Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 08:37:31

Player: Rene Descartes

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (7)       35
Value Destroyed (94)       94
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 329

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     280/300
Energy                     95/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (100) Ox1
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
               (None)
>          --- WEAPON (2) -------
           Maul
           Maul
>          --- INVENTORY (5) ----
           Terrain Scan Processor
  Improved Targeting Computer

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
  Compact Wheel
  Compact Wheel
>         --- UTILITY ----------
          Targeting Computer
>         --- WEAPON -----------
          EM Pulse Gun
   Medium Laser
>         --- INVENTORY --------
              (None)
[Rating: 6]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Targeting Computer
  Processor                Targeting Computer
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Impact Weapon            Maul

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             9    | 5   4   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  1    | .   1   
    Device                 .    | .   .   
    Storage                .    | .   .   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   5    | 2   3   
    Energy Gun             3    | 2   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          2    | .   2   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 4    | .   4   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      4    | .   4   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     59   | .   59  
  Engine                   8    | .   8   
  Wheel                    19   | .   19  
  Processor                10   | .   10  
  Energy Gun               16   | .   16  
  Impact Weapon            3    | .   3   
Peak Build Rating          6    | 5   6   
  Average Rating           4    | 3   4   
  On Entrance              2    | .   5   
Naked Turns                16   | .   16  
Heaviest Build             9    | 9   9   
  Greatest Support         32   | 32  32  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 5    | 5   5   
  Average Capacity         5    | 5   5   
  Most Carried             4    | 2   4   
  Average Carried          .    | .   .   
  Final Capacity           5    | 5   5   
  Final Carried            2    | .   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           260  | 204 56  
  Remotely                 .    | .   .   
Salvage Created            128  | .   128 
  Parts                    14   | .   14  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  7    | .   7   
  Guns                     7    | .   7   
Classes Destroyed          2    | .   2   
  Swarmer                  6    | .   6   
  Grunt                    1    | .   1   
Best Kill Streak           5    | .   5   
  Combat Bots Only         5    | .   5   
Max Kills in Single Turn   2    | .   2   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        63   | .   63  
  Missed                   12   | .   12  
Damage Taken               530  | .   530 
  Core                     264  | .   264 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              21   | .   21  
  Largest                  2    | .   2   
  Hottest                  90   | .   90  
Shots Fired                30   | .   30  
  Gun                      30   | .   30  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  21   | .   21  
  Explosive                .    | .   .   
  Electromagnetic          9    | .   9   
  Robot Hit Streak         6    | .   6   
  Robot Miss Streak        2    | .   2   
  Penetration Max          .    | .   .   
  Secondary Targets        1    | .   1   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           21   | .   21  
  Core Hits                9    | .   9   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         1    | .   1   
    Burn                   1    | .   1   
Melee Attacks              2    | .   2   
  Impact                   2    | .   2   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           270  | .   270 
  Guns                     270  | .   270 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  223  | .   223 
  Explosive                .    | .   .   
  Electromagnetic          47   | .   47  
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        130  | .   130 
  Average Temperature      59   | .   59  
  Received Heat Transfer   183  | .   183 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             1    | .   1   
  Heat Transferred         740  | .   740 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             120  | .   120 
  Initial                  .    | .   .   
  Average                  58   | .   75  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              12   | .   12  
  Peak Tracking Total      7    | .   7   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                .    | .   .   
  Successful               .    | .   .   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               221  | 50  171 
Spaces Moved               161  | 44  117 
  Core                     40   | 7   33  
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   121  | 37  84  
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  50  
  Average Speed            90   | 92  89  
  Slowest Speed            100  | 100 100 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       12   | 3   22  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      206  | 53  153 
  Wait                     .    | .   .   
  Move                     160  | 43  117 
  Hop                      .    | .   .   
  Pick Up                  11   | 5   6   
  Fast Attach              .    | .   .   
  Attach                   9    | 5   4   
  Detach                   .    | .   .   
  Swap                     .    | .   .   
  Drop                     3    | .   3   
  Fire                     21   | .   21  
  Melee                    2    | .   2   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 15)
   51 | -11/Scrapyard | Entered Materials
  187 | -10/Materials | Core integrity fell below 50%
  189 | -10/Materials | Lost 4 parts (1p1n2w)
  213 | -10/Materials | Core integrity fell below 20%
  222 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
K-01 Serf collects debris.
Ion Engine destroyed.
K-01 Serf collects debris.
G-34 Mercenary heat short circuits Aluminum Leg.
K-01 Serf collects debris. <x2>
Aluminum Leg melted.
G-34 Mercenary destroyed.
K-01 Serf collects debris.
Dropped Com. Wheel.
Discarded Targeting Computer.
Dropped Med. Laser.
Acquired Maul.
Acquired Imp. Targeting Computer.
Acquired Terrain Scan Processor.
Acquired Maul.
Only a single melee weapon may be active at a
  time, Maul automatically deactivated.
  (Secondary inactive melee weapons have a
  chance to conduct follow-up attacks, see the
  manual.)

 Map 
-----
+----------------------------------------------------+
|                                                    |
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|                                                    |
| ##??????????????????????????????????????????????   |
|  #??????????????????????????????????????????????   |
|  #????????????????????????????#####?????????????   |
|  #??????????????????????####### !!#?????????????   |
|  #??????????????????????#        !#?????????????   |
|  #???????????????########       //#?????????????   |
| ####???###########      g         #?????????????   |
|    #???#         #    ###@      !!#?????????????   |
| ## #???#        !#    #?#        !#?????????????   |
| ?# #???#         #    #?### #######?????????????   |
| ## ##??#         +=   #???# #???????????????????   |
| #   ####         #[   #???#+#???????????????????   |
| /%     + """ """ #    #?????????????????????????   |
| #*  #### """ """ #    #?????????????????????????   |
| ## ##??# """ """ #    #?????????????????????????   |
| ?# ###############    #?????????????????????????   |
| ?#          #????#    #?????????????????????????   |
| ?#          #????#    #?????????????????????????   |
| ?#          ######    #?????????????????????????   |
| ?#       =             ?????????????????????????   |
| ?#       %             ?????????????????????????   |
| ##       *T  **         ????????????????????????   |
| /%           **         ????????????????????????   |
| #######      **          ???????????????????????   |
| ???????#      %        ?????????????????????????   |
| ????????         ? !!???????????????????????????   |
| ?????????       ????????????????????????????????   |
| ?????????       ????????????????????????????????   |
| ??????????     ?????????????????????????????????   |
| ???????????   ??????????????????????????????????   |
| ????????????????????????????????????????????????   |
| ????????????????????????????????????????????????   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MinesnifferChargeShovel
  Manual?         0
Play Time         00:06:00
  Cumulative      1.4 hours
  Start           2025.04.22 @ 08:33:58
  End             2025.04.22 @ 08:37:31
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          6
  Rogue           3
  Adventurer      3
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          6
Achievement%      8
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x40
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bc4e6701-630d-4247-8ce6-3497643460a1