Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 14:36:08 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (233) 1165 Value Destroyed (7718) 7718 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (583) 583 TOTAL SCORE: 13546 Bonus ------- High Alert Combat Kills 543 Follower Combat Kills 40 Cogmind --------- Core Integrity 585/850 Matter 193/300 Energy 289/290 System Corruption 4% Temperature Cool (0) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit > --- WEAPON (3) ------- Cooled Plasma Cannon Neutron Cannon > --- INVENTORY (15) --- Light Angular Momentum Engine Advanced Treads Wheel High-capacity Matter Pod (0) Particle Charger Heavy Riot Gun Heavy Laser Plasma Rifle Flak Gun Heavy Machine Gun Makeshift Hammer PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Large Storage Unit Core Analyzer Improved Hardlight Generator > --- WEAPON ----------- Advanced Variable Charge Gun Neutron Cannon Neutron Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core Light Treads Advanced Treads Improved Medium Treads High-capacity Matter Pod Particle Charger Heavy Riot Gun Cooled Plasma Cannon High-powered Shotgun Flak Gun Rocket Array Makeshift Hammer PL-3XN's Ring of Power [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Launcher Rocket Array Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . 1 . 1 . . . 1 Utility 3 | . . . 1 . 1 . . . 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 122 | 3 11 3 19 1 26 29 2 6 22 Power 23 | . 1 1 3 . 4 4 . 3 7 Engine 19 | . 1 1 2 . 3 4 . 2 6 Core 4 | . . . 1 . 1 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 . . 5 . 9 4 . 2 7 Treads 27 | 2 . . 3 . 9 4 . 2 7 Leg 2 | . . . 2 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . 3 . 3 1 6 7 2 1 4 Device 18 | . 2 . 2 . 3 6 2 1 2 Storage 2 | . 1 . 1 . . . . . . Processor 2 | . . . . . . 1 . . 1 Hackware 1 | . . . . . 1 . . . . Protection 4 | . . . . 1 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 43 | 1 7 2 8 . 7 14 . . 4 Energy Gun 22 | . 6 1 5 . 5 3 . . 2 Energy Cannon 8 | . . . . . 1 7 . . . Ballistic Gun 11 | 1 1 1 3 . . 3 . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 4 6 . . . Parts Lost 44 | . 2 4 3 . 7 3 . 8 17 Power 11 | . . 1 1 . 2 . . 3 4 Propulsion 14 | . . 1 1 . 2 . . 4 6 Utility 9 | . . . 1 . 1 2 . 1 4 Weapon 10 | . 2 2 . . 2 1 . . 3 Highest Loss Streak 6 | . 1 2 1 . 4 1 . 5 6 To Critical Strikes 3 | . . . . . . 1 . . 2 Average Backups 13 | 1 9 14 14 14 14 14 13 11 13 Power 1 | . 1 . . . . 1 2 1 2 Propulsion 2 | . . . 3 4 3 3 3 . 1 Utility 4 | . 2 4 5 4 5 5 2 2 2 Weapon 5 | . 5 8 5 6 5 3 6 6 7 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 3 . 4 . 8 5 . 1 9 Power 4 | . . . 1 . . . . . 3 Propulsion 7 | . . . . . 4 2 . . 1 Utility 7 | . 2 . . . . 3 . . 2 Weapon 12 | . 1 . 3 . 4 . . 1 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 98 91 97 100 98 98 99 92 92 Engine 11 | . 13 13 9 11 7 14 15 11 8 Core 1 | . . . 1 . 1 . . 3 3 Treads 30 | . 28 20 30 33 35 30 30 29 29 Device 13 | . 13 14 20 11 9 13 14 8 13 Storage 8 | . 13 14 11 11 9 7 7 7 6 Processor 2 | . . . . . . 3 7 7 5 Hackware 1 | . . . . . 8 . . . . Protection 2 | . . . . 11 8 3 . . 2 Energy Gun 10 | . 22 22 14 22 17 6 . . 3 Energy Cannon 8 | . . . . . . 9 23 22 14 Ballistic Gun 2 | . 4 5 7 . . 4 . . . Peak Build Rating 73 | 3 11 12 29 30 39 57 58 58 73 Average Rating 39 | 1 9 10 24 30 36 47 57 50 63 On Entrance 29 | . 3 11 10 27 30 39 56 58 57 Avg Prop Armor Cover (%) 19 | 36 32 . 8 . . . . 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 1 33 33 38 39 50 70 70 76 80 Greatest Support 126 | 3 40 40 66 66 88 90 90 90 126 Greatest Overweight (x) 1 | . . 1 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 15 15 15 Most Carried 15 | 5 14 15 15 14 15 15 15 15 15 Average Carried 13 | 2 9 14 14 14 14 14 14 12 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 14 14 15 14 15 15 14 15 12 Class Distribution -------------------- 47% | Mutant 27% | Gunner 12% | Scavenger-Gunner 9% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 3263 | 224 208 141 445 10 421 818 214 195 587 Remotely . | . . . . . . . . . . Salvage Created 8506 | . 440 369 1520 . 1420 1895 195 779 1888 Parts 472 | . 32 23 104 . 60 111 8 22 112 Haulers Intercepted 14 | . 2 . 4 . 2 3 . . 3 Recyclers Shooed 4 | . . . 1 . 1 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 8 22 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 175 | . 8 12 31 . 28 31 6 18 41 Guns 79 | . 7 6 30 . 24 7 . . 5 Cannons 55 | . . . . . . 21 6 12 16 AOE 36 | . 1 6 1 . 3 1 . 4 20 Classes Destroyed 19 | . 5 1 4 . 3 2 . 1 3 Worker 10 | . . . 1 . 1 2 . . 6 Builder 15 | . . . 1 . 2 4 . . 8 Tunneler 2 | . . 1 . . . 1 . . . Hauler 14 | . 2 . 4 . 2 3 . . 3 Recycler 3 | . . . . . . 1 . . 2 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . Watcher 12 | . 2 . 4 . 2 3 . . 1 Swarmer 52 | . 3 6 11 . 5 7 3 3 14 Saboteur 1 | . . . . . . . . . 1 Grunt 67 | . 5 6 9 . 14 7 3 13 10 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . Sentry 21 | . . . 10 . 5 5 . . 1 Specialist 5 | . . . . . 2 . . . 3 Hunter 11 | . . . . . 1 5 . 1 4 Programmer 11 | . . . . . . 6 . . 5 Heavy 4 | . . . . . 1 1 . . 2 Mutant 1 | . . . . . . . . 1 . Best Kill Streak 18 | . 4 3 5 . 5 6 3 4 18 Combat Bots Only 11 | . 3 3 5 . 5 3 3 4 11 Max Kills in Single Turn 6 | . 1 3 2 . 2 6 2 2 6 Gunslinging 1 | . . . 1 . . . . . . Exploded 5 | . 1 3 1 . 1 1 . 2 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 1129 | . 45 47 115 . 203 370 26 111 212 Missed 378 | . 13 14 32 . 63 134 11 33 78 Hits 751 | . 32 33 83 . 140 236 15 78 134 Melee 3 | . . . 1 . 1 . . . 1 Projectile 748 | . 32 33 82 . 139 236 15 78 133 AOE 1 | . . . . . . . . . 1 Critical Strikes 27 | . . 2 1 . 4 5 1 4 10 Part Disruptions 2 | . . . . . . . . 1 1 Damage Taken 10585 | . 357 447 858 . 2366 2659 237 1200 2461 Core 1064 | . 38 110 148 . 189 152 47 115 265 Absorbed by Shields 996 | . . . 206 . . 356 . . 434 Ignored by Resistances 40 | . . . . . . . . . 40 Regen/Repaired (Parts) 469 | . . . 145 . 80 244 . . . Core Remaining (%) 64 | 100 . 40 . 63 65 . . 55 . Volleys Fired 459 | . 35 26 87 . 93 108 8 38 64 Largest 3 | . 2 2 2 . 2 3 3 3 3 Hottest 225 | . 90 110 125 . 136 190 155 155 225 Shots Fired 1069 | . 69 45 158 1 187 314 26 115 154 Gun 656 | . 69 45 158 1 179 180 . . 24 Cannon 390 | . . . . . . 131 26 113 120 Launcher 23 | . . . . . 8 3 . 2 10 Special . | . . . . . . . . . . Kinetic 138 | . 4 3 53 . . 77 . . 1 Thermal 627 | . 3 11 34 1 165 131 26 113 143 Explosive 23 | . . . . . 8 3 . 2 10 Electromagnetic 281 | . 62 31 71 . 14 103 . . . Robot Hit Streak 26 | . 9 8 13 . 26 13 5 12 13 Robot Miss Streak 6 | . 5 2 5 1 4 6 1 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 2 . 5 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . Shots Hit Robots 669 | . 30 32 107 . 134 201 14 65 86 Core Hits 446 | . 16 16 63 . 61 105 8 33 144 Critical Kills 2 | . . . . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 16 | . . 1 . . 13 1 . 1 . Burn 14 | . . 1 . . 13 . . . . Meltdown 2 | . . . . . . 1 . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21097 | . 580 739 2205 . 3300 4486 630 2427 6730 Guns 7554 | . 481 481 2035 . 2743 1359 . . 455 Cannons 7299 | . . . . . . 2582 537 1988 2192 Explosions 6236 | . 99 258 170 . 557 539 93 439 4081 Melee . | . . . . . . . . . . Ramming 8 | . . . . . . 6 . . 2 Kinetic 1447 | . 16 37 600 . . 794 . . . Thermal 12392 | . 99 392 519 . 2620 2887 630 1988 3257 Explosive 4701 | . . . . . 557 234 . 439 3471 Electromagnetic 2549 | . 465 310 1086 . 123 565 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 1 1 4 5 5 1 4 Average Corruption 2 | . . . 1 1 4 2 4 1 2 Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 154 | . . . 11 3 22 47 40 18 13 Message Errors 37 | . . . 1 1 1 14 10 7 3 Matter Fused 41 | . . . 5 . 9 8 11 4 4 Heat Flow Errors 11 | . . . 1 . 3 6 . 1 . Energy Discharges 21 | . . . 2 . 1 8 6 1 3 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 15 | . . . 2 . 2 4 5 2 . Data Loss (major) 11 | . . . . 1 . 2 5 2 1 Misfires 9 | . . . . 1 3 1 2 1 1 Alerts 3 | . . . . . 2 . 1 . . Weapon Failures 4 | . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 342 | . . 2 4 . . 140 . 33 163 Projectiles 142 | . . . . . . 56 . 33 53 Explosions 200 | . . 2 4 . . 84 . . 110 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 707 | . . 37 79 . 41 200 . . 350 Shots 22 | . . 1 3 . 1 6 . . 11 Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 540 | . 20 22 251 4 200 540 73 110 86 Average Temperature 92 | . 11 12 64 3 46 126 30 18 33 Received Heat Transfer 2264 | . 135 228 240 . 540 287 81 519 234 Effects 15 | . . . . . . 15 . . . Shutdowns 5 | . . . . . . 5 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 5 | . . . . . . 5 . . . Matter Decay 2 | . . . . . . 2 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 3 | . . . 1 . 1 1 . . . Combat Hostiles 3 | . . . 1 . 1 1 . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 8 | . 1 4 3 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . 1 2 . 2 . Combat Hostiles 5 | . . . . . 1 2 . 2 . Parts Melted 48 | . . . 5 . 15 19 . 5 4 Heat Transferred 18141 | . 50 707 916 . 5846 4394 598 2628 3002 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 11 | . 1 3 3 . . 2 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Maximum Alert Level 3 | . . . 2 . 1 2 . . 3 Low Security (%) 67 | 100 100 100 53 100 55 69 . . 37 Level 1 17 | . . . 11 . 44 15 . . 22 Level 2 13 | . . . 34 . . 14 . . 23 Level 3 1 | . . . . . . . . . 16 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1014 | . 94 135 464 171 395 624 . . 1014 Initial 171 | . . 3 . 171 1 163 . . . Average 174 | . 21 57 215 90 179 168 . . 371 Influence Increases 5912 | . 279 352 995 5 896 1184 140 530 1531 Destroy 0b10 Robot/C 3520 | . 160 240 620 . 560 660 120 340 820 Destroy 0b10 Robot/NC 290 | . 25 5 50 . 35 70 . . 105 Destroy Leader 842 | . 48 50 186 . 138 202 20 40 158 Allied During Kill 5 | . . . . . 2 3 . . . Successful Hack 124 | . 21 . 36 5 30 32 . . . Disable Machine 330 | . 15 15 30 . . 75 . . 195 Destroy Structure 366 | . 10 12 13 . 41 82 . . 208 Lose Combat Pursuer 435 | . . 30 60 . 90 60 . 150 45 Influence Decreases 4952 | . 271 360 554 440 541 922 689 603 572 Entered New Map 725 | . . 5 . 270 5 198 231 15 1 Time Decay 3707 | . 265 315 445 170 466 674 458 508 406 Lost Part 401 | . 6 40 20 . 60 30 . 80 165 Lost Ally 30 | . . . . . 10 20 . . . Purge Threat 89 | . . . 89 . . . . . . Squads Dispatched 38 | . 2 1 3 . 5 15 . 1 11 Investigation 8 | . 1 1 1 . 2 2 . 1 . Extermination 7 | . . . . . . 6 . . 1 Reinforcement 14 | . 1 . 2 . 2 3 . . 6 Assault 2 | . . . . . . 1 . . 1 Garrison 7 | . . . . . 1 3 . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 12 | . 1 . 3 . 4 . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 259 | . 16 14 44 1 46 48 6 24 60 Peak Tracking Total 11 | . 3 3 5 1 5 4 3 6 11 Tactical Retreats 20 | . . 1 3 . 5 2 . 7 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 7 | . 1 . 2 . . 3 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 23 | . 1 1 2 . . 5 . 1 13 Max in Single Turn 6 | . 1 1 1 . . 2 . 1 6 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 45 | . 4 1 13 1 12 10 . 3 1 Terminals 26 | . 4 . 8 1 8 4 . 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 7 | . . . 2 . 2 2 . . 1 Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 5 | . . . 2 . 1 2 . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 109 | . 13 1 24 1 33 17 . 16 4 Successful 58 | . 6 1 13 1 12 7 . 16 2 Failed 49 | . 7 . 10 . 20 10 . . 2 Catastrophic 6 | . 1 . 2 . 1 2 . . . Database Lockouts 2 | . . . 1 . 1 . . . . Manual 22 | . 3 . 3 . 14 2 . . . Terminals 66 | . 13 . 16 1 27 6 . 3 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 18 | . . . 4 . 4 6 . . 4 Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 7 | . . . 3 . 1 3 . . . Garrison Access 2 | . . . . . 1 1 . . . Terminal Hacks 36 | . 4 1 5 1 6 3 . 16 . Record 16 | . . . . . . 1 . 15 . Robot Analysis 3 | . 2 . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 2 | . . 1 . . . . . 1 . Branch Access Points 3 | . . . . . 1 2 . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 3 | . 1 . 1 . 1 . . . . Security Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . Registered Components 2 | . 1 . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 11 | . . . 4 . 2 3 . . 2 Scan Component 6 | . . . 2 . 1 2 . . 1 Repair 5 | . . . 2 . 1 1 . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Retrieve Study 2 | . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 6 | . 2 . 1 . 3 . . . . Terminals 6 | . 2 . 1 . 3 . . . . Assimilate 3 | . 1 . . . 2 . . . . Operators 3 | . 1 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 3 . 9 . 9 9 . 1 1 Full Trace Events 4 | . . . 1 . 2 . . 1 . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . Parts Repaired 4 | . . . 2 . 1 1 . . . Time 177 | . . . 51 . 50 38 . . 38 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Machine Destruction 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies 2 | . . . . . 2 . . . . Largest Group 1 | . . . . . 1 1 . . . Highest-Rated Group 29 | . . . . . 29 29 . . . Highest-Rated Ally 29 | . . . . . 29 29 . . . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . . 11 4 . . . Total Damage 133 | . . . . . 97 36 . . . Kills 2 | . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Active Infowar (turns) 360 | . 360 . . . . . . . . Terrain 360 | . 360 . . . . . . . . Robot Analysis Total 3 | . 2 . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 15281 | 29 1411 820 2370 347 2090 3009 1870 2061 1274 Spaces Moved 8095 | 35 841 360 1243 236 1022 1483 1141 1166 568 Core 135 | 35 100 . . . . . . . . Treads 7893 | . 741 360 1176 236 1022 1483 1141 1166 568 Legs 67 | . . . 67 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 160 145 145 145 161 161 155 158 Average Speed 160 | 50 146 199 150 145 161 167 161 163 165 Slowest Speed 250 | 50 160 240 240 145 170 170 161 241 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 3 97 73 98 44 80 40 99 98 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 . . . . 1 5 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 510 | . 10 15 8 . 56 120 13 63 225 Melee . | . . . . . . . . . . Projectile 72 | . . . . . . 9 7 32 24 AOE 438 | . 10 15 8 . 56 111 6 31 201 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 9447 | 45 946 420 1585 241 1288 1781 1155 1226 760 Wait 528 | . 41 25 192 5 98 114 1 2 50 Move 8086 | 34 840 359 1242 235 1021 1482 1140 1165 568 Hop . | . . . . . . . . . . Pick Up 109 | 8 16 5 19 . 18 16 . 9 18 Fast Attach 45 | . 2 . 8 . 13 8 1 1 12 Attach 48 | 3 4 3 3 1 7 3 1 7 16 Detach . | . . . . . . . . . . Swap 72 | . 5 . 12 . 11 24 2 3 15 Drop 96 | . 3 2 22 . 25 25 2 1 16 Fire 459 | . 35 26 87 . 93 108 8 38 64 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . 1 . . 1 Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 30 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 8) 334 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Discovered new exit (range 5) 995 | -10/Materials | Discovered new exit (range 15) 1216 | -10/Materials | Discovered new exit (range 7) 1441 | -10/Materials | Entered Mines 1597 | -10/Mines | Met a Derelict shopkeep closing up shop 1785 | -10/Mines | Learned location of Zion (-7) 1915 | -10/Mines | Core integrity fell below 50% 2201 | -10/Mines | Discovered new exit (range 15) 2261 | -10/Mines | Entered Materials 2261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2614 | -9/Materials | Repaired Hvy. Assault Rifle+ 2678 | -9/Materials | Discovered new exit (range 16) 2836 | -9/Materials | Central database locked down 3207 | -9/Materials | Discovered new exit (range 7) 3550 | -9/Materials | Discovered new exit (range 16) 3762 | -9/Materials | Repaired Adv. Treads 3923 | -9/Materials | Discovered new exit (range 11) 4500 | -9/Materials | Discovered new exit (range 16) 4631 | -9/Materials | Entered Mines 4635 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4900 | -9/Mines | Discovered new exit (range 15) 4978 | -9/Mines | Entered Materials 4978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5558 | -8/Materials | Discovered new exit (range 5) 5605 | -8/Materials | Garrison activated, responded to threat 6006 | -8/Materials | Repaired Beamcaster 6296 | -8/Materials | Lost 4 parts (1p1u2w) 6387 | -8/Materials | Discovered new exit (range 14) 6649 | -8/Materials | Discovered new exit (range 7) 6739 | -8/Materials | Central database locked down 7068 | -8/Materials | Entered Factory 7068 | -7/Factory | Accompanied by 1 ally 7068 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7428 | -7/Factory | Build established: Tank 8091 | -7/Factory | Discovered new exit (range 15) 8218 | -7/Factory | Cargo convoy interrupted 8491 | -7/Factory | Garrison activated, responded to threat 8572 | -7/Factory | Repaired Arm. Treads 8739 | -7/Factory | Found Prototype Launcher 8783 | -7/Factory | Identified Rocket Array 8958 | -7/Factory | Build established: Gunner 9412 | -7/Factory | Identified exit to Lower Caves 9685 | -7/Factory | Found PL-3XN's Ring of Power 9868 | -7/Factory | First assault squad dispatched 10077 | -7/Factory | Entered Lower Caves 11671 | -7/Lower Caves | Discovered new exit (range 14) 11678 | -7/Lower Caves | Learned Factory security intel 11947 | -7/Lower Caves | Entered another Lower Caves area 12169 | -7/Lower Caves | Attracted the attention of an 0b10 base 12248 | -7/Lower Caves | Lost 5 parts (2p2n1u) 12268 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 12268 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 12562 | -7/Lower Caves | Identified exit to Zion 12896 | -7/Lower Caves | Build established: Scavenger-Gunner 13834 | -7/Lower Caves | Discovered new exit (range 8) 13853 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14008 | -7/Lower Caves | Entered Factory 14008 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14499 | -6/Factory | Build established: Scavenger-Tank 14876 | -6/Factory | Cargo convoy interrupted 14921 | -6/Factory | Lost 3 parts (2n1u) 14922 | -6/Factory | Destroyed 9 combat bots 15030 | -6/Factory | Build established: Scavenger-Gunner 15058 | -6/Factory | First assault squad dispatched 15067 | -6/Factory | Garrison activated, responded to threat 15123 | -6/Factory | Destroyed 11 combat bots 15130 | -6/Factory | Lost 5 parts (2p2n1w) 15282 | -6/Factory | Self-destructed Last Messages --------------- 15274_ Adv. Variable Charge Gun destroyed. 15275_ U-05 Engineer lays Concrete. 15277_ K-01 Serf collects debris. 15278_ U-05 Engineer lays Concrete. 15278_ Core Analyzer destroyed. 15278_ Critical hit (Blast). 15279_ U-05 Engineer lays Concrete. 15280_ The unstable cave ceiling collapses. 15280_ U-05 Engineer lays Concrete. 15281_ H-61 Shepherd calls for reinforcements. 15281_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15281_ Slug penetrates Wall. 15281_ U-05 Engineer lays Concrete. 15281_ Penetrated by Slug. 15281_ Critical hit (Destroy). 15281_ Imp. Cryofiber Web destroyed. 15281_ U-05 Engineer lays Concrete. 15282_ K-01 Serf collects debris. 15282_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????? [ | | ????????????????????????????????????????????? # | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? # | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????#??????? | | ????????????????????????????????????????# ??? # | | ????????????????????????????????????????# """ # | | ???????????????????#####?##??##?????????# """"" # | | ????????????????#### ## ### ###???????# """"" # | | ????????????????# # #???????# # | | ???????????????## # #???????# !# | | ???????????????# # #???????# "Y" # | | ???????????????# # #???????# """ ? | | ???????????????# #????????? ??? | | ???????????????## ############+##### | | ???????????????## u # * #T | | ???????????????## u # | | ???????????????# u + | | ????????????????#; ; = H | | ????????????????#; % ; %* | | ?????????????????# = @ % != | | ?????????????????# ; !%= # | | ????????????????#;%% ]kw! # | | ????????????????##### % ### !!= # | | ????????????????????#########?# = # | | ????????????????????????????? [ # | | ???????????????????????????? [ = + | | ??????????????????????????? "" ! " # | | ???????????????????????????####""""""#" " # | | ?????????????????????????????? ### " ## | | ?????????????????????????????? #?### #? | | ?????????????????????????????? #???# #? | | ?????????????????????????????? ????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# ?? | | ???????????????????????????????????????????# ?? | | ???????????????????????????????????????????# ?? | | ???????????????????????????????????????????# ?? | | ????????????????????????????????????????????##+??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: TH 10 Resistance: EM 15 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 72% | -9/Materials Adv. Treads | 33% | -9/Materials Beamcaster | 11% | -8/Materials Arm. Treads | 18% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialAnalysisImmobilizer Manual? 0 Play Time 01:28:30 Cumulative 224.9 hours Start 2026.09.18 @ 12:49:10 End 2026.09.19 @ 14:36:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 351 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 58 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1c6a75f-56af-49c7-b8ee-141a2e05bf7c