Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 00:19:44 Player: kikul Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (534) 534 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1219 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Subdweller Power Source Heat Sink Disposable Heat Sink Medium Battery (150) High-capacity Matter Pod (200) Machine Analyzer Subdweller Optics Targeting Computer Light Armor Plating Light Armor Plating Scrap Shield Fragment (49) Scrap Shield Fragment (44) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Subdweller Power Source Heat Sink Disposable Heat Sink Medium Battery High-capacity Matter Pod Subdweller Optics Targeting Computer Light Armor Plating Light Armor Plating Assault Rifle Scrap Shield Fragment Scrap Shield Fragment [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 6 3 6 2 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 9 | 2 5 11 12 Power 2 | . 2 3 3 Propulsion 1 | . . 1 . Utility 3 | . . 4 8 Weapon 1 | 1 1 2 . Tool/Special . | . . . . Unused Backups 15 | . 2 . 13 Power 4 | . 1 . 3 Propulsion . | . . . . Utility 10 | . . . 10 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 85 89 97 Engine 10 | . 12 7 14 Leg 27 | . 28 28 27 Device 3 | . 1 7 . Storage 14 | . 14 14 14 Processor 5 | . . 6 14 Ballistic Gun 19 | . 25 12 25 Launcher 6 | . 2 12 . Peak Build Rating 12 | 6 8 10 12 Average Rating 7 | 1 6 8 10 On Entrance 6 | . 6 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 13 25 33 34 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 1 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 5 8 15 15 Most Carried 15 | 6 8 15 15 Average Carried 9 | 2 5 11 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 2 8 12 14 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 821 | 260 85 391 85 Remotely . | . . . . Salvage Created 495 | . 137 212 146 Parts 45 | . 14 16 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 6 6 3 Guns 12 | . 6 3 3 AOE 3 | . . 3 . Classes Destroyed 6 | . 3 1 2 Builder 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 9 | . 3 6 . Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 147 | . 25 27 95 Missed 46 | . 3 10 33 Hits 101 | . 22 17 62 Projectile 101 | . 22 17 62 Critical Strikes 2 | . . . 2 Damage Taken 1262 | . 259 262 741 Core 256 | . 58 70 128 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 60 | . 19 24 17 Largest 2 | . 2 2 2 Hottest 53 | . 50 53 53 Shots Fired 92 | . 31 31 30 Gun 84 | . 27 27 30 Cannon . | . . . . Launcher 8 | . 4 4 . Special . | . . . . Kinetic 84 | . 27 27 30 Thermal . | . . . . Explosive 8 | . 4 4 . Electromagnetic . | . . . . Robot Hit Streak 11 | . 3 7 11 Robot Miss Streak 7 | . 7 1 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 49 | . 11 21 17 Core Hits 33 | . 12 14 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1160 | . 299 517 344 Guns 747 | . 129 274 344 Cannons . | . . . . Explosions 403 | . 165 238 . Melee . | . . . . Ramming 10 | . 5 5 . Kinetic 747 | . 129 274 344 Thermal . | . . . . Explosive 403 | . 165 238 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . 14 34 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 39 | . 39 12 . Average Temperature 12 | . 20 4 . Received Heat Transfer 300 | . 120 126 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | . 110 60 . Initial 27 | . . 27 . Average 18 | . 27 15 . Influence Increases 413 | . 176 172 65 Destroy 0b10 Robot/C 260 | . 120 120 20 Destroy 0b10 Robot/NC 10 | . 5 5 . Destroy Leader 62 | . 32 30 . Destroy Structure 36 | . 19 17 . Lose Combat Pursuer 45 | . . . 45 Influence Decreases 398 | . 106 200 92 Entered New Map 65 | . . 43 22 Time Decay 303 | . 106 147 50 Lost Part 30 | . . 10 20 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 12 7 11 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 4 | . 4 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1988 | 125 628 873 362 Spaces Moved 904 | 142 190 414 158 Core 123 | 123 . . . Treads . | . . . . Legs 781 | 19 190 414 158 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 157 | 62 130 190 193 Slowest Speed 330 | 120 190 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 6 | . . 6 . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 40 74 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 42 | . 25 17 . Melee . | . . . . Projectile . | . . . . AOE 42 | . 25 17 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1381 | 177 546 471 187 Wait 361 | 24 322 15 . Move 901 | 141 189 413 158 Hop . | . . . . Pick Up 28 | 6 8 8 6 Fast Attach 6 | 2 1 2 1 Attach 9 | 4 . 4 1 Detach . | . . . . Swap 3 | . 2 . 1 Drop 11 | . 4 4 3 Fire 60 | . 19 24 17 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Entered Mines 794 | -10/Mines | Met a Derelict bent on vengeance 851 | -10/Mines | Assembled infested the area 1132 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1395 | -10/Mines | Learned location of Storage (-7) 1531 | -10/Mines | Discovered new exit (range 10) 1544 | -10/Mines | Core integrity fell below 50% 1593 | -10/Mines | Discovered new exit (range 7) 1620 | -10/Mines | Discovered new exit (range 5) 1627 | -10/Mines | Entered Subcaves 1628 | -10/Subcaves | Approached by a straggling Scientist 1635 | -10/Subcaves | Learned location of Recycling (-7) 1846 | -10/Subcaves | Build established: Scavenger-Mutant 1933 | -10/Subcaves | Core integrity fell below 20% 1964 | -10/Subcaves | Discovered new exit (range 15) 1978 | -10/Subcaves | Discovered new exit (range 14) 1989 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01768_ Acquired Sub. Machine Gun. 01770_ Acquired 10 matter. 01773_ Subatomizers dissect the Sub. Power Source. 01857_ Dropped Lgt. Ion Engine. 01857_ Acquired Machine Analyzer. 01932_ Hvy. Assault Rifle destroyed. 01942_ Y-45 Defender destroyed. 01948_ Lgt. Armor Plating fries itself beyond repair. 01950_ Acquired 42 matter. 01951_ Heat Sink fries itself beyond repair. 01952_ Beam Rifle fries itself beyond repair. 01954_ Heat Sink fries itself beyond repair. 01958_ Imp. Ion Engine fries itself beyond repair. 01964_ EXIT=FOUND 01975_ Aluminum Leg destroyed. 01976_ S-10 Pest springs to life. 01978_ EXIT=FOUND 01984_ Sub. Machine Gun destroyed. 01987_ Ion Engine destroyed. 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