Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 13:58:01 Player: Prakos Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (75) 375 Value Destroyed (3665) 3665 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (6711) 6711 TOTAL SCORE: 19211 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 57 Hunted by Unchained 500 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1500 Win 3000 Win Speed 180 Cogmind --------- Core Integrity 788/1600 Matter 218/300 Energy 62/100 System Corruption 8% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Array > --- UTILITY (13) ----- Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Hacking Suite Improved System Shield Improved System Shield Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Nova Cannon Fusion Bomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Target Analyzer Armor Integrity Analyzer Improved Force Booster Experimental Thermal Defense Suite Hacking Suite > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Xenon Bombardment Thruster Enhanced Nova Cannon Fusion Bomb Launcher Improved Remote Datajack Enhanced Force Lance [Rating: 152] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Improved Hover Unit Flight Unit Diametric Drive Utility Advanced Terrain Scan Processor Device Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Centrium Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 4 . . 2 . . 2 . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . . . 1 . . . . . . . . . 1 . 2 1 Utility 11 | . . 1 . . . 3 . . 2 . . 2 . 2 . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 120 | 6 3 6 3 26 7 3 2 . 10 2 . . . 19 . 8 1 7 17 Power 13 | 1 . 1 2 3 1 . . . 1 . . . . 2 . . . 1 1 Engine 9 | 1 . 1 2 3 1 . . . 1 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Propulsion 38 | 2 . 2 . 10 4 . 1 . 2 . . . . 5 . 4 . 5 3 Treads 8 | 2 . 2 . 4 . . . . . . . . . . . . . . . Leg 6 | . . . . 4 . . . . . . . . . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . 3 . . . . . . . . . . . . . . Flight 21 | . . . . 2 1 . 1 . 2 . . . . 3 . 4 . 5 3 Utility 46 | 1 2 1 1 7 . 3 1 . 6 2 . . . 8 . 3 1 . 10 Device 20 | . 1 . . 3 . 2 . . 4 . . . . 6 . 2 . . 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . Processor 14 | . . . . . . 1 1 . 2 2 . . . 1 . 1 1 . 5 Hackware 6 | . . . . 3 . . . . . . . . . . . . . . 3 Protection 4 | . . 1 1 1 . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 2 . 6 2 . . . 1 . . . . 4 . 1 . 1 3 Energy Gun 7 | 2 1 . . 3 . . . . . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 5 | . . 2 . 2 . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 4 | . . . . 1 2 . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . . 2 . . . . . . 1 . 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . System Corruption 6 | . . . . . . . . . . . . . . 6 . . . . . Parts Lost 56 | . 1 2 3 9 . . 7 2 2 . 3 . . 4 1 . . 4 18 Power 2 | . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 23 | . . 1 2 3 . . 4 1 1 . 1 . . . . . . 3 7 Utility 24 | . . . 1 3 . . 2 1 1 . 2 . . 3 1 . . 1 9 Weapon 7 | . 1 . . 3 . . 1 . . . . . . 1 . . . . 1 Highest Loss Streak 14 | . 1 1 2 2 . . 7 9 2 . 3 . . 3 1 . . 3 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 2 10 14 13 5 5 4 4 4 5 4 4 5 3 4 4 5 4 4 Power 1 | . . . 3 3 . . . 1 1 1 1 1 1 . . . . . . Propulsion 1 | . 2 3 3 3 . 2 1 . . . . . . . 2 1 2 . . Utility 2 | . . 3 3 4 3 3 3 3 3 4 3 3 4 2 1 1 1 . . Weapon 1 | . . 3 4 1 . . . . . . . . . . 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . . 4 7 2 . . . . . . 2 . 1 . 2 . 1 1 Power 3 | . . . 1 1 1 . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . . . 1 . . . Utility 8 | . . . . 3 1 . . . . . . 2 . 1 . . . 1 . Weapon 5 | . . . 2 1 . . . . . . . . . . . 1 . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 97 91 98 86 79 76 82 30 41 64 48 41 40 63 84 84 98 91 73 Engine 4 | . 14 11 10 10 6 7 5 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 . . . 1 5 Treads 8 | . 28 25 33 16 . . . . . . . . . . . . . . . Leg 2 | . . . . 7 . . . . . . . . . 5 . . . . . Flight 6 | . . . . . 11 . 6 3 7 6 1 . . . 15 19 23 28 17 Device 12 | . 13 11 11 15 . 5 13 7 12 13 3 . . 13 15 18 19 14 10 Storage 4 | . 14 11 11 10 . . . . . . . . . . . . . . . Processor 18 | . . . . . . 2 7 15 17 37 40 35 35 31 36 33 40 39 33 Hackware 1 | . . . . . 33 23 20 3 . . . . . . . . . . 4 Protection 2 | . . 10 10 3 . . . . . . . . . 1 5 . . . . Energy Gun 2 | . 26 3 . 3 4 . . . . . . . . 1 . . . . . Ballistic Gun 5 | . . 19 22 13 . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . 3 8 15 10 . 3 6 3 5 4 . . . . . . Peak Build Rating 152 | 6 7 13 16 20 22 33 34 18 40 41 41 31 31 85 75 94 98 130 152 Average Rating 44 | 4 6 11 15 14 17 28 28 14 28 39 29 30 30 59 70 78 97 110 119 On Entrance 37 | . 6 7 13 13 12 22 33 18 12 32 41 30 31 25 70 66 94 98 130 Avg Prop Armor Cover (%) 5 | . . . . 5 5 . 4 . 8 . . . . 4 . 7 . 5 4 Naked Turns 15 | . . . . 15 . . . . . . . . . . . . . . . Heaviest Build 50 | 13 28 39 42 38 12 16 16 2 6 5 5 3 3 36 19 20 20 27 50 Greatest Support 66 | 40 40 60 60 60 20 20 20 3 11 5 5 3 3 50 21 38 29 46 66 Greatest Overweight (x) 9 | . . . . 1 . . 1 . 1 . . . . 9 . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 9 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 4 14 15 15 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 2 10 14 13 4 5 4 4 4 5 4 4 5 4 4 4 5 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 1 4 14 14 5 5 5 4 4 5 5 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Mutant 8% | Sprinter 7% | Scout 6% | Scavenger-Scout 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Mutant | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Scout | -4/Extension Scavenger-Scout | -3/Research Scavenger-Scout | -3/DSF Scavenger-Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Matter Collected 2286 | 260 30 269 . 828 50 . 85 . 60 53 10 . . 219 137 . . 145 140 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3343 | . 311 546 189 899 . . 99 . . . 19 . 139 497 . . . 377 267 Parts 181 | . 19 31 16 55 . . . . . . . . 1 24 . . . 23 12 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Combat Hostiles Destroyed 65 | . 7 9 4 23 . . 2 . . . 1 . 2 8 . . . 7 2 Melee 9 | . . . . . . . . . . . . . . . . . . 7 2 Guns 48 | . 7 9 4 22 . . . . . . . . . 6 . . . . . AOE 1 | . . . . . . . . . . . . . . 1 . . . . . Classes Destroyed 13 | . 4 4 . 2 . . 1 . . . . . . 2 . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . . Recycler 3 | . 1 1 . . . . . . . . . . . . . . . . 1 Watcher 4 | . . 2 . . . . . . . . . . . 1 . . . 1 . Swarmer 15 | . 3 1 . 2 . . . . . . 1 . . 4 . . . 4 . Grunt 23 | . 4 5 2 12 . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 11 | . . 2 2 5 . . . . . . . . . 2 . . . . . Specialist 4 | . . . . . . . 2 . . . . . 2 . . . . . . Hunter 2 | . . . . . . . . . . . . . . 2 . . . . . Programmer 8 | . . . . 3 . . . . . . . . . . . . . 3 2 Best Kill Streak 5 | . 3 4 4 3 . . 1 . . . 1 . 1 5 . . . 4 2 Combat Bots Only 4 | . 3 3 4 3 . . 1 . . . 1 . 1 4 . . . 4 1 Max Kills in Single Turn 2 | . 1 1 1 1 . . 1 . . . 1 . 1 2 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Hostile Shots Fired 755 | . 33 41 40 147 2 . 34 56 18 1 40 . 69 46 14 . 3 41 170 Missed 298 | . 4 12 11 41 2 . 15 24 6 1 18 . 30 14 5 . 3 15 97 Hits 457 | . 29 29 29 106 . . 19 32 12 . 22 . 39 32 9 . . 26 73 Melee 21 | . . 3 . 6 . . 6 . . . . . 6 . . . . . . Projectile 436 | . 29 26 29 100 . . 13 32 12 . 22 . 33 32 9 . . 26 73 AOE 4 | . . . . . . . 1 . . . . . . . . . 2 . 1 Critical Strikes 16 | . 1 1 . 4 . . 2 . . . 1 . 1 1 . . . 1 4 Part Disruptions 3 | . . . . . . . . . . . . . 2 . . . . 1 . Damage Taken 8008 | . 320 390 397 1406 . . 443 450 187 . 337 . 598 663 231 . 54 597 1935 Core 2965 | . 34 31 31 252 . . 241 388 89 . 236 . 483 144 93 . 18 113 812 Absorbed by Shields 38 | . . . . 8 . . . 6 17 . . . . . . . . . 7 Ignored by Resistances 27 | . . . . . . . . . 27 . . . . . . . . . . Core Remaining (%) 64 | 100 86 . . . 21 . . 10 . . 61 . 51 . 79 . 98 92 49 Volleys Fired 192 | . 26 41 17 75 . . . . . . . . . 26 1 . . . 6 Largest 2 | . 2 2 2 2 . . . . . . . . . 2 1 . . . 1 Hottest 120 | . 80 46 46 88 . . . . . . . . . 116 81 . . . 120 Shots Fired 336 | . 48 82 34 131 . . . . . . . . . 34 1 . . . 6 Gun 328 | . 48 82 34 131 . . . . . . . . . 32 1 . . . . Cannon 6 | . . . . . . . . . . . . . . . . . . . 6 Launcher 2 | . . . . . . . . . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 253 | . . 82 34 113 . . . . . . . . . 24 . . . . . Thermal 51 | . 26 . . 10 . . . . . . . . . 8 1 . . . 6 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 32 | . 22 . . 8 . . . . . . . . . 2 . . . . . Robot Hit Streak 10 | . 7 9 10 9 . . . . . . . . . 8 . . . . . Robot Miss Streak 6 | . 2 3 1 6 . . . . . . . . . 2 . . . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 6 | . 1 . 1 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 252 | . 34 50 26 87 . . 4 . . . 1 . 9 24 . . . 13 4 Core Hits 114 | . 15 19 7 40 . . . . . . . . . 26 . . . 5 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . 1 . . 2 . . . 1 . 4 . . . . . . Critical Strikes 10 | . . . . 1 . . 2 . . . 1 . 4 1 . . . 1 . Burn 1 | . . . . . . . . . . . . . . 1 . . . . . Smash 8 | . . . . 1 . . 2 . . . 1 . 4 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 100 | . . . . 12 . . 9 . 4 6 3 . 14 . . 1 . 20 31 Impact 48 | . . . . 12 . . 9 . 4 6 3 . 14 . . . . . . Slashing 38 | . . . . . . . . . . . . . . . . . . 20 18 Piercing 14 | . . . . . . . . . . . . . . . . 1 . . 13 Sneak Attacks 7 | . . . . . . . 2 . . . . . 1 . . . . 1 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 6226 | . 430 782 408 1325 . . 225 2 . . 77 . 486 989 . . . 977 525 Guns 3421 | . 429 774 402 1191 . . . . . . . . . 625 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 364 | . . . . . . . . . . . . . . 364 . . . . . Melee 2419 | . . . . 134 . . 225 . . . 77 . 486 . . . . 977 520 Ramming 22 | . 1 8 6 . . . . 2 . . . . . . . . . . 5 Kinetic 2625 | . . 774 402 971 . . . . . . . . . 478 . . . . . Thermal 480 | . 198 . . 135 . . . . . . . . . 147 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 680 | . 231 . . 85 . . . . . . . . . 364 . . . . . Impact 922 | . . . . 134 . . 225 . . . 77 . 486 . . . . . . Slashing 1497 | . . . . . . . . . . . . . . . . . . 977 520 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . 5 5 7 7 . 4 4 . . . . 5 6 6 . . . 14 Average Corruption 5 | . . 5 5 5 7 . 4 4 . . . . 2 6 6 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 76 | . . 3 4 36 5 . 2 2 . . . . 1 16 1 . . . 6 Message Errors 22 | . . . . 10 3 . 1 1 . . . . 1 4 1 . . . 1 Matter Fused 14 | . . 1 1 7 . . . . . . . . . 5 . . . . . Heat Flow Errors 13 | . . 2 1 7 . . . 1 . . . . . 1 . . . . 1 Energy Discharges 6 | . . . . 2 . . 1 . . . . . . 2 . . . . 1 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . 1 6 1 . . . . . . . . 1 . . . . 2 Data Loss (major) 5 | . . . 1 2 1 . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 847 | . . . . 26 . . 174 . . . 77 . 196 11 . . . 253 110 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 11 | . . . . . . . . . . . . . . 11 . . . . . Melee 836 | . . . . 26 . . 174 . . . 77 . 196 . . . . 253 110 Knockbacks 6 | . . . . . . . 1 . . . 1 . 4 . . . . . . Impact 6 | . . . . . . . 1 . . . 1 . 4 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . 1 . . . . . 47 . . . . 2 Shots 3 | . . . . . . . . . . . . . . 3 . . . . . Rammed 6 | . . 1 2 . . . . 1 . . . . 1 . . . . . 1 Targets Rammed 7 | . 1 1 2 . . . . 1 . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 261 239 266 246 . . . 161 . . . . . 193 32 . . 334 253 Average Temperature 81 | . 117 65 106 96 . . . 87 . . . . . 27 32 . . 85 40 Received Heat Transfer 1178 | . 183 111 123 405 . . . 18 95 . 36 . 66 72 18 . . 18 33 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . . 2 . . . 1 . 2 1 . . . . . Combat Hostiles 7 | . . . . 1 . . 2 . . . 1 . 2 1 . . . . . Parts Fried 14 | . . . . . . . 5 . . . 1 . 3 5 . . . . . Impact Corruptions 12 | . . . . 1 . . 3 . . . 3 . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . 1 . . . . . Heat Transferred 916 | . 450 . . 170 . . . . . . . . . 296 . . . . . Parts Sabotaged 5 | . . . . 5 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Maximum Alert Level 3 | . . . . 3 1 . . 1 1 . . . . . . . . . . Low Security (%) 76 | 100 100 100 100 20 26 100 100 90 83 . . 100 100 100 100 100 100 100 100 Level 1 13 | . . . . 39 73 . . 10 16 . . . . . . . . . . Level 2 6 | . . . . 28 . . . . . . . . . . . . . . . Level 3 3 | . . . . 12 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 836 | . 75 129 74 836 376 75 187 232 226 . . 37 98 126 52 15 3 143 193 Initial 376 | . . 12 47 31 376 75 52 132 121 . . 37 18 51 37 15 3 1 95 Average 153 | . 42 53 32 364 229 75 102 167 149 . . 32 76 49 43 2 3 58 142 Influence Increases 3600 | . 178 286 111 895 15 . 195 120 282 45 126 . 80 313 22 20 . 316 596 Destroy 0b10 Robot/C 1340 | . 140 180 80 460 . . 40 . . . 60 . 40 160 . . . 140 40 Destroy 0b10 Robot/NC 50 | . 10 20 . . . . . . . . . . . 10 . . . 5 5 Destroy Leader 180 | . 20 46 20 10 . . . . . . . . 10 32 . . . 22 20 Allied During Kill 6 | . . . . . . . . . . . 6 . . . . . . . . Trap Triggered on 0b10 80 | . . . . . . . 80 . . . . . . . . . . . . Successful Hack 110 | . 8 7 11 . . . . . 40 . . . . . 7 5 . 32 . Disable Machine 195 | . . . . . . . . . 15 . . . . 75 15 15 . . 75 Anti-Garrison Action 250 | . . . . 250 . . . . . . . . . . . . . . . Destroy Structure 189 | . . 3 . 55 . . . . 2 . . . . 6 . . . 12 111 Partial Spotted 75 | . . . . . . . . . 15 . . . 15 . . . . 30 15 Lose Combat Pursuer 1125 | . . 30 . 120 15 . 75 120 210 45 60 . 15 30 . . . 75 330 Influence Decreases 3407 | . 148 203 176 107 670 106 93 65 353 206 65 34 9 333 71 44 2 160 562 Entered New Map 1110 | . . 18 66 17 460 106 23 45 111 61 . 24 9 47 41 14 2 2 64 Time Decay 1613 | . 138 165 80 . 60 . . . 222 145 35 10 . 260 20 30 . 130 318 Lost Part 534 | . 10 20 30 90 . . 70 20 20 . 30 . . 26 10 . . 28 180 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 20 | . . 2 1 . . . 2 . 4 . . . 2 2 . . 1 1 5 Investigation 3 | . . 1 . . . . . . 2 . . . . . . . . . . Extermination 7 | . . . . . . . . . 1 . . . . 1 . . . 1 4 Reinforcement 9 | . . 1 . . . . 2 . 1 . . . 2 1 . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Distress Signals 6 | . . 2 . . . . . . 1 . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 7 17 9 31 1 . 11 16 14 5 8 . 11 14 4 . 4 20 36 Peak Tracking Total 10 | . 3 4 5 6 1 . 5 10 7 3 7 . 7 4 4 . 5 9 10 Tactical Retreats 38 | . . 1 . 4 1 . 4 3 5 3 3 . 1 1 . . . 3 9 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Traps Triggered 12 | . . 1 . 5 . . 1 . 2 . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . 8 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . 10 . . . . . . . . . . . . Triggered 8 | . . . . . . . 8 . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Machines Disabled 17 | . . . . 4 . . . . 1 . . . . 5 1 1 . . 5 Max in Single Turn 4 | . . . . 2 . . . . 1 . . . . 4 1 1 . . 1 Garrison Access 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 Garrison Relay 2 | . . . . 2 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Machines Accessed 40 | . 2 1 4 1 3 1 . . 7 . 2 2 . 6 1 1 . 3 6 Terminals 23 | . 2 1 3 1 1 1 . . 3 . . 1 . 2 1 1 . 1 5 Fabricators 3 | . . . . . . . . . 2 . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 2 . . . 1 . . . . 2 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . . . 1 . . . . 2 . . . 1 1 Total Hacks 84 | . 5 4 9 2 4 1 . . 17 . 6 4 . 14 2 1 . 6 9 Successful 41 | . 3 2 3 . 3 1 . . 10 . 6 2 . 5 1 1 . 2 2 Failed 43 | . 2 2 6 2 1 . . . 7 . . 2 . 9 1 . . 4 7 Catastrophic 14 | . 1 2 1 . . . . . 2 . . . . 3 . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 30 | . 5 4 . . . . . . 8 . . . . 5 . . . 4 4 Terminals 49 | . 5 4 7 2 2 1 . . 9 . . 2 . 4 2 1 . 3 7 Fabricators 6 | . . . . . . . . . 4 . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . 2 . . . 1 . . . . 5 . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . 2 . . . . . 3 . . . . 5 . . . 1 2 Terminal Hacks 20 | . 1 1 2 . 1 1 . . 4 . 6 1 . . 1 1 . . 1 Record 5 | . . . . . . . . . . . 5 . . . . . . . . Part Schematic 2 | . . 1 . . . . . . 1 . . . . . . . . . . Open Door 5 | . . . 2 . . . . . . . 1 . . . 1 . . . 1 Open DSF 3 | . . . . . . 1 . . . . . 1 . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 4 . . 1 . . . . . . . Load Schematic 3 | . . . . . . . . . 2 . . 1 . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . . . . . . 2 . . . . . Retrieve Components 4 | . . . . . 2 . . . . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . . . 1 . . . . 2 . . . . 1 Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 Unauthorized Hacks 7 | . 2 1 . . . . . . 1 . . . . 1 . . . 2 . Terminals 6 | . 2 1 . . . . . . 1 . . . . 1 . . . 1 . Botnet 6 | . 2 1 . . . . . . 1 . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 1 1 1 2 1 . . 7 . . 1 . 5 . 1 . 2 6 Full Trace Events 2 | . . . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . 1 . . . . . . . . . . Parts Built 4 | . . . . . . . . . 4 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . 190 . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . 20 . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 6 . . . . . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Used RIF Installer 2 | . . . . 2 . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . 9 . . . . . . . . . . . . . . . Machine Destruction 9 | . . . . 9 . . . . . . . . . . . . . . . Attached 3 | . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Total Allies 2 | . . . . . . . . . . . 2 . . . . . . . . Largest Group 2 | . . . . . . . . . . . 2 . . . . . . . . Highest-Rated Group 56 | . . . . . . . . . . . 56 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . 8 . . . . . . . . Total Damage 144 | . . . . . . . . . . . 144 . . . . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Active Infowar (turns) 3504 | . 349 432 167 3 . . . . 280 507 18 . . 590 51 257 22 293 535 Sensors 2735 | . 349 432 167 3 . . . . 17 476 16 . . 117 51 257 22 293 535 IFF 167 | . . . . . . . . . 167 . . . . . . . . . . Terrain 1281 | . . . . . . . . . 280 504 18 . . 479 . . . . . Structural 712 | . . . . . . . . . . . . . . 417 51 244 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Turns Passed 5790 | 78 357 432 167 1290 121 14 134 70 464 507 97 35 95 599 51 257 22 293 707 Spaces Moved 5800 | 44 162 161 59 597 220 19 168 147 451 777 115 62 66 479 155 279 51 517 1271 Core 782 | 1 . . . 17 . . . 82 103 . 101 62 66 217 . . . 13 120 Treads 817 | 43 162 161 59 392 . . . . . . . . . . . . . . . Legs 330 | . . . . 92 . . . . . . . . . 238 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 274 | . . . . . 137 19 118 . . . . . . . . . . . . Flight 3597 | . . . . 96 83 . 50 65 348 777 14 . . 24 155 279 51 504 1151 Fastest Speed 14 | 50 160 160 160 40 37 52 35 35 34 35 35 50 50 30 30 20 20 14 20 Average Speed 60 | 157 160 160 160 152 48 52 48 43 41 35 48 50 50 97 30 27 20 23 27 Slowest Speed 500 | 160 160 160 160 240 56 52 120 50 100 35 50 50 50 500 30 29 20 250 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 11 9 2 . . . . . . . 3 6 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 5 18 23 10 65 54 1 88 27 19 89 16 3 67 12 25 9 47 16 42 Regions Visited 19 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 . . 1 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . . . . . Spaces Dug 35 | . . . . . . . . . 2 6 . . . . . . . 4 23 Terrain Destroyed 133 | . . . . 75 . . . . 2 6 . . . 5 . . . 4 41 Melee 35 | . . . . . . . . . 2 6 . . . . . . . 4 23 Projectile 5 | . . . . . . . . . . . . . . 5 . . . . . AOE 93 | . . . . 75 . . . . . . . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Total 7493 | 50 210 251 98 815 232 21 212 141 705 996 151 66 99 572 158 456 61 644 1555 Wait 1064 | . 17 30 4 39 . . . 5 220 214 31 . 19 36 1 159 . 93 196 Move 5723 | 43 161 160 59 595 219 18 167 128 432 772 114 61 65 478 154 278 50 510 1259 Hop 26 | . . . . . . . . 7 9 2 . . . . . . . 3 5 Pick Up 59 | 1 2 11 5 13 1 . 10 . . . . 3 . 6 . 4 . 2 1 Fast Attach 98 | 6 2 5 3 14 6 3 2 . 10 2 . . . 14 . 7 1 5 18 Attach 35 | . . 1 1 10 1 . 2 . . . 1 . . 5 1 1 . 2 10 Detach 20 | . . . . 1 2 . 1 . 1 . 1 . . 1 1 . . 2 10 Swap 15 | . 1 . . 13 . . . . . . . . . . . . . 1 . Drop 65 | . . 2 7 9 3 . 12 . 2 . 1 2 . 6 . 6 . 6 9 Fire 192 | . 26 41 17 75 . . . . . . . . . 26 1 . . . 6 Melee 99 | . . . . 12 . . 8 . 4 6 3 . 14 . . 1 . 20 31 Ram 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 1 2 . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . 34 . . . . 27 . . . . . . . 10 . 9 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . 10 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/DSF -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Extension -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research -1/Access (discovered 2 exits: [*Sur] / *Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 202 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 789 | -9/Materials | Discovered new exit (range 14) 844 | -9/Materials | Discovered new exit (range 16) 868 | -9/Materials | Entered Storage 1030 | -9/Storage | Garrison activated, responded to threat 1035 | -9/Storage | Identified exit to Garrison 1035 | -9/Storage | Entered Garrison 1123 | -9/Garrison | Triggered checkpoint 1240 | -9/Garrison | Discovered new exit (range 13) 1300 | -9/Garrison | Phase Generator disabled 1544 | -9/Garrison | Build established: Scavenger-Mutant 1544 | -9/Garrison | Installed Relay Interface Framework 1667 | -9/Garrison | Triggered checkpoint 1714 | -9/Garrison | Core integrity fell below 50% 1803 | -9/Garrison | Garrison Relay disabled 1853 | -9/Garrison | Triggered checkpoint 1919 | -9/Garrison | Discovered new exit (range 10) 1935 | -9/Garrison | Triggered checkpoint 1966 | -9/Garrison | Garrison Relay disabled 2166 | -9/Garrison | Expanded RIF knowledge: Watcher Feeds 2224 | -9/Garrison | Released all parts (5) 2325 | -9/Garrison | Entered Recycling 2406 | -9/Recycling | Discovered new exit (range 14) 2446 | -9/Recycling | Entered Factory 2446 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2460 | -7/Factory | Identified exit to DSF 2460 | -7/Factory | Entered DSF 2480 | -7/DSF | Additional patrols routed to DSF 2589 | -7/DSF | Discovered new exit (range 14) 2594 | -7/DSF | Entered Garrison 2602 | -7/Garrison | Build established: Mutant 2604 | -7/Garrison | Triggered checkpoint 2623 | -7/Garrison | Core integrity fell below 50% 2646 | -7/Garrison | Triggered checkpoint 2648 | -7/Garrison | Core integrity fell below 20% 2653 | -7/Garrison | Lost 9 parts (5n3u1w) 2659 | -7/Garrison | Discovered new exit (range 11) 2664 | -7/Garrison | Entered Factory 2664 | -6/Factory | Evolved 2 slots: Utility x2 2899 | -6/Factory | Fabricated Nuclear Pulse Thruster? 2941 | -6/Factory | Fabricated Nuclear Pulse Thruster? 3116 | -6/Factory | Discovered new exit (range 10) 3124 | -6/Factory | Identified exit to Lower Caves 3128 | -6/Factory | Entered Lower Caves 3631 | -6/Lower Caves | Discovered new exit (range 12) 3635 | -6/Lower Caves | Identified exit to Lower Caves 3635 | -6/Lower Caves | Entered another Lower Caves area 3663 | -6/Lower Caves | Entered an active Warlord outpost 3664 | -6/Lower Caves | A Commander dispatched an escort 3669 | -6/Lower Caves | Learned location of 1 exit from Research 3669 | -6/Lower Caves | Learned Extension trap positions 3669 | -6/Lower Caves | Learned Research stockpile data 3684 | -6/Lower Caves | Lost 3 parts (1n2u) 3709 | -6/Lower Caves | Discovered new exit (range 5) 3711 | -6/Lower Caves | Identified exit to Factory 3732 | -6/Lower Caves | Entered Factory 3732 | -5/Factory | Accompanied by 2 allies 3732 | -5/Factory | Evolved 2 slots: Utility x2 3733 | -5/Factory | Commander's escort returned to base 3733 | -5/Factory | Commander's escort returned to base 3733 | -5/Factory | Identified exit to Upper Caves 3767 | -5/Factory | Identified exit to DSF 3767 | -5/Factory | Entered DSF 3795 | -5/DSF | Additional patrols routed to DSF 3855 | -5/DSF | Discovered new exit (range 15) 3862 | -5/DSF | Identified exit to Factory 3862 | -5/DSF | Entered Factory 3862 | -4/Factory | Evolved 2 slots: Utility x2 3918 | -4/Factory | Found Gamma Bomb Array 4074 | -4/Factory | Found Fusion Bomb Launcher 4272 | -4/Factory | Lost 3 parts (2u1w) 4410 | -4/Factory | Discovered new exit (range 15) 4460 | -4/Factory | Identified exit to Extension 4461 | -4/Factory | Entered Extension 4462 | -4/Extension | Loaded intel: 25 trap records 4466 | -4/Extension | Disrupted transfer network 4505 | -4/Extension | Spotted B-86 Titan 4508 | -4/Extension | Spotted B-86 Titan 4511 | -4/Extension | Discovered new exit (range 3) 4512 | -4/Extension | Identified exit to Research 4512 | -4/Extension | Entered Research 4512 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4513 | -3/Research | Identified exit to Research 4575 | -3/Research | Found Gamma Bomb Array 4674 | -3/Research | Identified exit to DSF 4738 | -3/Research | Build established: Scavenger-Scout 4769 | -3/Research | Entered DSF 4789 | -3/DSF | Discovered exit to Research (range 11) 4790 | -3/DSF | Additional patrols routed to DSF 4791 | -3/DSF | Entered Research 4791 | -2/Research | Evolved 2 slots: Propulsion x2 4943 | -2/Research | Lost 3 parts (2n1u) 4992 | -2/Research | Unchained authorized (1B-0RG) 5077 | -2/Research | Discovered new exit (range 15) 5084 | -2/Research | Identified exit to Access 5084 | -2/Research | Entered Access 5084 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 5126 | -1/Access | Energy Cycler disabled 5337 | -1/Access | Build established: Sprinter 5355 | -1/Access | Found Prototype Device 5355 | -1/Access | Identified Exp. Thermal Defense Suite 5510 | -1/Access | Unchained authorized (1B-0RG) 5524 | -1/Access | Spotted B-99 Colossus 5535 | -1/Access | Spotted B-99 Colossus 5536 | -1/Access | Discovered new exit (range 3) 5537 | -1/Access | Identified exit to Command 5592 | -1/Access | Crushed by falling debris 5592 | -1/Access | System corruption reached 10% 5653 | -1/Access | Lost 14 parts (1p6n6u1w) 5749 | -1/Access | Lost 4 parts (1n3u) 5785 | -1/Access | Discovered new exit (range 9) 5789 | -1/Access | Core integrity fell below 50% 5791 | *** | Escaped! Last Messages --------------- 05736_ Acquired Imp. System Shield. 05738_ Slug penetrates Wall. 05739_ Terminal disabled. 05742_ K-01 Serf collects debris. 05749_ Detecting nearby Garrison Access. 05750_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4G. 05751_ Slammed into K-01 Serf. 05759_ System corrupted: Component data lost. 05762_ Acquired Nuclear Pulse Array. 05766_ Connecting with Terminal... 05770_ S-43 Plague destroyed. 05774_ G9EI6BG|MUKA :#XW666LP%/2 05784_ Connecting with Terminal... 05785_ Main Access Shell breached. 05785_ EXIT=FOUND 05789_ The Access Shell folds into the floor. [Achievement: Back For More] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | ##########???????????????????????????????????? | | T" #???????????????????????????????????? | | "" #???????????????????????????????????? | | ####### #???????????????????????????????????? | | #####?????# #???????????????????????????????????? | | ????#####?# #??######???????????????????????????? | | ???""""" # #?? ????????????????????????????? | | """Y""" # #? ?????????????????????????????? | | + #? """"?????????????????????????????? | | # # """""????????????????????????????? | | # # "" F" #?????????????????????????? | | ?# + #?????????????????????????? | | ?# # #?????????????????????????? | | ########??# # ] #?????????????????????????? | | ??????????# #?#########?????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# s s s "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 635 Additional Mass Support 9 EM Shielding 4 Corruption Containment 24 Armor Coverage 225 Resistance: TH 20 Evasion (%) 67 Melee Accuracy 12 Target Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 3 Force Boost 30 Offensive Hacking 10 Defensive Hacking 24 Relay Coupler Types 3 Relay Coupler Value 72 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Epsilon Run Explosive Keycard Challenges ------------ None Game ------ Seed XenonTransportMegatreads Manual? 0 Play Time 03:02:33 Cumulative 71.9 hours Start 2026.03.03 @ 16:56:22 End 2026.03.05 @ 13:58:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb2f7a34-aa05-4c92-8d2f-b2c3867b0d00