Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 11:39:32 Player: Ragnakor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1737) 1737 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 5702 Bonus ------- Entered Garrisons 600 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 488/500 Energy 274/280 System Corruption 5% Temperature Cool (0) Movement Rolling (100) Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Matter Pod Improved Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (5) ---- Heavy Ion Engine High-capacity Matter Pod (200) Shock Rifle Flak Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Matter Pod Improved Terrain Scan Processor Target Analyzer EM Disruption Field > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Large Matter Pod Flak Cannon Flak Cannon [Rating: 37] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Flak Cannon Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Welding Torch Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 64 | 8 5 8 2 12 11 11 5 2 Power 11 | 1 3 1 . 2 2 1 1 . Engine 6 | 1 3 . . . 1 . 1 . Core 5 | . . 1 . 2 1 1 . . Reactor . | . . . . . . . . . Propulsion 25 | 2 1 5 . 7 5 3 2 . Treads 7 | . . . . 2 4 1 . . Leg 5 | 2 1 . . . 1 1 . . Wheel 2 | . . . . . . . 2 . Hover . | . . . . . . . . . Flight 11 | . . 5 . 5 . 1 . . Utility 14 | 2 . 1 1 1 3 3 2 1 Device 7 | 1 . . . 1 3 1 1 . Storage 4 | 1 . . . . . 1 1 1 Processor 2 | . . . 1 . . 1 . . Hackware 1 | . . 1 . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 14 | 3 1 1 1 2 1 4 . 1 Energy Gun 3 | 1 . . . 1 . 1 . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 4 | 2 . . . 1 . 1 . . Ballistic Cannon 5 | . 1 . . . 1 2 . 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 35 | . . . . 17 2 14 . 2 Power 3 | . . . . 2 . 1 . . Propulsion 17 | . . . . 9 1 7 . . Utility 7 | . . . . 2 1 3 . 1 Weapon 8 | . . . . 4 . 3 . 1 Highest Loss Streak 8 | . . . . 8 1 5 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 6 7 7 6 6 6 4 4 Power 1 | . 1 1 2 1 1 2 1 1 Propulsion 1 | . 2 1 1 . 1 1 . . Utility . | . . 2 1 1 . . 1 1 Weapon 1 | . 1 1 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 3 1 . . 4 3 . 4 Power 6 | . . 1 . . 4 1 . . Propulsion 1 | . 1 . . . . . . . Utility 1 | . . . . . . . . 1 Weapon 6 | . 2 . . . . 2 . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 98 95 95 85 94 76 80 Engine 4 | . 14 3 . . 3 . 7 9 Core 5 | . . 7 9 9 5 8 . . Treads 11 | . . . . 6 19 27 . . Leg 7 | . 28 2 . . 5 2 1 . Wheel 1 | . . . . . . . 15 18 Flight 7 | . . 40 36 26 . 2 . . Device 11 | . 14 2 9 9 16 9 7 8 Storage 10 | . 14 11 9 9 9 10 9 9 Processor 9 | . . . 4 9 9 16 18 18 Hackware 2 | . . 8 9 9 . . . . Energy Gun 1 | . . . . 6 . 1 . . Ballistic Gun 7 | . 17 9 . 1 9 7 . . Ballistic Cannon 9 | . 10 11 4 5 8 9 18 18 Peak Build Rating 37 | 9 10 16 22 23 28 30 37 37 Average Rating 21 | 5 9 14 21 21 22 27 34 36 On Entrance 16 | . 9 10 16 22 14 28 15 37 Avg Prop Armor Cover (%) 6 | . . . . 5 6 10 . . Naked Turns . | . . . . . . . . . Heaviest Build 28 | 14 16 19 18 20 28 26 24 25 Greatest Support 89 | 20 20 20 19 40 89 89 56 56 Greatest Overweight (x) 4 | 2 . . . 1 2 4 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 7 5 5 Most Carried 8 | 3 8 8 7 8 8 8 5 5 Average Carried 6 | 2 6 7 6 6 6 6 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 3 8 8 7 4 7 5 4 5 Class Distribution -------------------- 63% | Mutant 24% | Scavenger-Mutant 7% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Matter Collected 2020 | 296 215 . . 202 390 543 108 266 Remotely . | . . . . . . . . . Salvage Created 1445 | 78 245 . . 290 250 415 39 128 Parts 84 | 6 20 . . 22 7 16 1 12 Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 43 | . 7 . . 12 6 11 2 5 Melee 1 | . . . . 1 . . . . Guns 17 | . 2 . . 6 2 7 . . Cannons 25 | . 5 . . 5 4 4 2 5 Classes Destroyed 11 | 2 3 . . 2 3 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 3 | . 2 . . . 1 . . . Recycler 1 | 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . Swarmer 9 | . 3 . . 6 . . . . Grunt 15 | . 4 . . 3 2 5 1 . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . 1 . 1 . Sentry 9 | . . . . 2 2 3 . 2 Hunter 1 | . . . . 1 . . . . Programmer 6 | . . . . . . 3 . 3 Best Kill Streak 5 | 2 4 . . 4 2 4 2 5 Combat Bots Only 5 | . 4 . . 4 2 4 2 5 Max Kills in Single Turn 1 | 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Hostile Shots Fired 411 | . 47 . . 111 46 151 5 51 Missed 116 | . 14 . . 32 13 38 1 18 Hits 295 | . 33 . . 79 33 113 4 33 Melee 4 | . . . . . 3 . 1 . Projectile 291 | . 33 . . 79 30 113 3 33 Critical Strikes 17 | . . . . 1 2 8 1 5 Part Disruptions 2 | . . . . . . 1 . 1 Damage Taken 4140 | . 347 . . 956 546 1744 75 472 Core 616 | . 58 . . 99 96 302 . 61 Absorbed by Shields 94 | . . . . 77 . . . 17 Core Remaining (%) 92 | 100 76 100 . . . . . . Volleys Fired 156 | 4 25 . . 45 30 39 4 9 Largest 2 | 2 2 . . 2 2 2 2 2 Hottest 121 | 40 50 . . 121 57 88 74 74 Shots Fired 290 | 8 50 . . 67 60 78 8 19 Gun 144 | 8 25 . . 35 30 46 . . Cannon 142 | . 25 . . 28 30 32 8 19 Launcher . | . . . . . . . . . Special 4 | . . . . 4 . . . . Kinetic 235 | 8 50 . . 26 60 64 8 19 Thermal 44 | . . . . 30 . 14 . . Explosive . | . . . . . . . . . Electromagnetic 11 | . . . . 11 . . . . Robot Hit Streak 14 | 3 8 . . 8 6 9 14 6 Robot Miss Streak 9 | 1 4 . . 9 9 7 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 204 | 5 30 . . 47 37 61 7 17 Core Hits 161 | 3 11 . . 39 28 50 10 20 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 2 . . Critical Strikes 3 | . . . . . . 3 . . Destroy 3 | . . . . . . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3725 | 51 442 . . 650 693 1291 169 429 Guns 1411 | 51 154 . . 382 109 715 . . Cannons 2306 | . 288 . . 265 582 573 169 429 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 8 | . . . . 3 2 3 . . Kinetic 3058 | 51 442 . . 157 691 1119 169 429 Thermal 488 | . . . . 319 . 169 . . Explosive . | . . . . . . . . . Electromagnetic 171 | . . . . 171 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 1 1 1 1 4 Average Corruption 1 | . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . 3 8 7 1 3 Message Errors 4 | . . . . . 3 . . 1 Matter Fused 5 | . . . . 1 2 2 . . Heat Flow Errors 3 | . . . . 1 2 . . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . 2 1 1 Data Loss (major) 2 | . . . . . 1 1 . . Misfires 2 | . . . . . . 1 . 1 Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 2 | . 2 . . . . . . . Projectiles 2 | . 2 . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 41 | . 3 . . 2 16 8 2 10 Impact . | . . . . . . . . . Kinetic 40 | . 3 . . 2 15 8 2 10 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 6 | . . . . 1 1 4 . . Targets Rammed 8 | . . . . 2 2 4 . . Kicked . | . . . . . . . . . Crushed 2 | . . . . 1 1 . . . Highest Temperature 352 | . 18 . . 352 243 128 22 11 Average Temperature 67 | . 8 . . 112 39 26 15 7 Received Heat Transfer 1503 | . 153 . . 240 198 846 27 39 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 775 | . . . . 405 . 370 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Maximum Alert Level 1 | . . . . 1 . 1 . . Low Security (%) 86 | 100 100 100 100 53 100 81 100 100 Level 1 13 | . . . . 46 . 18 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 320 | 10 118 69 28 320 126 280 137 173 Initial 126 | . . 42 28 20 126 25 117 69 Average 98 | 1 34 42 28 173 51 148 113 147 Influence Increases 1526 | 10 254 67 3 430 243 355 50 114 Destroy 0b10 Robot/C 860 | . 140 . . 240 120 220 40 100 Destroy 0b10 Robot/NC 30 | 10 10 . . . 10 . . . Destroy Leader 118 | . 34 . . 20 44 10 10 . Successful Hack 88 | . 10 7 3 30 24 . . 14 Anti-Garrison Action 100 | . . . . 50 . 50 . . Partial Spotted 75 | . . 60 . 15 . . . . Lose Combat Pursuer 255 | . 60 . . 75 45 75 . . Influence Decreases 1363 | 10 154 98 41 201 464 154 183 58 Entered New Map 419 | . . 58 41 11 134 14 123 38 Time Decay 540 | 10 154 40 . . 276 . 60 . Lost Part 350 | . . . . 170 20 140 . 20 Lost Ally 20 | . . . . 20 . . . . Purge Threat 34 | . . . . . 34 . . . Squads Dispatched 5 | . 4 . . . 1 . . . Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 18 2 . 20 17 20 2 8 Peak Tracking Total 7 | . 5 2 . 5 5 6 2 7 Tactical Retreats 14 | . 4 . . 3 2 5 . . Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Traps Triggered 14 | . 1 . . 6 4 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Machines Accessed 27 | . 5 3 2 4 8 2 2 1 Terminals 17 | . 4 1 1 4 4 2 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . Scanalyzers 4 | . . 2 . . 2 . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 66 | . 12 10 4 6 24 4 4 2 Successful 35 | . 3 5 2 3 16 1 4 1 Failed 29 | . 9 4 2 3 7 3 . 1 Catastrophic 4 | . . . . 1 . 2 . 1 Database Lockouts 2 | . . 1 . . 1 . . . Manual . | . . . . . . . . . Terminals 46 | . 11 5 2 6 16 4 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . 2 . Scanalyzers 10 | . . 5 . . 5 . . . Garrison Access 6 | . . . 2 . 2 . 2 . Terminal Hacks 19 | . 2 1 1 3 10 1 . 1 Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Emergency Access Points 3 | . . . . 1 1 . . 1 Terminal Index 1 | . 1 . . . . . . . Alert Level 2 | . . . 1 . 1 . . . Unreport Threat 2 | . . . . . 2 . . . Locate Traps 1 | . . . . . 1 . . . Surveillance Status 2 | . . . . . 2 . . . Transport Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 2 | . . 1 . . 1 . . . Patrol Navigation 2 | . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . 2 . Report Inventory 4 | . 1 . . . 1 . 2 . Scanalyzer 7 | . . 4 . . 3 . . . Insert Component 3 | . . 2 . . 1 . . . Analyze 2 | . . 1 . . 1 . . . Retrieve Study 2 | . . 1 . . 1 . . . Garrison Access Hacks 5 | . . . 1 . 2 . 2 . Unlock Access 3 | . . . 1 . 1 . 1 . Coupler Status 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 4 2 2 3 6 2 1 . Full Trace Events 2 | . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 1 . . 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Machine Destruction 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 20 | . . . . 20 . . . . Highest-Rated Ally 20 | . . . . 20 . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . Total Damage 127 | . . . . 127 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Active Infowar (turns) 1303 | 20 621 13 11 638 . . . . Terrain 1303 | 20 621 13 11 638 . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Turns Passed 3105 | 93 621 88 11 647 724 637 131 153 Spaces Moved 2174 | 58 434 236 21 611 328 289 85 112 Core 21 | 18 . . . . . 3 . . Treads 750 | . . . . 166 323 261 . . Legs 509 | 40 434 . . . 5 25 5 . Wheels 192 | . . . . . . . 80 112 Hover . | . . . . . . . . . Flight 702 | . . 236 21 445 . . . . Fastest Speed 29 | 50 120 29 29 29 160 160 100 100 Average Speed 107 | 117 120 29 29 65 181 166 105 100 Slowest Speed 260 | 150 120 31 29 160 260 260 190 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 62 24 3 67 29 34 13 15 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Total 2635 | 72 486 254 25 783 395 364 117 139 Wait 91 | . 9 . . 38 1 14 21 8 Move 2167 | 57 433 235 21 608 328 288 85 112 Hop 1 | . . . . 1 . . . . Pick Up 43 | 3 8 5 1 6 11 6 . 3 Fast Attach 27 | 7 . . . 3 9 5 3 . Attach 24 | . . 3 2 10 3 4 1 1 Detach 1 | . . 1 . . . . . . Swap 29 | 1 5 5 1 7 5 3 1 1 Drop 24 | . 6 5 . 2 6 1 2 2 Fire 156 | 4 25 . . 45 30 39 4 9 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . . . . 1 2 4 . . Escape Stasis 65 | . . . . 62 . . . 3 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: [*Fac] / *Mat) -8/Materials -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Met a group of wandering Federalists 320 | -10/Materials | Discovered new exit (range 7) 328 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 10) 697 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Entered another Materials area 715 | -9/Materials | Evolved 2 slots: Propulsion x2 730 | -9/Materials | Central database locked down 801 | -9/Materials | Discovered new exit (range 7) 803 | -9/Materials | Entered another Materials area 803 | -8/Materials | Evolved 2 slots: Utility x2 814 | -8/Materials | Identified exit to Garrison 814 | -8/Materials | Entered Garrison 833 | -8/Garrison | Triggered checkpoint 884 | -8/Garrison | Discovered new exit (range 8) 908 | -8/Garrison | Triggered checkpoint 918 | -8/Garrison | Triggered checkpoint 990 | -8/Garrison | Rescued a captive Derelict 996 | -8/Garrison | Rescued a captive Derelict 1030 | -8/Garrison | Triggered checkpoint 1096 | -8/Garrison | Lost 6 parts (1p4n1w) 1143 | -8/Garrison | Discovered new exit (range 12) 1178 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1326 | -8/Garrison | Build established: Scavenger-Mutant 1402 | -8/Garrison | Discovered new exit (range 12) 1412 | -8/Garrison | Installed Relay Interface Framework 1430 | -8/Garrison | Triggered checkpoint 1461 | -8/Garrison | Entered Materials 1477 | -8/Materials | Central database locked down 1492 | -8/Materials | Lost 8 parts (1p4n2u1w) 1854 | -8/Materials | Build established: Mutant 2185 | -8/Materials | Identified exit to Garrison 2185 | -8/Materials | Entered Garrison 2261 | -8/Garrison | Triggered checkpoint 2334 | -8/Garrison | Lost 3 parts (1n1u1w) 2365 | -8/Garrison | Triggered checkpoint 2379 | -8/Garrison | Garrison Relay disabled 2557 | -8/Garrison | Discovered new exit (range 8) 2595 | -8/Garrison | Triggered checkpoint 2608 | -8/Garrison | Core integrity fell below 50% 2661 | -8/Garrison | Lost 4 parts (3n1w) 2767 | -8/Garrison | Triggered checkpoint 2807 | -8/Garrison | Core integrity fell below 20% 2813 | -8/Garrison | Discovered new exit (range 5) 2822 | -8/Garrison | Entered Materials 2845 | -8/Materials | Lost 5 parts (1p3n1u) 2953 | -8/Materials | Identified exit to Garrison 2953 | -8/Materials | Entered Garrison 2967 | -8/Garrison | Triggered checkpoint 3106 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03011_ Acquired Remote Datajack. 03014_ Acquired 15 matter. 03015_ Acquired 30 matter. 03018_ Acquired 17 matter. 03030_ Connecting with Garrison Terminal... >>Access(Emergency) Found 61 emergency access points. Map updated. 03048_ Extracted 61 matter. 03049_ Dropped Lrg. Matter Pod. 03050_ Extracted 71 matter. 03050_ Dropped Lrg. Matter Pod. 03052_ Acquired Hcp. Matter Pod. 03054_ System corrupted: FCS attempts to trigger Flak Cannon. 03054_ System corrupted: Flak Cannon misfires. 03054_ Extracted 6 matter. 03072_ System corrupted: Component data lost. 03097_ EM Disruption Field destroyed. 03106_ P-60 Hacker knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????+????????????+?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????+???/?????+?????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????+?????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????# ?????????????????+??????????????? | | ????????? ??? ????????????????????????????????? | | ???????? ?? ?????????????????????+??????????? | | ??????? ?? ????????????????????????????????? | | ???????# ?# ????????????????????????????????? | | ???????# ## ????????????????????????????????? | | ???????? "???????????????????????????????? | | ??? ??? "???????????????????????????????? | | ???? ?? "???????????????????????????????? | | ?????? ??? "???????????????????????????????? | | ???????# ??# #???????????????????????????????? | | ??# ^ ## ## ############????????????????????? | | ??+ p +????????????????????? | | ??+ #???????#+##?????????? | | ??# p #?????### #?????????? | | ????????""""##+"####+#### #?????#"# "?????????? | | ????????????????????????#@ #?????#" "?????????? | | ????????+???????????????# #??????" "?????????? | | ????????????????????????+ #??????? "?+???????? | | ??+???+?????????????????# #???????# "?????????? | | ????????????????????????# ####????# #?????####? | | ????????????????????????# ##T###### ####+##!!## | | ????????????????????????+ ## !!# | | ????????????????????????+ # | | ????????????????????????# ##################!!## | | ????????????????????????# #????????????????####? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ^^#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# = #????????????????????? | | ??????????????????????###! #????????????????????? | | ????????????????????###![= #????????????????????? | | ????????????????????? + = [ #????????????????????? | | ??????????????????????#[! #????????????????????? | | ??????????????????????###!^ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????+?+???# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????+?????+?# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 64 Target Analysis 5 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed IntegratedDoorMesh Manual? 0 Play Time 00:37:22 Cumulative 19.0 hours Start 2026.03.11 @ 11:03:48 End 2026.03.11 @ 11:39:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9c0ff40-cd4c-4bf2-9f97-453b3ba1167f