Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 11:07:31

Player: abnormality

Result: Destroyed by S-43 Plague with Heavy Machine Gun

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (16)       3200
Robots Destroyed (25)      125
Value Destroyed (424)      424
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (683)                683
              TOTAL SCORE: 8492

 Bonus
-------
Follower Combat Kills      183
Entered DSFs               500

 Cogmind 
---------
Core Integrity             0/1450
Matter                     251/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -2/Research

 Parts 
-------
>       --- POWER (4) --------
            (None)
>       --- PROPULSION (9) ---
            (None)
>       --- UTILITY (6) ------
        System Shield
        System Guard
>       --- WEAPON (4) -------
            (None)
>       --- INVENTORY (5) ----
  Light Antimatter Reactor
        Cryofiber Web

 Peak State 
------------
>          --- POWER ------------
     Light Antimatter Reactor
>          --- PROPULSION -------
           Xenon Bombardment Thruster
  Improved Diametric Drive
>          --- UTILITY ----------
           Cryofiber Web
           System Shield
           System Guard
>          --- WEAPON -----------
               (None)
>          --- INVENTORY --------
               (None)
[Rating: 31]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Flight Unit
  Treads                   Light Treads
  Hover Unit               Improved Gravmag System
  Flight Unit              Flight Unit
Utility                    Hacking Suite
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                System Guard
  Hackware                 Hacking Suite
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Barrage Gun
  Ballistic Cannon         Improved Light Cannon

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
-------                    Run  | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res 
Slots Evolved              16   | .   .   .   2   .   2   2   .   2   .   .   2   .   .   2   2   2   
  Power                    3    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   
  Propulsion               7    | .   .   .   1   .   1   1   .   1   .   .   .   .   .   1   1   1   
  Utility                  4    | .   .   .   1   .   .   1   .   .   .   .   1   .   .   1   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
Parts Attached             57   | 7   6   .   4   5   5   .   .   11  3   3   1   .   .   2   .   10  
  Power                    8    | 1   1   .   1   .   .   .   .   1   1   .   .   .   .   1   .   2   
    Engine                 4    | 1   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               20   | 2   3   .   1   1   2   .   .   4   1   .   .   .   .   .   .   6   
    Treads                 2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Flight                 16   | .   3   .   1   1   2   .   .   2   1   .   .   .   .   .   .   6   
  Utility                  9    | 2   .   .   .   .   .   .   .   2   .   2   1   .   .   1   .   1   
    Device                 2    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Storage                1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Hackware               5    | .   .   .   .   .   .   .   .   2   .   1   1   .   .   1   .   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   20   | 2   2   .   2   4   3   .   .   4   1   1   .   .   .   .   .   1   
    Energy Gun             11   | 2   1   .   .   4   .   .   .   4   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          6    | .   1   .   1   .   1   .   .   .   1   1   .   .   .   .   .   1   
    Ballistic Cannon       3    | .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  3    | .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   
  Corrupted Parts          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      10   | .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 35   | .   3   .   2   5   2   .   2   6   2   .   .   1   .   3   .   9   
  Power                    6    | .   1   .   1   1   .   .   .   .   2   .   .   .   .   .   .   1   
  Propulsion               17   | .   1   .   1   3   1   .   1   3   .   .   .   .   .   1   .   6   
  Utility                  4    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   1   
  Weapon                   8    | .   1   .   .   1   1   .   1   2   .   .   .   .   .   1   .   1   
  Highest Loss Streak      9    | .   3   .   2   4   2   .   2   5   2   .   .   1   .   3   .   9   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     36   | .   89  57  55  47  16  15  12  26  18  26  35  33  .   14  14  16  
  Engine                   4    | .   14  14  9   8   .   .   .   .   3   .   .   .   .   .   .   .   
  Treads                   3    | .   21  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    1    | .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   
  Flight                   7    | .   6   28  33  19  7   7   5   4   6   6   5   5   .   1   .   4   
  Device                   1    | .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Storage                  1    | .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Processor                1    | .   .   .   .   .   .   .   .   .   .   3   5   5   .   5   4   4   
  Hackware                 4    | .   .   .   .   .   .   .   .   4   6   13  17  15  .   6   9   6   
  Energy Gun               6    | .   24  .   .   11  2   .   .   7   .   .   .   .   .   .   .   .   
  Ballistic Gun            1    | .   .   14  11  7   1   .   .   .   .   3   5   5   .   1   .   .   
Peak Build Rating          31   | 7   7   4   7   9   5   3   3   23  14  20  25  25  20  20  12  31  
  Average Rating           10   | 5   6   4   4   4   2   3   2   15  9   15  25  24  20  12  12  18  
  On Entrance              9    | .   7   4   4   4   3   3   3   .   9   9   20  25  20  20  12  12  
Naked Turns                18   | .   .   .   .   .   .   .   18  .   .   .   .   .   .   .   .   .   
Heaviest Build             15   | 15  15  4   8   8   4   4   4   6   6   3   3   3   3   3   .   13  
  Greatest Support         40   | 40  40  8   12  12  8   4   4   20  6   6   6   6   6   6   3   19  
  Greatest Overweight (x)  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         5    | 7   7   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             5    | 5   5   5   4   5   5   2   3   4   4   4   1   1   1   3   2   4   
  Average Carried          2    | 1   1   3   3   2   3   2   2   1   2   2   1   1   1   1   2   1   
  Final Capacity           8    | 8   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            4    | 1   3   4   3   4   2   2   3   1   3   2   1   1   1   2   2   2   

 Class Distribution 
--------------------
 71% | Mutant
 19% | Hacker-Mutant
  5% | Commander-Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
 Commander-Mutant | -9/Storage
           Mutant | -8/Materials
           Mutant | -7/Factory
           Mutant | -7/DSF
           Mutant | -6/Factory
           Mutant | -6/Lower Caves
           Mutant | -6/Lower Caves
    Hacker-Mutant | -5/Factory
    Hacker-Mutant | -5/Upper Caves
    Hacker-Mutant | -5/Upper Caves
           Mutant | -4/Factory
    Hacker-Mutant | -3/Research
  Hacker-Sprinter | -2/Research

 Resources                      | -11 -10 -10 -9  -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
-----------                Run  | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res 
Matter Collected           707  | 203 93  12  .   83  86  .   .   26  100 15  .   30  .   .   .   59  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            573  | 103 230 27  .   62  113 .   .   38  .   .   .   .   .   .   .   .   
  Parts                    48   | 5   16  5   .   7   10  .   .   5   .   .   .   .   .   .   .   .   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
-------                    Run  | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res 
Combat Hostiles Destroyed  15   | .   8   2   .   1   4   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     11   | .   7   2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          7    | 3   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   3    | 1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Tunneler                 2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  4    | .   2   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Swarmer                  10   | .   6   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    3    | .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           5    | 3   4   5   .   1   2   .   .   2   .   .   .   .   .   .   .   .   
  Combat Bots Only         5    | .   3   5   .   1   2   .   .   .   .   .   .   .   .   .   .   .   
Max Kills in Single Turn   1    | 1   1   1   .   1   1   .   .   1   .   .   .   .   .   .   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -8   -7   -7   -6   -6   -6   -5   -5   -5   -4   -3   -2   
--------                   Run  | Yrd  Mat  Min  Mat  Sto  Mat  Fac  DSF  Fac  Low  Low  Fac  Upp  Upp  Fac  Res  Res  
Hostile Shots Fired        534  | .    40   7    14   40   50   .    14   93   50   .    .    12   .    36   11   167  
  Missed                   258  | .    9    4    6    21   20   .    3    57   28   .    .    4    .    19   5    82   
Damage Taken               5032 | .    395  28   90   256  356  .    308  483  467  .    .    195  .    347  122  1985 
  Core                     3111 | .    102  .    .    109  156  .    281  163  382  .    .    61   .    282  122  1453 
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         72   | 100  .    59   .    72   71   .    59   .    .    35   .    .    93   75   90   .    
Volleys Fired              112  | 14   28   7    8    10   16   .    .    17   .    .    .    .    .    12   .    .    
  Largest                  2    | 2    2    1    1    2    1    .    .    2    .    .    .    .    .    1    .    .    
  Hottest                  110  | 100  100  20   20   95   45   .    .    110  .    .    .    .    .    28   .    .    
Shots Fired                153  | 28   46   7    8    18   16   .    .    18   .    .    .    .    .    12   .    .    
  Gun                      145  | 28   46   7    8    18   8    .    .    18   .    .    .    .    .    12   .    .    
  Cannon                   8    | .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  44   | .    .    7    8    5    12   .    .    .    .    .    .    .    .    12   .    .    
  Thermal                  94   | 28   46   .    .    8    .    .    .    12   .    .    .    .    .    .    .    .    
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          15   | .    .    .    .    5    4    .    .    6    .    .    .    .    .    .    .    .    
  Robot Hit Streak         11   | 6    8    4    7    11   4    .    .    4    .    .    .    .    .    .    .    .    
  Robot Miss Streak        10   | 5    7    2    1    2    2    .    .    10   .    .    .    .    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           88   | 16   22   4    7    14   12   .    .    13   .    .    .    .    .    .    .    .    
  Core Hits                45   | 5    15   2    1    5    5    .    .    12   .    .    .    .    .    .    .    .    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         4    | 2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Burn                   4    | 2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           1143 | 214  345  37   56   142  186  .    .    163  .    .    .    .    .    .    .    .    
  Guns                     975  | 214  307  37   56   142  56   .    .    163  .    .    .    .    .    .    .    .    
  Cannons                  130  | .    .    .    .    .    130  .    .    .    .    .    .    .    .    .    .    .    
  Explosions               38   | .    38   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  271  | .    .    37   56   31   147  .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  690  | 214  319  .    .    75   .    .    .    82   .    .    .    .    .    .    .    .    
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          182  | .    26   .    .    36   39   .    .    81   .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         13   | .    13   13   .    .    .    .    .    2    2    2    .    .    .    .    .    .    
  Average Corruption       2    | .    4    13   .    .    .    .    .    1    2    2    .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  9    | .    .    2    .    .    .    .    .    .    7    .    .    .    .    .    .    .    
    Message Errors         1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Matter Fused           4    | .    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
    Heat Flow Errors       1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Energy Discharges      1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Rejected         1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Data Loss (minor)      1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            31   | .    31   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               31   | .    31   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      84   | .    84   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    2    | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        333  | 217  333  6    6    79   16   .    .    4    236  .    .    .    .    26   .    .    
  Average Temperature      94   | 96   117  2    3    31   16   .    .    2    123  .    .    .    .    26   .    .    
  Received Heat Transfer   591  | .    60   .    48   81   90   .    .    39   93   .    .    24   .    129  18   9    
  Effects                  1    | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1    | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             3    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         2190 | 777  1086 .    .    222  .    .    .    105  .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
-------                    Run  | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res 
Peak Influence             320  | 20  249 58  52  221 220 115 84  320 .   .   .   .   .   45  104 133 
  Initial                  100  | .   13  18  22  13  91  100 84  33  .   .   .   .   .   1   23  58  
  Average                  88   | 5   88  51  38  129 149 104 80  123 .   .   .   .   .   15  57  85  
Maximum Alert Level        1    | .   1   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   
  Low Security (%)         88   | 100 94  100 100 72  70  100 100 76  .   .   100 .   .   100 100 100 
  Level 1                  11   | .   5   .   .   27  29  .   .   24  .   .   .   .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          10   | .   .   .   2   .   1   .   1   5   .   .   .   .   .   .   1   .   
  Investigation            3    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Extermination            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement            7    | .   .   .   1   .   .   .   1   5   .   .   .   .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
---------                  Run  | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res 
Distress Signals           5    | .   .   .   .   1   .   .   .   2   .   .   .   .   .   1   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              109  | .   10  4   5   17  9   1   2   23  9   .   .   2   .   3   3   21  
  Peak Tracking Total      13   | .   3   3   3   7   4   1   3   7   4   .   .   1   .   4   5   13  
  Tactical Retreats        21   | .   1   .   1   2   .   .   .   6   6   .   .   1   .   1   .   3   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
-------                    Run  | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res 
Traps Triggered            8    | .   3   .   1   .   .   .   2   .   .   .   .   .   .   1   .   1   
  Indirectly               1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
----------                 Run  | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res 
Machines Disabled          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max in Single Turn       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
---------                  Run  | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res 
Machines Accessed          8    | .   .   .   .   3   1   1   .   .   1   .   .   .   .   1   1   .   
  Terminals                6    | .   .   .   .   3   .   1   .   .   .   .   .   .   .   1   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                16   | .   .   .   .   6   3   1   .   .   1   .   .   .   .   2   3   .   
  Successful               7    | .   .   .   .   2   1   1   .   .   1   .   .   .   .   1   1   .   
  Failed                   9    | .   .   .   .   4   2   .   .   .   .   .   .   .   .   1   2   .   
    Catastrophic           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                12   | .   .   .   .   6   .   1   .   .   .   .   .   .   .   2   3   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             6    | .   .   .   .   2   .   1   .   .   1   .   .   .   .   1   1   .   
  Record                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Open Door                2    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Unlock Access            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         6    | .   .   .   .   2   1   1   .   .   .   .   .   .   .   1   1   .   
  Full Trace Events        3    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
------------               Run  | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
--------                   Run  | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res 
Total Allies               10   | .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   
  Largest Group            10   | .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      88   | .   .   .   .   88  .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       16   | .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               62   | .   .   .   .   62  .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             586  | .   .   .   .   586 .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    9    | .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
-------                    Run  | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -8   -7   -7   -6   -6   -6   -5   -5   -5   -4   -3   -2   
-------------              Run  | Yrd  Mat  Min  Mat  Sto  Mat  Fac  DSF  Fac  Low  Low  Fac  Upp  Upp  Fac  Res  Res  
Turns Passed               2527 | 116  406  33   61   206  116  90   102  425  408  18   37   192  2    167  46   102  
Spaces Moved               4708 | 47   327  45   119  355  173  224  118  863  1142 38   101  549  5    280  92   230  
  Core                     482  | 14   .    .    .    26   52   .    33   39   2    .    .    .    .    176  92   48   
  Treads                   189  | 33   156  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    205  | .    .    .    .    .    .    .    .    205  .    .    .    .    .    .    .    .    
  Flight                   3832 | .    171  45   119  329  121  224  85   619  1140 38   101  549  5    104  .    182  
  Fastest Speed            30   | 50   37   37   34   34   37   40   40   34   35   35   35   35   35   35   50   30   
  Average Speed            43   | 127  95   37   34   38   44   40   42   43   35   35   35   35   35   44   50   36   
  Slowest Speed            160  | 160  160  37   37   50   100  40   50   60   50   35   35   35   35   50   50   50   
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            20   | .    2    2    1    9    .    .    .    3    .    .    .    .    .    .    .    3    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       29   | 5    69   8    14   48   25   10   90   26   96   8    4    72   3    10   5    11   
  Regions Visited          16
    Branch Regions         6
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        2    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    
  Unknown Exits Taken      13   | 1    1    1    1    1    1    .    .    1    1    1    .    1    1    1    1    .    
Scrap Searched             5    | .    .    .    .    .    .    .    .    .    2    1    .    2    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -8   -7   -7   -6   -6   -6   -5   -5   -5   -4   -3   -2   
---------                  Run  | Yrd  Mat  Min  Mat  Sto  Mat  Fac  DSF  Fac  Low  Low  Fac  Upp  Upp  Fac  Res  Res  
Total                      5010 | 75   371  54   132  399  199  223  168  896  1149 42   101  548  4    311  91   247  
  Wait                     71   | .    5    .    .    34   .    .    32   .    .    .    .    .    .    .    .    .    
  Move                     4652 | 46   322  40   116  336  172  223  117  856  1141 37   100  548  4    279  91   224  
  Hop                      20   | .    2    2    1    9    .    .    .    3    .    .    .    .    .    .    .    3    
  Pick Up                  47   | 8    5    3    1    3    3    .    1    7    4    2    .    .    .    2    .    8    
  Fast Attach              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Attach                   52   | 7    3    .    4    4    4    .    .    11   3    3    1    .    .    2    .    10   
  Detach                   11   | .    .    .    2    2    1    .    .    2    1    .    .    .    .    1    .    2    
  Swap                     5    | .    3    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    
  Drop                     7    | .    3    2    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Fire                     112  | 14   28   7    8    10   16   .    .    17   .    .    .    .    .    12   .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            33   | .    .    .    .    .    .    .    18   .    .    .    .    .    .    15   .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / [*Exi])
-9/Materials (discovered 2 exits: [*Min] / *Sto)
-9/Storage
-8/Materials (discovered 2 exits: *Fac / Gar)
-7/Factory
-7/DSF
-6/Factory (discovered 2 exits: [*Fac] / *Low)
-6/Lower Caves
-6/Lower Caves
-5/Factory
-5/Upper Caves
-5/Upper Caves
-4/Factory
-3/Research
-2/Research

 History 
---------
 Turn | Location       | Event
    8 | -11/Scrapyard  | Discovered new exit (range 14)
  117 | -11/Scrapyard  | Entered Materials
  318 | -10/Materials  | Build established: Mutant
  478 | -10/Materials  | Discovered new exit (range 7)
  516 | -10/Materials  | System corruption reached 10%
  523 | -10/Materials  | Entered Mines
  531 | -10/Mines      | Met a Derelict bent on vengeance
  541 | -10/Mines      | Lost 3 parts (1p1n1w)
  550 | -10/Mines      | Discovered new exit (range 4)
  554 | -10/Mines      | Discovered new exit (range 7)
  556 | -10/Mines      | Discovered new exit (range 13)
  556 | -10/Mines      | Entered Materials
  556 | -9/Materials   | Evolved 2 slots: Propulsion x1, Utility x1
  571 | -9/Materials   | Discovered new exit (range 5)
  616 | -9/Materials   | Discovered new exit (range 3)
  617 | -9/Materials   | Entered Storage
  642 | -9/Storage     | Assisted by bots powering up and referring to "LRC-V3"
  661 | -9/Storage     | Lost 3 parts (1p2n)
  752 | -9/Storage     | Lost 6 allies
  818 | -9/Storage     | Discovered new exit (range 8)
  823 | -9/Storage     | Entered Materials
  823 | -8/Materials   | Evolved 2 slots: Power x1, Propulsion x1
  841 | -8/Materials   | Lost 4 parts (1p2n1w)
  928 | -8/Materials   | Discovered new exit (range 16)
  938 | -8/Materials   | Identified exit to Garrison
  939 | -8/Materials   | Entered Factory
  939 | -7/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
 1029 | -7/Factory     | Identified exit to DSF
 1029 | -7/Factory     | Entered DSF
 1046 | -7/DSF         | Additional patrols routed to DSF
 1122 | -7/DSF         | Discovered new exit (range 15)
 1131 | -7/DSF         | Entered Factory
 1131 | -6/Factory     | Evolved 2 slots: Propulsion x1, Weapon x1
 1358 | -6/Factory     | Discovered new exit (range 12)
 1540 | -6/Factory     | Discovered new exit (range 15)
 1556 | -6/Factory     | Entered Lower Caves
 1569 | -6/Lower Caves | Spotted B-75 Beast
 1579 | -6/Lower Caves | Lost 5 parts (2n1u2w)
 1723 | -6/Lower Caves | Encountered a Warlord checkpoint
 1728 | -6/Lower Caves | Learned Factory terminal intel
 1902 | -6/Lower Caves | Core integrity fell below 50%
 1960 | -6/Lower Caves | Discovered new exit (range 14)
 1964 | -6/Lower Caves | Entered another Lower Caves area
 1981 | -6/Lower Caves | Discovered new exit (range 3)
 1982 | -6/Lower Caves | Entered Factory
 1982 | -5/Factory     | Evolved 2 slots: Power x1, Utility x1
 1983 | -5/Factory     | Identified exit to Upper Caves
 1984 | -5/Factory     | Loaded intel: 28 terminal locations
 2019 | -5/Factory     | Entered Upper Caves
 2030 | -5/Upper Caves | Learned Factory garrison access intel
 2047 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint
 2106 | -5/Upper Caves | Spotted B-75 Beast
 2116 | -5/Upper Caves | Encountered a Warlord checkpoint
 2209 | -5/Upper Caves | Discovered new exit (range 9)
 2211 | -5/Upper Caves | Entered another Upper Caves area
 2211 | -5/Upper Caves | Discovered new exit (range 5)
 2213 | -5/Upper Caves | Entered Factory
 2213 | -4/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
 2214 | -4/Factory     | Loaded intel: 4 garrison access locations
 2305 | -4/Factory     | Lost 3 parts (1n1u1w)
 2370 | -4/Factory     | Discovered new exit (range 9)
 2380 | -4/Factory     | Entered Research
 2380 | -3/Research    | Evolved 2 slots: Power x1, Propulsion x1
 2393 | -3/Research    | Spotted B-86 Titan
 2421 | -3/Research    | Discovered new exit (range 9)
 2426 | -3/Research    | Entered another Research area
 2426 | -2/Research    | Evolved 2 slots: Propulsion x1, Weapon x1
 2492 | -2/Research    | Core integrity fell below 50%
 2510 | -2/Research    | Core integrity fell below 20%
 2528 | -2/Research    | Destroyed by S-43 Plague with Heavy Machine Gun

 Last Messages 
---------------
02489_ U-05 Engineer lays Concrete.
02490_ Xenon Bombardment Thruster destroyed.
02490_ Acquired Hvy. Machine Gun.
02491_ U-05 Engineer lays Concrete. <x3>
02496_ S-43 Plague destroyed. <x2>
02497_ U-05 Engineer lays Concrete.
02498_ Hvy. Machine Gun destroyed.
02498_ Slug penetrates Wall. <x2>
02499_ U-05 Engineer lays Concrete. <x2>
02500_ Imp. Diametric Drive destroyed.
02501_ Acquired Xenon Bombardment Thruster.
02501_ U-05 Engineer builds a Wall.
02503_ Acquired Xenon Bombardment Thruster.
02505_ Acquired 35 matter.
02505_ U-05 Engineer builds a Door.
02507_ Xenon Bombardment Thruster destroyed.
02509_ Penetrated by Slug.
02509_ Slug penetrates Wall.
02512_ K-01 Serf cleans the Quantum Generator.
02523_ Xenon Bombardment Thruster destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????#          * #    ##############    !#    |
| ?????????#            #    ####################    |
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| ??????????????????????#   R                 #????? |
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| ??????????????????????#    #??????  ""??    #????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           49
Energy Generation          21
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Base Temperature (-)       100
Corruption Containment     8
Evasion (%)                64
Recoil Reduction           2
Offensive Hacking          21
Defensive Hacking          12

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Dangerous Findings
Leap Before You Look

 Challenges 
------------
None

 Game 
------
Seed              AuthchipTerrainFirepult
  Manual?         0
Play Time         00:42:17
  Cumulative      18.1 hours
  Start           2025.01.12 @ 10:19:08
  End             2025.01.12 @ 11:07:31
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          82
  Rogue           82
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             16
Gallery%          20
Achievement%      22
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          38x25
Zoom Use          95%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c922f5d0-da77-480e-a864-611258e60178