . . . . . . . . . . 1 4 Trap 1 | . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / *Ext) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 5) 406 | -10/Materials | Core integrity fell below 50% 407 | -10/Materials | Entered Mines 436 | -10/Mines | Lost 5 parts (1p2n2w) 464 | -10/Mines | Learned Materials terminal intel 514 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 515 | -10/Mines | Discovered new exit (range 5) 519 | -10/Mines | Entered Exiles 534 | -10/Exiles | Discovered new exit (range 15) 549 | -10/Exiles | Met 8R-AWN 565 | -10/Exiles | Met EX-HEX 602 | -10/Exiles | Met EX-BIN 617 | -10/Exiles | Aligned with FarCom system 618 | -10/Exiles | Given EX-Vault access code 644 | -10/Exiles | Opened EX-Vault 649 | -10/Exiles | Found Field Lobotomy Kit 655 | -10/Exiles | Found Gui. Plasma Cannon 678 | -10/Exiles | Warned to stay clear of 0b10 Research branches 707 | -10/Exiles | Met EX-DEC 749 | -10/Exiles | Learned location of Zion (-7) 842 | -10/Exiles | Discovered new exit (range 10) 852 | -10/Exiles | Stole two prototypes: Field Lobotomy Kit, Gui. Plasma Cannon 852 | -10/Exiles | Entered Mines 906 | -9/Mines | Learned Materials interactive machine intel 908 | -9/Mines | Learned 2 Materials zone layouts 912 | -9/Mines | Assembled infested the area 1144 | -9/Mines | Discovered new exit (range 8) 1153 | -9/Mines | Entered Materials 1153 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1155 | -8/Materials | Loaded intel: 19 interactive machine locations 1156 | -8/Materials | Loaded intel: 12 terminal locations 1748 | -8/Materials | Build established: Hauler-Mutant 2351 | -8/Materials | Discovered new exit (range 16) 2688 | -8/Materials | Entered Factory 2688 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2690 | -7/Factory | FarCom data flow suspended 2872 | -7/Factory | Hacking Suite fried by hacking feedback 3021 | -7/Factory | Lost 4 parts (1p1n1u1w) 3268 | -7/Factory | Build established: Hauler-Tank 3450 | -7/Factory | Discovered new exit (range 9) 3528 | -7/Factory | Identified exit to Storage 3528 | -7/Factory | Identified exit to Lower Caves 3806 | -7/Factory | Build established: Hacker-Gunner 4326 | -7/Factory | Fabricated Cmb. Airjet? 4333 | -7/Factory | Fabricated Cmb. Airjet? 4580 | -7/Factory | Identified exit to Factory 4883 | -7/Factory | Garrison activated, responded to threat 5079 | -7/Factory | Fabricated Cmb. Airjet? 5088 | -7/Factory | First assault squad dispatched 5095 | -7/Factory | Local fabrication network quarantined 5102 | -7/Factory | Fabricated Cmb. Airjet? 5221 | -7/Factory | System corruption reached 10% 5539 | -7/Factory | Entered another Factory area 5539 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5554 | -6/Factory | Lost 5 parts (2n1u2w) 5724 | -6/Factory | Assimilated G-67 Veteran with FLK Orb 5727 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 5731 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 5749 | -6/Factory | Discovered new exit (range 9) 5751 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 5889 | -6/Factory | First assault squad dispatched 5903 | -6/Factory | Discovered new exit (range 9) 5908 | -6/Factory | Lost 3 parts (2u1w) 5908 | -6/Factory | Identified exit to Lower Caves 5927 | -6/Factory | Entered Lower Caves 6014 | -6/Lower Caves | Identified exit to Lower Caves 6060 | -6/Lower Caves | Encountered a Warlord checkpoint 6350 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6375 | -6/Lower Caves | Entered another Lower Caves area 6396 | -6/Lower Caves | Learned Factory stockpile data 6420 | -6/Lower Caves | Discovered new exit (range 5) 6425 | -6/Lower Caves | Identified exit to Factory 6454 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6612 | -6/Lower Caves | Learned Factory stockpile data 6958 | -6/Lower Caves | Lost 4 parts (2u2w) 7123 | -6/Lower Caves | Discovered new exit (range 16) 7133 | -6/Lower Caves | Identified exit to Data Miner 7140 | -6/Lower Caves | Entered Data Miner 7140 | -6/Data Miner | Discovered new exit (range 6) 7156 | -6/Data Miner | Met Data Miner 7170 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7170 | -6/Data Miner | Learned location of Section 7 (-2) 7185 | -6/Data Miner | Received God Mode back door access code from Data Miner 7256 | -6/Data Miner | Data Conduit disabled 7268 | -6/Data Miner | Identified exit to Proximity Caves 7269 | -6/Data Miner | Entered Proximity Caves 7298 | -5/Proximity Caves | Lost 10 parts (2p2n3u3w) 7325 | -5/Proximity Caves | Spotted B-75 Beast 7461 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7502 | -5/Proximity Caves | Core integrity fell below 50% 7618 | -5/Proximity Caves | Lost 10 parts (2p2n3u3w) 7709 | -5/Proximity Caves | Learned Factory terminal intel 7734 | -5/Proximity Caves | Discovered exit to Factory (range 15) 7810 | -5/Proximity Caves | Build established: Scavenger-Mutant 7816 | -5/Proximity Caves | Entered Factory 7816 | -5/Factory | Evolved 2 slots: Utility x2 7818 | -5/Factory | Loaded intel: 21 terminal locations 8014 | -5/Factory | Discovered new exit (range 15) 8257 | -5/Factory | Lost 6 parts (2p1n1u2w) 8573 | -5/Factory | Discovered new exit (range 9) 8576 | -5/Factory | Identified exit to Extension 8751 | -5/Factory | Discovered new exit (range 13) 8772 | -5/Factory | Identified exit to Upper Caves 8825 | -5/Factory | Discovered new exit (range 8) 8829 | -5/Factory | Identified exit to Factory 8888 | -5/Factory | Repaired Cmb. Airjet? 9160 | -5/Factory | Lost 3 parts (1u2w) 9393 | -5/Factory | System corruption reached 10% 9466 | -5/Factory | Lost 7 parts (1p1n3u2w) 9584 | -5/Factory | Fabricated Exp. Sensor Array? 9592 | -5/Factory | Core integrity fell below 50% 9616 | -5/Factory | First assault squad dispatched 9645 | -5/Factory | Lost 7 parts (2n2u3w) 9691 | -5/Factory | Core integrity fell below 20% 9702 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09688_ Cmb. Airjet destroyed. 09688_ Penetrated by Slug. 09689_ K-01 Serf collects debris. 09691_ Penetrated by Slug. 09691_ K-01 Serf collects debris. 09694_ Penetrated by Slug. 09694_ Adv. Heat Sink destroyed. 09694_ Antigrav System destroyed. 09694_ Dropped Adv. Heat Sink. 09694_ Dropped Med. Storage Unit. 09694_ K-01 Serf collects debris. 09696_ Penetrated by Slug. 09696_ K-01 Serf collects debris. 09697_ Penetrated by Slug. 09700_ Critical hit. 09700_ Imp. Weapon Cycler destroyed. 09700_ Penetrated by Slug. 09700_ Adv. Targeting Computer destroyed. 09700_ Penetrated by Slug. 09701_ R-10 Processor collects Med. Storage Unit. Map ----- +----------------------------------------------------+ | ???# """ """ """ """ """ """ ####### | | ??# """ """ """ """ """ """ | | ? ?# "" "" "" "" "" "" | | # "" "" "" "" "" "" | | ? / | | ??????# | | ??????# | | ??????# | | ??????##### ######################### | | ??????????# #?????????????????????# | | ??????????# """" g#?????????????????????# | | ??????????# """ #?????????????????????# | | ??????????# "" g#???????????????####### | | ?########## k #???????????????# ! / | | ?# !!! R ####????????????# #### | | ?# !!! #????????????# |#??# | | ?# !! h #????????????#%%#??# | | ?# h #????????????# =#??# | | ?# #????????????#% #??# | | ?# ##########+####### #????????????# #??# | | ?#????????? ????# ! #????????????# #??# | | ??????????# """ #??# R #????????????# #??### | | ??????????# """ #??# ############?#* ###### | | ??????????# """ #??# #%!# | | ??????????# #??# #==# ! | | ??????????# ! #??# @ A # | | ??????????########??# w + | | ????????????????? """ """ """ """ # | | ?????????????? """ """ """ """ # | | ??????????? ^ """ """ """ """ # | | ????????????########## [ ####+# | | ?????????????????????# """ """ """ """ | | ?????????????????????# """ """ """ """ | | ?????????????????????# """??"" """ """ | | ?????????????????????+ ? | | ?????????????????????# ?? | | ?????????????????????# ????? ### # | | ?????????????????????# ????????# # | | ?????????????????????# ????????# # | | ????????????????????? u ????????############ # | | ??????????????????????? ???????????????????# # | | ?????????????????????????????????????????#######/# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """ "" | | ?????????????????????????????????????????# """ "" | | ?????????????????????????????????????????# """ "" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """ "" | | ???????????"?????????????????????????????# """ "" | | ??????????""?????????????????????????????# """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Power Shielding 66 Weapon Shielding 66 Thermal Conversion 60 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 22 Target Analysis 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Cmb. Airjet | -7/Factory | Hacked Exp. Sensor Array | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Gauss Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingSuperchargedAirjet Manual? 0 Play Time 02:38:06 Cumulative 115.9 hours Start 2021.06.13 @ 11:19:15 End 2021.06.13 @ 14:32:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 14 Adventurer 17 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34499142-49f2-4842-b561-d4cb43f55e8f