Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 08:41:56 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (219) 1095 Value Destroyed (8749) 8749 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3120) 3120 TOTAL SCORE: 16564 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2813 Follower Combat Kills 114 Registered with UFD 300 Friendly Fire -607 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 285/290 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Graphene Brace Advanced Hardlight Generator > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Protomatter-44 Advanced Weight Redist. System System Restoration Module CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Improved Reaction Control System Graphene Brace Advanced Hardlight Generator System Restoration Module > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Advanced Weight Redist. System CPS Tube CPS Tube [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cooled Cesium-ion Thruster Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Gun Armor Weapon Companion Sword Energy Gun Particle Gun Energy Cannon Powered Cannon Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Slots Evolved 12 | 3 1 1 . 3 1 . 3 Power 1 | 1 . . . . . . . Propulsion 3 | 1 1 . . . 1 . . Utility 7 | 1 . . . 3 . . 3 Weapon 1 | . . 1 . . . . . Parts Attached 61 | 8 5 4 1 8 12 3 20 Power 10 | 2 . . . 2 2 . 4 Engine 8 | 2 . . . 2 . . 4 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 17 | 2 4 . 1 1 7 . 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 3 | 2 1 . . . . . . Hover . | . . . . . . . . Flight 14 | . 3 . 1 1 7 . 2 Utility 28 | 2 . 2 . 4 3 3 14 Device 16 | 2 . . . 1 . 3 10 Storage . | . . . . . . . . Processor 7 | . . . . 1 3 . 3 Hackware 1 | . . . . . . . 1 Protection 4 | . . 2 . 2 . . . Artifact . | . . . . . . . . Weapon 6 | 2 1 2 . 1 . . . Energy Gun 4 | 2 1 1 . . . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 2 . 1 2 1 2 Parts Lost 8 | . . . . . 1 . 7 Power 3 | . . . . . . . 3 Propulsion 1 | . . . . . . . 1 Utility 4 | . . . . . 1 . 3 Weapon . | . . . . . . . . Highest Loss Streak 3 | . . . . . 1 . 3 To Critical Strikes . | . . . . . . . . Average Backups 2 | . 1 1 2 1 2 3 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . 1 2 . . 1 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 7 | . . . . 3 1 . 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Tool/Special 6 | . . . . 3 1 . 2 Average Slot Usage (%) 86 | . 100 77 66 83 87 86 90 Engine 14 | . 27 19 16 15 5 . 9 Core 2 | . . . . . 10 15 3 Wheel 2 | . 16 . . . . . . Flight 24 | . 13 28 25 24 25 30 26 Device 19 | . 27 15 8 15 9 13 22 Processor 9 | . . . . 5 20 19 17 Hackware 1 | . . . . . . . 3 Protection 2 | . . 3 8 12 5 . . Energy Gun 2 | . 13 2 . . . . . Energy Cannon 2 | . . 7 8 2 . . . Slashing Weapon 3 | . . . . 5 7 7 6 Peak Build Rating 79 | 9 11 31 30 47 48 60 79 Average Rating 42 | 4 10 23 29 33 38 53 67 On Entrance 26 | . 9 11 29 30 33 48 52 Avg Prop Armor Cover (%) 2 | . . . 3 . . . 2 Naked Turns . | . . . . . . . . Heaviest Build 36 | 11 13 22 22 29 27 27 36 Greatest Support 51 | 26 26 27 27 29 39 51 51 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 2 2 3 3 5 Average Capacity 2 | 2 2 2 2 2 2 3 3 Most Carried 5 | . 2 2 2 2 3 3 5 Average Carried 2 | . 1 1 2 1 2 3 3 Final Capacity 5 | 2 2 2 2 2 3 3 5 Final Carried 5 | . 1 2 2 2 3 3 5 Class Distribution -------------------- 41% | Hacker-Sprinter 26% | Scavenger-Mutant 19% | Commander-Sprinter 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Commander-Sprinter | -9/Recycling Commander-Sprinter | -9/Scraptown Commander-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Matter Collected 1118 | 276 54 100 10 70 150 . 458 Remotely . | . . . . . . . . Salvage Created 8761 | 45 923 963 300 . 1013 . 5517 Parts 514 | 6 65 53 15 . 68 . 307 Haulers Intercepted 8 | . 1 . . . 2 . 5 Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 187 | . 33 24 5 . 26 . 99 Melee 118 | . . . . . 26 . 92 Guns 40 | . 33 7 . . . . . Cannons 18 | . . 13 5 . . . . Classes Destroyed 20 | 1 4 3 . . 5 . 7 Worker 2 | . . . . . 1 . 1 Tunneler 4 | 3 1 . . . . . . Hauler 8 | . 1 . . . 2 . 5 Recycler 4 | . . . . . 1 . 3 Operator 3 | . . . . . 1 . 2 Turret 2 | . . 2 . . . . . Watcher 7 | . 1 . . . 1 . 5 Swarmer 35 | . 6 4 . . 14 . 11 Saboteur 3 | . . . . . . . 3 Grunt 77 | . 27 . 1 . 7 . 42 Brawler 2 | . . . . . . . 2 Duelist 6 | . . . . . . . 6 Protector 2 | . . . . . . . 2 Sentry 16 | . . 1 4 . 2 . 9 Specialist 4 | . . . . . . . 4 Hunter 10 | . . . . . 2 . 8 Programmer 12 | . . . . . 1 . 11 Heavy 2 | . . . . . . . 2 Behemoth 1 | . . . . . . . 1 Subdweller 19 | . . 19 . . . . . Best Kill Streak 10 | 2 5 3 2 . 5 . 10 Combat Bots Only 8 | . 5 3 2 . 5 . 8 Max Kills in Single Turn 1 | 1 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Hostile Shots Fired 1428 | . 150 152 12 . 169 . 945 Missed 644 | . 46 70 3 . 68 . 457 Hits 784 | . 104 82 9 . 101 . 488 Melee 29 | . . . . . . . 29 Projectile 755 | . 104 82 9 . 101 . 459 AOE 3 | . . . . . . . 3 Critical Strikes 22 | . 3 2 . . 1 . 16 Actively Blocked 12 | . . . . . . . 12 Part Disruptions 2 | . . . . . . . 2 Damage Taken 8613 | . 1102 1089 114 . 1114 . 5194 Core 7069 | . 893 892 81 . 831 . 4372 Absorbed by Shields 3257 | . . . . . 222 . 3035 Redirected to Core 4612 | . 654 650 54 . 503 . 2751 Ignored by Resistances 123 | . . . . . . . 123 Regen/Repaired (Parts) 2 | . 2 . . . . . . Core Remaining (%) 84 | 100 . . . 69 . . . Volleys Fired 287 | 3 156 113 15 . . . . Largest 2 | 1 1 2 1 . . . . Hottest 125 | 40 65 125 40 . . . . Shots Fired 299 | 3 156 125 15 . . . . Gun 194 | 3 156 35 . . . . . Cannon 105 | . . 90 15 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 299 | 3 156 125 15 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 36 | 3 25 36 19 . . . . Robot Miss Streak 4 | . 3 4 . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 666 | 3 126 74 15 . 85 . 363 Core Hits 248 | 3 46 27 5 . 34 . 133 Critical Kills 4 | . . 4 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 23 | . 5 4 . . . . 14 Burn 5 | . 5 . . . . . . Meltdown 4 | . . 4 . . . . . Melee Attacks 472 | . . . . . 92 . 380 Impact . | . . . . . . . . Slashing 472 | . . . . . 92 . 380 Piercing . | . . . . . . . . Sneak Attacks 26 | . . . . . 5 . 21 Combat Hostiles 6 | . . . . . . . 6 Follow-up Attacks 3 | . . . . . . . 3 Damage Inflicted 27230 | 35 1936 2634 773 . 4186 . 17666 Guns 2533 | 35 1934 564 . . . . . Cannons 2843 | . . 2070 773 . . . . Explosions . | . . . . . . . . Melee 21852 | . . . . . 4186 . 17666 Ramming 2 | . 2 . . . . . . Kinetic . | . . . . . . . . Thermal 5376 | 35 1934 2634 773 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 21852 | . . . . . 4186 . 17666 Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . 5 15 15 Average Corruption 5 | . . . . . 5 11 5 Corruption Purged 21 | . . . . . . . 21 Corruption Blocked . | . . . . . . . . Effects 40 | . . . . . 2 4 34 Message Errors 5 | . . . . . . . 5 Matter Fused 13 | . . . . . . 1 12 Heat Flow Errors 6 | . . . . . 1 . 5 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 2 | . . . . . . . 2 Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 6 | . . . . . . 1 5 Misdirections 3 | . . . . . . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 1429 | . . 97 19 . 394 . 919 Projectiles 116 | . . 97 19 . . . . Explosions . | . . . . . . . . Melee 1313 | . . . . . 394 . 919 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . . Shots . | . . . . . . . . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 250 | . 13 2 7 . 250 37 232 Average Temperature 81 | . 13 2 7 . 139 21 82 Received Heat Transfer 1575 | . 510 273 42 . 135 . 615 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . 4 . . . . . Combat Hostiles 4 | . . 4 . . . . . Parts Melted 16 | . 8 5 . . 1 . 2 Heat Transferred 5979 | 75 4900 1004 . . . . . Parts Sabotaged 5 | . . . . . . . 5 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Maximum Alert Level 5 | . 2 . . . 2 . 5 Low Security (%) 38 | 100 40 . 100 . 45 100 24 Level 1 18 | . 49 . . . 44 . 5 Level 2 12 | . 10 . . . 9 . 17 Level 3 8 | . . . . . . . 14 Level 4 12 | . . . . . . . 21 Level 5 1 | . . . . . . . 2 High Security 7 | . . . . . . . 13 Max Security . | . . . . . . . . Peak Influence 2697 | 5 504 . 162 . 471 162 2697 Initial 162 | . 3 . 20 . . 162 85 Average 584 | 1 226 . 72 . 220 149 896 Influence Increases 5683 | 15 946 245 252 . 863 . 3362 Destroy 0b10 Robot/C 3440 | . 660 140 100 . 600 . 1940 Destroy 0b10 Robot/NC 150 | 15 15 . . . 30 . 90 Destroy Leader 720 | . 164 . . . 116 . 440 Allied During Kill 75 | . . . . . 75 . . Successful Hack 161 | . 31 . 2 . 12 . 116 Select Force Hacks 310 | . 60 . 150 . . . 100 Destroy Structure 2 | . 1 . . . . . 1 Partial Spotted 60 | . . . . . . . 60 Lose Combat Pursuer 765 | . 15 105 . . 30 . 615 Influence Decreases 3006 | 10 459 694 253 42 400 341 807 Entered New Map 642 | . 2 237 23 42 . 301 37 Time Decay 2144 | 10 447 457 230 . 300 20 680 Lost Part 80 | . . . . . 10 . 70 Lost Ally 140 | . 10 . . . 90 20 20 Squads Dispatched 52 | . 12 . . . 7 . 33 Investigation 16 | . 11 . . . 2 . 3 Extermination 9 | . . . . . 1 . 8 Reinforcement 6 | . 1 . . . 1 . 4 Assault 18 | . . . . . . . 18 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Distress Signals 5 | . . . . . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 326 | . 41 30 4 . 39 6 206 Peak Tracking Total 34 | . 5 6 1 . 6 6 34 Tactical Retreats 23 | . 1 3 . . 2 . 17 Traps | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Traps Triggered 6 | . 1 1 . . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . . . Garrison Access 4 | . . . . . 1 . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 2 | . . . . . . . 2 Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Accessed 47 | . 10 2 5 3 4 . 23 Terminals 28 | . 7 . . . 3 . 18 Fabricators 3 | . . . . . . . 3 Repair Stations 1 | . 1 . . . . . . Recycling Units 7 | . 2 . 5 . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 Total Hacks 108 | . 25 4 6 10 11 . 52 Successful 72 | . 17 4 6 10 2 . 33 Failed 35 | . 8 . . . 9 . 18 Catastrophic 3 | . . . . . . . 3 Database Lockouts 1 | . . . . . . . 1 Manual 70 | . 26 . 6 . 5 . 33 Terminals 71 | . 19 . . . 8 . 44 Fabricators 6 | . . . . . . . 6 Repair Stations 3 | . 3 . . . . . . Recycling Units 9 | . 3 . 6 . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 3 . 2 Terminal Hacks 26 | . 2 4 . 10 . . 10 Record 12 | . . 3 . 9 . . . Part Schematic 1 | . . . . . . . 1 Robot Analysis 4 | . 2 . . . . . 2 Prototype ID Bank 1 | . . . . . . . 1 Open Door 2 | . . 1 . 1 . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 Fabricator Index 1 | . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 Seal Access 3 | . . . . . 1 . 2 Unauthorized Hacks 40 | . 15 . 5 . 1 . 19 Terminals 29 | . 12 . . . 1 . 16 Assimilate 4 | . 2 . . . . . 2 Botnet 12 | . 4 . . . 1 . 7 Operators 1 | . 1 . . . . . . Skim 5 | . . . . . . . 5 Sabotage 7 | . 5 . . . . . 2 Fabricators 3 | . . . . . . . 3 Prioritize 1 | . . . . . . . 1 Liberate 1 | . . . . . . . 1 Haulers 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Patch 1 | . 1 . . . . . . Recycling Units 7 | . 2 . 5 . . . . Tunnel 7 | . 2 . 5 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 Used . | . . . . . . . . Hacking Detections 24 | . 5 . . . 4 . 15 Full Trace Events 4 | . 2 . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 21 | . . . . . . . 21 Total Part Build Rating 8 | . . . . . . . 8 Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . 8 . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total Allies 16 | . 1 . 8 . 1 2 4 Largest Group 9 | . 1 . 8 8 9 2 2 Highest-Rated Group 183 | . 10 . 141 143 183 67 82 Highest-Rated Ally 41 | . 10 . 27 27 40 40 41 Total Orders 13 | . 2 . . 9 . . 2 STAY 7 | . 1 . . 5 . . 1 FOLLOW 3 | . 1 . . 1 . . 1 PICKUP 3 | . . . . 3 . . . Ally Attacks 29 | . . . . . 29 . . Total Damage 295 | . . . . . 295 . . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Active Infowar (turns) 7485 | 7 1152 1443 495 823 692 46 2827 Terrain 3108 | 3 1152 1083 . 720 149 . 1 Seismic 7306 | 7 1152 1264 495 823 692 46 2827 Robot Analysis Total 4 | . 2 . . . . . 2 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Turns Passed 7852 | 70 1152 1443 495 823 692 46 3131 Spaces Moved 12893 | 42 1044 2614 854 2059 1084 164 5032 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 436 | 39 397 . . . . . . Hover . | . . . . . . . . Flight 12454 | . 647 2614 854 2059 1084 164 5032 Fastest Speed 14 | 50 34 34 32 32 26 14 14 Average Speed 31 | 88 52 34 32 32 30 24 26 Slowest Speed 109 | 100 90 34 34 32 37 26 109 Overloaded Moves 74 | . . . . . . 15 59 Propulsion Burnouts . | . . . . . . . . Robots Hopped 102 | . 11 2 13 . 18 3 55 Potential Cave-ins 4 | . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 72 | 3 95 93 98 88 35 86 85 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 8 | . 2 . 5 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 30 | . . 20 . 10 . . . Spaces Dug 3 | . . 2 . . . . 1 Terrain Destroyed 21 | . . 20 . . . . 1 Melee 1 | . . . . . . . 1 Projectile 20 | . . 20 . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total 15550 | 67 1476 3053 1041 2220 1292 164 6237 Wait 1483 | 15 217 275 135 140 54 . 647 Move 12707 | 41 1022 2609 829 2058 1057 159 4932 Hop 78 | . 10 2 11 . 9 1 45 Pick Up 21 | . 6 3 . 6 1 . 5 Fast Attach 31 | 7 . 2 . 4 2 1 15 Attach 3 | . 1 1 . 1 . . . Detach 1 | . . 1 . . . . . Swap 47 | 1 4 7 1 5 10 2 17 Drop 27 | . 5 4 . 6 5 1 6 Fire 287 | 3 156 113 15 . . . . Melee 469 | . . . . . 92 . 377 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 52 | . . . 45 . 7 . . Trap . | . . . . . . . . Miscellaneous 343 | . 54 36 5 . 55 . 193 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 26 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 13) 470 | -10/Materials | Reached level 2 576 | -10/Materials | Discovered new exit (range 6) 626 | -10/Materials | Discovered new exit (range 15) 801 | -10/Materials | Discovered new exit (range 9) 942 | -10/Materials | Reached level 3 994 | -10/Materials | Upgraded with Propulsion slot (x1) 1053 | -10/Materials | Build established: Scavenger-Mutant 1140 | -10/Materials | Discovered new exit (range 10) 1223 | -10/Materials | Entered Subcaves 1225 | -10/Subcaves | Reached level 4 1231 | -10/Subcaves | Discovered new exit (range 7) 1282 | -10/Subcaves | Upgraded with Weapon slot (x1) 1383 | -10/Subcaves | A Subdweller sparked back to life 1383 | -10/Subcaves | A Subdweller sparked back to life 1383 | -10/Subcaves | A Subdweller sparked back to life 1415 | -10/Subcaves | Found Prototype Energy Cannon 1415 | -10/Subcaves | Identified Powered Cannon 1417 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1441 | -10/Subcaves | Discovered new exit (range 5) 1527 | -10/Subcaves | Disturbed a concealed Subdweller 1578 | -10/Subcaves | Disturbed a concealed Subdweller 1831 | -10/Subcaves | Discovered new exit (range 12) 1907 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2007 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2056 | -10/Subcaves | Learned Materials non-interactive machine intel 2101 | -10/Subcaves | Visited Clippyterm 2148 | -10/Subcaves | Visited 4L-MR0's lab 2151 | -10/Subcaves | Found Prototype Protection 2151 | -10/Subcaves | Identified Gun Armor 2153 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2172 | -10/Subcaves | Core integrity fell below 50% 2250 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2280 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2282 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2624 | -10/Subcaves | Reached level 5 2666 | -10/Subcaves | Entered Recycling 2806 | -9/Recycling | Reached level 6 2848 | -9/Recycling | Discovered new exit (range 16) 3018 | -9/Recycling | Scanned before Scraplab entrance 3135 | -9/Recycling | Entered Scraplab 3137 | -9/Recycling | Discovered new exit (range 2) 3161 | -9/Recycling | Entered Scraptown 3161 | -9/Scraptown | Accompanied by 8 allies 3173 | -9/Scraptown | Visited Bundlers 3187 | -9/Scraptown | Visited Awakened 3190 | -9/Scraptown | Visited Red Mages 3195 | -9/Scraptown | Visited UFD Registry 3199 | -9/Scraptown | Visited SPCMW 3215 | -9/Scraptown | Visited Cave Peace 3220 | -9/Scraptown | Visited The Evicted 3240 | -9/Scraptown | Discovered new exit (range 9) 3264 | -9/Scraptown | Upgraded with Utility slot (x1) 3285 | -9/Scraptown | Build established: Commander-Sprinter 3306 | -9/Scraptown | Upgraded with Utility slot (x1) 3329 | -9/Scraptown | Registered with UFD as "Flexitalker" 3329 | -9/Scraptown | Reached level 7 3336 | -9/Scraptown | Visited Sword Containment 3341 | -9/Scraptown | Visited Junk Repository 3348 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3351 | -9/Scraptown | Found DCF Scrap (31 items) 3358 | -9/Scraptown | Visited Derelict Rescue Squad 3363 | -9/Scraptown | Visited Research Penetration Think Tank 3374 | -9/Scraptown | Visited Science Testing Area 3378 | -9/Scraptown | Visited Curators Association 3384 | -9/Scraptown | Visited Chapter 10 3390 | -9/Scraptown | Visited Scrap Suit Storage 3395 | -9/Scraptown | Visited LU-1G1's Boring Crew 3421 | -9/Scraptown | Found Prototype Slashing Weapon 3421 | -9/Scraptown | Identified Companion Sword 3453 | -9/Scraptown | Upgraded with Utility slot (x1) 3468 | -9/Scraptown | Visited Cyclists 3470 | -9/Scraptown | Entered Cyclist Reading Room 3586 | -9/Scraptown | Discovered new exit (range 5) 3841 | -9/Scraptown | Found DRS Beacon 3984 | -9/Scraptown | Entered Factory 3984 | -6/Factory | Accompanied by 8 allies 3986 | -6/Factory | Reached level 8 4128 | -6/Factory | Discovered new exit (range 15) 4227 | -6/Factory | Core integrity fell below 50% 4240 | -6/Factory | Discovered new exit (range 7) 4304 | -6/Factory | Reached level 9 4336 | -6/Factory | Garrison activated, responded to threat 4371 | -6/Factory | Discovered new exit (range 10) 4546 | -6/Factory | Upgraded with Propulsion slot (x1) 4551 | -6/Factory | Reached level 10 4568 | -6/Factory | Discovered new exit (range 15) 4676 | -6/Factory | Sucked down chute 4676 | -6/Factory | Entered Waste 4676 | -6/Waste | Met up with 2 allies sucked down the chute earlier 4689 | -6/Waste | Spotted C-40 Crusher 4689 | -6/Waste | Spotted C-40 Crusher 4690 | -6/Waste | Found Prototype Device 4690 | -6/Waste | Identified Exp. ECM Suite 4691 | -6/Waste | EMP discharged 4691 | -6/Waste | System corruption reached 10% 4693 | -6/Waste | Spotted C-40 Crusher 4693 | -6/Waste | Spotted C-40 Crusher 4694 | -6/Waste | Spotted C-40 Crusher 4694 | -6/Waste | Spotted C-40 Crusher 4713 | -6/Waste | Discovered new exit (range 12) 4722 | -6/Waste | Entered Factory 4780 | -6/Factory | Discovered new exit (range 15) 4873 | -6/Factory | Build established: Hacker-Sprinter 4879 | -6/Factory | Reached level 11 4964 | -6/Factory | Fabricated System Restoration Module (x2) 4964 | -6/Factory | Upgraded with Utility slot (x1) 5458 | -6/Factory | Reached level 12 5471 | -6/Factory | Discovered new exit (range 14) 5585 | -6/Factory | Spotted B-75 Beast 5658 | -6/Factory | Destroyed B-75 Beast 5670 | -6/Factory | Cargo convoy interrupted 5816 | -6/Factory | Reached level 13 5875 | -6/Factory | Destroyed 8 combat bots 5984 | -6/Factory | Identified exit to Lower Caves 6264 | -6/Factory | Reached level 14 6271 | -6/Factory | Upgraded with Utility slot (x1) 6472 | -6/Factory | First assault squad dispatched 6481 | -6/Factory | Reached level 15 6484 | -6/Factory | Identified exit to Factory 6605 | -6/Factory | Upgraded with Utility slot (x1) 6656 | -6/Factory | Learned 4 Proximity Caves zone layouts 6695 | -6/Factory | Learned 2 Proximity Caves zone layouts 6742 | -6/Factory | Learned Extension emergency access door positions 6974 | -6/Factory | Reached level 16 7235 | -6/Factory | Central database locked down 7305 | -6/Factory | Reached level 17 7417 | -6/Factory | High security lockdown imminent 7465 | -6/Factory | Reached level 18 7497 | -6/Factory | High security lockdown engaged 7502 | -6/Factory | Destroyed 8 combat bots 7625 | -6/Factory | Destroyed 8 combat bots 7815 | -6/Factory | Core integrity fell below 20% 7853 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07839_ Upgraded: Inventory Capacity (+1) 07839_ Acquired Protomatter-44. 07840_ Acquired 10 matter. 07841_ C-45 Heavy ARC bursts open, deploying its payload. 07841_ G-67 Veteran unfolds itself. 07841_ L-41 Fighter unfolds itself. 07841_ G-50 Soldier unfolds itself. 07841_ I-36 Angel unfolds itself. 07847_ C-45 Heavy ARC bursts open, deploying its payload. 07847_ P-60 Hacker unfolds itself. 07847_ H-66 Slayer unfolds itself. 07847_ M-28 Smith unfolds itself. 07847_ Slug penetrates L-41 Fighter. 07847_ L-41 Fighter knocked back. 07851_ Deuterium Engine destroyed. 07851_ Knocked back. 07852_ Cesium-ion Thruster destroyed. 07853_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # # ??? | | # # ##???##### | | # + =/!=#????????? | | # ! # !! %#????????? | | # # %!/%#????????? | | # # !!%%#????????? | | # #######!#???????## | | # #?????#%#??????## | | # #?????#%#??????# | | # #?????#[#???????#! | | ##############???# #???????# | | # / #???# #???????# | | # """ """ #???# #???????# | | # """ "T" #???#"#???????# | | # = """ " " #?###%###?????# | | #= #?#%*""%######## | | ####+###########=% " | | ???# !%!= | | ???# ########### | | ???# #?????????# ######## | | ?### ###???????#######??????? | | ?# ################?????? | | ?# ####### | | ?# > % m %% | | ?# l p hh #?????? | | ?# @l!;########### #?????? | | ?##iHl#;#??????#### #?????? | | ??#% ######?? # #?????? | | ??# #?? # #?????? | | ?##% g #? % # ####### | | ?# #? # # | | # # # # # # | | # # # !# + | | + # # | | # # # # # | | # # # # # | | # # #? ! # # | | # # #? # # | | # # #?? # ####### | | # # #??##### ####### | | # ###### | | # """ #!! !# | | # """ #!! # | | # """ # #! # | | ? # # # | | ?####### + ] # """" """" | | ????#####+####### """" """" | | ????# = #?# """" """" | | ????# #?# | | ????# """ """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 36 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 325 Resistance: TH 20 Evasion (%) 74 Melee Accuracy 18 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- System Restoration Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Mistaken Identity Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Levels Raised 17 | . 2 2 1 1 3 . 8 XP Earned 29825 | 3000 4454 1669 2250 650 5278 200 12324 XP Spent 27170 | 2850 2400 3240 . 3300 4050 . 11330 Upgrades 54 | 11 5 7 . 3 9 . 19 Power Slot 1 | 1 . . . . . . . Propulsion Slot 3 | 1 1 . . . 1 . . Utility Slot 7 | 1 . . . 3 . . 3 Weapon Slot 1 | . . 1 . . . . . Core Integrity 8 | . . . . . . . 8 Heat Dissipation 6 | 6 . . . . . . . Energy Generation 1 | . . . . . . . 1 Mass Support 3 | . 1 2 . . . . . Inventory Capacity 5 | 2 . . . . 1 . 2 Terrain Scan Density 2 | . . 2 . . . . . Ranged Accuracy 4 | . 3 1 . . . . . Melee Accuracy 4 | . . . . . 3 . 1 Hack Attack % 2 | . . . . . 2 . . Hack Defense % 2 | . . . . . 2 . . TH Resistance % 4 | . . . . . . . 4 TH Damage % 1 | . . 1 . . . . . Protomatter Created 3350 | . 452 301 40 . 457 . 2100 Integrity Restored 6960 | . 1042 781 120 . 1139 . 3878 Core 6041 | . 842 721 120 . 1014 . 3344 Parts 919 | . 200 60 . . 125 . 534 Protomatter Decayed 657 | . 11 3 . . 118 . 525 Game ------ Seed GravjetPlexusMicroactuators Manual? 0 Play Time 01:47:11 Cumulative 439.4 hours Start 2025.11.04 @ 12:40:20 End 2025.11.05 @ 08:41:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 162 Rogue 8 Adventurer 154 Explorer 0 Win Type - Total 17 Types 3/3/3/3/1/1/0/1/1/1 Lore% 92 Gallery% 83 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6668b3e2-6b1d-420a-a7f5-7156b40af16e