Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 09:54:22 Player: rapskalian Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2295) 2295 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6625 Bonus ------- None Cogmind --------- Core Integrity 757/1000 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit > --- UTILITY (8) ------ Small Storage Unit Enhanced Optical Array Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Improved Component Analysis Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (8) ---- Advanced Weight Redist. System Advanced ECM Suite Gauss Rifle Gauss Rifle Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Small Storage Unit Enhanced Optical Array Advanced Sensor Array Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Powered Hammer > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Advanced Weight Redist. System Advanced ECM Suite Gauss Rifle Gauss Rifle Mini Grenade Launcher Remote Datajack [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . 2 . . 1 . Utility 6 | . . . 2 2 1 1 Weapon . | . . . . . . . Parts Attached 83 | 8 7 28 13 14 4 9 Power 17 | 1 2 7 2 3 . 2 Engine 14 | 1 2 7 2 1 . 1 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 21 | 2 1 11 2 2 1 2 Treads . | . . . . . . . Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 18 | . 1 11 2 2 1 1 Utility 20 | 2 1 3 3 4 3 4 Device 11 | 1 1 2 1 2 1 3 Storage 2 | 1 . 1 . . . . Processor 3 | . . . 1 . 1 1 Hackware 4 | . . . 1 2 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 3 3 7 6 5 . 1 Energy Gun 9 | 2 . 4 2 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 2 . 3 1 . 1 Ballistic Cannon 2 | . 1 . . 1 . . Launcher 3 | . . 2 . 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 1 2 . . Parts Lost 28 | . 2 9 1 3 . 13 Power 5 | . 1 . 1 . . 3 Propulsion 16 | . . 8 . 2 . 6 Utility 4 | . 1 . . . . 3 Weapon 3 | . . 1 . 1 . 1 Highest Loss Streak 5 | . 1 5 1 2 . 4 To Critical Strikes . | . . . . . . . Average Backups 7 | 5 7 7 7 7 8 7 Power . | . 1 1 . . 1 . Propulsion 1 | 3 2 . . . . 1 Utility 1 | . 1 2 1 2 3 2 Weapon 3 | 1 2 3 5 3 3 3 Tool/Special . | . . . . . . . Unused Backups 15 | 1 4 2 3 1 1 3 Power . | . . . . . . . Propulsion 4 | . 4 . . . . . Utility 3 | . . 2 . 1 . . Weapon 7 | 1 . . 3 . 1 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 99 94 96 91 97 73 Engine 5 | . 13 11 7 . . . Core 2 | . . . . 6 6 5 Leg 5 | . 26 . . . . . Flight 23 | . 1 40 36 28 31 14 Device 11 | . 14 11 17 12 10 7 Storage 8 | . 14 11 8 7 6 5 Processor 5 | . . . . 7 11 14 Hackware 6 | . . . 8 11 15 11 Energy Gun 5 | . . 13 8 5 6 2 Ballistic Gun 4 | . 14 . 6 5 . . Ballistic Cannon 3 | . 12 3 . . . . Launcher 1 | . . 2 1 . . 1 Impact Weapon 2 | . . . . 2 6 5 Peak Build Rating 67 | 8 9 21 29 41 54 67 Average Rating 27 | 5 8 15 26 33 51 49 On Entrance 22 | . 8 8 18 27 41 54 Naked Turns . | . . . . . . . Heaviest Build 23 | 11 16 20 18 19 18 23 Greatest Support 30 | 20 20 19 28 21 27 30 Greatest Overweight (x) 7 | 2 1 1 . 1 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 7 | 6 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 8 6 Class Distribution -------------------- 47% | Mutant 18% | Sprinter 17% | Hacker-Scout 7% | Hacker-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2097 | 291 397 495 98 502 94 220 Remotely . | . . . . . . . Salvage Created 2994 | 167 380 854 195 549 120 729 Parts 150 | 16 31 55 12 17 . 19 Haulers Intercepted 8 | . 1 3 2 1 1 . Recyclers Shooed 3 | 1 . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 56 | . 9 20 2 14 . 11 Melee 1 | . . . . . . 1 Guns 21 | . 2 12 2 5 . . Cannons 10 | . 7 2 . 1 . . AOE 22 | . . 5 . 7 . 10 Classes Destroyed 12 | 2 6 1 . 2 . 1 Worker 3 | . 1 1 . 1 . . Builder 3 | . . . . . . 3 Tunneler 5 | 5 . . . . . . Hauler 8 | . 1 3 2 1 1 . Recycler 7 | 1 2 . . 1 . 3 Operator 3 | . 1 1 . . 1 . Watcher 9 | . 3 3 . . 1 2 Swarmer 24 | . 7 8 . 4 . 5 Grunt 20 | . 2 6 2 6 . 4 Brawler 2 | . . . . 1 . 1 Duelist 2 | . . . . 2 . . Sentry 8 | . . 6 . 1 . 1 Best Kill Streak 10 | 3 4 4 1 5 1 10 Combat Bots Only 6 | . 3 4 1 4 . 6 Max Kills in Single Turn 5 | 1 2 4 1 5 1 4 Gunslinging . | . . . . . . . Exploded 4 | . . 3 . 4 . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 300 | . 40 84 12 97 . 67 Missed 95 | . 8 20 4 43 . 20 Hits 205 | . 32 64 8 54 . 47 Melee 4 | . . . . 4 . . Projectile 201 | . 32 64 8 50 . 47 Critical Strikes 8 | . 1 1 2 3 . 1 Damage Taken 3556 | . 309 901 182 815 . 1349 Core 793 | . 67 182 91 210 . 243 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 106 | . . . 106 . . . Core Remaining (%) 80 | 100 73 54 83 70 100 . Volleys Fired 211 | 26 53 57 20 42 3 10 Largest 2 | 2 2 2 2 2 1 1 Hottest 112 | 60 50 112 112 98 61 30 Shots Fired 362 | 51 104 90 32 72 3 10 Gun 270 | 51 53 76 32 55 3 . Cannon 64 | . 51 8 . 5 . . Launcher 27 | . . 5 . 12 . 10 Special 1 | . . 1 . . . . Kinetic 189 | 26 104 8 10 41 . . Thermal 146 | 25 . 77 22 19 3 . Explosive 27 | . . 5 . 12 . 10 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 7 6 13 7 22 . 17 Robot Miss Streak 4 | 3 4 2 3 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 255 | 32 55 67 17 62 5 17 Core Hits 138 | 10 20 34 7 34 . 33 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 17 | . . 7 2 7 1 . Burn 15 | . . 7 2 6 . . Smash 2 | . . . . 1 1 . Melee Attacks 56 | . . . 1 9 11 35 Impact 56 | . . . 1 9 11 35 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . 1 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6851 | 288 886 1374 289 1789 332 1893 Guns 2746 | 288 357 1020 289 792 . . Cannons 754 | . 525 101 . 128 . . Explosions 2079 | . . 253 . 713 . 1113 Melee 1268 | . . . . 156 332 780 Ramming 4 | . 4 . . . . . Kinetic 1812 | 149 882 101 100 580 . . Thermal 1786 | 139 . 1020 189 340 . 98 Explosive 1981 | . . 253 . 713 . 1015 Electromagnetic . | . . . . . . . Impact 1268 | . . . . 156 332 780 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 4 | . . . . . . 4 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 782 | . 4 15 . 121 178 464 Projectiles 4 | . 4 . . . . . Explosions 133 | . . 15 . 60 . 58 Melee 645 | . . . . 61 178 406 Knockbacks 17 | . 5 1 . 3 2 6 Impact 11 | . . . . 3 2 6 Kinetic 6 | . 5 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 405 | . . 48 . 71 . 286 Shots 13 | . . 2 . 4 . 7 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 293 | 40 2 244 105 293 42 239 Average Temperature 59 | 18 2 73 28 77 22 122 Received Heat Transfer 810 | . 36 270 108 261 . 135 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 8 | . . . . 1 3 4 Combat Hostiles 1 | . . . . 1 . . Parts Fried 11 | . . . . . 2 9 Impact Corruptions 19 | . . . . 2 6 11 Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 9 | . . 5 . 4 . . Heat Transferred 4828 | 325 . 2775 555 1073 . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . 1 . 1 Low Security (%) 75 | 100 100 74 100 43 100 55 Level 1 24 | . . 25 . 56 . 44 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 345 | 10 110 345 145 264 86 296 Initial 145 | . . 9 145 50 86 . Average 108 | 1 41 148 116 194 31 112 Influence Increases 2200 | 30 280 756 126 474 61 473 Destroy 0b10 Robot/C 1120 | . 180 400 40 280 . 220 Destroy 0b10 Robot/NC 190 | 30 40 40 10 15 15 40 Destroy Leader 244 | . 38 102 4 62 4 34 Successful Hack 53 | . 6 28 10 . 9 . Disable Machine 135 | . 15 . . 45 15 60 Destroy Structure 218 | . 1 51 2 57 3 104 Partial Spotted 75 | . . 30 30 . . 15 Lose Combat Pursuer 165 | . . 105 30 15 15 . Influence Decreases 2011 | 30 257 434 360 409 237 284 Entered New Map 365 | . . 14 200 61 90 . Time Decay 1394 | 30 237 330 150 318 147 182 Lost Part 252 | . 20 90 10 30 . 102 Squads Dispatched 12 | . 1 . . 6 3 2 Investigation 2 | . . . . 1 1 . Extermination 2 | . . . . 1 . 1 Reinforcement 5 | . 1 . . 1 2 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 2 1 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 20 30 6 20 7 22 Peak Tracking Total 7 | . 3 5 2 6 3 7 Tactical Retreats 7 | . . 3 2 1 1 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 9 | . 1 . . 3 1 4 Max in Single Turn 4 | . 1 . . 2 1 4 Garrison Access 2 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 32 | . 5 11 5 5 3 3 Terminals 23 | . 4 9 3 3 2 2 Fabricators 2 | . . . . 1 1 . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 3 | . . . 1 1 . 1 Total Hacks 74 | . 15 22 14 8 10 5 Successful 35 | . 7 12 7 3 5 1 Failed 38 | . 8 10 7 5 4 4 Catastrophic 5 | . . 2 1 1 1 . Database Lockouts 1 | . . . . . 1 . Manual 31 | . 7 8 3 4 7 2 Terminals 52 | . 11 18 8 4 8 3 Fabricators 4 | . . . . 2 2 . Repair Stations 9 | . 4 . 5 . . . Recycling Units 2 | . . 2 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 5 | . . . 1 2 . 2 Terminal Hacks 21 | . 6 8 3 1 3 . Part Schematic 1 | . . . . . 1 . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 2 | . . . . 1 1 . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . 1 1 . . . . Terminal Index 1 | . . 1 . . . . Locate Traps 4 | . 1 3 . . . . Transport Status 2 | . . 1 1 . . . Investigation Status 1 | . . . 1 . . . Assault Status 1 | . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 4 | . . . . 2 2 . Load Schematic 2 | . . . . 1 1 . Build 2 | . . . . 1 1 . Repair Station Hacks 4 | . 1 . 3 . . . Scan Component 3 | . 1 . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . 2 . . . . Process 1 | . . 1 . . . . Retrieve Matter 1 | . . 1 . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 2 | . . . 1 . . 1 Seal Access 2 | . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . Used 2 | . . 1 . . 1 . Hacking Detections 26 | . 4 8 4 5 2 3 Full Trace Events 3 | . . 1 . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 233 | . . . . 99 134 . Total Part Build Rating 2 | . . . . 2 . . Parts Repaired 1 | . . . 1 . . . Time 13 | . . . 13 . . . Parts Recycled . | . . . . . . . Recycled Matter 63 | . . 63 . . . . Retrieved Matter 63 | . . 63 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 3461 | 12 748 600 311 707 323 760 Optics 1024 | . . . . . 264 760 Sensors 2184 | . . 438 311 707 323 405 Terrain 393 | . 393 . . . . . Seismic 529 | 12 355 162 . . . . ECM 1 | . . . . . . 1 Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3894 | 233 754 806 311 707 323 760 Spaces Moved 4173 | 121 404 891 294 854 799 810 Core 76 | 7 . . . . . 69 Treads . | . . . . . . . Legs 527 | 114 404 . . . . 9 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3570 | . . 891 294 854 799 732 Fastest Speed 28 | 50 120 31 31 31 28 28 Average Speed 54 | 117 126 49 31 43 28 61 Slowest Speed 400 | 150 190 117 31 104 31 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . 5 . 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 26 | 6 47 64 22 15 15 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 17 | . . 1 1 4 3 8 Terrain Destroyed 192 | . . 65 1 65 3 58 Melee 16 | . . . 1 4 3 8 Projectile 1 | . . 1 . . . . AOE 175 | . . 64 . 61 . 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5319 | 164 545 1155 482 1102 870 1001 Wait 674 | . 65 133 135 165 47 129 Move 4157 | 120 403 882 293 851 798 810 Hop 4 | . . 3 . 1 . . Pick Up 48 | 9 7 13 9 6 3 1 Fast Attach 30 | 7 1 8 3 3 3 5 Attach 22 | . 2 10 3 3 . 4 Detach 6 | . . 4 . . . 2 Swap 64 | 1 5 28 10 15 1 4 Drop 46 | 1 8 17 8 7 4 1 Fire 211 | 26 53 57 20 42 3 10 Melee 56 | . . . 1 9 11 35 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 234 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 832 | -10/Materials | Discovered new exit (range 4) 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Propulsion x2 1254 | -9/Materials | Discovered new exit (range 6) 1254 | -9/Materials | Discovered new exit (range 16) 1377 | -9/Materials | Identified exit to Mines 1377 | -9/Materials | Identified exit to Storage 1483 | -9/Materials | Lost 5 parts (5n) 1789 | -9/Materials | Discovered new exit (range 16) 1794 | -9/Materials | Entered another Materials area 1794 | -8/Materials | Evolved 2 slots: Utility x2 1961 | -8/Materials | Repaired Sml. Storage Unit 2080 | -8/Materials | Discovered new exit (range 13) 2104 | -8/Materials | Identified exit to Factory 2105 | -8/Materials | Entered Factory 2105 | -7/Factory | Evolved 2 slots: Utility x2 2137 | -7/Factory | Garrison activated, responded to threat 2231 | -7/Factory | Build established: Sprinter 2518 | -7/Factory | Fabricated Imp. Flight Unit? 2759 | -7/Factory | Identified exit to Factory 2812 | -7/Factory | Entered another Factory area 2812 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2989 | -6/Factory | Discovered new exit (range 12) 2992 | -6/Factory | Discovered new exit (range 18) 2992 | -6/Factory | Identified exit to Lower Caves 3019 | -6/Factory | Spotted B-75 Beast 3057 | -6/Factory | Identified exit to Factory 3057 | -6/Factory | Central database locked down 3135 | -6/Factory | Entered another Factory area 3135 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3169 | -5/Factory | Build established: Hacker-Scout 3407 | -5/Factory | Crushed by falling debris 3438 | -5/Factory | Lost 3 parts (1p1n1u) 3573 | -5/Factory | Lost 4 parts (3n1u) 3649 | -5/Factory | Lost 3 parts (1p1n1u) 3895 | -5/Factory | Self-destructed Last Messages --------------- 03847_ Acquired 6 matter. 03850_ Acquired Lgt. Angular Momentum Engine. 03855_ Acquired Carbon-fiber Leg. 03856_ Acquired 20 matter. 03870_ Destroyed Lgt. Deuterium Engine. 03870_ W-25 Informer system corrupted by crushing effect. 03871_ R-10 Processor collects Hvy. Laser. 03874_ S-27 Virus destroyed. 03876_ R-10 Processor collects Wheel. 03876_ Sneak attack on R-10 Processor. 03876_ Destroyed Com. Wheel. 03876_ R-10 Processor system corrupted by crushing effect. 03876_ R-10 Processor knocked back. 03877_ R-10 Processor system terminally corrupted. 03877_ Field Recycling Unit fried. 03877_ Com. Wheel fried. 03879_ Carbon-fiber Leg destroyed. 03889_ S-27 Virus destroyed. 03893_ KE Penetrator destroyed. 03895_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????""?????????????? | | ??????????????????????????????????""" ???????????? | | ??????????????????????????????????""" ????? ?????? | | ?????????????????????????????????? ???? ??????? | | ??????????????????????????????????? ???? ?????? | | ??????????????????????????????????? ???? ?????? | | #######???????????????????????????? ??? ?????? | | ! #??????????????????######????#+#??? ?????? | | #??????????????????? ??### #### ??????? | | #?????????????????????" ?# ???????? | | ###### #??????????? # ???????? | | " ??????????????? # ????????? | | ##???????????????????????? + ????????? | | #??????????????????????????# ?????????? | | #??????????????????????????# #?????????? | | ! #??????????????????????????# ^ #?????????? | | ###??????????????######??????# #?????????? | | #????????????????# #??????# #?????????? | | #????????????????# % #??????# #?????????? | | #????????????????# [ #??????# #?????????? | | #??? ???????????# s #??????# #?????????? | | #???? ?????????# s=#??????# #?????????? | | #????? ??????# s%@######## ########### | | #??????? ???###g## [%= | | #??????? """"" ###=% | | #??????? """"" + ! | | #???? """ ### ! | | #????"Y" ????# | | #?????"" ???????# ]]! ###+############ | | ##########/#####??# ]]! #??????????????# | | ]]! #??????????????# | | #??????????????# | | #??????????????# | | #??????????##### | | #??????????+ | | ###+############ #######+#####?????????####### | | # #?# ??#[ %#??????????# | | # #?# ??# #??????????# | | # #?# ### #??????????# | | # #?# + ] #??????????# | | # #?# # !!! #??????????# | | # #?# # ############ | | # #?# ?# + | | # #?# ?# ######### | | # #?# ##### #???????# | | # #?# #???????# | | + #?# # ########?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Weapon Cycling 15 Evasion (%) 64 Melee Accuracy 8 Offensive Hacking 32 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Repaired ---------- Sml. Storage Unit | 29% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed AerolevScanGreatsword Manual? 0 Play Time 01:16:40 Cumulative 40.7 hours Start 2025.10.12 @ 10:56:07 End 2025.10.13 @ 09:54:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b708111-64e7-4221-a456-bc00d00d67b6