Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.28 @ 02:47:49 Player: KaiSkiFox Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (707) 707 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2442 Bonus ------- None Cogmind --------- Core Integrity 268/550 Matter 273/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Battle Cannon > --- INVENTORY (5) ---- Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Targeting Computer Beam Rifle Battle Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | 5 3 8 14 Power 8 | 1 . 3 4 Engine 8 | 1 . 3 4 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads 2 | . . 2 . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 6 | . 2 1 3 Device . | . . . . Storage 1 | . . 1 . Processor 5 | . 2 . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 2 | . 1 . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 16 | . . 7 9 Power 6 | . . 2 4 Propulsion 6 | . . 3 3 Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 6 | . . 6 5 To Critical Strikes 1 | . . 1 . Average Backups 3 | 2 4 3 3 Power . | . 1 . . Propulsion 1 | 1 2 1 . Utility 1 | . 1 1 1 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 4 | . 2 . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 79 | . 85 81 71 Engine 12 | . 14 11 11 Treads 3 | . . 5 3 Leg 13 | . 28 15 1 Flight 3 | . . . 12 Storage 3 | . . 4 3 Processor 18 | . 14 18 22 Energy Cannon 3 | . . 4 3 Ballistic Gun 18 | . 27 20 9 Peak Build Rating 19 | 5 9 9 19 Average Rating 8 | 4 6 6 13 On Entrance 5 | . 5 8 8 Avg Prop Armor Cover (%) 4 | . . 12 3 Naked Turns . | . . . . Heaviest Build 23 | 9 9 22 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | 2 . 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 8 8 Average Capacity 5 | 5 5 5 6 Most Carried 5 | 5 5 5 5 Average Carried 3 | 3 4 3 3 Final Capacity 8 | 5 5 8 5 Final Carried 5 | 5 5 2 1 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 736 | 191 131 175 239 Remotely . | . . . . Salvage Created 765 | . 168 151 446 Parts 56 | . 10 11 35 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 21 | . 4 3 14 Guns 16 | . 4 3 9 Cannons 5 | . . . 5 Classes Destroyed 6 | . 1 2 3 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 7 | . . . 7 Grunt 9 | . 4 . 5 Sentry 3 | . . 1 2 Subdweller 2 | . . 2 . Best Kill Streak 6 | . 3 2 6 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 234 | . 9 78 147 Missed 70 | . 1 21 48 Hits 164 | . 8 57 99 Projectile 164 | . 8 57 99 Critical Strikes 5 | . . 1 4 Damage Taken 1943 | . 66 892 985 Core 519 | . 16 221 282 Absorbed by Shields . | . . . . Ignored by Resistances 558 | . 21 251 286 Regen/Repaired (Parts) 68 | . . . 68 Core Remaining (%) 52 | 100 . 5 . Volleys Fired 84 | . 7 23 54 Largest 2 | . 2 2 2 Hottest 110 | . 40 40 110 Shots Fired 145 | . 14 35 96 Gun 125 | . 14 35 76 Cannon 20 | . . . 20 Launcher . | . . . . Special . | . . . . Kinetic 125 | . 14 35 76 Thermal 20 | . . . 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 33 | . 8 17 33 Robot Miss Streak 4 | . 1 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 109 | . 9 30 70 Core Hits 46 | . 6 7 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 1 | . . . 1 Destroy 2 | . . 2 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1643 | . 112 413 1118 Guns 1311 | . 112 413 786 Cannons 323 | . . . 323 Explosions . | . . . . Melee . | . . . . Ramming 9 | . . . 9 Kinetic 1339 | . 112 413 814 Thermal 295 | . . . 295 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 3 | . . . 3 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 213 | . 5 . 213 Average Temperature 48 | . 5 . 48 Received Heat Transfer 711 | . 48 51 612 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 629 | . . . 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 . 84 Level 1 9 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 296 | . 60 . 296 Initial . | . . . . Average 61 | . 19 . 86 Influence Increases 760 | . 100 20 640 Destroy 0b10 Robot/C 380 | . 80 20 280 Destroy 0b10 Robot/NC 10 | . . . 10 Destroy Leader 52 | . 10 . 42 Successful Hack 44 | . 10 . 34 Disable Machine 9 | . . . 9 Destroy Structure 10 | . . . 10 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 225 | . . . 225 Influence Decreases 464 | . 100 20 344 Time Decay 382 | . 100 20 262 Lost Part 82 | . . . 82 Squads Dispatched 4 | . 1 . 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 9 6 38 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 2 1 7 Terminals 8 | . 2 . 6 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 8 3 20 Successful 20 | . 4 3 13 Failed 11 | . 4 . 7 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 26 | . 7 4 15 Terminals 24 | . 8 . 16 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 4 3 5 Record 3 | . . 3 . Part Schematic 2 | . 1 . 1 Branch Access Points 2 | . 1 . 1 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . . 1 Alert Level 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . . 5 Terminals 5 | . . . 5 Assimilate 1 | . . . 1 Botnet 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 . 7 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1011 | . 196 415 400 Optics 1011 | . 196 415 400 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2396 | 72 277 1417 630 Spaces Moved 1752 | 51 201 1025 475 Core 198 | 9 . 189 . Treads 297 | . . 226 71 Legs 945 | 42 201 610 92 Wheels . | . . . . Hover . | . . . . Flight 312 | . . . 312 Fastest Speed 34 | 50 120 50 34 Average Speed 117 | 118 120 131 87 Slowest Speed 460 | 150 120 240 460 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 38 47 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 10 | . . . 10 Melee . | . . . . Projectile 10 | . . . 10 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1940 | 60 223 1061 596 Wait 43 | . 6 . 37 Move 1749 | 50 200 1024 475 Hop . | . . . . Pick Up 14 | 5 2 2 5 Fast Attach 21 | 5 3 3 10 Attach 10 | . . 5 5 Detach 2 | . 1 . 1 Swap 2 | . 1 1 . Drop 12 | . 3 3 6 Fire 84 | . 7 23 54 Melee . | . . . . Ram 1 | . . . 1 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [Scr]) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 120 | -10/Materials | Discovered new exit (range 8) 276 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 11) 350 | -10/Materials | Entered Subcaves 351 | -10/Subcaves | Continued accompanying wandering Federalists (6) 493 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 825 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 826 | -10/Subcaves | Learned location of Zion (-7) 826 | -10/Subcaves | Met a Zionite searching for "candidates" 902 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1164 | -10/Subcaves | Core integrity fell below 50% 1194 | -10/Subcaves | Visited Clippyterm 1196 | -10/Subcaves | Learned Factory fabricator intel 1199 | -10/Subcaves | Core integrity fell below 20% 1202 | -10/Subcaves | Lost 6 parts (1p3n2w) 1483 | -10/Subcaves | Discovered new exit (range 7) 1767 | -10/Subcaves | Entered Materials 1767 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2139 | -8/Materials | Repaired Sub. Machine Gun 2277 | -8/Materials | Lost 5 parts (2p2n1w) 2351 | -8/Materials | Lost 3 parts (1p1n1w) 2374 | -8/Materials | Core integrity fell below 50% 2397 | -8/Materials | Self-destructed Last Messages --------------- 02302_ G-47 Trooper destroyed. 02306_ Acquired 1 matter. 02307_ Acquired 19 matter. 02309_ Kicked K-01 Serf. 02312_ G-47 Trooper knocked back. 02312_ Flight Unit destroyed. 02314_ Beam Rifle destroyed. 02316_ U-05 Engineer builds a Door. 02318_ G-47 Trooper knocked back. 02320_ Lgt. Ion Engine destroyed. 02321_ G-47 Trooper Aluminum Leg blasted off. 02321_ G-47 Trooper destroyed. 02338_ Kicked T-07 Excavator. 02359_ Critical hit (Burn: +37). 02365_ Triggered Alarm Trap. 02365_ An alarm sounds. 02365_ ALERT: Alarm triggered, dispatching investigation squad. 02389_ Acquired Lgt. Deuterium Engine. 02391_ G-47 Trooper knocked back. 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Aluminum Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Machine Gun | 24% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Quantum Hacking Spot Them First Strength In Numbers Challenges ------------ None Game ------ Seed HypervelocityElectronCape Manual? 0 Play Time 00:36:03 Cumulative 25.8 hours Start 2026.06.28 @ 02:05:53 End 2026.06.28 @ 02:47:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 7 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ddc89f0-03ba-46a5-ac61-15fa3d433ea4