Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 05:11:46 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (39) 195 Value Destroyed (1044) 1044 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 5361 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 37 Entered Garrisons 200 Cogmind --------- Core Integrity 603/850 Matter 272/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Sensor Array Improved Signal Interpreter Hacking Suite Authchip [Power] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flight Unit Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Hacking Suite Authchip [Power] > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Carbon-fiber Leg Remote Datajack Scythe [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . . . 2 Weapon 1 | . . . . . . . . . 1 Parts Attached 82 | 8 4 1 . 4 13 29 . 6 17 Power 12 | 1 1 . . 1 1 6 . 1 1 Engine 7 | 1 1 . . 1 . 3 . . 1 Core 5 | . . . . . 1 3 . 1 . Reactor . | . . . . . . . . . . Propulsion 20 | 3 2 . . . 4 6 . . 5 Treads 4 | 1 2 . . . 1 . . . . Leg 3 | . . . . . . . . . 3 Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight 10 | . . . . . 2 6 . . 2 Utility 29 | 2 1 . . 2 6 9 . 3 6 Device 13 | 1 . . . . 3 3 . 1 5 Storage 4 | 1 1 . . 2 . . . . . Processor 4 | . . . . . 1 2 . 1 . Hackware 5 | . . . . . 2 1 . 1 1 Protection 3 | . . . . . . 3 . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 . 1 . 1 2 8 . 2 5 Energy Gun 3 | 1 . . . . . 2 . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 8 | 1 . . . 1 . 2 . 1 3 Ballistic Cannon 2 | . . . . . . 2 . . . Launcher 1 | . . . . . 1 . . . . Special Weapon 2 | . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . Parts Lost 37 | . . . . . 2 18 2 . 15 Power 6 | . . . . . . 3 1 . 2 Propulsion 10 | . . . . . . 4 1 . 5 Utility 10 | . . . . . 1 6 . . 3 Weapon 11 | . . . . . 1 5 . . 5 Highest Loss Streak 13 | . . . . . 1 4 5 . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 99 74 90 58 79 74 Engine 10 | . 14 14 14 14 6 7 6 . 1 Core 1 | . . . . . 2 1 . 9 2 Treads 15 | . 26 28 28 28 2 . . . . Hover 1 | . . . . . 3 3 . . . Flight 8 | . . . . . 10 26 24 18 11 Device 13 | . 14 14 14 14 18 12 9 9 15 Storage 8 | . 14 14 14 13 4 . . . . Processor 1 | . . . . . . 3 . 8 6 Hackware 5 | . . . . . 9 13 9 17 13 Protection 1 | . . . . . . 4 . . . Energy Gun 3 | . 14 . . . . 2 9 2 . Ballistic Gun 12 | . 14 14 14 27 12 3 . 6 13 Special Weapon 3 | . . 13 14 . . . . . . Slashing Weapon 2 | . . . . . 1 6 . 8 2 Peak Build Rating 49 | 7 9 8 8 9 26 33 23 28 49 Average Rating 16 | 4 8 7 8 8 16 28 20 27 38 On Entrance 13 | . 7 8 8 8 8 26 23 14 28 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 14 19 19 19 89 15 19 13 11 20 Greatest Support 45 | 20 40 40 40 40 40 26 14 18 45 Greatest Overweight (x) 4 | . . . . 2 1 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 8 5 5 5 5 Average Capacity 8 | 6 9 10 10 14 6 5 5 5 5 Most Carried 11 | 6 10 10 10 11 8 5 4 5 5 Average Carried 7 | 3 9 9 10 9 5 4 4 4 2 Final Capacity 10 | 8 10 10 10 8 5 5 5 5 5 Final Carried 10 | 6 10 10 10 8 4 4 4 5 . Class Distribution -------------------- 72% | Mutant 9% | Hacker-Sprinter 6% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 1160 | 292 136 . . 71 . 432 . . 229 Remotely . | . . . . . . . . . . Salvage Created 1318 | 105 310 . . . 84 709 . . 110 Parts 83 | 5 20 2 . . 11 42 . . 3 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 28 | . 9 3 . . . 14 . . 2 Melee 12 | . . . . . . 12 . . . Guns 12 | . 9 1 . . . . . . 2 Cannons 4 | . . 2 . . . 2 . . . Classes Destroyed 11 | 2 4 . . . 2 3 . . . Worker 3 | . . . . . 2 1 . . . Builder 1 | . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 3 | . 1 . . . 1 1 . . . Swarmer 9 | . 3 3 . . . 3 . . . Grunt 15 | . 6 . . . . 7 . . 2 Sentry 3 | . . . . . . 3 . . . Hunter 1 | . . . . . . 1 . . . Best Kill Streak 4 | 1 3 3 . . 2 4 . . 2 Combat Bots Only 4 | . 3 3 . . . 4 . . 2 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Hostile Shots Fired 341 | . 34 24 . . 40 158 7 4 74 Missed 110 | . 5 5 . . 20 59 3 3 15 Damage Taken 3468 | . 328 166 . . 251 1634 43 16 1030 Core 809 | . 26 28 . . 45 451 12 . 247 Absorbed by Shields 18 | . . . . . . . 18 . . Redirected to Shielding 39 | . . . . . . 39 . . . Regen/Repaired (Parts) 39 | . . . . . . 39 . . . Core Remaining (%) 61 | 100 . . . 78 . . . 7 . Volleys Fired 79 | 4 32 7 . . 5 16 . . 15 Largest 3 | 2 2 2 . . 2 2 . . 3 Hottest 131 | 60 60 120 . . 56 131 . . 75 Shots Fired 153 | 8 64 14 . . 10 21 . . 36 Gun 128 | 8 64 7 . . 7 7 . . 35 Cannon 9 | . . . . . . 9 . . . Launcher 8 | . . . . . 3 5 . . . Special 8 | . . 7 . . . . . . 1 Kinetic 87 | 4 32 7 . . 7 2 . . 35 Thermal 57 | 4 32 7 . . . 14 . . . Explosive . | . . . . . . . . . . Electromagnetic 8 | . . . . . 3 5 . . . Robot Hit Streak 13 | 6 13 4 . . 1 9 . . 4 Robot Miss Streak 4 | 1 4 4 . . 4 2 . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 120 | 7 46 6 . . 2 38 . . 21 Core Hits 62 | 3 19 3 . . 7 22 . . 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . . . 2 . . 1 Sever 3 | . . . . . . 2 . . 1 Melee Attacks 61 | . . . . . 8 49 . . 4 Impact . | . . . . . . . . . . Slashing 61 | . . . . . 8 49 . . 4 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2798 | 86 577 141 . . 293 1300 . . 401 Guns 1078 | 86 577 45 . . 16 68 . . 286 Cannons 143 | . . . . . . 143 . . . Explosions 431 | . . . . . 277 154 . . . Melee 1008 | . . . . . . 915 . . 93 Ramming 42 | . . . . . . 20 . . 22 Kinetic 684 | 52 285 45 . . 16 . . . 286 Thermal 657 | 34 292 96 . . 24 211 . . . Explosive . | . . . . . . . . . . Electromagnetic 407 | . . . . . 253 154 . . . Impact . | . . . . . . . . . . Slashing 1008 | . . . . . . 915 . . 93 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 7 7 1 Average Corruption 6 | . . . . . . 5 7 7 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . 4 2 5 . Message Errors 4 | . . . . . . 1 1 2 . Matter Fused 2 | . . . . . . 1 . 1 . Heat Flow Errors 3 | . . . . . . 2 . 1 . Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 25 | . . . . . . 25 . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 25 | . . . . . . 25 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . 8 . . 9 Shots . | . . . . . . . . . . Rammed 20 | . . . . . . 6 . . 14 Targets Rammed 20 | . . . . . . 6 . . 14 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 140 | . 72 140 . . 26 140 . 109 29 Average Temperature 46 | . 30 70 . . 12 51 . 61 17 Received Heat Transfer 855 | . 156 . . . 36 576 24 . 63 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 1432 | 75 650 200 . . 100 407 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Peak Influence 485 | 10 126 119 . 30 152 485 256 112 148 Initial 256 | . 6 46 . . 11 63 256 112 96 Average 114 | 3 62 106 . . 61 234 253 112 108 Maximum Alert Level 2 | . . . . . . 2 1 . . Low Security (%) 86 | 100 100 100 . 100 100 54 . 100 100 Level 1 6 | . . . . . . 20 100 . . Level 2 6 | . . . . . . 25 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 1 3 . . 2 Investigation 5 | . 1 . . . 1 2 . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 2 | . 1 . . . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 15 3 . 2 19 46 4 1 5 Peak Tracking Total 10 | . 3 3 . 2 6 10 6 1 3 Tactical Retreats 20 | . 3 . . 1 4 11 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 5 | . . . . . 2 1 2 . . Indirectly 2 | . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 23 | . 5 . 1 . 2 7 . 6 2 Terminals 14 | . 4 . . . 2 4 . 3 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . Recycling Units 5 | . 1 . . . . 1 . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 58 | . 15 . 1 . 7 19 . 10 6 Successful 44 | . 15 . 1 . 5 12 . 8 3 Failed 14 | . . . . . 2 7 . 2 3 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . 2 . . . 2 . . . 3 Terminals 39 | . 13 . . . 7 9 . 5 5 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . . . . . 3 . . . Recycling Units 13 | . 2 . . . . 6 . 5 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 27 | . 12 . 1 . 4 5 . 4 1 Record 1 | . . . 1 . . . . . . Open Door 2 | . . . . . . 2 . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 Alert Level 6 | . 3 . . . . . . 3 . Locate Traps 2 | . 1 . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 4 | . 2 . . . 1 1 . . . Registered Prototypes 1 | . . . . . 1 . . . . Zone Layout 4 | . 1 . . . . 2 . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 10 | . 2 . . . . 4 . 4 . Report Inventory 6 | . 1 . . . . 2 . 3 . Retrieve Components 4 | . 1 . . . . 2 . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 3 | . 1 . . . 1 . . . 1 Terminals 3 | . 1 . . . 1 . . . 1 Botnet 3 | . 1 . . . 1 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . . . 2 2 . 4 1 Full Trace Events 6 | . 1 . . . 1 2 . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 Authchips 1 | . . . . . . . . . 1 Time 67 | . . . . . . . . . 67 Total Robot Build Rating 12 | . . . . . . . . . 12 Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 26 | . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 21 | . 9 . . . . 11 . 1 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 3 | . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 Highest-Rated Group 90 | . . . . . . . . . 90 Highest-Rated Ally 30 | . . . . . . . . . 30 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 Total Damage 150 | . . . . . . . . . 150 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 4049 | 89 909 234 703 335 302 916 37 167 357 Spaces Moved 3129 | 52 455 121 439 161 317 864 81 408 231 Core 12 | 6 . . . . . . . . 6 Treads 1141 | . 395 121 439 161 25 . . . . Legs 66 | . . . . . . . . . 66 Wheels 106 | 46 60 . . . . . . . . Hover . | . . . . . . . . . . Flight 1804 | . . . . . 292 864 81 408 159 Fastest Speed 26 | 50 80 160 160 160 32 26 30 34 34 Average Speed 91 | 76 149 160 160 197 71 45 30 36 62 Slowest Speed 320 | 80 160 160 160 320 160 103 34 109 290 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . . . 3 8 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 58 26 88 28 28 75 23 85 3 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 18 | . . . . . 8 10 . . . Terrain Destroyed 21 | . . 3 . . 8 10 . . . Melee 18 | . . . . . 8 10 . . . Projectile 3 | . . 3 . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Total 4061 | 93 624 135 440 180 372 1289 92 427 409 Wait 559 | 16 110 3 2 2 18 294 . 1 113 Move 3099 | 51 454 120 438 160 310 848 80 407 231 Hop 11 | . . . . . 3 8 . . . Pick Up 81 | 13 14 2 . 8 5 23 . 8 8 Fast Attach 11 | . . . . 1 3 7 . . . Attach 62 | 8 2 1 . 1 9 18 . 6 17 Detach 15 | 1 . . . . 4 3 . 2 5 Swap 9 | . 2 . . 2 1 4 . . . Drop 42 | . 10 2 . 6 6 13 . 3 2 Fire 79 | 4 32 7 . . 5 16 . . 15 Melee 61 | . . . . . 8 49 . . 4 Ram 20 | . . . . . . 6 . . 14 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison -8/Recycling -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 5) 758 | -10/Materials | Discovered new exit (range 7) 796 | -10/Materials | Discovered new exit (range 10) 999 | -10/Materials | Entered Mines 1142 | -10/Mines | Discovered new exit (range 10) 1203 | -10/Mines | Discovered new exit (range 5) 1225 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1227 | -10/Mines | Discovered new exit (range 5) 1233 | -10/Mines | Entered Exiles 1233 | -10/Exiles | Found Exiles lab abandoned 1917 | -10/Exiles | Discovered new exit (range 14) 1936 | -10/Exiles | Entered Mines 2094 | -9/Mines | Assembled infested the area 2099 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2221 | -9/Mines | Learned Materials emergency access door positions 2259 | -9/Mines | Discovered new exit (range 7) 2271 | -9/Mines | Entered Materials 2271 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2381 | -8/Materials | Discovered new exit (range 10) 2465 | -8/Materials | Discovered new exit (range 9) 2573 | -8/Materials | Entered Storage 2812 | -8/Storage | Build established: Hacker-Sprinter 2940 | -8/Storage | Lost 3 parts (1n1u1w) 3186 | -8/Storage | Repaired Weapon Shielding 3199 | -8/Storage | Core integrity fell below 50% 3233 | -8/Storage | Lost 4 parts (1p1u2w) 3282 | -8/Storage | Lost 3 parts (1n1u1w) 3468 | -8/Storage | Assembled infested ambush trap array 3469 | -8/Storage | Core integrity fell below 20% 3489 | -8/Storage | Identified exit to Garrison 3489 | -8/Storage | Entered Garrison 3495 | -8/Garrison | Triggered checkpoint 3524 | -8/Garrison | Discovered new exit (range 8) 3526 | -8/Garrison | Entered Recycling 3548 | -8/Recycling | Lost 5 parts (1p1n2u1w) 3595 | -8/Recycling | Discovered new exit (range 10) 3692 | -8/Recycling | Identified exit to Factory 3693 | -8/Recycling | Entered Factory 3693 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3700 | -6/Factory | Discovered new exit (range 6) 3721 | -6/Factory | Identified exit to Factory 3795 | -6/Factory | Fabricated L-41 Fighter (x3) 4050 | -6/Factory | Self-destructed Last Messages --------------- Slammed into H-66 Slayer. Carbon-fiber Leg destroyed. Slammed into H-66 Slayer. Penetrated by Slug. P-60 Hacker destroyed. Slug penetrates Wall. Slammed into H-66 Slayer. Lgt. Angular Momentum Engine broken. Destabilizing: Short circuit. ALERT: Security rotation in progress. Broken Lgt. Angular Momentum Engine destroyed. Penetrated by Slug. Remote Datajack destroyed. Slammed into H-66 Slayer. Imp. VTOL Module destroyed. Slammed into H-66 Slayer. Destabilizing: System interference. Imp. Signal Interpreter temporarily disabled. K-01 Serf collects debris. Slammed into H-66 Slayer. Map ----- +----------------------------------------------------+ | ??# """"" #?????????????????????????????????? | | ??# """ #??????? ???????????????????????? | | ### #??????? #??????????????????????? | | # #??????# #??????????????????????? | | # #??????# #??????????????????????? | | #+##+#########??????# #??????????????????????? | | # #???????????# #??????????????????????? | | # #???????????# #????????????? ??????? | | + #???????????+ +????????????? #?????? | | # #???????????# #????????????? #?????? | | # #???????????# #????????????? #?????? | | ##### ###???????????# ############## ####### | | #???# #?????????????# | | #??## ##????????????# | | #??# ############## /= | | ###??# < ^ == | | ?????# ####### ^ =! | | ?????#####?????# """ """ ######??????# | | ???????????????#! """ """ #???????????# ! ? | | ???????????????# """ """ #?######????# ??? | | ????????######## ^ ^ #? ]#????# ????? | | ????????#! [ # "" "" # = #????# ??????? | | ????????# # ""F"" # #????# #???????? | | ????????# """" ; """ + """ #????# #???????? | | ????????# """" #! h # """ #????# #???????? | | ????????# """" # m@ # """ #????# #???????? | | ????????# """" # #####/############### #???????? | | ????????######## " " * !=%|![#???????? | | ???????????????##### #############???????? | | ???????????????????# "T" #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????###########???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 71 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- Fearless Challenges ------------ None Game ------ Seed NuclearWeaponLoader Manual? 0 Play Time 01:01:46 Cumulative 21.6 hours Start 2025.02.05 @ 04:10:56 End 2025.02.05 @ 05:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f5b9f9d-c915-4703-95e6-05f820e92e6e