Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 17:05:48 Player: Pitt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2020) 2020 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 6128 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 268/275 System Corruption 7% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Improved Heavy Treads > --- UTILITY (6) ------ Advanced Heat Sink Cargo Storage Unit Gravity Neutralizer Target Analyzer > --- WEAPON (2) ------- Cooled Pulse Rifle > --- INVENTORY (30) --- Light Nuclear Core Improved Deuterium Engine Light Treads Improved Heat Sink Coolant Injector Gravity Neutralizer Subdweller Optics Transport Network Coupler Transport Network Coupler Transport Network Coupler Relay Coupler [NC] (27) Relay Coupler [Brawler] (28) Relay Coupler [Demolisher] (20) PD Laser Remote Datajack Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Gravity Neutralizer Terrain Scanner Target Analyzer Power Bank > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Subdweller Optics Cooled Pulse Rifle Remote Datajack [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Power Bank Storage Small Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Slots Evolved 6 | . . . . . 6 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 50 | 7 4 . 6 5 13 15 Power 11 | 1 . . 1 2 3 4 Engine 7 | 1 . . 1 2 1 2 Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 13 | 2 . . 2 1 3 5 Treads 2 | . . . . . . 2 Leg 3 | . . . . . . 3 Wheel 8 | 2 . . 2 1 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 2 . 1 . 6 4 Device 9 | 1 2 . 1 . 2 3 Storage 2 | 1 . . . . . 1 Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 11 | 2 2 . 2 2 1 2 Energy Gun 3 | 1 . . 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . 1 . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 27 | . . . . 3 8 16 Power 8 | . . . . 1 2 5 Propulsion 5 | . . . . 1 1 3 Utility 7 | . . . . . 4 3 Weapon 7 | . . . . 1 1 5 Highest Loss Streak 5 | . . . . 3 4 5 To Critical Strikes . | . . . . . . . Average Backups 8 | 4 7 8 7 8 4 10 Power 1 | . 1 1 1 1 . 2 Propulsion . | 1 3 1 . . . . Utility 3 | . 1 3 3 5 1 5 Weapon 2 | . 2 3 2 1 1 1 Tool/Special . | . . . . . . . Unused Backups 19 | . 3 . 1 . . 15 Power 3 | . . . . . . 3 Propulsion 4 | . 3 . . . . 1 Utility 9 | . . . . . . 9 Weapon 2 | . . . 1 . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 79 | . 100 100 95 85 67 63 Engine 11 | . 14 14 13 24 9 3 Core 1 | . . . . . . 2 Treads 3 | . . . . . . 10 Wheel 13 | . 28 28 26 18 7 1 Device 15 | . 14 14 13 10 19 19 Storage 9 | . 14 14 13 10 6 5 Processor 3 | . . . . . 7 7 Energy Gun 7 | . 14 14 13 10 2 3 Ballistic Gun 7 | . 12 14 11 7 . 5 Peak Build Rating 58 | 8 9 9 21 22 31 58 Average Rating 25 | 6 8 9 10 20 24 45 On Entrance 13 | . 8 8 9 21 18 31 Naked Turns . | . . . . . . . Heaviest Build 154 | 15 16 15 26 31 26 154 Greatest Support 162 | 26 26 26 30 36 30 162 Greatest Overweight (x) 7 | . . . . 1 6 7 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 30 | 8 8 8 8 8 8 30 Average Capacity 12 | 7 8 8 8 8 8 21 Most Carried 26 | 8 8 8 8 8 8 26 Average Carried 10 | 4 7 8 7 7 4 16 Final Capacity 30 | 8 8 8 8 8 8 30 Final Carried 24 | 8 8 8 8 8 8 24 Class Distribution -------------------- 50% | Mutant 43% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Matter Collected 1472 | 318 35 . 13 230 139 737 Remotely . | . . . . . . . Salvage Created 2621 | 115 35 . 69 669 542 1191 Parts 120 | 17 6 . 5 25 17 50 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . 12 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Combat Hostiles Destroyed 38 | . . . 2 7 8 21 Melee 4 | . . . . . 3 1 Guns 21 | . . . 2 6 1 12 AOE 10 | . . . . . 4 6 Classes Destroyed 10 | 1 1 . 2 4 2 . Worker 1 | . . . . . 1 . Builder 5 | . 2 . . . 3 . Tunneler 6 | 6 . . . . . . Recycler 7 | . . . . 4 3 . Turret 2 | . . . 2 . . . Swarmer 9 | . . . 2 . . 7 Grunt 14 | . . . . 2 4 8 Duelist 3 | . . . . 1 . 2 Sentry 7 | . . . . 4 1 2 Programmer 5 | . . . . . 3 2 Best Kill Streak 9 | 3 2 . 4 2 7 9 Combat Bots Only 9 | . . . 2 3 4 9 Max Kills in Single Turn 2 | 1 1 . 1 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 1 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Gar Hostile Shots Fired 413 | . 3 . 40 37 46 287 Missed 140 | . 3 . 17 10 19 91 Hits 273 | . . . 23 27 27 196 Melee 13 | . . . . 1 . 12 Projectile 260 | . . . 23 26 27 184 Critical Strikes 8 | . . . . 1 1 6 Damage Taken 3636 | . 14 . 167 382 557 2516 Core 866 | . 7 . 33 119 181 526 Absorbed by Shields 9 | . . . . . . 9 Core Remaining (%) 68 | 100 . . . 36 . . Volleys Fired 185 | 16 8 . 22 38 10 91 Largest 2 | 2 2 . 2 2 2 2 Hottest 150 | 70 100 . 150 90 90 60 Shots Fired 266 | 32 10 . 40 39 11 134 Gun 240 | 32 4 . 30 39 5 130 Cannon . | . . . . . . . Launcher 15 | . 5 . . . 6 4 Special 11 | . 1 . 10 . . . Kinetic 121 | 16 2 . 11 1 . 91 Thermal 130 | 16 3 . 29 38 5 39 Explosive 15 | . 5 . . . 6 4 Electromagnetic . | . . . . . . . Robot Hit Streak 30 | 3 4 . 2 8 5 30 Robot Miss Streak 4 | 3 1 . 3 4 1 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 207 | 16 2 . 9 40 26 114 Core Hits 96 | 6 2 . 6 12 19 51 Critical Kills 5 | . . . . . 3 2 Critical Parts Destroyed 10 | . . . . . 5 5 Critical Strikes 17 | . . . . . 8 9 Burn 2 | . . . . . . 2 Destroy 6 | . . . . . . 6 Smash 9 | . . . . . 8 1 Melee Attacks 50 | . . . . 16 26 8 Impact 37 | . . . . 3 26 8 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 18 | . . . . 13 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5257 | 206 41 . 179 580 1379 2872 Guns 3151 | 206 41 . 179 512 42 2171 Cannons . | . . . . . . . Explosions 997 | . . . . . 502 495 Melee 1109 | . . . . 68 835 206 Ramming . | . . . . . . . Kinetic 1369 | 133 28 . 77 23 . 1108 Thermal 1782 | 73 13 . 102 489 42 1063 Explosive 997 | . . . . . 502 495 Electromagnetic . | . . . . . . . Impact 1109 | . . . . 68 835 206 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 4 7 Average Corruption 5 | . . . . . 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . . . . 5 50 Message Errors 12 | . . . . . 1 11 Matter Fused 14 | . . . . . 1 13 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 7 | . . . . . . 7 Data Loss (minor) 8 | . . . . . 2 6 Data Loss (major) 5 | . . . . . . 5 Alerts 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots 24 | . . . . . 1 23 Overflow Damage 444 | . . . . 13 346 85 Projectiles . | . . . . . . . Explosions 40 | . . . . . . 40 Melee 404 | . . . . 13 346 45 Knockbacks 5 | . . . . . 5 . Impact 5 | . . . . . 5 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 89 | . 15 . . . 50 24 Shots 4 | . 1 . . . 2 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 333 | 36 20 . 8 333 37 269 Average Temperature 66 | 14 8 . 3 102 15 49 Received Heat Transfer 918 | . . . 102 144 63 609 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . 1 3 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Fried 8 | . . . . . 6 2 Impact Corruptions 19 | . . . . 1 15 3 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . . . . . . 4 Heat Transferred 2711 | 222 37 . 125 594 50 1683 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 61 | 100 100 100 . 100 100 12 Level 1 6 | . . . . . . 14 Level 2 31 | . . . . . . 72 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 758 | 10 15 . . 73 177 758 Initial 97 | . 3 . . 73 . 97 Average 212 | 1 3 . . 18 43 461 Influence Increases 1669 | 30 37 . 170 211 410 811 Destroy 0b10 Robot/C 820 | . . . 80 160 160 420 Destroy 0b10 Robot/NC 115 | 30 10 . . 25 35 15 Destroy Leader 40 | . . . . . 30 10 Allied During Kill 1 | . . . . 1 . . Trap Triggered on 0b10 30 | . . . . . . 30 Successful Hack 38 | . 11 . . 24 3 . Disable Machine 30 | . . . . . 30 . Anti-Garrison Action 300 | . . . . . . 300 Destroy Structure 130 | . 16 . . 1 107 6 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 150 | . . . 90 . 30 30 Influence Decreases 921 | 25 42 . 16 365 271 202 Entered New Map 125 | . 2 . . 81 . 42 Time Decay 519 | 25 40 . 16 254 184 . Lost Part 240 | . . . . 10 70 160 Lost Ally 37 | . . . . 20 17 . Squads Dispatched 4 | . . . . . 4 . Investigation 2 | . . . . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 2 . 5 9 11 28 Peak Tracking Total 5 | . 2 . 3 4 4 5 Tactical Retreats 6 | . . . 3 . 1 2 Traps | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Traps Triggered 8 | . . . 1 . . 7 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . . . 3 Traps Extracted . | . . . . . . . Installed 4 | . . . . . . 4 Triggered 3 | . . . . . . 3 Most Traps Carried 11 | . . . . . . 11 Machines | -11 -10 -10 -10 -9 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Disabled 5 | . . . 2 . 2 1 Max in Single Turn 2 | . . . 1 . 2 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Accessed 13 | . 1 . 1 5 5 1 Terminals 9 | . 1 . . 5 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 45 | . 5 . 9 14 14 3 Successful 24 | . 2 . 9 8 5 . Failed 21 | . 3 . . 6 9 3 Catastrophic 4 | . . . . . 3 1 Database Lockouts . | . . . . . . . Manual 18 | . 5 . . 9 4 . Terminals 26 | . 5 . . 14 4 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access 4 | . . . . . 4 . Terminal Hacks 16 | . 1 . 9 6 . . Record 8 | . . . 8 . . . Robot Schematic 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Terminal Index 2 | . 1 . . 1 . . Zone Layout 2 | . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 1 . . 2 . . Terminals 3 | . 1 . . 2 . . Track 1 | . . . . 1 . . Botnet 1 | . 1 . . . . . Operators 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . . 5 5 1 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . . 7 . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Gar Total Allies 7 | . . . . 7 . . Largest Group 5 | . . . . 5 5 . Highest-Rated Group 67 | . . . . 67 67 . Highest-Rated Ally 34 | . . . . 34 34 . Total Orders 13 | . . . . 5 8 . STAY 2 | . . . . . 2 . FOLLOW 1 | . . . . . 1 . TUNNEL 3 | . . . . . 3 . DROP 1 | . . . . . 1 . PICKUP 3 | . . . . 2 1 . COLLECT 3 | . . . . 3 . . Ally Attacks 14 | . . . . 11 3 . Total Damage 247 | . . . . 98 149 . Kills 4 | . . . . 3 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Active Infowar (turns) 3184 | 184 232 231 1086 . 626 825 Terrain 2507 | . 197 231 1086 . 168 825 Structural 107 | . 24 . . . 83 . Seismic 731 | 184 11 . . . 536 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Turns Passed 5442 | 217 232 231 1294 954 710 1804 Spaces Moved 2499 | 116 74 55 380 704 403 767 Core 47 | 2 . . . . 15 30 Treads 541 | . . . . . . 541 Legs 134 | . . . . . . 134 Wheels 1777 | 114 74 55 380 704 388 62 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 95 80 80 Average Speed 126 | 88 90 90 90 103 117 182 Slowest Speed 400 | 90 90 90 95 115 350 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 6 | . . . . . 6 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 9 17 27 74 9 74 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . 8 . . . . . Terrain Destroyed 57 | . 38 . . . 11 8 Melee . | . . . . . . . Projectile 3 | . 1 . . . 1 1 AOE 54 | . 37 . . . 10 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Total 4438 | 194 226 235 1272 874 594 1043 Wait 1525 | 48 134 180 851 106 131 75 Move 2494 | 115 73 54 379 703 403 767 Hop . | . . . . . . . Pick Up 46 | 8 3 . 3 1 3 28 Fast Attach 36 | 7 . . 5 3 9 12 Attach 15 | . . . 1 . 6 8 Detach 6 | . . . 1 . 3 2 Swap 19 | . 5 1 2 4 3 4 Drop 22 | . 3 . 8 3 . 8 Fire 185 | 16 8 . 22 38 10 91 Melee 50 | . . . . 16 26 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 36 | . . . . . . 36 Rewire . | . . . . . . . Trap 4 | . . . . . . 4 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 218 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 15) 450 | -10/Materials | Entered Mines 475 | -10/Mines | Met a Derelict bent on vengeance 677 | -10/Mines | Discovered new exit (range 5) 681 | -10/Mines | Entered Subcaves 681 | -10/Subcaves | Learned location of Storage (-9) 739 | -10/Subcaves | Learned location of Zion (-6) 1744 | -10/Subcaves | Visited 4L-MR0's lab 1768 | -10/Subcaves | Found Power Bank 1769 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 1878 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1879 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1914 | -10/Subcaves | Discovered new exit (range 10) 1975 | -10/Subcaves | Entered Recycling 2427 | -9/Recycling | Discovered new exit (range 16) 2658 | -9/Recycling | Core integrity fell below 50% 2693 | -9/Recycling | Lost 3 parts (1p1n1w) 2929 | -9/Recycling | Entered Factory 2929 | -7/Factory | Accompanied by 5 allies 2929 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3057 | -7/Factory | Lost 4 parts (1p2u1w) 3334 | -7/Factory | Build established: Scavenger-Mutant 3517 | -7/Factory | Lost 3 parts (1n2u) 3639 | -7/Factory | Identified exit to Garrison 3639 | -7/Factory | Entered Garrison 3733 | -7/Garrison | Core integrity fell below 50% 3780 | -7/Garrison | Lost 3 parts (2n1w) 3926 | -7/Garrison | Lost 5 parts (1p2u2w) 3936 | -7/Garrison | Destroyed 9 combat bots 3989 | -7/Garrison | Triggered checkpoint 3999 | -7/Garrison | Triggered checkpoint 4017 | -7/Garrison | Triggered checkpoint 4101 | -7/Garrison | Triggered checkpoint 4138 | -7/Garrison | Core integrity fell below 20% 4367 | -7/Garrison | Discovered new exit (range 12) 4649 | -7/Garrison | Discovered new exit (range 15) 4800 | -7/Garrison | Installed Relay Interface Framework 4871 | -7/Garrison | Triggered checkpoint 4918 | -7/Garrison | Lost 4 parts (1p1u2w) 4939 | -7/Garrison | Garrison Relay disabled 5363 | -7/Garrison | Discovered new exit (range 14) 5439 | -7/Garrison | Triggered checkpoint 5443 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05293_ System corrupted: Matter fused (-6). 05325_ System corrupted: Energy discharge (-107). 05329_ Triggered Stasis Trap. 05329_ A bubble of rippling energy engulfs the area. 05329_ Field strength at 70. 05332_ Field strength at 40. 05333_ Field strength at 10. 05334_ Stasis field depleted. 05342_ K|L 05440_ Imp. Heavy Treads destroyed. 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C???????????????????? | | ??????????????????# #???? %#??????????????????? | | ??????????????????# #????? C#??????????????????? | | ??????????????????# #?????###??????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????#^^ #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ########??????????# #??????????????????????????? | | # #??????????# #??????????????????????????? | | #=% ############ #??????????????????????????? | | *% #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ## ## ###########??????????????????????????? | | ## ## ###??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 22 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Remote Datajack | -7/Factory | Scanalyzed Sub. Optics | -7/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterArchitectThrower Manual? 0 Play Time 00:50:54 Cumulative 238.3 hours Start 2025.09.02 @ 09:20:57 End 2025.09.02 @ 17:05:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 370 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f35f7a5-e95c-47e7-bbb2-f4f149e132d4