Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 15:51:55 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2461) 2461 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3256) 3256 TOTAL SCORE: 9567 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 2939 Entered Garrisons 200 Cogmind --------- Core Integrity 472/800 Matter 56/900 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Hovering (97) Ox1 Location -6/Factory Parts ------- > --- POWER (1+1) ------ Micro Nuclear Core > --- PROPULSION (5+1) - Aerolev Unit Aerolev Unit Aerolev Unit Improved Gravmag System (+) > --- UTILITY (6+1) ---- Advanced Weight Redist. System (fused) Advanced Signal Interpreter Seismic Detector System Shield System Shield Rainbow Chip (+) > --- WEAPON (5+1) ----- Coil Gun 1B-0RG's Assimilator (+) > --- INVENTORY (3) ---- Scrap Shield Improved System Restoration Module Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Improved Gravmag System > --- UTILITY ---------- Experimental Cooling System Advanced Weight Redist. System Advanced Signal Interpreter Seismic Detector System Shield System Shield Rainbow Chip > --- WEAPON ----------- Coil Gun 1B-0RG's Assimilator > --- INVENTORY -------- Scrap Shield Improved System Restoration Module [Rating: 136] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Armored Wheel Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Advanced Energy Well Processor Rainbow Chip Hackware System Shield Protection Scrap Shield Weapon 1B-0RG's Assimilator Energy Gun Medium Laser Ballistic Gun Gauss Rifle Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Slots Evolved 13 | 4 3 1 2 2 . 1 . Power . | . . . . . . . . Propulsion 4 | 1 1 . 1 1 . . . Utility 5 | 1 . 1 1 1 . 1 . Weapon 4 | 2 2 . . . . . . Parts Attached 40 | 8 6 5 2 5 1 3 10 Power 4 | 2 . . . . 1 . 1 Engine 2 | 2 . . . . . . . Core 1 | . . . . . 1 . . Reactor 1 | . . . . . . . 1 Propulsion 14 | 3 3 . . 4 . 1 3 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 6 | 3 3 . . . . . . Hover 7 | . . . . 4 . 1 2 Flight . | . . . . . . . . Utility 12 | 1 . 2 1 1 . 2 5 Device 4 | 1 . . . 1 . . 2 Storage 1 | . . . . . . . 1 Processor 3 | . . 1 1 . . . 1 Hackware 2 | . . . . . . 1 1 Protection 2 | . . 1 . . . 1 . Artifact . | . . . . . . . . Weapon 10 | 2 3 3 1 . . . 1 Energy Gun 3 | 1 1 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 2 1 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 8 | . . 2 . 1 . . 5 Parts Lost 2 | . . . . . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 To Critical Strikes 1 | . . . . . . . 1 Average Backups . | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 64 | . 84 59 51 59 65 65 68 Engine 5 | . 10 7 5 5 2 . . Core 1 | . . . . . 2 4 4 Wheel 14 | . 21 24 16 13 5 3 . Hover 8 | . . . . 7 20 21 24 Device 8 | . 10 7 5 5 10 9 9 Processor 5 | . . . 5 10 10 9 11 Protection 4 | . . 7 5 5 5 4 . Energy Gun 3 | . 19 . . . . . . Ballistic Gun 6 | . 21 1 5 5 5 4 3 Special Melee Weapon 4 | . . 7 5 5 5 4 4 Peak Build Rating 136 | 6 14 92 97 112 115 119 136 Average Rating 84 | 3 10 76 93 102 113 116 122 On Entrance 69 | . 6 14 92 97 112 115 119 Avg Prop Armor Cover (%) 2 | 15 12 . . 1 1 1 . Naked Turns . | . . . . . . . . Heaviest Build 84 | 8 15 81 81 81 84 84 84 Greatest Support 74 | 15 41 46 46 55 51 64 74 Greatest Overweight (x) 2 | . . 1 1 2 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 . Largest Inventory Capacity 3 | 1 1 1 1 2 2 2 3 Average Capacity 1 | 1 1 1 1 1 2 2 2 Most Carried 3 | 1 1 1 . 1 1 . 3 Average Carried . | . . . . . . . 2 Final Capacity 3 | 1 1 1 1 2 2 2 3 Final Carried 3 | 1 1 . . . . . 3 Class Distribution -------------------- 70% | Mutant 10% | Hacker-Mutant 8% | Gunner 5% | Scavenger-Gunner 3% | Hacker-Sprinter Dominant Class ---------------- Gunner | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Matter Collected 10030 | 277 498 989 1050 2023 1352 1556 2285 Remotely . | . . . . . . . . Salvage Created 1744 | 210 1166 74 . 99 107 . 88 Parts 111 | 7 70 5 . 17 7 . 5 Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed 2 | 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 22 | . . 22 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Combat Hostiles Destroyed 45 | . 37 1 . 1 3 . 3 Guns 45 | . 37 1 . 1 3 . 3 Classes Destroyed 10 | 2 4 1 . 1 1 . 1 Worker 4 | . 2 . . 2 . . . Builder 1 | . . . . 1 . . . Tunneler 5 | 5 . . . . . . . Hauler 2 | . 1 . . 1 . . . Recycler 1 | 1 . . . . . . . Swarmer 7 | . 3 . . 1 2 . 1 Grunt 35 | . 34 . . . . . 1 Sentry 1 | . . . . . 1 . . Programmer 1 | . . . . . . . 1 Subdweller 1 | . . 1 . . . . . Best Kill Streak 5 | 4 5 1 . 2 2 . 1 Combat Bots Only 5 | . 5 1 . 1 2 . 1 Max Kills in Single Turn 2 | 2 2 1 . 2 1 . 1 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Hostile Shots Fired 386 | . 116 39 17 39 35 6 134 Missed 146 | . 31 17 12 9 11 3 63 Hits 240 | . 85 22 5 30 24 3 71 Melee 2 | . . . . . 1 . 1 Projectile 238 | . 85 22 5 30 23 3 70 AOE 4 | . 1 2 . . . . 1 Critical Strikes 12 | . 1 1 . 2 3 1 4 Part Disruptions 1 | . . . . . . . 1 Damage Taken 4297 | . 1033 518 178 540 468 73 1487 Core 3201 | . 827 348 109 311 340 46 1220 Absorbed by Shields 16 | . . . . . 16 . . Redirected to Core 2469 | . 653 238 78 291 242 19 948 Regen/Repaired (Parts) 145 | . . 12 . 23 14 . 96 Core Remaining (%) 100 | 100 . 100 . . . 100 . Volleys Fired 176 | 10 78 7 5 18 24 11 23 Largest 5 | 2 5 5 1 1 1 1 1 Hottest 185 | 70 175 185 28 28 28 28 30 Shots Fired 404 | 20 273 27 5 20 23 12 24 Gun 404 | 20 273 27 5 20 23 12 24 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 245 | 10 135 16 5 20 23 12 24 Thermal 159 | 10 138 11 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 6 20 8 9 3 7 . 4 Robot Miss Streak 4 | 1 4 . 4 1 4 . 4 Penetration Max 1 | . . . 1 1 . . 1 Secondary Targets 4 | . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 226 | 13 176 7 1 11 7 . 11 Core Hits 98 | 6 72 2 . 5 4 . 9 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | 2 12 . . . . . . Burn 13 | 2 11 . . . . . . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3480 | 176 2413 94 38 305 139 . 315 Guns 3480 | 176 2413 94 38 305 139 . 315 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1818 | 65 920 36 38 305 139 . 315 Thermal 1662 | 111 1493 58 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 6 6 6 7 1 Average Corruption 5 | . . . 4 6 6 6 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 130 | . . . 20 35 35 37 3 Message Errors 34 | . . . 4 8 11 10 1 Matter Fused 25 | . . . 3 6 9 7 . Heat Flow Errors 20 | . . . 4 6 4 5 1 Energy Discharges 20 | . . . 3 8 3 6 . Parts Rejected 1 | . . . . 1 . . . Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 15 | . . . 4 3 4 4 . Data Loss (major) 6 | . . . . . 2 4 . Misfires 4 | . . . . 2 . 1 1 Alerts 2 | . . . 2 . . . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 216 | . 166 . 177 216 211 212 164 Average Temperature 54 | . 43 . 94 108 98 84 88 Received Heat Transfer 1080 | . 546 111 36 108 150 15 114 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | 2 13 . . . . . . Heat Transferred 5439 | 481 4810 148 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Maximum Alert Level 4 | . 2 . 2 2 4 2 2 Low Security (%) 10 | 100 25 . 24 . . . . Level 1 31 | . 35 . 3 44 3 57 44 Level 2 49 | . 39 . 72 55 35 42 55 Level 3 5 | . . . . . 37 . . Level 4 3 | . . . . . 23 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1189 | 10 590 . 584 559 1189 575 562 Initial 547 | . . . 49 211 306 534 547 Average 454 | 3 343 . 409 412 847 404 409 Influence Increases 5554 | 30 1069 267 958 823 923 331 1153 Destroy 0b10 Robot/C 2780 | . 740 200 460 420 500 60 400 Destroy 0b10 Robot/NC 110 | 30 15 . 5 45 5 . 10 Destroy Leader 512 | . 172 10 132 98 20 . 80 Allied During Kill 657 | . . 42 151 164 156 29 115 Successful Hack 69 | . 9 . 16 3 12 29 . Select Force Hacks 470 | . 110 . 150 . . 210 . Disable Machine 135 | . . . 30 60 . . 45 Anti-Garrison Action 200 | . . . . . 200 . . Destroy Structure 86 | . 8 . 14 18 15 3 28 Advance Influence 400 | . . . . . . . 400 Partial Spotted 45 | . 15 . . . . . 30 Lose Combat Pursuer 90 | . . 15 . 15 15 . 45 Influence Decreases 4992 | 30 511 729 553 852 206 1169 942 Entered New Map 1631 | . . 269 47 290 166 655 204 Time Decay 2821 | 30 511 420 486 482 . 494 398 Search Patrol Dispatched 100 | . . . . . . . 100 Lost Part 20 | . . . . . . . 20 Lost Ally 420 | . . 40 20 80 40 20 220 Squads Dispatched 35 | . 13 . 11 5 . . 6 Investigation 17 | . 11 . 5 1 . . . Extermination 3 | . . . . . . . 3 Reinforcement 7 | . 2 . 2 . . . 3 Assault 2 | . . . 1 1 . . . Garrison 6 | . . . 3 3 . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Distress Signals 6 | . . . 2 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 217 | . 58 25 20 31 33 9 41 Peak Tracking Total 8 | . 6 4 4 4 8 4 7 Tactical Retreats 6 | . . 1 . 1 1 . 3 Traps | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Traps Triggered 21 | . 2 2 4 2 10 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Machines Disabled 15 | . . 3 2 4 3 . 3 Max in Single Turn 1 | . . 1 . 1 1 . 1 Garrison Relay 3 | . . . . . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 4 | . 1 . 3 . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Machines Accessed 36 | . 9 . 6 4 2 12 3 Terminals 22 | . 6 . 4 3 2 5 2 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . Recycling Units 9 | . 2 . . . . 7 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 72 | . 18 . 13 7 5 24 5 Successful 49 | . 11 . 11 4 1 18 4 Failed 23 | . 7 . 2 3 4 6 1 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 58 | . 18 . 12 1 . 24 3 Terminals 56 | . 15 . 11 5 5 17 3 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . 1 . 1 . . . . Recycling Units 9 | . 2 . . . . 7 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 2 . . . Terminal Hacks 11 | . . . . 2 1 7 1 Robot Schematic 1 | . . . . . . 1 . Robot Analysis 6 | . . . . . . 6 . Open Door 3 | . . . . 2 . . 1 Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Unlock Access 2 | . . . 1 1 . . . Unauthorized Hacks 33 | . 11 . 8 1 . 11 2 Terminals 21 | . 8 . 7 1 . 4 1 Botnet 13 | . 4 . 4 . . 4 1 Sabotage 8 | . 4 . 3 1 . . . Fabricators 1 | . . . . . . . 1 Haulers 1 | . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . Patch 2 | . 1 . 1 . . . . Recycling Units 9 | . 2 . . . . 7 . Tunnel 9 | . 2 . . . . 7 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . 3 3 2 3 2 Full Trace Events 5 | . 2 . . 1 1 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . Machine Destruction 6 | . . . . . 6 . . Programmers 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . . . . 2 Hacks Repelled 1 | . . . . . . . 1 Allies | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial Warlord ECA Mod 3 | . . . . . . 3 1 Total Orders 1 | . . . . . . . 1 DROP 1 | . . . . . . . 1 Ally Attacks 537 | . . 54 83 97 126 44 133 Total Damage 13491 | . . 1546 2396 2414 2916 1045 3174 Kills 125 | . . 18 24 26 25 10 22 Allies Corrupted 2 | . . . . 1 . . 1 Allies Melted 1 | . . . . 1 . . . Borg Created 35 | . . 6 3 8 5 2 11 Largest Collective 8 | . . 5 5 6 6 7 8 Intel | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Active Infowar (turns) 9822 | 8 1572 2343 1273 1247 1121 1309 949 Seismic 9822 | 8 1572 2343 1273 1247 1121 1309 949 Robot Analysis Total 6 | . . . . . . 6 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Turns Passed 9927 | 110 1572 2345 1273 1247 1121 1309 950 Spaces Moved 9002 | 87 1220 2094 1147 960 783 1222 1489 Core 263 | 85 178 . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 5117 | 2 1042 2094 1147 832 . . . Hover 3622 | . . . . 128 783 1222 1489 Flight . | . . . . . . . . Fastest Speed 33 | 50 50 90 105 103 103 96 33 Average Speed 90 | 50 81 104 105 104 103 100 44 Slowest Speed 120 | 80 90 105 105 120 103 103 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 70 | 3 98 91 84 93 69 98 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 11 | . 2 2 . . . 7 . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 9 | . . 9 . . . . . Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 3 | . . . . . . 2 1 Melee . | . . . . . . . . Projectile 2 | . . . . . . 1 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Total 10418 | 128 1623 2220 1204 1165 1064 1290 1724 Wait 793 | 23 251 72 37 130 111 42 127 Move 8995 | 86 1219 2093 1146 959 782 1221 1489 Hop . | . . . . . . . . Pick Up 10 | . 6 . . 1 1 . 2 Fast Attach 34 | 7 4 4 2 5 1 3 8 Attach 3 | . . 1 . 1 . . 1 Detach 4 | . . 1 . . . 1 2 Swap 10 | 1 2 1 . . . . 6 Drop 27 | 1 8 6 1 2 2 1 6 Fire 176 | 10 78 7 5 18 24 11 23 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 130 | . . . . 16 114 . . Rewire 2 | . . 1 . 1 . . . Trap . | . . . . . . . . Miscellaneous 234 | . 55 34 13 32 29 11 60 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto / Gar) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 13 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 132 | -10/Materials | Discovered new exit (range 16) 171 | -10/Materials | Discovered new exit (range 9) 354 | -10/Materials | Discovered new exit (range 16) 484 | -10/Materials | Reached level 2 583 | -10/Materials | Upgraded with Weapon slot (x1) 598 | -10/Materials | Build established: Scavenger-Gunner 759 | -10/Materials | Reached level 3 828 | -10/Materials | Discovered new exit (range 7) 877 | -10/Materials | Upgraded with Weapon slot (x1) 1175 | -10/Materials | Build established: Gunner 1281 | -10/Materials | Reached level 4 1303 | -10/Materials | Upgraded with Propulsion slot (x1) 1679 | -10/Materials | Discovered new exit (range 7) 1683 | -10/Materials | Entered Subcaves 1684 | -10/Subcaves | Approached by a straggling Scientist 1685 | -10/Subcaves | Reached level 5 1687 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1700 | -10/Subcaves | Upgraded with Utility slot (x1) 1771 | -10/Subcaves | Visited 4L-MR0's lab 1781 | -10/Subcaves | Found Prototype Special Melee Weapon 1781 | -10/Subcaves | Identified 1B-0RG's Assimilator 1850 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1898 | -10/Subcaves | Assimilating Q8-X0K(h) into Collective. 1941 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1947 | -10/Subcaves | Assimilating K7-7CX(R) into Collective. 1954 | -10/Subcaves | Assimilating AC-5PG(R) into Collective. 1995 | -10/Subcaves | Discovered new exit (range 13) 2049 | -10/Subcaves | Build established: Mutant 2111 | -10/Subcaves | Disturbed a concealed Subdweller 2111 | -10/Subcaves | Assimilating 2J-7A6(R) into Collective. 2366 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2374 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2382 | -10/Subcaves | Learned location of Zion (-7) 2382 | -10/Subcaves | Met a Zionite searching for "candidates" 2494 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2519 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2598 | -10/Subcaves | Learned location of Storage (-8) 2662 | -10/Subcaves | Assimilating PP-VP6(R) into Collective. 2666 | -10/Subcaves | Assimilating 6R-4QA(R) into Collective. 3417 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3482 | -10/Subcaves | Discovered new exit (range 8) 3552 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 3557 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 3743 | -10/Subcaves | A Subdweller sparked back to life 3743 | -10/Subcaves | A Subdweller sparked back to life 3743 | -10/Subcaves | A Subdweller sparked back to life 3765 | -10/Subcaves | Found Prototype Processor 3765 | -10/Subcaves | Identified Rainbow Chip 3766 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3907 | -10/Subcaves | Discovered new exit (range 6) 4028 | -10/Subcaves | Entered Materials 4028 | -8/Materials | Accompanied by 2 allies 4030 | -8/Materials | Reached level 6 4062 | -8/Materials | Assimilating Soldier 3a into Collective. 4066 | -8/Materials | Assimilating Trooper 3a into Collective. 4103 | -8/Materials | Assimilating Technician 3a into Collective. 4140 | -8/Materials | Discovered new exit (range 17) 4209 | -8/Materials | Reached level 7 4360 | -8/Materials | Reached level 8 4380 | -8/Materials | Upgraded with Propulsion slot (x1) 4380 | -8/Materials | Upgraded with Utility slot (x1) 4445 | -8/Materials | Garrison activated, responded to threat 4492 | -8/Materials | Discovered new exit (range 16) 4503 | -8/Materials | Reached level 9 4723 | -8/Materials | Discovered new exit (range 13) 4828 | -8/Materials | First assault squad dispatched 4909 | -8/Materials | Discovered new exit (range 6) 5003 | -8/Materials | Identified exit to Garrison 5287 | -8/Materials | Identified exit to Storage 5301 | -8/Materials | Entered Storage 5301 | -8/Storage | Accompanied by 2 allies 5303 | -8/Storage | Reached level 10 5435 | -8/Storage | Assimilating Defender 3a into Collective. 5512 | -8/Storage | Assimilating Defender 3b into Collective. 5557 | -8/Storage | Reached level 11 5643 | -8/Storage | Assimilating Defender 3c into Collective. 5672 | -8/Storage | Upgraded with Utility slot (x1) 5700 | -8/Storage | Assimilating Defender 3d into Collective. 5720 | -8/Storage | Assimilating Trooper 3b into Collective. 5734 | -8/Storage | Garrison activated, responded to threat 5778 | -8/Storage | Assimilating Machinist 3a into Collective. 5896 | -8/Storage | Reached level 12 5965 | -8/Storage | Assimilating Soldier 3b into Collective. 5981 | -8/Storage | Discovered new exit (range 8) 5996 | -8/Storage | Assimilating Defender 3e into Collective. 6101 | -8/Storage | First assault squad dispatched 6271 | -8/Storage | Upgraded with Propulsion slot (x1) 6547 | -8/Storage | Identified exit to Garrison 6548 | -8/Storage | Entered Garrison 6548 | -8/Garrison | Accompanied by 5 allies 6574 | -8/Garrison | Triggered checkpoint 6658 | -8/Garrison | Triggered checkpoint 6707 | -8/Garrison | Discovered new exit (range 14) 6769 | -8/Garrison | Assimilating Commando 3a into Collective. 6833 | -8/Garrison | Assimilating Hacker 3a into Collective. 6881 | -8/Garrison | Garrison Relay disabled 6944 | -8/Garrison | Reached level 13 7026 | -8/Garrison | Triggered checkpoint 7046 | -8/Garrison | Triggered checkpoint 7120 | -8/Garrison | Garrison Relay disabled 7132 | -8/Garrison | Triggered checkpoint 7200 | -8/Garrison | Discovered new exit (range 12) 7203 | -8/Garrison | Assimilating Trooper 3c into Collective. 7268 | -8/Garrison | Assimilating Defender 3f into Collective. 7388 | -8/Garrison | Triggered checkpoint 7402 | -8/Garrison | Assimilating Soldier 3c into Collective. 7452 | -8/Garrison | Garrison Relay disabled 7477 | -8/Garrison | Discovered new exit (range 10) 7485 | -8/Garrison | Identified exit to Recycling 7669 | -8/Garrison | Entered Recycling 7669 | -8/Recycling | Accompanied by 6 allies 7697 | -8/Recycling | Assimilating KM-GDE(R) into Collective. 7929 | -8/Recycling | Entered Scraplab 8213 | -8/Recycling | Assimilating 6W-HJZ(R) into Collective. 8257 | -8/Recycling | Discovered new exit (range 12) 8268 | -8/Recycling | Identified exit to Factory 8378 | -8/Recycling | Reached level 14 8471 | -8/Recycling | Upgraded with Utility slot (x1) 8760 | -8/Recycling | Build established: Hacker-Mutant 8978 | -8/Recycling | Entered Factory 8978 | -6/Factory | Accompanied by 7 allies 8980 | -6/Factory | Reached level 15 9235 | -6/Factory | Assimilating Soldier 5a into Collective. 9328 | -6/Factory | Search patrols dispatched 9462 | -6/Factory | Discovered new exit (range 6) 9584 | -6/Factory | Assimilating Angel 5a into Collective. 9585 | -6/Factory | Cargo convoy interrupted 9594 | -6/Factory | Assimilating Hacker 5a into Collective. 9598 | -6/Factory | Assimilating Slayer 5a into Collective. 9606 | -6/Factory | Assimilating Hacker 5b into Collective. 9628 | -6/Factory | Build established: Hacker-Sprinter 9628 | -6/Factory | Lost 3 allies 9632 | -6/Factory | Assimilating Hacker 5c into Collective. 9649 | -6/Factory | Assimilating Disruptor 5a into Collective. 9656 | -6/Factory | Core integrity fell below 50% 9665 | -6/Factory | Reached level 16 9748 | -6/Factory | Lost 6 allies 9763 | -6/Factory | Assimilating Fighter 5a into Collective. 9796 | -6/Factory | Assimilating Soldier 5b into Collective. 9827 | -6/Factory | Assimilating Shepherd 5a into Collective. 9858 | -6/Factory | Assimilating Freighter 5a into Collective. 9905 | -6/Factory | Reached level 17 9928 | -6/Factory | Self-destructed Last Messages --------------- 09909_ Borg Freighter 5a suffers critical hit (Burn). 09909_ Slug penetrates Wall. 09910_ Critical hit (Destroy). 09910_ Gravmag System destroyed. 09911_ Slug penetrates S-27 Virus. 09911_ S-27 Virus destroyed. 09913_ S-27 Virus suffers critical hit (Burn). 09915_ S-27 Virus heat damages VTOL Module. 09915_ U-05 Engineer builds a Door. 09916_ Used Protomatter to restore core integrity (+36, depleted) 09916_ S-27 Virus overheating. 09917_ S-27 Virus destroyed. 09917_ K-01 Serf collects debris. 09918_ S-27 Virus suffers critical hit (Smash). 09918_ Destroyed Autogun. 09918_ S-27 Virus destroyed. 09919_ Used Protomatter to restore core integrity (+12, depleted) 09921_ K-01 Serf collects debris. 09923_ Acquired 30 matter. 09925_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????A????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????##??????????????????? | | ???????????????????? ????????T"#?????????????????? | | ???????????????????? #????### "###???????????????? | | ???????????????????+ ???? ????????????????? | | ???????????????????# ???? #????????????????? | | ???????????????????# ???? #????????????????? | | ???????????????????# ???? +????????????????? | | ???????????????????#u#????# #????????????????? | | ???????????????????# #????# #????????????????? | | ???????????????????# #????# +????????????????? | | ???????????????????# #????# #????????????????? | | ????????????########+###### # #??????????? | | ????????????# = [[ A/ + "" ???????????? | | ????????????# !=k =@#R% # """???????????? | | ???????????## &!!=!!=# #????????????????? | | ???????????## =* *!] # g #????????????????? | | ???????????## !*!!] # #????????????????? | | ?????????#### = # #????????????????? | | ????????? ####+########### #????????????????? | | ######???# # #????# #????????????????? | | #???# # #????# #????????????????? | | #???# #* * ! #????# #????????????????? | | !!/ #???# # #????# #????????????????? | | !!/ ????# "#+##+##+##???? u ????????????????? | | !/ ????# = ????????????????? | | ?????# ##### ####?? Y #???????????????? | | ?????# #????? ?????? +???????????????? | | ??????# #?????? #????? #???????????????? | | ??????# #????????#????# #???????????????? | | #+######## #?????????????# ????????????????? | | #??????????????##k ??????????????????? | | ######+#?????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | +????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 150 Matter Stores 900 Matter Capacity 900 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 58 Offensive Hacking 10 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Levels Raised 16 | . 3 1 4 3 1 1 3 XP Earned 27307 | 3000 5148 1844 6230 3681 1976 809 4619 XP Spent 25130 | 2650 4070 2075 6075 4400 . 2800 3060 Upgrades 53 | 6 10 5 16 7 . 2 7 Propulsion Slot 4 | 1 1 . 1 1 . . . Utility Slot 5 | 1 . 1 1 1 . 1 . Weapon Slot 4 | 2 2 . . . . . . Core Integrity 4 | . . . . . . . 4 Heat Dissipation 7 | . 7 . . . . . . Energy Generation 2 | . . . . 1 . . 1 Matter Storage 12 | . . 3 9 . . . . Mass Support 4 | 1 . 1 . . . 1 1 Inventory Capacity 3 | 1 . . . 1 . . 1 Sensor Range 5 | . . . 5 . . . . Hack Attack % 2 | . . . . 2 . . . Hack Defense % 1 | . . . . 1 . . . Protomatter Created 646 | . 597 . . . . . 49 Integrity Restored 3808 | . 1055 535 185 461 488 166 918 Core 2873 | . 810 365 89 329 342 46 892 Parts 935 | . 245 170 96 132 146 120 26 Protomatter Decayed 1123 | . 156 122 529 63 79 57 117 Game ------ Seed ExoskeletonCouplerFalx Manual? 0 Play Time 01:10:25 Cumulative 577.5 hours Start 2026.02.11 @ 19:49:58 End 2026.04.25 @ 15:51:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 226 Rogue 72 Adventurer 154 Explorer 0 Win Type - Total 20 Types 4/4/3/3/2/1/0/1/1/1 Lore% 95 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ecdef44-bae8-4819-92f6-d2d9fd5a4ef1