Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.30 @ 01:21:12 Player: Figgis Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (223) 1115 Value Destroyed (8858) 8858 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1429) 1429 TOTAL SCORE: 18242 Bonus ------- High Alert Combat Kills 799 Follower Combat Kills 155 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 2/300 Energy 29/100 System Corruption 2% Temperature Cool (0) Movement Flying (28) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Impulse Thruster Impulse Thruster > --- UTILITY (7) ------ Improved Terrain Scan Processor Improved Focal Shield > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Antimatter Reactor Centrium Wheel Impulse Thruster Focal Shield Peak State ------------ > --- POWER ------------ Fission-Angular Core > --- PROPULSION ------- Hovering Antigrav-Carbon Exoskeleton Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Modified TNC Advanced Targeting Computer Advanced System Restoration Module > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Armored Treads Advanced Treads Improved Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Improved Coolant Injector Experimental Sensor Array Improved Targeting Computer Transmission Jammer Focal Shield Shock Absorption System Force Field Force Field Drone Bay Drone Bay Drone Bay Heavy Machine Gun AWS/Gauss Precision Rocket Launcher Axe [Rating: 112] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Biomechanical Wings Utility Modified TNC Device Armored Scrap Engine Storage Huge Storage Unit Processor Modified TNC Hackware System Shield Protection Power Shielding Weapon Heavy Particle Cannon Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Constructs Launcher Precision Rocket Launcher Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . . 4 . 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . . 2 . . . . . Utility 5 | . . . . . . . 2 . . 1 . 1 1 . . Weapon 2 | . . . . . . . . . . 1 . . 1 . . Parts Attached 150 | 5 10 5 22 5 3 . 8 15 6 6 5 15 25 1 19 Power 16 | 1 2 2 2 1 . . . . 1 . . . 2 1 4 Engine 8 | 1 1 2 2 1 . . . . 1 . . . . . . Core 5 | . 1 . . . . . . . . . . . 1 . 3 Reactor 3 | . . . . . . . . . . . . . 1 1 1 Propulsion 53 | 2 3 1 12 1 . . 4 6 3 2 1 7 6 . 5 Treads 18 | . . . . . . . 4 6 2 2 1 3 . . . Leg 22 | 2 3 1 12 1 . . . . 1 . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . 4 6 . 3 Utility 45 | . 3 1 3 1 3 . 4 1 1 2 2 5 12 . 7 Device 32 | . 1 . 2 . 1 . 2 . 1 2 2 3 12 . 6 Storage 3 | . 1 . . . 1 . 1 . . . . . . . . Processor 3 | . . . . . . . 1 . . . . 1 . . 1 Hackware 2 | . . . . . . . . 1 . . . 1 . . . Protection 5 | . 1 1 1 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 2 1 5 2 . . . 8 1 2 2 3 5 . 3 Energy Gun 5 | 1 1 1 1 . . . . 1 . . . . . . . Energy Cannon 2 | . . . 1 . . . . 1 . . . . . . . Ballistic Gun 15 | 1 1 . 3 2 . . . 3 1 1 1 1 1 . . Ballistic Cannon 3 | . . . . . . . . . . 1 1 1 . . . Launcher 5 | . . . . . . . . 3 . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 3 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 1 . . 2 . 1 . 1 . . 2 Parts Lost 45 | . 1 2 7 . . . 1 5 . . . 6 18 1 4 Power 10 | . 1 1 1 . . . . . . . . 1 3 1 2 Propulsion 15 | . . . 4 . . . . 3 . . . 4 4 . . Utility 14 | . . . 2 . . . 1 . . . . 1 9 . 1 Weapon 6 | . . 1 . . . . . 2 . . . . 2 . 1 Highest Loss Streak 8 | . 1 2 2 . . . 1 2 . . . 3 8 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 93 99 99 100 100 100 95 96 71 74 72 63 40 20 38 Engine 6 | . 3 10 10 11 11 11 9 9 9 1 . 1 . . . Core 2 | . 10 2 . . . . . . . 4 6 3 2 . 3 Treads 15 | . . . . . . . 29 34 26 27 29 18 . . . Leg 14 | . 28 28 43 44 44 44 5 . . . . . . . . Device 5 | . 4 . 3 . . . 5 . 9 12 13 8 10 . 7 Storage 8 | . 5 14 11 11 11 11 9 9 9 6 6 5 2 . . Processor 5 | . . . . . . . 9 9 9 6 6 10 6 . 5 Hackware 1 | . . . . . . . . 8 . . . 2 . . . Protection 5 | . 11 14 7 11 11 11 9 9 . . . . . . . Energy Gun 2 | . 14 13 3 . . . . 3 . . . . . . 1 Energy Cannon 3 | . . . 3 11 11 11 9 3 . 5 1 2 . . . Ballistic Gun 8 | . 14 14 14 11 11 11 9 7 8 6 3 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 163 | 5 30 30 38 39 59 59 101 100 98 104 151 163 113 12 18 Greatest Support 157 | 20 20 20 46 46 46 46 112 112 88 116 116 157 51 18 32 Greatest Overweight (x) 4 | . 1 1 1 . 1 1 2 1 2 1 1 4 2 . 1 Average Overweight (x) . | . . 1 . . . 1 . . 1 . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 20 20 25 25 25 25 25 25 25 5 5 Average Capacity 20 | 5 9 15 15 15 19 20 23 25 25 25 25 25 13 5 5 Most Carried 25 | 5 15 15 15 15 20 20 25 25 25 21 22 25 23 3 5 Average Carried 17 | 3 7 14 14 14 17 19 22 23 16 17 20 21 11 3 4 Final Capacity 25 | 5 15 15 15 15 20 20 25 25 25 25 25 25 5 5 5 Final Carried 25 | 3 15 15 15 15 20 20 25 24 17 21 21 23 4 3 4 Scrap Engine Consumption 119 | . . . . . . . . . 26 26 11 53 3 . . Constructs Created 8 | . . . . . . . . . 1 2 . 3 2 . . Constructs Modified 33 | . . . . . . . . . . 8 4 18 3 . . Class Distribution -------------------- 50% | Mutant 18% | Skirmisher 15% | Scavenger-Mutant 11% | Gunner 4% | Construct Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Skirmisher | -6/Factory Skirmisher | -6/Extension Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Matter Collected 3069 | 249 144 82 615 135 . 60 275 428 143 131 89 402 162 2 152 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8595 | . 465 198 1317 200 . 27 700 839 162 777 980 2729 201 . . Parts 488 | . 35 16 89 19 . 6 36 38 9 55 45 132 8 . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Combat Hostiles Destroyed 186 | . 12 10 31 8 . 3 13 21 3 13 20 49 3 . . Guns 85 | . 12 10 24 3 . 2 5 11 3 13 1 1 . . . Cannons 89 | . . . 7 5 . 1 8 1 . . 19 45 3 . . AOE 11 | . . . . . . . . 9 . . . 2 . . . Classes Destroyed 17 | . 5 . 4 . . . 1 2 . 2 2 1 . . . Worker 5 | . 1 . . . . . 1 1 . . 1 1 . . . Builder 5 | . . . 1 . . . . . . . 1 3 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . Recycler 5 | . 1 . 1 . . . . . . . . 3 . . . Operator 3 | . . . . . . . . . . 1 1 1 . . . Watcher 21 | . . . 5 . . . 3 1 . 2 3 7 . . . Swarmer 28 | . 6 6 6 3 . 3 . . . . 4 . . . . Grunt 90 | . 6 4 14 5 . . 9 13 . 4 6 26 3 . . Brawler 1 | . . . . . . . . . . . . 1 . . . Duelist 3 | . . . 1 . . . . 1 . . . 1 . . . Protector 2 | . . . . . . . . 1 . . . 1 . . . Sentry 33 | . . . 10 . . . 2 6 3 3 5 4 . . . Hunter 7 | . . . . . . . 2 . . . 2 3 . . . Programmer 18 | . . . . . . . . . . 6 . 12 . . . Heavy 1 | . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . 2 . . . . Savage 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 5 3 4 4 . 3 4 7 1 4 6 8 3 . . Combat Bots Only 8 | . 3 3 3 4 . 3 4 7 1 4 5 8 3 . . Max Kills in Single Turn 2 | . 2 1 2 1 . 2 1 2 1 1 1 2 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Damage Taken 12313 | . 458 492 1345 105 . 80 589 1409 26 700 762 2624 3161 296 266 Core 2107 | . 80 105 194 24 . . 25 157 12 52 66 233 858 217 84 Absorbed by Shields 288 | . . . 175 . . . 89 . . . 5 . 19 . . Redirected to Shielding 129 | . 28 19 39 4 . . 3 36 . . . . . . . Regen/Repaired (Parts) 1679 | . . . . . . . . 316 . 51 255 947 110 . . Core Remaining (%) 66 | 100 . 26 . . . 45 . . 64 . 86 76 . . . Volleys Fired 364 | . 48 34 92 17 . 6 40 61 . 10 13 26 17 . . Largest 3 | . 2 2 2 2 . 2 2 2 . 1 1 3 2 . . Hottest 198 | . 85 85 130 103 . 103 103 105 . 25 25 198 102 . . Shots Fired 932 | . 93 68 182 34 . 12 80 107 7 68 85 176 20 . . Gun 586 | . 93 68 158 17 . 6 40 96 7 58 18 24 1 . . Cannon 330 | . . . 24 17 . 6 40 3 . 10 67 146 17 . . Launcher 16 | . . . . . . . . 8 . . . 6 2 . . Special . | . . . . . . . . . . . . . . . . Kinetic 649 | . 48 34 137 17 . 6 40 63 7 58 73 148 18 . . Thermal 267 | . 45 34 45 17 . 6 40 36 . 10 12 22 . . . Explosive 16 | . . . . . . . . 8 . . . 6 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 9 6 18 5 . 1 9 18 5 33 19 27 9 . . Robot Miss Streak 12 | . 3 6 12 7 . 4 5 8 1 2 5 2 2 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 3 . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . . . Autonomous 263 | . . . . . . . . . 7 58 73 125 . . . Shots Hit Robots 682 | . 55 43 135 12 . 5 62 83 6 62 69 132 18 . . Core Hits 393 | . 28 31 69 13 . 8 50 64 3 25 30 59 13 . . Critical Kills 2 | . . . . . . . 1 . . . . 1 . . . Critical Parts Destroyed 3 | . . 1 . . . . . . . 2 . . . . . Critical Strikes 24 | . . 1 . . . . 1 3 . 2 6 9 2 . . Burn 3 | . . . . . . . . 3 . . . . . . . Meltdown 2 | . . . . . . . 1 . . . . 1 . . . Destroy 3 | . . 1 . . . . . . . 2 . . . . . Blast 16 | . . . . . . . . . . . 6 8 2 . . Melee Attacks 12 | . . . . . . . . . . . . . 7 . 5 Impact . | . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . 7 . . Piercing 5 | . . . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23854 | . 590 491 2289 239 . 135 1285 2421 158 1972 4149 9459 666 . . Guns 8214 | . 590 491 1933 81 . 60 433 1581 158 1641 559 667 20 . . Cannons 14058 | . . . 356 158 . 75 852 79 . 208 3590 8386 354 . . Explosions 1518 | . . . . . . . . 761 . 123 . 400 234 . . Melee 58 | . . . . . . . . . . . . . 58 . . Ramming 6 | . . . . . . . . . . . . 6 . . . Kinetic 18730 | . 260 157 1756 81 . 60 433 1068 158 1641 3911 8831 374 . . Thermal 3621 | . 330 334 533 158 . 75 852 592 . 287 238 222 . . . Explosive 1439 | . . . . . . . . 761 . 44 . 400 234 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . . . 58 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 3 3 9 1 1 2 Average Corruption 2 | . . . . . . . . . . 1 2 3 1 1 1 Corruption Purged 8 | . . . . . . . . . . . 3 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . . . . 21 3 33 1 1 2 Message Errors 20 | . . . . . . . . . . 10 1 8 . 1 . Matter Fused 12 | . . . . . . . . . . 5 . 7 . . . Heat Flow Errors 10 | . . . . . . . . . . 1 2 5 1 . 1 Energy Discharges 5 | . . . . . . . . . . 2 . 3 . . . Data Loss (minor) 7 | . . . . . . . . . . 1 . 5 . . 1 Data Loss (major) 5 | . . . . . . . . . . 1 . 4 . . . Alerts 2 | . . . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1512 | . . . . . . . 9 12 . 22 224 1245 . . . Projectiles 1500 | . . . . . . . 9 . . 22 224 1245 . . . Explosions 12 | . . . . . . . . 12 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 40 | . . . . . . . . . . . 4 29 7 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . . . . . 4 25 7 . . Secondary 4 | . . . . . . . . . . . . 4 . . . Self-Inflicted Damage 313 | . . . . . . . . 86 . 88 . . 139 . . Shots 6 | . . . . . . . . 3 . 1 . . 2 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . Highest Temperature 504 | . 91 306 297 216 . 144 173 345 . 97 176 504 232 . 104 Average Temperature 91 | . 28 112 89 67 . 58 64 132 . 37 81 153 97 . 61 Received Heat Transfer 2749 | . 141 150 509 24 . . 138 594 9 210 186 503 243 9 33 Effects 9 | . . 1 . . . . . 4 . . . 4 . . . Shutdowns 2 | . . . . . . . . 1 . . . 1 . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Interference 5 | . . . . . . . . 3 . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . . Robots Melted 2 | . . . . . . . 1 . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Melted 10 | . 1 . 1 . . . 4 2 . . . 2 . . . Heat Transferred 5975 | . 782 583 743 222 . 111 1258 1262 . 470 444 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Peak Influence 1059 | . 212 160 489 263 . 198 265 402 178 241 500 1059 592 398 273 Initial 518 | . . 5 11 190 . . . 111 156 100 117 171 518 353 203 Average 189 | . 95 62 192 115 . 80 100 186 41 101 255 452 518 368 221 Maximum Alert Level 3 | . 1 . 2 1 . . 1 2 . 1 2 3 2 1 1 Low Security (%) 66 | 100 93 100 66 86 . 100 84 63 100 80 39 13 . . . Level 1 18 | . 6 . 24 13 . . 15 33 . 19 57 21 . 100 100 Level 2 12 | . . . 8 . . . . 2 . . 3 51 100 . . Level 3 2 | . . . . . . . . . . . . 13 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 2 1 . . 2 3 . 5 2 10 1 . 1 Investigation 5 | . . . 1 1 . . . . . . 2 1 . . . Extermination 9 | . . . . . . . . . . 5 . 4 . . . Reinforcement 11 | . 2 . 1 . . . 1 1 . . . 4 1 . 1 Assault 3 | . . . . . . . . 2 . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Distress Signals 16 | . 1 . 2 2 . . 5 1 . . 3 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 278 | . 22 12 42 12 . 9 23 29 2 16 20 52 23 10 6 Peak Tracking Total 11 | . 5 3 4 4 . 4 6 9 1 4 5 6 11 10 5 Tactical Retreats 17 | . 1 2 1 1 . 1 1 4 . . . 3 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Traps Triggered 12 | . . . 1 . . . . . . 2 3 2 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . Exploded 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Machines Disabled 15 | . 1 . . . . 1 1 2 . 6 1 3 . . . Max in Single Turn 6 | . 1 . . . . . 1 1 . 6 1 1 . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Machines Accessed 72 | . 5 . 11 1 2 . 2 7 12 9 8 9 1 . 5 Terminals 45 | . 5 . 10 . . . 2 6 6 5 5 4 . . 2 Fabricators 3 | . . . . . . . . . . 1 . 2 . . . Repair Stations 4 | . . . 1 . . . . 1 . . 1 . . . 1 Recycling Units 13 | . . . . . . . . . 6 2 2 2 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . 1 1 . 1 Total Hacks 156 | . 12 . 24 1 2 . 7 23 27 16 21 12 1 . 10 Successful 69 | . 8 . 10 1 2 . 4 10 14 5 9 3 1 . 2 Failed 87 | . 4 . 14 . . . 3 13 13 11 12 9 . . 8 Catastrophic 21 | . 1 . 2 . . . 1 2 4 2 1 5 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . . . 9 . 1 . 3 9 5 . . . . . . Terminals 101 | . 12 . 23 . . . 7 13 17 8 14 4 . . 3 Fabricators 5 | . . . . . . . . . . 2 . 3 . . . Repair Stations 17 | . . . 1 . . . . 10 . . 4 . . . 2 Recycling Units 24 | . . . . . . . . . 10 4 3 4 . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 2 . 1 1 . 2 Terminal Hacks 45 | . 8 . 10 1 2 . 4 3 7 3 5 1 . . 1 Record 2 | . . . . . 1 . . . 1 . . . . . . Robot Analysis 11 | . 2 . 4 . . . 2 . 2 . 1 . . . . Prototype ID Bank 3 | . 1 . 1 . . . . . 1 . . . . . . Open Door 7 | . . . . 1 . . . 3 . 1 2 . . . . Open DSF 3 | . . . . . . . . . . 2 . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 4 | . 1 . 1 . . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . Locate Traps 4 | . 2 . 1 . . . . . . . 1 . . . . Dispatch Records 2 | . . . 1 . . . . . . . 1 . . . . Investigation Status 2 | . 1 . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 11 | . . . . . . . . 7 . . 3 . . . 1 Scan Component 6 | . . . . . . . . 4 . . 2 . . . . Repair 4 | . . . . . . . . 3 . . 1 . . . . Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 9 | . . . . . . . . . 7 1 1 . . . . Report Inventory 8 | . . . . . . . . . 6 1 1 . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . 1 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 . 9 . . . 2 5 9 4 7 6 . . 3 Full Trace Events 6 | . . . . . . . 1 . 2 . 2 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 3 . . 1 . . . . Time 187 | . . . . . . . . 149 . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Total Allies 7 | . . . . 3 . . . 2 . . 2 . . . . Largest Group 3 | . . . . 3 3 3 1 2 . . 2 . . . . Highest-Rated Group 62 | . . . . 40 40 40 16 62 . . 56 . . . . Highest-Rated Ally 31 | . . . . 16 16 16 16 31 . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . 19 . 24 8 4 . . 23 . . . . Total Damage 946 | . . . . 183 . 155 108 82 . . 418 . . . . Kills 9 | . . . . 2 . 5 1 . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Robot Analysis Total 11 | . 2 . 4 . . . 2 . 2 . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches 25 | . . . . . . . . . . . . . 25 . . Drone Recoveries 10 | . . . . . . . . . . . . . 10 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Turns Passed 17663 | 39 1274 1057 1914 1069 454 900 906 1482 1707 2381 823 3042 349 52 214 Spaces Moved 8916 | 30 735 479 1135 740 263 445 424 458 611 1058 352 1202 423 149 412 Core 12 | 12 . . . . . . . . . . . . . . . Treads 4030 | . . . . . . . 352 458 611 1058 352 1188 11 . . Legs 3903 | 18 735 479 1135 740 263 445 72 . . . . . 16 . . Wheels . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 . . Flight 968 | . . . . . . . . . . . . 14 393 149 412 Fastest Speed 28 | 50 120 190 120 120 120 190 160 160 242 161 161 155 34 34 28 Average Speed 167 | 92 144 190 121 120 170 190 165 207 246 212 203 231 55 34 34 Slowest Speed 498 | 120 190 190 190 120 190 190 320 242 330 241 241 498 338 34 102 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . 7 3 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 96 91 93 100 64 84 33 56 96 25 43 29 10 31 8 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . . Spaces Dug 36 | . . . . 4 . . . 21 . . . . 6 . 5 Terrain Destroyed 329 | . . . 10 10 . 2 4 102 7 91 18 56 24 . 5 Melee 11 | . . . . . . . . . . . . . 6 . 5 Projectile 112 | . . . 10 10 . 2 4 . 7 25 18 36 . . . AOE 206 | . . . . . . . . 102 . 66 . 20 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Gar Fac Total 11043 | 41 862 566 1491 888 270 488 552 880 821 1189 448 1431 502 146 468 Wait 1371 | . 51 43 202 117 . 36 55 336 188 95 65 152 11 . 20 Move 8883 | 29 734 478 1134 739 262 444 423 457 610 1057 351 1201 410 144 410 Hop 8 | . . . . . . . . . . . . . 6 1 1 Pick Up 119 | 7 12 3 19 4 3 1 15 6 3 14 3 16 5 . 8 Fast Attach 37 | 1 4 1 7 . . . 1 6 . . . . 6 . 11 Attach 73 | 4 . 2 6 . . . 6 6 6 5 3 11 16 1 7 Detach 18 | . . . . . . . . . 3 . 2 7 4 . 2 Swap 40 | . 6 2 9 5 3 . 1 3 . 1 2 4 3 . 1 Drop 107 | . 7 3 22 6 2 1 11 5 11 7 3 13 13 . 3 Fire 364 | . 48 34 92 17 . 6 40 61 . 10 13 26 17 . . Melee 12 | . . . . . . . . . . . . . 7 . 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . Escape Stasis 6 | . . . . . . . . . . . 6 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . 4 . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Ext x2) -6/Extension -5/Factory -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 14) 40 | -11/Junkyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 10) 293 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 3) 657 | -10/Materials | Build established: Scavenger-Mutant 1005 | -10/Materials | Discovered new exit (range 8) 1314 | -10/Materials | Entered Mines 1384 | -10/Mines | Core integrity fell below 50% 1419 | -10/Mines | Identified exit to Materials 1507 | -10/Mines | Discovered exit to Materials (range 5) 1815 | -10/Mines | Build established: Mutant 2314 | -10/Mines | Build established: Scavenger-Mutant 2371 | -10/Mines | Entered Materials 2371 | -9/Materials | Evolved 2 slots: Propulsion x2 2656 | -9/Materials | Discovered new exit (range 6) 2959 | -9/Materials | Discovered new exit (range 15) 3625 | -9/Materials | Discovered new exit (range 7) 3949 | -9/Materials | Build established: Mutant 4233 | -9/Materials | Discovered new exit (range 3) 4285 | -9/Materials | Entered Mines 4294 | -9/Mines | Learned Materials terminal intel 4373 | -9/Mines | Found a hidden stash of uninstalled traps 4437 | -9/Mines | Met a Derelict shopkeep closing up shop 4589 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4594 | -9/Mines | Found Prototype Device 4686 | -9/Mines | Excavation squad dispatched 4686 | -9/Mines | A large section of the Mines collapsed 4936 | -9/Mines | Excavation squad dispatched 5043 | -9/Mines | Core integrity fell below 50% 5043 | -9/Mines | Discovered new exit (range 14) 5074 | -9/Mines | Discovered new exit (range 13) 5186 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5344 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5344 | -9/Mines | Discovered new exit (range 5) 5354 | -9/Mines | Entered Exiles 5354 | -9/Exiles | Accompanied by 3 allies 5383 | -9/Exiles | Met 8R-AWN 5404 | -9/Exiles | Met EX-HEX 5534 | -9/Exiles | Met EX-BIN 5555 | -9/Exiles | Aligned with FarCom system 5557 | -9/Exiles | Given EX-Vault access code 5601 | -9/Exiles | Opened EX-Vault 5616 | -9/Exiles | Found AWS/Autocannon 5621 | -9/Exiles | Found AWS/Gauss 5623 | -9/Exiles | Identified Exp. Sensor Array 5627 | -9/Exiles | Found Modified TNC 5668 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5684 | -9/Exiles | Exiles lab attacked by MAIN.C 5731 | -9/Exiles | Learned location of Zion (-7) 5789 | -9/Exiles | Discovered new exit (range 10) 5808 | -9/Exiles | Stole three prototypes: Modified TNC, AWS/Gauss, AWS/Autocannon 5808 | -9/Exiles | Entered Mines 5808 | -8/Mines | Accompanied by 3 allies 5924 | -8/Mines | Discovered new exit (range 15) 6115 | -8/Mines | Discovered new exit (range 8) 6708 | -8/Mines | Entered Materials 6708 | -8/Materials | Accompanied by 1 ally 6708 | -8/Materials | Evolved 2 slots: Utility x2 6709 | -8/Materials | Loaded intel: 11 terminal locations 6710 | -8/Materials | Discovered new exit (range 7) 7503 | -8/Materials | Garrison activated, responded to threat 7538 | -8/Materials | Discovered new exit (range 15) 7614 | -8/Materials | Entered Storage 7784 | -8/Storage | Repaired Broken Med. Treads 7830 | -8/Storage | Repaired Med. Treads 7875 | -8/Storage | Repaired Med. Treads 8736 | -8/Storage | Met a pair of Derelict thieves 8748 | -8/Storage | Discovered new exit (range 16) 8828 | -8/Storage | Destroyed 7 combat bots 9082 | -8/Storage | Used back door to open Recycling access 9082 | -8/Storage | Discovered new exit (range 5) 9096 | -8/Storage | Entered Recycling 9098 | -8/Recycling | Found Scrap Engine 9698 | -8/Recycling | Discovered new exit (range 16) 10803 | -8/Recycling | Entered Factory 10803 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 10805 | -6/Factory | FarCom data flow suspended 11097 | -6/Factory | Build established: Skirmisher 12588 | -6/Factory | Discovered new exit (range 13) 13177 | -6/Factory | Discovered new exit (range 6) 13184 | -6/Factory | Entered Extension 13559 | -6/Extension | Rescued a captive Derelict 13560 | -6/Extension | Rescued a captive Derelict 13663 | -6/Extension | Repaired Adv. Treads 13819 | -6/Extension | Spotted B-75 Beast 13823 | -6/Extension | Destroyed B-75 Beast 13844 | -6/Extension | Spotted B-75 Beast 13856 | -6/Extension | Destroyed B-75 Beast 13889 | -6/Extension | Discovered new exit (range 3) 13959 | -6/Extension | Disrupted transfer network 14007 | -6/Extension | Entered Factory 14007 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14354 | -5/Factory | Build established: Gunner 14861 | -5/Factory | Destroyed 8 combat bots 15500 | -5/Factory | Discovered new exit (range 9) 15817 | -5/Factory | Build established: Construct 16220 | -5/Factory | Cargo convoy interrupted 16486 | -5/Factory | Lost 3 parts (1p2n) 16636 | -5/Factory | Build established: Gunner 16707 | -5/Factory | First assault squad dispatched 17049 | -5/Factory | Entered another Factory area 17049 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17178 | -4/Factory | Spotted B-86 Titan 17222 | -4/Factory | Lost 8 parts (2p3n1u2w) 17268 | -4/Factory | Spotted B-86 Titan 17318 | -4/Factory | Build established: Mutant 17347 | -4/Factory | Core integrity fell below 50% 17371 | -4/Factory | Lost 7 parts (1n6u) 17398 | -4/Factory | Identified exit to Garrison 17398 | -4/Factory | Entered Garrison 17411 | -4/Garrison | Spotted B-86 Titan 17418 | -4/Garrison | Triggered checkpoint 17427 | -4/Garrison | Lost 3 parts (1p2u) 17434 | -4/Garrison | Triggered checkpoint 17442 | -4/Garrison | Core integrity fell below 20% 17447 | -4/Garrison | Discovered new exit (range 9) 17450 | -4/Garrison | Entered Factory 17519 | -4/Factory | Spotted B-86 Titan 17664 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17627_ Imp. Cloaking Device blown off. 17628_ Acquired Imp. Fusion Compressor. 17630_ Triggered Segregator Trap. 17630_ Arcs of energy rise from the floor. 17630_ Imp. Fusion Compressor blown off. 17630_ Backup Laser I blown off. 17630_ Backup Laser I disintegrated. 17631_ Acquired Biomechanical Wings. 17633_ Acquired Imp. Fusion Compressor. 17635_ Acquired Imp. Cloaking Device. 17642_ Connecting with DSF Access... 17648_ Manufacturing Mainframe disabled. 17653_ Imp. Cloaking Device destroyed. 17653_ Imp. Fusion Compressor destroyed. 17658_ Acquired Impulse Thruster. 17660_ System corrupted: Component data lost. 17660_ Acquired Impulse Thruster. 17661_ Dropped Adv. Medium Treads. 17662_ Dropped Enh. Armored Leg. 17663_ Acquired Impulse Thruster. Map ----- +----------------------------------------------------+ | ???????????????# """" """" #??? " " " " # | | ???????????????# """ """" ]#??? # | | ???????????????# #??????# " " " # | | ???????????????# """" #??????# " " " # | | ??????????####?# """ """" !#??????# " " " # | | ????????###T ### "G """" ######## " " " **## | | ????????# + """ """" + " " " *#? | | ????????# ###### ######## " " " #? | | ????????########+#####/######??????# " " " #? | | ????????# # #???????????# " " " #? | | ????????# """ """" =# ############# " " " ## | | ????????# """ """" # " | | ????????# """ """" # T | | ????????# """" " " | | ????????# #= | | ????????# """" " | | ????????# """" ! ####g### ############/### | | ????????# ?""" ## # ## # | | ???????????""" ## # ## # | | ??????????? ""T"" ## # ## # | | ?????????? * """"" ## # ## # | | ?????????############## = # ??# # | | ??????????????????????# # ??# = # | | ??????????????????????# # ?# # | | ??????????????????????#! = # ## # | | ??????????????????????# @= # + ## | | ??????????????????????# = # ## !! #? | | ??????????????????????# + ?# !! #? | | ??????????????????????# # ??# #? | | ??????????????????????####### ??##############? | | ????????????????????????????###+?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 39 Energy Capacity 548 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 3 Resistance: KI 25 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockMobileBattery Manual? 0 Play Time 01:51:30 Cumulative 93.1 hours Start 2023.10.29 @ 23:27:35 End 2023.10.30 @ 01:21:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 151 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 020a7213-b6d2-4c87-86af-f00875051ccd