Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 11:07:31 Player: abnormality Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (25) 125 Value Destroyed (424) 424 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (683) 683 TOTAL SCORE: 8492 Bonus ------- Follower Combat Kills 183 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 251/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (6) ------ System Shield System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Cryofiber Web Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Diametric Drive > --- UTILITY ---------- Cryofiber Web System Shield System Guard > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor System Guard Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Barrage Gun Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . 2 . . 2 . . 2 2 2 Power 3 | . . . . . 1 . . . . . 1 . . . 1 . Propulsion 7 | . . . 1 . 1 1 . 1 . . . . . 1 1 1 Utility 4 | . . . 1 . . 1 . . . . 1 . . 1 . . Weapon 2 | . . . . . . . . 1 . . . . . . . 1 Parts Attached 57 | 7 6 . 4 5 5 . . 11 3 3 1 . . 2 . 10 Power 8 | 1 1 . 1 . . . . 1 1 . . . . 1 . 2 Engine 4 | 1 1 . 1 . . . . 1 . . . . . . . . Core 3 | . . . . . . . . . 1 . . . . 1 . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 20 | 2 3 . 1 1 2 . . 4 1 . . . . . . 6 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . Flight 16 | . 3 . 1 1 2 . . 2 1 . . . . . . 6 Utility 9 | 2 . . . . . . . 2 . 2 1 . . 1 . 1 Device 2 | 1 . . . . . . . . . . . . . . . 1 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . . . . . Hackware 5 | . . . . . . . . 2 . 1 1 . . 1 . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 20 | 2 2 . 2 4 3 . . 4 1 1 . . . . . 1 Energy Gun 11 | 2 1 . . 4 . . . 4 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 1 . 1 . 1 . . . 1 1 . . . . . 1 Ballistic Cannon 3 | . . . 1 . 2 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 . . . . . . . 1 Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . System Corruption 10 | . 10 . . . . . . . . . . . . . . . Parts Lost 35 | . 3 . 2 5 2 . 2 6 2 . . 1 . 3 . 9 Power 6 | . 1 . 1 1 . . . . 2 . . . . . . 1 Propulsion 17 | . 1 . 1 3 1 . 1 3 . . . . . 1 . 6 Utility 4 | . . . . . . . . 1 . . . 1 . 1 . 1 Weapon 8 | . 1 . . 1 1 . 1 2 . . . . . 1 . 1 Highest Loss Streak 9 | . 3 . 2 4 2 . 2 5 2 . . 1 . 3 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 36 | . 89 57 55 47 16 15 12 26 18 26 35 33 . 14 14 16 Engine 4 | . 14 14 9 8 . . . . 3 . . . . . . . Treads 3 | . 21 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 8 . . . . . . . . Flight 7 | . 6 28 33 19 7 7 5 4 6 6 5 5 . 1 . 4 Device 1 | . 10 . . . . . . . . . . . . . . . Storage 1 | . 10 . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . 3 5 5 . 5 4 4 Hackware 4 | . . . . . . . . 4 6 13 17 15 . 6 9 6 Energy Gun 6 | . 24 . . 11 2 . . 7 . . . . . . . . Ballistic Gun 1 | . . 14 11 7 1 . . . . 3 5 5 . 1 . . Peak Build Rating 31 | 7 7 4 7 9 5 3 3 23 14 20 25 25 20 20 12 31 Average Rating 10 | 5 6 4 4 4 2 3 2 15 9 15 25 24 20 12 12 18 On Entrance 9 | . 7 4 4 4 3 3 3 . 9 9 20 25 20 20 12 12 Naked Turns 18 | . . . . . . . 18 . . . . . . . . . Heaviest Build 15 | 15 15 4 8 8 4 4 4 6 6 3 3 3 3 3 . 13 Greatest Support 40 | 40 40 8 12 12 8 4 4 20 6 6 6 6 6 6 3 19 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 2 3 4 4 4 1 1 1 3 2 4 Average Carried 2 | 1 1 3 3 2 3 2 2 1 2 2 1 1 1 1 2 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 1 3 4 3 4 2 2 3 1 3 2 1 1 1 2 2 2 Class Distribution -------------------- 71% | Mutant 19% | Hacker-Mutant 5% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Matter Collected 707 | 203 93 12 . 83 86 . . 26 100 15 . 30 . . . 59 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 573 | 103 230 27 . 62 113 . . 38 . . . . . . . . Parts 48 | 5 16 5 . 7 10 . . 5 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 15 | . 8 2 . 1 4 . . . . . . . . . . . Guns 11 | . 7 2 . 1 1 . . . . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . . . Classes Destroyed 7 | 3 3 . . . 1 . . . . . . . . . . . Worker 3 | 1 . . . . . . . 2 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Watcher 4 | . 2 . . 1 . . . 1 . . . . . . . . Swarmer 10 | . 6 2 . . 2 . . . . . . . . . . . Grunt 3 | . 2 . . 1 . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . Best Kill Streak 5 | 3 4 5 . 1 2 . . 2 . . . . . . . . Combat Bots Only 5 | . 3 5 . 1 2 . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 1 . 1 1 . . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Hostile Shots Fired 534 | . 40 7 14 40 50 . 14 93 50 . . 12 . 36 11 167 Missed 258 | . 9 4 6 21 20 . 3 57 28 . . 4 . 19 5 82 Damage Taken 5032 | . 395 28 90 256 356 . 308 483 467 . . 195 . 347 122 1985 Core 3111 | . 102 . . 109 156 . 281 163 382 . . 61 . 282 122 1453 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 59 . 72 71 . 59 . . 35 . . 93 75 90 . Volleys Fired 112 | 14 28 7 8 10 16 . . 17 . . . . . 12 . . Largest 2 | 2 2 1 1 2 1 . . 2 . . . . . 1 . . Hottest 110 | 100 100 20 20 95 45 . . 110 . . . . . 28 . . Shots Fired 153 | 28 46 7 8 18 16 . . 18 . . . . . 12 . . Gun 145 | 28 46 7 8 18 8 . . 18 . . . . . 12 . . Cannon 8 | . . . . . 8 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 44 | . . 7 8 5 12 . . . . . . . . 12 . . Thermal 94 | 28 46 . . 8 . . . 12 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . . 5 4 . . 6 . . . . . . . . Robot Hit Streak 11 | 6 8 4 7 11 4 . . 4 . . . . . . . . Robot Miss Streak 10 | 5 7 2 1 2 2 . . 10 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 88 | 16 22 4 7 14 12 . . 13 . . . . . . . . Core Hits 45 | 5 15 2 1 5 5 . . 12 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 4 | 2 2 . . . . . . . . . . . . . . . Burn 4 | 2 2 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1143 | 214 345 37 56 142 186 . . 163 . . . . . . . . Guns 975 | 214 307 37 56 142 56 . . 163 . . . . . . . . Cannons 130 | . . . . . 130 . . . . . . . . . . . Explosions 38 | . 38 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 271 | . . 37 56 31 147 . . . . . . . . . . . Thermal 690 | 214 319 . . 75 . . . 82 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 182 | . 26 . . 36 39 . . 81 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 13 13 . . . . . 2 2 2 . . . . . . Average Corruption 2 | . 4 13 . . . . . 1 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 9 | . . 2 . . . . . . 7 . . . . . . . Message Errors 1 | . . . . . . . . . 1 . . . . . . . Matter Fused 4 | . . 1 . . . . . . 3 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 31 | . 31 . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 31 | . 31 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . 84 . . . . . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 333 | 217 333 6 6 79 16 . . 4 236 . . . . 26 . . Average Temperature 94 | 96 117 2 3 31 16 . . 2 123 . . . . 26 . . Received Heat Transfer 591 | . 60 . 48 81 90 . . 39 93 . . 24 . 129 18 9 Effects 1 | 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . Heat Transferred 2190 | 777 1086 . . 222 . . . 105 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Peak Influence 320 | 20 249 58 52 221 220 115 84 320 . . . . . 45 104 133 Initial 100 | . 13 18 22 13 91 100 84 33 . . . . . 1 23 58 Average 88 | 5 88 51 38 129 149 104 80 123 . . . . . 15 57 85 Maximum Alert Level 1 | . 1 . . 1 1 . . 1 . . . . . . . . Low Security (%) 88 | 100 94 100 100 72 70 100 100 76 . . 100 . . 100 100 100 Level 1 11 | . 5 . . 27 29 . . 24 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 2 . 1 . 1 5 . . . . . . 1 . Investigation 3 | . . . 1 . 1 . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . 1 . . . 1 5 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Distress Signals 5 | . . . . 1 . . . 2 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 109 | . 10 4 5 17 9 1 2 23 9 . . 2 . 3 3 21 Peak Tracking Total 13 | . 3 3 3 7 4 1 3 7 4 . . 1 . 4 5 13 Tactical Retreats 21 | . 1 . 1 2 . . . 6 6 . . 1 . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Traps Triggered 8 | . 3 . 1 . . . 2 . . . . . . 1 . 1 Indirectly 1 | . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Machines Disabled 1 | . 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Machines Accessed 8 | . . . . 3 1 1 . . 1 . . . . 1 1 . Terminals 6 | . . . . 3 . 1 . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 16 | . . . . 6 3 1 . . 1 . . . . 2 3 . Successful 7 | . . . . 2 1 1 . . 1 . . . . 1 1 . Failed 9 | . . . . 4 2 . . . . . . . . 1 2 . Catastrophic 1 | . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 12 | . . . . 6 . 1 . . . . . . . 2 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . Terminal Hacks 6 | . . . . 2 . 1 . . 1 . . . . 1 1 . Record 1 | . . . . . . . . . . . . . . 1 . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . 2 1 1 . . . . . . . 1 1 . Full Trace Events 3 | . . . . 1 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Total Allies 10 | . . . . 10 . . . . . . . . . . . . Largest Group 10 | . . . . 10 . . . . . . . . . . . . Highest-Rated Group 88 | . . . . 88 . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . 62 . . . . . . . . . . . . Total Damage 586 | . . . . 586 . . . . . . . . . . . . Kills 9 | . . . . 9 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Turns Passed 2527 | 116 406 33 61 206 116 90 102 425 408 18 37 192 2 167 46 102 Spaces Moved 4708 | 47 327 45 119 355 173 224 118 863 1142 38 101 549 5 280 92 230 Core 482 | 14 . . . 26 52 . 33 39 2 . . . . 176 92 48 Treads 189 | 33 156 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 205 | . . . . . . . . 205 . . . . . . . . Flight 3832 | . 171 45 119 329 121 224 85 619 1140 38 101 549 5 104 . 182 Fastest Speed 30 | 50 37 37 34 34 37 40 40 34 35 35 35 35 35 35 50 30 Average Speed 43 | 127 95 37 34 38 44 40 42 43 35 35 35 35 35 44 50 36 Slowest Speed 160 | 160 160 37 37 50 100 40 50 60 50 35 35 35 35 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 20 | . 2 2 1 9 . . . 3 . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 69 8 14 48 25 10 90 26 96 8 4 72 3 10 5 11 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 2 1 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 1 | . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Res Total 5010 | 75 371 54 132 399 199 223 168 896 1149 42 101 548 4 311 91 247 Wait 71 | . 5 . . 34 . . 32 . . . . . . . . . Move 4652 | 46 322 40 116 336 172 223 117 856 1141 37 100 548 4 279 91 224 Hop 20 | . 2 2 1 9 . . . 3 . . . . . . . 3 Pick Up 47 | 8 5 3 1 3 3 . 1 7 4 2 . . . 2 . 8 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 52 | 7 3 . 4 4 4 . . 11 3 3 1 . . 2 . 10 Detach 11 | . . . 2 2 1 . . 2 1 . . . . 1 . 2 Swap 5 | . 3 . . 1 1 . . . . . . . . . . . Drop 7 | . 3 2 . . 2 . . . . . . . . . . . Fire 112 | 14 28 7 8 10 16 . . 17 . . . . . 12 . . Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . 18 . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 7) 516 | -10/Materials | System corruption reached 10% 523 | -10/Materials | Entered Mines 531 | -10/Mines | Met a Derelict bent on vengeance 541 | -10/Mines | Lost 3 parts (1p1n1w) 550 | -10/Mines | Discovered new exit (range 4) 554 | -10/Mines | Discovered new exit (range 7) 556 | -10/Mines | Discovered new exit (range 13) 556 | -10/Mines | Entered Materials 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 571 | -9/Materials | Discovered new exit (range 5) 616 | -9/Materials | Discovered new exit (range 3) 617 | -9/Materials | Entered Storage 642 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 661 | -9/Storage | Lost 3 parts (1p2n) 752 | -9/Storage | Lost 6 allies 818 | -9/Storage | Discovered new exit (range 8) 823 | -9/Storage | Entered Materials 823 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 841 | -8/Materials | Lost 4 parts (1p2n1w) 928 | -8/Materials | Discovered new exit (range 16) 938 | -8/Materials | Identified exit to Garrison 939 | -8/Materials | Entered Factory 939 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -7/Factory | Identified exit to DSF 1029 | -7/Factory | Entered DSF 1046 | -7/DSF | Additional patrols routed to DSF 1122 | -7/DSF | Discovered new exit (range 15) 1131 | -7/DSF | Entered Factory 1131 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1358 | -6/Factory | Discovered new exit (range 12) 1540 | -6/Factory | Discovered new exit (range 15) 1556 | -6/Factory | Entered Lower Caves 1569 | -6/Lower Caves | Spotted B-75 Beast 1579 | -6/Lower Caves | Lost 5 parts (2n1u2w) 1723 | -6/Lower Caves | Encountered a Warlord checkpoint 1728 | -6/Lower Caves | Learned Factory terminal intel 1902 | -6/Lower Caves | Core integrity fell below 50% 1960 | -6/Lower Caves | Discovered new exit (range 14) 1964 | -6/Lower Caves | Entered another Lower Caves area 1981 | -6/Lower Caves | Discovered new exit (range 3) 1982 | -6/Lower Caves | Entered Factory 1982 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1983 | -5/Factory | Identified exit to Upper Caves 1984 | -5/Factory | Loaded intel: 28 terminal locations 2019 | -5/Factory | Entered Upper Caves 2030 | -5/Upper Caves | Learned Factory garrison access intel 2047 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2106 | -5/Upper Caves | Spotted B-75 Beast 2116 | -5/Upper Caves | Encountered a Warlord checkpoint 2209 | -5/Upper Caves | Discovered new exit (range 9) 2211 | -5/Upper Caves | Entered another Upper Caves area 2211 | -5/Upper Caves | Discovered new exit (range 5) 2213 | -5/Upper Caves | Entered Factory 2213 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2214 | -4/Factory | Loaded intel: 4 garrison access locations 2305 | -4/Factory | Lost 3 parts (1n1u1w) 2370 | -4/Factory | Discovered new exit (range 9) 2380 | -4/Factory | Entered Research 2380 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2393 | -3/Research | Spotted B-86 Titan 2421 | -3/Research | Discovered new exit (range 9) 2426 | -3/Research | Entered another Research area 2426 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 2492 | -2/Research | Core integrity fell below 50% 2510 | -2/Research | Core integrity fell below 20% 2528 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02489_ U-05 Engineer lays Concrete. 02490_ Xenon Bombardment Thruster destroyed. 02490_ Acquired Hvy. Machine Gun. 02491_ U-05 Engineer lays Concrete. 02496_ S-43 Plague destroyed. 02497_ U-05 Engineer lays Concrete. 02498_ Hvy. Machine Gun destroyed. 02498_ Slug penetrates Wall. 02499_ U-05 Engineer lays Concrete. 02500_ Imp. Diametric Drive destroyed. 02501_ Acquired Xenon Bombardment Thruster. 02501_ U-05 Engineer builds a Wall. 02503_ Acquired Xenon Bombardment Thruster. 02505_ Acquired 35 matter. 02505_ U-05 Engineer builds a Door. 02507_ Xenon Bombardment Thruster destroyed. 02509_ Penetrated by Slug. 02509_ Slug penetrates Wall. 02512_ K-01 Serf cleans the Quantum Generator. 02523_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????# * # ############## !# | | ?????????# # #################### | | ?????????# # | | ?????????# # | | ?????????# * # ^ | | ?????????############## | | ??????????############# | | ??????????# # """"""" " " | | ??????????# # """"""" "T" | | ??????????# # """"""" """ | | ??????????# # = | | ??????????# """ + s | | ??????????# """ # ! | | ??????????# """ # ############# ###### | | ??????????############# s#? #?# #????? | | ??????????????????????# s#? #?# #????? | | ??????????????????????# s # #?# #????? | | ??????????????????????# # #?# #????? | | ??????????????????????+ ; #?# #????? | | ??????????????????????# # #?# #????? | | ??????????????????????# # #?# #????? | | ??????????????????????# #? #?# #????? | | ??????????????????????# #?#########?# #????? | | ??????????????????????# #???????????# #????? | | ??????????????????????# #######?????# #????? | | ??????????????????????# @ +????? | | ??????????????????????# g #????? | | ??????????????????????# R #????? | | ??????????????????????# A """" #????? | | ??????????????????????#u ###### ""?" #????? | | ??????????????????????# #?????? ""?? #????? | | ??????????????????????# #??????? ""?? #????? | | ?????????????????????? #?????????"?? ??????? | | ?????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Containment 8 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Leap Before You Look Challenges ------------ None Game ------ Seed AuthchipTerrainFirepult Manual? 0 Play Time 00:42:17 Cumulative 18.1 hours Start 2025.01.12 @ 10:19:08 End 2025.01.12 @ 11:07:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c922f5d0-da77-480e-a864-611258e60178