Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 20:19:10 Player: naththebg Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (104) 520 Value Destroyed (2876) 2876 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (2097) 2097 TOTAL SCORE: 14373 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 1303 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -46 Cogmind --------- Core Integrity 0/1450 Matter 179/300 Energy 92/100 System Corruption 20% Temperature Cool (4) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- 2N-1CE's Frost Array Spectral Analyzer Improved Utility Shielding Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cloaking Device Improved Focal Shield Linear Accelerator Portable AFG (100) Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Linear Gravjet Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System Improved Cloaking Device Advanced Force Field Hacking Suite Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Tachyon Dispersion Ray Power Sword Phasing Sabre > --- INVENTORY -------- Enhanced Fission Core Light Quantum Reactor Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter 2N-1CE's Frost Array Advanced ECM Suite Improved Focal Shield Hypervelocity EM Gauss Rifle Linear Accelerator Long-range Missile Launcher Portable AFG [Rating: 151] Favorites ----------- Power Enhanced Fission Core Engine Cooled Deuterium Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Cannon Energy Gun Tachyon Dispersion Ray Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Slots Evolved 16 | . . . . . 4 2 . . . 4 . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 2 . . . . 2 . . . . 1 . . . Utility 9 | . . . . . 2 2 . . . 2 . 1 . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Parts Attached 124 | 6 10 . 1 2 18 2 11 6 1 12 14 6 5 1 8 10 7 4 Power 13 | 1 2 . . . 2 . 1 1 . 1 . 1 2 . . . 1 1 Engine 8 | 1 2 . . . 2 . 1 1 . 1 . . . . . . . . Core 3 | . . . . . . . . . . . . 1 1 . . . 1 . Reactor 2 | . . . . . . . . . . . . . 1 . . . . 1 Propulsion 47 | 2 5 . . . 7 . 8 1 . 2 6 3 . . 7 2 3 1 Treads 2 | . 2 . . . . . . . . . . . . . . . . . Leg 5 | . 3 . . . 1 . . . . . 1 . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . 6 . 4 1 . . 4 2 . . 7 2 3 1 Flight 8 | . . . . . . . 4 . . 2 1 1 . . . . . . Utility 41 | 1 1 . . . 7 2 1 2 1 8 3 2 2 1 1 5 2 2 Device 18 | . . . . . 3 . . . . 2 1 2 2 1 1 4 1 1 Storage 4 | 1 . . . . 1 . . . 1 . . . . . . 1 . . Processor 10 | . 1 . . . 3 1 1 1 . 3 . . . . . . . . Hackware 7 | . . . . . . . . 1 . 3 2 . . . . . 1 . Protection 2 | . . . . . . 1 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 2 . 1 2 2 . 1 2 . 1 5 . 1 . . 3 1 . Energy Gun 4 | 1 . . . . . . . . . . . . . . . 3 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 . . . . . . . . . . . . . . . 1 . Launcher 5 | . . . . 2 . . . . . 1 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 3 . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . 1 . . . 1 . . . . . . . Unidentified Prototypes 12 | . . . . . . . 4 . . . . 1 . . . 7 . . Parts Lost 63 | . 3 . . 1 . . 8 . . 3 9 . . 3 . 3 19 14 Power 9 | . 2 . . . . . 1 . . . 1 . . . . . 3 2 Propulsion 28 | . 1 . . . . . 5 . . . 7 . . 1 . . 9 5 Utility 16 | . . . . . . . 1 . . 2 1 . . 1 . 2 4 5 Weapon 10 | . . . . 1 . . 1 . . 1 . . . 1 . 1 3 2 Highest Loss Streak 17 | . 2 . . 1 . . 8 . . 2 3 . . 2 . 2 17 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 11 | 4 7 8 8 8 9 8 9 9 12 13 13 14 14 13 13 14 10 7 Power . | . . . . . . . . . 1 1 1 1 2 2 2 2 1 . Propulsion 3 | 2 2 2 2 2 3 3 2 3 5 5 3 2 1 . 2 4 3 . Utility 3 | . 1 3 3 3 2 2 3 1 2 4 5 7 7 6 4 4 3 4 Weapon 2 | 1 1 2 3 2 1 2 3 3 3 2 2 3 4 4 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . 1 1 . . . . . . 1 . 2 . . 1 . 1 . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . Utility 5 | . . 1 . . . . . . 1 . 1 . . 1 . . . 1 Weapon 2 | . 1 . . . . . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 89 100 100 98 93 99 83 86 92 93 86 88 99 99 88 93 80 44 Engine 5 | . 6 14 14 14 9 7 3 5 7 5 4 1 . . . . . . Core 2 | . . . . . . . . . . . . 2 7 10 9 9 6 2 Leg 5 | . 10 28 28 28 4 . . . . . . . . . . . . . Hover 15 | . . . . . 28 30 21 24 30 . 11 21 26 25 26 28 23 13 Flight 6 | . . . . . . . 5 3 . 34 14 6 5 5 . . . . Device 7 | . . . . . 12 15 10 7 7 6 3 3 7 10 13 16 15 9 Storage 7 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 4 4 4 3 Processor 13 | . 11 14 14 14 11 15 15 21 23 13 17 15 12 10 9 9 7 4 Hackware 8 | . . . . . . . . 2 7 14 18 21 21 20 14 14 13 6 Protection 1 | . . . . . . 6 7 4 . 3 . . . . 3 2 . . Ballistic Cannon 3 | . 22 28 14 5 1 . . . . . . . . . . . . . Launcher 2 | . . . . 21 2 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 13 15 8 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 5 7 . 3 5 4 8 5 3 4 . Special Melee Weapon 1 | . . . 14 . . . 1 . . . 1 5 5 . . . . . Peak Build Rating 151 | 6 7 7 7 7 34 40 43 47 50 77 82 93 108 110 118 142 151 88 Average Rating 59 | 3 6 7 7 6 27 39 36 43 48 72 71 84 103 103 109 128 125 64 On Entrance 52 | . 6 7 7 7 6 34 40 40 47 50 77 62 91 106 94 118 142 67 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 10 16 16 14 16 27 29 29 29 37 39 41 39 55 59 61 65 89 65 Greatest Support 94 | 26 40 20 20 20 35 32 32 33 33 42 48 49 49 58 82 92 94 45 Greatest Overweight (x) 5 | . . . . . . . 5 . 1 1 2 . 1 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 9 10 10 10 13 15 15 15 15 15 15 15 15 13 Most Carried 15 | 8 8 8 8 8 10 9 10 10 15 15 15 15 15 14 15 15 14 10 Average Carried 11 | 5 7 8 8 7 9 8 9 9 12 13 13 14 14 13 13 14 11 8 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 8 10 9 10 10 15 15 15 15 14 12 15 14 9 4 Class Distribution -------------------- 35% | Mutant 23% | Hacker-Scout 17% | Hacker-Mutant 13% | Gladiator 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Storage Gladiator | -7/Recycling Gladiator | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Matter Collected 2670 | 240 259 59 . 388 218 . 50 190 20 228 245 . 170 114 170 67 . 252 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3489 | . 304 . . 252 214 17 84 425 . 370 811 31 257 10 284 91 . 339 Parts 165 | . 20 . . 8 14 1 4 12 . 28 25 . 2 2 17 12 . 20 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . 1 . . . Recyclers Shooed 5 | . 3 . . . . . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Combat Hostiles Destroyed 53 | . 10 . . 16 3 . 1 1 . 1 12 . . . 5 . . 4 Melee 12 | . . . . . 2 . 1 1 . . 8 . . . . . . . Guns 3 | . 3 . . . . . . . . . . . . . . . . . Cannons 7 | . 7 . . . . . . . . . . . . . . . . . AOE 31 | . . . . 16 1 . . . . 1 4 . . . 5 . . 4 Classes Destroyed 13 | . 6 . . 5 2 . . . . . . . . . . . . . Worker 18 | . . . . . 3 1 . . . 9 . . . 1 1 2 . 1 Builder 12 | . . . . 1 2 . . . . 6 . . . . . 2 . 1 Hauler 2 | . 1 . . . . . . . . . . . . . 1 . . . Recycler 12 | . 1 . . 1 . . . 5 . 1 2 . . . . . . 2 Operator 4 | . 1 . . . . . . . . . 2 . . . . . . 1 Watcher 15 | . 3 . . . . . 1 . . 4 1 1 . . 5 . . . Swarmer 19 | . 6 . . 3 . . . . . . 1 . . . 5 . . 4 Grunt 11 | . 4 . . 1 . . . . . . 6 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 6 | . . . . 1 2 . 1 1 . . 1 . . . . . . . Demolisher 2 | . . . . 1 . . . . . . 1 . . . . . . . Hunter 2 | . . . . . 1 . . . . 1 . . . . . . . . Assembled 12 | . . . . 9 . . . . . . 3 . . . . . . . Best Kill Streak 14 | . 3 . . 8 2 1 1 6 . 14 4 1 . 1 8 2 . 5 Combat Bots Only 7 | . 3 . . 7 1 . 1 1 . 1 4 . . . 5 . . 3 Max Kills in Single Turn 4 | . 1 . . 3 1 1 1 1 . 4 2 1 . 1 3 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . . . . 1 2 . . . 2 . . 3 Melee 1 | . . . . . 1 . 1 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Hostile Shots Fired 781 | . 78 . . 21 26 . 113 . . 42 59 . . 36 39 77 150 140 Missed 366 | . 21 . . 8 12 . 50 . . 27 27 . . 12 29 54 60 66 Hits 415 | . 57 . . 13 14 . 63 . . 15 32 . . 24 10 23 90 74 Melee 1 | . . . . . . . . . . . 1 . . . . . . . Projectile 414 | . 57 . . 13 14 . 63 . . 15 31 . . 24 10 23 90 74 AOE 9 | . . . . 1 . . . . . . 6 . . 2 . . . . Critical Strikes 14 | . 1 . . 2 . . . . . . . . . . . . 9 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . Damage Taken 7534 | . 562 . . 284 188 . 522 . . 436 856 . . 425 150 351 1985 1775 Core 2383 | . 121 . . 92 9 . 112 . . 129 341 . . 35 26 52 459 1007 Absorbed by Shields 288 | . . . . . . . . . . . 16 . . . 53 129 90 . Redirected to Shielding 140 | . . . . . . . 55 . . 21 11 . . . 22 16 . 15 Regen/Repaired (Parts) 164 | . . . . . . . . . . 43 . . 121 . . . . . Core Remaining (%) 77 | 100 . . . 14 98 . . . 84 . 53 . . 96 . 94 . . Volleys Fired 104 | . 48 . . 18 2 . . . . 1 2 . . 2 4 2 6 19 Largest 2 | . 2 . . 2 2 . . . . 1 1 . . 1 1 1 2 1 Hottest 134 | . 60 . . 60 60 . . . . 36 43 . . 52 43 90 134 43 Shots Fired 164 | . 96 . . 27 4 . . . . 1 2 . . 2 4 2 8 18 Gun 40 | . 22 . . . . . . . . . . . . . . 2 2 14 Cannon 82 | . 74 . . . 2 . . . . . . . . . . . 6 . Launcher 42 | . . . . 27 2 . . . . 1 2 . . 2 4 . . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 93 | . 85 . . . 2 . . . . . . . . . . . 6 . Thermal 12 | . 11 . . . . . . . . . . . . . . 1 . . Explosive 42 | . . . . 27 2 . . . . 1 2 . . 2 4 . . 4 Electromagnetic 17 | . . . . . . . . . . . . . . . . 1 2 14 Robot Hit Streak 16 | . 16 . . 7 10 . . . . . . . . 2 5 . 2 5 Robot Miss Streak 5 | . 3 . . 1 . . . . . . 1 . . . . . 4 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 219 | . 59 . 6 7 13 1 10 6 . 12 54 4 15 7 9 4 2 10 Core Hits 160 | . 22 . . 28 8 1 1 3 . 22 24 1 1 5 17 2 . 25 Critical Kills 3 | . . . . . 1 1 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 2 1 1 . . 1 2 1 . 1 . . . . Smash 4 | . . . . . 2 1 1 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 2 1 . 1 . . . . Impale 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 272 | . . . 6 . 23 2 24 6 . 46 69 6 15 19 11 27 18 . Impact 47 | . . . . . 23 2 22 . . . . . . . . . . . Slashing 125 | . . . . . . . . 6 . . 28 6 15 19 11 22 18 . Piercing 70 | . . . . . . . . . . 46 19 . . . . 5 . . Sneak Attacks 60 | . . . 5 . 8 1 4 6 . 4 26 . . 2 . 4 . . Combat Hostiles 6 | . . . . . 2 . . 1 . . 2 . . 1 . . . . Follow-up Attacks 3 | . . . . . . . . . . . 2 . . 1 . . . . Damage Inflicted 12761 | . 1001 . . 921 810 87 623 652 . 2095 1966 204 606 487 1469 385 99 1356 Guns 131 | . 107 . . . . . . . . . . . . . . . . 24 Cannons 996 | . 885 . . . 12 . . . . . . . . . . . 99 . Explosions 5319 | . . . . 909 44 . . . . 1449 360 . . 136 1127 . . 1294 Melee 6238 | . . . . . 754 87 623 652 . 646 1606 204 606 333 342 385 . . Ramming 77 | . 9 . . 12 . . . . . . . . . 18 . . . 38 Kinetic 1048 | . 937 . . . 12 . . . . . . . . . . . 99 . Thermal 490 | . 55 . . . . . . . . 25 . . . . . . . 410 Explosive 4884 | . . . . 909 44 . . . . 1424 360 . . 136 1127 . . 884 Electromagnetic 24 | . . . . . . . . . . . . . . . . . . 24 Impact 1464 | . . . . . 754 87 623 . . . . . . . . . . . Slashing 3562 | . . . . . . . . 652 . . 1040 204 606 333 342 385 . . Piercing 1212 | . . . . . . . . . . 646 566 . . . . . . . Highest Corruption 20 | . . . . . . . . . . . . . . 1 . 3 17 20 Average Corruption 12 | . . . . . . . . . . . . . . 1 . 1 9 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . . . . . . . . 9 19 Message Errors 5 | . . . . . . . . . . . . . . . . . 3 2 Matter Fused 7 | . . . . . . . . . . . . . . . . . 2 5 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . 1 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . 2 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1502 | . 14 . . 40 278 . 36 213 . 266 157 53 . . 182 122 . 141 Projectiles 14 | . 14 . . . . . . . . . . . . . . . . . Explosions 443 | . . . . 40 . . . . . 116 8 . . . 138 . . 141 Melee 1045 | . . . . . 278 . 36 213 . 150 149 53 . . 44 122 . . Knockbacks 11 | . 8 . . . 1 . . . . . . . . . . . 1 1 Impact 2 | . . . . . 1 . . . . . . . . . . . . 1 Kinetic 8 | . 7 . . . . . . . . . . . . . . . 1 . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . . . 48 . . . . . 173 32 . . 8 . . . 73 Shots 8 | . . . . 3 . . . . . 2 1 . . . . . . 2 Rammed 8 | . 3 . . . . . . . . . . . . 3 . . . 2 Targets Rammed 11 | . 3 . . 3 . . . . . . . . . 3 . . . 2 Kicked 3 | . . . . 3 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 40 . . 9 1 . 209 140 . 306 157 . 2 154 84 72 94 174 Average Temperature 45 | . 15 . . 9 1 . 95 71 . 130 64 . 1 50 18 18 23 97 Received Heat Transfer 938 | . 159 . . 36 63 . 141 . . 30 124 . . 60 12 48 166 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 6 . 3 . . . . . . . . . . . Impact Corruptions 7 | . . . . . 5 . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 375 | . 125 . . . . . . . . 50 . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Maximum Alert Level 3 | . . . . . . . . . . 2 3 . . 1 . . . 1 Low Security (%) 90 | 100 100 100 . 100 100 100 100 100 . 70 42 100 100 98 100 100 100 82 Level 1 2 | . . . . . . . . . . 3 11 . . 1 . . . 17 Level 2 7 | . . . . . . . . . . 26 41 . . . . . . . Level 3 . | . . . . . . . . . . . 3 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 730 | . 199 76 . 82 73 32 51 38 . 541 730 120 27 288 198 37 65 297 Initial 120 | . . 76 . . 8 26 . 18 . . 100 120 27 . 17 . 18 29 Average 70 | . 42 29 . 20 30 14 17 24 . 176 296 100 2 40 11 7 11 83 Influence Increases 5493 | . 400 . . 320 379 22 210 80 . 1067 1264 9 . 573 239 169 249 512 Destroy 0b10 Robot/C 1540 | . 200 . . 160 100 . 20 20 . 100 640 . . 120 100 . . 80 Destroy 0b10 Robot/NC 340 | . 30 . . 10 25 5 5 25 . 100 45 5 . 10 35 20 . 25 Destroy Leader 308 | . 48 . . 30 50 . 12 . . 28 76 2 . 30 22 . . 10 Allied During Kill 454 | . . . . 10 17 . . . . 14 339 . . 74 . . . . Successful Hack 183 | . . . . . 14 16 5 35 . 50 20 . . 8 10 18 3 4 Disable Machine 825 | . 45 . . . 15 . 60 . . 300 30 . . 210 . 75 15 75 Destroy Structure 778 | . 2 . . 110 23 1 3 . . 130 54 2 . 106 72 26 51 198 Partial Spotted 135 | . . . . . 30 . 30 . . 30 . . . 15 . . 30 . Lose Combat Pursuer 930 | . 75 . . . 105 . 75 . . 315 60 . . . . 30 150 120 Influence Decreases 5206 | . 202 198 . 298 342 81 162 110 18 862 1222 177 79 540 272 137 229 277 Entered New Map 554 | . . 122 . . 14 33 . 30 18 . 105 127 52 . 16 . 14 23 Time Decay 2242 | . 172 76 . 228 220 48 130 80 . 344 252 50 27 190 68 114 124 119 Lost Part 451 | . 30 . . 10 . . 32 . . 20 90 . . 20 . 23 91 135 Lost Ally 800 | . . . . 60 40 . . . . 40 330 . . 330 . . . . Purge Threat 1159 | . . . . . 68 . . . . 458 445 . . . 188 . . . Squads Dispatched 39 | . 1 . . 1 1 . 4 . . 14 3 . . 3 4 1 2 5 Investigation 12 | . . . . . 1 . . . . 8 1 . . 1 1 . . . Extermination 10 | . . . . . . . 1 . . 3 . . . 1 1 1 2 1 Reinforcement 16 | . 1 . . 1 . . 3 . . 3 2 . . 1 2 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . 1 . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . 2 . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Distress Signals 14 | . 1 . . . 2 . 1 . . 3 4 . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 20 . . 21 18 . 28 . . 45 50 1 . 7 14 16 33 29 Peak Tracking Total 20 | . 5 . . 5 9 . 20 . . 15 10 1 . 4 6 7 11 15 Tactical Retreats 34 | . 3 . . 1 2 . 4 . . 10 2 . . . . 2 7 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Traps Triggered 8 | . . . . . . . . . . 1 2 1 . 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Machines Disabled 56 | . 3 . . 1 1 . 4 . . 20 2 . . 14 . 5 1 5 Max in Single Turn 6 | . 1 . . 1 1 . 1 . . 6 1 . . 1 . 1 1 2 Garrison Access 4 | . . . . . . . . . . 3 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Machines Accessed 68 | . 2 . . . 5 1 2 9 2 21 11 . . 3 6 3 1 2 Terminals 38 | . 2 . . . 4 1 2 5 . 6 10 . . 1 3 1 1 2 Fabricators 7 | . . . . . . . . . . 4 . . . 1 2 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units 14 | . . . . . 1 . . 4 . 7 1 . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . . . . 3 . . . 1 . 1 . . Total Hacks 184 | . 9 . . . 10 1 5 29 6 46 32 . . 5 17 10 10 4 Successful 97 | . 4 . . . 6 1 2 9 6 25 15 . . 3 10 7 7 2 Failed 87 | . 5 . . . 4 . 3 20 . 21 17 . . 2 7 3 3 2 Catastrophic 22 | . 1 . . . 2 . 1 8 . 6 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 102 | . 5 . . . 3 . 5 17 . 35 16 . . 1 8 6 5 1 Terminals 129 | . 9 . . . 9 1 5 21 . 18 31 . . 2 14 5 10 4 Fabricators 11 | . . . . . . . . . . 8 . . . 1 2 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units 26 | . . . . . 1 . . 8 . 15 1 . . . 1 . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . Garrison Access 8 | . . . . . . . . . . 4 . . . 2 . 2 . . Terminal Hacks 54 | . 3 . . . 4 1 1 3 6 10 9 . . 1 6 3 6 1 Robot Analysis 5 | . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . 3 . 2 1 . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . . . . . 1 1 1 . . 1 . . . . 1 1 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . 1 . . . 1 . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 8 | . 1 . . . 1 . . . . 1 2 . . . 1 . 1 1 Unreport Threat 11 | . . . . . 1 . . . . 4 3 . . . 3 . . . Locate Traps 7 | . 1 . . . 1 . . . . 1 1 . . . 1 1 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 1 . . 4 . . . . . . . . . . Retrieve Components 5 | . . . . . 1 . . 4 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . . . . . . 3 . . . 1 . . . . Seal Access 4 | . . . . . . . . . . 3 . . . 1 . . . . Unauthorized Hacks 32 | . 1 . . . 1 . 1 2 . 12 6 . . 1 3 3 1 1 Terminals 20 | . 1 . . . 1 . 1 2 . 4 5 . . . 2 2 1 1 Assimilate 3 | . . . . . . . . . . 2 1 . . . . . . . Botnet 15 | . 1 . . . 1 . 1 2 . 2 3 . . . 2 1 1 1 Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . 1 . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units 8 | . . . . . . . . . . 6 1 . . . 1 . . . Fedlink 8 | . . . . . . . . . . 6 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . . . 4 . 2 7 . 10 6 . . 1 4 1 . 1 Full Trace Events 8 | . 1 . . . 1 . . 5 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . 111 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . 9 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 3 . . 4 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . . . 1 . . . 1 . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . Combat 3 | . . . 1 . . . 1 . . . 1 . . . . . . . Robot Hacks Applied 7 | . . . 5 . . . 1 . . . 1 . . . . . . . parse_system 7 | . . . 5 . . . 1 . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 1 1 . . Robots Rewired 16 | . . . . . . . . . . 2 14 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Total Allies 49 | . . . . 5 . . . . . 4 18 . 20 2 . . . . Largest Group 20 | . . . . 3 2 . . . . 2 11 . 20 20 . . . . Highest-Rated Group 766 | . . . . 50 50 . . . . 78 479 . 766 766 . . . . Highest-Rated Ally 159 | . . . . 31 31 . . . . 49 159 . 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 261 | . . . . 22 10 . . . . 25 141 . . 63 . . . . Total Damage 6223 | . . . . 234 104 . . . . 576 3163 . . 2146 . . . . Kills 52 | . . . . 2 2 . . . . 4 33 . . 11 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Active Infowar (turns) 6062 | . . . . . 455 117 266 178 755 1054 570 104 460 557 423 394 411 318 Optics 4281 | . . . . . . . . . . 1044 570 104 460 557 423 394 411 318 Sensors 4301 | . . . . . 455 117 266 178 755 1054 199 . . 209 423 288 357 . Cloaking 368 | . . . . . . . . . . . . . 89 144 . 5 130 . ECM 258 | . . . . . . . . . . 52 . . . 100 . 34 72 . Robot Analysis Total 5 | . . . . . . . . . 5 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Turns Passed 8198 | 51 554 219 237 939 559 117 298 178 755 1054 570 104 460 557 423 394 411 318 Spaces Moved 10270 | 42 232 182 189 625 647 225 387 308 982 2130 857 152 296 693 496 707 679 441 Core 14 | 10 . . . . . . 4 . . . . . . . . . . . Treads 126 | . 126 . . . . . . . . . . . . . . . . . Legs 1138 | . 68 182 189 625 74 . . . . . . . . . . . . . Wheels 70 | 32 38 . . . . . . . . . . . . . . . . . Hover 6154 | . . . . . 573 225 304 277 982 . 329 152 296 693 496 707 679 441 Flight 2768 | . . . . . . . 79 31 . 2130 528 . . . . . . . Fastest Speed 14 | 50 90 120 120 120 48 48 17 17 45 15 14 46 46 46 38 24 24 48 Average Speed 55 | 80 136 120 120 120 56 48 47 42 75 26 37 49 95 62 49 34 35 56 Slowest Speed 300 | 90 160 120 120 120 120 48 300 48 105 100 158 52 98 101 101 40 101 150 Overloaded Moves 653 | . . . . . . . 47 31 . 98 191 . . . . 96 190 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . 9 . . 18 6 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 45 48 57 83 44 6 65 75 67 69 80 5 96 14 14 60 26 46 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . 1 . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . 3 . . . . 5 . . . . . . . . . Spaces Dug 134 | . . . . 27 5 1 3 . . 30 17 1 . 11 13 13 13 . Terrain Destroyed 511 | . . . . 202 28 1 3 . . 62 29 1 . 46 43 13 17 66 Melee 83 | . . . . . 5 1 3 . . 30 1 1 . 11 5 13 13 . Projectile 4 | . . . . . . . . . . . . . . . . . 4 . AOE 424 | . . . . 202 23 . . . . 32 28 . . 35 38 . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Was Fac Res Tes Res Qua Total 12140 | 58 372 183 195 785 797 229 456 340 994 2537 1027 170 448 784 650 812 813 490 Wait 1126 | 1 67 . . 134 92 . 32 7 4 284 50 . 122 60 122 46 88 17 Move 10192 | 41 231 181 188 624 646 224 370 307 981 2095 845 152 295 692 495 706 678 441 Hop 28 | . . . . . . . 7 . . 16 5 . . . . . . . Pick Up 80 | 10 8 1 . 1 7 1 5 1 6 13 8 3 2 1 1 5 5 2 Fast Attach 36 | 2 2 . . . 6 . 3 3 . . 4 3 2 . 1 7 . 3 Attach 70 | 4 2 . . . 2 2 5 4 . 13 12 3 1 1 3 1 12 5 Detach 28 | . . . . . 2 . 3 5 . 3 8 . 2 . 2 . 2 1 Swap 91 | . 6 . 1 3 11 . 5 5 1 11 8 2 5 7 9 13 4 . Drop 52 | . 5 1 . 1 10 . 2 2 2 6 6 1 3 1 2 10 . . Fire 104 | . 48 . . 18 2 . . . . 1 2 . . 2 4 2 6 19 Melee 254 | . . . 6 . 19 2 24 6 . 46 66 6 15 16 11 22 15 . Ram 5 | . . . . . . . . . . . . . . 3 . . . 2 Kick 3 | . . . . 3 . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . 16 13 . . . . . 3 . Rewire 35 | . . . . . . . . . . 33 . . 1 1 . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 7) 606 | -10/Materials | Entered Mines 607 | -10/Mines | Learned location of Storage (-7) 687 | -10/Mines | Discovered new exit (range 16) 820 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 820 | -10/Mines | Discovered new exit (range 5) 825 | -10/Mines | Entered Exiles 857 | -10/Exiles | Met 8R-AWN 878 | -10/Exiles | Met EX-HEX 918 | -10/Exiles | Met EX-BIN 959 | -10/Exiles | Met EX-DEC 1046 | -10/Exiles | Discovered new exit (range 14) 1062 | -10/Exiles | Entered Mines 1064 | -9/Mines | Core integrity fell below 50% 1248 | -9/Mines | Assembled infested the area 1253 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1434 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1571 | -9/Mines | Destroyed 7 combat bots 1573 | -9/Mines | Lost 3 allies 1927 | -9/Mines | Core integrity fell below 20% 1968 | -9/Mines | Found a hidden stash of uninstalled traps 1984 | -9/Mines | Discovered new exit (range 10) 2001 | -9/Mines | Entered Materials 2001 | -8/Materials | Accompanied by 2 allies 2001 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2006 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2556 | -8/Materials | Discovered new exit (range 10) 2560 | -8/Materials | Identified exit to Factory 2560 | -8/Materials | Entered Factory 2560 | -7/Factory | Evolved 2 slots: Utility x2 2596 | -7/Factory | Identified exit to Storage 2596 | -7/Factory | Identified exit to Lower Caves 2677 | -7/Factory | Entered Storage 2680 | -7/Storage | Met 01-MTF 2836 | -7/Storage | Lost 8 parts (1p5n1u1w) 2929 | -7/Storage | Identified exit to Recycling 2975 | -7/Storage | Used back door to open Recycling access 2975 | -7/Storage | Entered Recycling 3142 | -7/Recycling | Scanned before Scraplab entrance 3149 | -7/Recycling | Entered Scraplab 3152 | -7/Recycling | Discovered new exit (range 2) 3152 | -7/Recycling | Identified exit to Scraptown 3153 | -7/Recycling | Entered Scraptown 3263 | -7/Scraptown | Visited UFD Registry 3263 | -7/Scraptown | Registered with UFD as "Bioform" 3275 | -7/Scraptown | Build established: Gladiator 3281 | -7/Scraptown | Visited Modified Component R&D 3302 | -7/Scraptown | Visited Science Guys 3319 | -7/Scraptown | Visited Scrap Suit Storage 3326 | -7/Scraptown | Visited Cartography Club 3333 | -7/Scraptown | Visited Science Testing Area 3340 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3344 | -7/Scraptown | Found DCF Scrap (30 items) 3354 | -7/Scraptown | Visited Infowarlord's Domain 3501 | -7/Scraptown | Visited Curators Association 3534 | -7/Scraptown | Visited Analyses Database 3587 | -7/Scraptown | Found Spectral Analyzer 3843 | -7/Scraptown | Met Optimus 3843 | -7/Scraptown | Accepted into 0bPrime 3903 | -7/Scraptown | Discovered new exit (range 3) 3906 | -7/Scraptown | Identified exit to Factory 3908 | -7/Scraptown | Entered Factory 3908 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3970 | -5/Factory | Loaded intel: 8 recycling unit locations 4162 | -5/Factory | Learned location of Protoforge (-2) 4325 | -5/Factory | Discovered new exit (range 18) 4478 | -5/Factory | Identified exit to Upper Caves 4478 | -5/Factory | Identified exit to Extension 4505 | -5/Factory | Discovered new exit (range 22) 4556 | -5/Factory | Build established: Hacker-Scout 4560 | -5/Factory | Discovered new exit (range 13) 4619 | -5/Factory | Spotted B-75 Beast 4911 | -5/Factory | Discovered new exit (range 4) 4911 | -5/Factory | Identified exit to Factory 4962 | -5/Factory | Entered Extension 5006 | -5/Extension | Rescued A7 5033 | -5/Extension | Rescued a captive Derelict 5034 | -5/Extension | Rescued a captive Derelict 5136 | -5/Extension | Spotted B-75 Beast 5149 | -5/Extension | Spotted B-75 Beast 5202 | -5/Extension | Loaded intel: 1 recycling unit location 5253 | -5/Extension | Lost 3 parts (2n1u) 5453 | -5/Extension | Assembled infested ambush trap array 5516 | -5/Extension | Lost 10 allies 5516 | -5/Extension | Discovered exit to Factory (range 10) 5517 | -5/Extension | Discovered new exit (range 6) 5522 | -5/Extension | Lost 3 parts (1p2n) 5526 | -5/Extension | Identified exit to Cetus 5532 | -5/Extension | Entered Factory 5532 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5636 | -4/Factory | Sucked down chute 5636 | -4/Factory | Entered Waste 5637 | -4/Waste | Joined by Warlord forces that had cleared the area 5755 | -4/Waste | Discovered new exit (range 24) 5758 | -4/Waste | Build established: Hacker-Mutant 5913 | -4/Waste | Found Broken Fusion Bomb Launcher 6042 | -4/Waste | Identified exit to Factory 6096 | -4/Waste | Entered Factory 6096 | -4/Factory | Accompanied by 20 allies 6108 | -4/Factory | Discovered new exit (range 16) 6221 | -4/Factory | Spotted B-86 Titan 6260 | -4/Factory | Lost 20 allies 6287 | -4/Factory | Identified exit to Research 6653 | -4/Factory | Entered Research 6653 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6781 | -3/Research | Identified exit to Testing 6973 | -3/Research | Fabricated Exp. Gyrokinetic Inverter? 7010 | -3/Research | Build established: Hacker-Scout 7064 | -3/Research | Spotted B-86 Titan 7068 | -3/Research | Loaded intel: 5 recycling unit locations 7076 | -3/Research | Entered Testing 7092 | -3/Testing | Found Prototype Energy Gun 7092 | -3/Testing | Identified Warp Gun 7267 | -3/Testing | Found Prototype Energy Gun 7267 | -3/Testing | Identified Hyp. EM Gauss Rifle 7283 | -3/Testing | Found Prototype Device 7283 | -3/Testing | Identified 2N-1CE's Frost Array 7290 | -3/Testing | Identified exit to Research 7379 | -3/Testing | Found Portable AFG 7443 | -3/Testing | Found Prototype Energy Gun 7443 | -3/Testing | Identified Tachyon Dispersion Ray 7470 | -3/Testing | Entered Research 7470 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7648 | -2/Research | Identified exit to Quarantine 7736 | -2/Research | Spotted B-90 Cyclops 7759 | -2/Research | System corruption reached 10% 7879 | -2/Research | Lost 17 parts (2p8n4u3w) 7881 | -2/Research | Entered Quarantine 8062 | -2/Quarantine | Build established: Hacker-Mutant 8123 | -2/Quarantine | Core integrity fell below 50% 8128 | -2/Quarantine | Discovered new exit (range 24) 8133 | -2/Quarantine | Lost 8 parts (1p3n3u1w) 8142 | -2/Quarantine | Garrison activated, responded to threat 8183 | -2/Quarantine | Lost 3 parts (2u1w) 8189 | -2/Quarantine | Core integrity fell below 20% 8199 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08149_ Lrn. Missile Launcher destroyed. 08152_ Lrg. Storage Unit destroyed. 08153_ ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 1X. 08154_ Acquired 2N-1CE's Frost Array. 08157_ Acquired Imp. Utility Shielding. 08165_ System corrupted: Component data lost. 08171_ Slug penetrates Wall. 08183_ System corrupted: Heat flow error (+250). 08188_ Slug penetrates Wall. 08188_ Penetrated by Slug. 08193_ Quantum Reactor destroyed. 08195_ Gyrokinetic Inverter destroyed. 08196_ Slammed into P-80 Master. 08196_ P-80 Master knocked back. 08196_ Destabilizing: Core damaged (-72). 08197_ Slug penetrates Wall. 08198_ System corrupted: Matter fused (-10). 08199_ Exp. Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ?# ############# # T"##########"#####?? | | ?# #?? | | ???? ^ < #?? | | ?# """ """ """ #?? | | ?# """ """ """ % % ! #?? | | ?# """ """ """ ### ### ###??? | | ?# # #???????????? | | ?# "# #???????????? | | ?# = ! "# #???????????? | | ?# # "" "# #???????????? | | ?# = #""" T# #???????????? | | ?################## #"T "# #???????????? | | ?????????# ?# #""" "# #???????????? | | ?????????# " # # "" "# #???????????? | | ?????????# " " # #### = # #???????????? | | ?????????# """ ; #??# # +???????????? | | ?????????# """!" # #??# + #???????????? | | ?????????# """ # #??# # #???????????? | | ?????????# T " ?# #??##/#### #???????????? | | ?????????# " ?# #???# #####"###########???? | | ?????????# ??# #???#g## #???? | | ?????????########## #####g## #???? | | ???????????# # """ """ #???? | | ???????????# g # """"""""" #???? | | ??########## # #???? | | ??+ @p g #???? | | ??#######+###+##### ####+##############+###???? | | ???# # # #??????????? | | ???# # # #??????????? | | ???# """ """ """ # # """ """ """ #??????????? | | ???# """ """ """ # # """ """ """ #??????????? | | ???# """ """ """ # # """ """ """ #??????????? | | ???# + # #??????????? | | ???###########+#######/##########+######## #?????? | | ??????# + #?????? | | ??????# ###################?????? | | ??????# """"""""" #???????????????????????? | | ??????# """ """ #???????????????????????? | | ??????# * #???????????????????????? | | ??????# ! """"""""" #???????????????????????? | | ??????# """ """ #???????????????????????? | | ??????# #???????????????????????? | | #################+########???????????????????????? | | + #?????????????????????????????? | | # #?????????????????????????????? | | """"""""" # #?????????????????????????????? | | """ """ # #?????????? ###??????????????? | | ? # #####?# ???????????????? | | ?? # ## #??????????????????? | | ###+######""""# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 41 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Resistance: TH 20 Utility Shielding 66 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 13 Melee Accuracy 11 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Gyrokinetic Inverter | x1 | -3/Research | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed SensorInsulationTether Manual? 0 Play Time 02:32:44 Cumulative 245.3 hours Start 2025.05.23 @ 22:25:40 End 2025.05.24 @ 20:19:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 027b8650-bd28-44b1-8fad-1783ca11b47b