Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 14:47:19 Player: opaguck Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (441) 441 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2556 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Seismic Detector System Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Trap Scanner Machine Analyzer Sensor Array Improved Propulsion Shielding > --- WEAPON ----------- EMP Blaster > --- INVENTORY -------- Hover Unit Improved Terrain Scanner Seismic Detector System Shield [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Machine Analyzer Device Sensor Array Processor Machine Analyzer Protection Improved Propulsion Shielding Weapon EMP Blaster Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 24 | 7 4 3 1 2 7 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 2 . . 5 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 9 | . 2 2 . . 5 Flight . | . . . . . . Utility 6 | 2 . 1 1 2 . Device 4 | 2 . . 1 1 . Storage . | . . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 6 | 2 2 . . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 2 . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . . . . . 13 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 100 100 100 64 Engine 8 | . 14 11 11 9 4 Hover 33 | . 21 44 44 36 25 Device 16 | . 28 15 11 18 11 Processor 7 | . . 6 11 9 9 Protection 4 | . . . . 9 4 Launcher 17 | . 20 22 22 18 10 Naked Turns . | . . . . . . Heaviest Build 15 | 7 12 12 11 15 15 Greatest Support 32 | 20 20 28 28 28 32 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 4 5 5 4 4 Average Carried 3 | . 3 3 5 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 421 | 202 30 8 10 42 129 Remotely . | . . . . . . Salvage Created 483 | 92 55 14 16 206 100 Parts 33 | 12 1 3 3 8 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 10 | . 2 . 4 2 2 AOE 10 | . 2 . 4 2 2 Classes Destroyed 6 | 1 1 2 1 1 . Tunneler 5 | 4 . . . 1 . Recycler 2 | . . . . 2 . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 4 | . . . 4 . . Grunt 6 | . 2 . . 2 2 Best Kill Streak 5 | 4 2 1 4 5 2 Combat Bots Only 4 | . 2 . 4 2 2 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 151 | . 3 12 . 21 115 Missed 61 | . 1 6 . 11 43 Damage Taken 1472 | . 64 85 . 155 1168 Core 603 | . 20 28 . 14 541 Absorbed by Shields . | . . . . . . Redirected to Shielding 104 | . . . . 58 46 Core Remaining (%) 95 | 100 92 . 93 . . Volleys Fired 32 | 9 7 4 2 9 1 Largest 2 | 2 1 1 1 2 1 Hottest 63 | 40 33 33 30 63 36 Shots Fired 44 | 18 7 4 2 12 1 Gun 18 | 18 . . . . . Cannon . | . . . . . . Launcher 26 | . 7 4 2 12 1 Special . | . . . . . . Kinetic 18 | 18 . . . . . Thermal . | . . . . . . Explosive 17 | . 4 2 2 9 . Electromagnetic 9 | . 3 2 . 3 1 Robot Hit Streak 9 | 9 1 1 . 2 3 Robot Miss Streak 2 | 2 2 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 16 | 12 1 1 . 1 1 Core Hits 32 | 7 5 3 3 11 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1356 | 94 193 96 158 561 254 Guns 94 | 94 . . . . . Cannons . | . . . . . . Explosions 1259 | . 193 96 158 561 251 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 94 | 94 . . . . . Thermal 106 | . . . . . 106 Explosive 837 | . 162 73 158 444 . Electromagnetic 316 | . 31 23 . 117 145 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 56 | . 13 10 10 23 . Projectiles . | . . . . . . Explosions 56 | . 13 10 10 23 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 69 | . 42 . . . 27 Shots 3 | . 2 . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 41 | . 15 1 . 41 5 Average Temperature 15 | . 10 1 . 20 5 Received Heat Transfer 705 | . 12 18 . 81 594 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 209 | 20 103 154 165 209 186 Initial 64 | . 13 42 60 64 21 Average 65 | 7 47 95 70 68 72 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 99 | 100 100 100 100 98 100 Level 1 . | . . . . 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 6 5 . 6 26 Peak Tracking Total 16 | . 4 3 . 4 16 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 6 | . 1 . . 2 3 Max in Single Turn 3 | . 1 . . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 8 | . 2 2 . 3 1 Terminals 7 | . 2 2 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 4 2 . 5 3 Successful 7 | . 2 1 . 1 3 Failed 7 | . 2 1 . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 4 2 . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . 1 . Record 1 | . 1 . . . . Robot Analysis 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Process 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 6 | . 2 2 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 58 | . . . . . 58 Retrieved Matter 58 | . . . . . 58 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1103 | 96 109 129 75 443 251 Spaces Moved 991 | 51 129 224 99 147 341 Core 57 | 4 . . . . 53 Treads . | . . . . . . Legs 63 | 47 16 . . . . Wheels . | . . . . . . Hover 871 | . 113 224 99 147 288 Flight . | . . . . . . Fastest Speed 48 | 50 56 48 48 48 48 Average Speed 55 | 114 64 48 48 48 55 Slowest Speed 200 | 120 120 48 48 48 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 32 22 17 16 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 33 | . . . . 33 . Terrain Destroyed 160 | . 43 8 15 90 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 160 | . 43 8 15 90 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1492 | 71 148 241 123 506 403 Wait 429 | 4 2 4 22 348 49 Move 986 | 50 128 223 98 146 341 Hop . | . . . . . . Pick Up 10 | 1 3 5 . 1 . Fast Attach 15 | 6 3 . . . 6 Attach 7 | 1 1 2 . 2 1 Detach 2 | . 2 . . . . Swap 2 | . . 1 1 . . Drop 8 | . 2 2 . . 4 Fire 32 | 9 7 4 2 9 1 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 12) 97 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Discovered new exit (range 12) 318 | -9/Materials | Build established: Mutant 335 | -9/Materials | Entered Mines 363 | -9/Mines | Met a Derelict bent on vengeance 376 | -9/Mines | Learned 4 Materials zone layouts 404 | -9/Mines | Discovered new exit (range 10) 410 | -9/Mines | Entered Materials 410 | -8/Materials | Evolved 2 slots: Utility x2 411 | -8/Materials | Identified exit to Factory 422 | -8/Materials | Discovered new exit (range 16) 853 | -8/Materials | Entered Storage 1011 | -8/Storage | Lost 4 parts (1p1n2u) 1073 | -8/Storage | Core integrity fell below 50% 1099 | -8/Storage | Core integrity fell below 20% 1104 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01056_ G-47 Trooper destroyed. 01056_ Door malfunctions. 01056_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 01056_ Heavy Doors breached. 01056_ G-50 Soldier destroyed. 01058_ Acquired 44 matter. 01058_ G-47 Trooper misfires. 01063_ Critical hit (Burn: +37). 01065_ G-47 Trooper IFF system glitched. 01067_ W-25 Informer sends out distress signal. 01067_ Adv. EMP Blaster destroyed. 01068_ Acquired 85 matter. 01071_ Adv. EMP Blaster destroyed. 01077_ Critical hit (Burn: +37). 01078_ Hover Unit destroyed. 01078_ K-01 Serf collects debris. 01082_ Slammed into Y-45 Defender. 01089_ Connecting with Repair Station... 01098_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?#########????????# # #??????????????? | | ????????????# # #??????????????? | | """"?""""????????# #############??????????????? | | """"?""""????????# ########???????????????????? | | """"?""""????????# #???????????????????? | | """"?""""????????# #???????????????????? | | ? ?????????????# #???????????????????? | | ?####?????????????# ########???????????????????? | | ??????????????????# #??????????????????????????? | | ??"""?????????????# #??????????????????????????? | | ??"""?????????????# #??????????????????????????? | | ??"""?????"""?"""?# ###????????????????????????? | | ??????????"""?"""?+ " ####?????????????????????? | | ??"""?????"""?""" # " %]]#?????????????????????? | | ??"""?????"""?""" # *[] #?????????????????????? | | ??"""?????"""?"""?# " =!]!#?????????????????????? | | ?????????????? ?# " #"####?????????????????????? | | ??????????????##??# ###########????????????????? | | ################### # #????????????????? | | # # # #????????????????? | | """ # # # Y ####?????????????? | | "Y" #] # # Y g """#?????????????? | | # + Yg""" """ R"#?????????????? | | !!=# ! # #Y"""g"""g"""#?????????????? | | """ ! =# = # #Y""" """Y####?????????????? | | """ ! =# # # g@g g #????????????????? | | """ = # + ##### #####????????????????? | | ############+########????????????????????? | | #########??????# #???????????????????????? | | #???????????# """" #???????????????????????? | | #???????????# ?????" #???????????????????????? | | #???????????#???????" #???????????????????????? | | #??????????????????? #???????????????????????? | | ##????????????????????#???????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 214 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed RecyclingSingularityDrive Manual? 0 Play Time 00:19:17 Cumulative 19.2 hours Start 2024.04.27 @ 14:29:25 End 2024.04.27 @ 14:47:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b483c62e-a479-4ad3-9fec-f0602fe875ce