Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 00:26:23 Player: Ammie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (3406) 3406 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 7194 Bonus ------- High Alert Combat Kills 183 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 55/100 System Corruption 17% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (5) ---- Improved Heat Sink Cooling System High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Biomechanical Wings > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Angular Momentum Engine Improved VTOL Module Improved Heat Sink Cooling System Improved Cooling System High-capacity Storage Unit Particle Charger Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Phase Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Missile Launcher [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Biomechanical Wings Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 2 1 . . Weapon . | . . . . . . . Parts Attached 78 | 6 12 20 26 6 4 4 Power 10 | 1 1 3 3 2 . . Engine 9 | 1 . 3 3 2 . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 3 6 4 . 1 . Treads 13 | 2 3 5 3 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . 1 1 . 1 . Utility 21 | 1 2 6 7 2 1 2 Device 5 | . 1 2 1 . 1 . Storage 5 | 1 1 2 1 . . . Processor 2 | . . . 2 . . . Hackware 4 | . . . 2 . . 2 Protection 5 | . . 2 1 2 . . Artifact . | . . . . . . . Weapon 31 | 2 6 5 12 2 2 2 Energy Gun 8 | 1 1 . 5 . . 1 Energy Cannon 7 | . 3 2 1 . 1 . Ballistic Gun 4 | 1 . 1 2 . . . Ballistic Cannon 9 | . 2 . 4 2 . 1 Launcher 3 | . . 2 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 13 | . 1 4 6 1 1 . Corrupted Parts 2 | . 2 . . . . . System Corruption 5 | . 5 . . . . . Parts Lost 23 | . . 5 7 . 10 1 Power 2 | . . . 2 . . . Propulsion 5 | . . . 2 . 3 . Utility 7 | . . 2 1 . 4 . Weapon 9 | . . 3 2 . 3 1 Highest Loss Streak 10 | . . 2 5 . 10 1 To Critical Strikes 1 | . . 1 . . . . Average Backups 16 | 1 10 18 19 18 10 4 Power 2 | . 1 2 2 2 . . Propulsion 1 | . . 1 1 1 . . Utility 6 | . 1 6 8 10 7 3 Weapon 6 | . 6 6 6 4 1 . Tool/Special . | . . . . . . . Unused Backups 26 | . 2 9 9 . 6 . Power 4 | . . 2 1 . 1 . Propulsion 1 | . 1 . . . . . Utility 7 | . . . 3 . 4 . Weapon 13 | . 1 7 4 . 1 . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 93 | . 93 98 98 88 49 16 Engine 8 | . 5 10 8 7 2 . Core 1 | . 8 . . . . . Treads 27 | . 27 32 26 23 8 . Device 7 | . 8 12 3 7 5 . Storage 10 | . 14 11 9 7 2 . Processor 3 | . . . 8 7 4 . Hackware 7 | . . . 17 15 10 14 Protection 5 | . . 8 6 3 3 . Energy Gun 5 | . 3 . 14 . . . Energy Cannon 11 | . 17 21 . 7 2 . Ballistic Cannon 1 | . 3 . 2 7 2 1 Peak Build Rating 40 | 6 15 20 35 33 40 10 Average Rating 21 | 4 10 17 30 31 18 7 On Entrance 14 | . 6 14 16 29 33 1 Avg Prop Armor Cover (%) 6 | . . . 6 . . . Naked Turns 35 | . . . . . 35 . Heaviest Build 69 | 14 36 61 63 69 69 6 Greatest Support 62 | 40 40 60 62 60 60 3 Greatest Overweight (x) 4 | . 4 1 2 1 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 5 Average Capacity 17 | 6 12 18 20 20 10 5 Most Carried 20 | 2 15 20 20 19 19 5 Average Carried 16 | 1 10 18 19 18 9 3 Final Capacity 20 | 8 15 20 20 20 5 5 Final Carried 20 | 2 15 20 17 19 5 3 Class Distribution -------------------- 56% | Mutant 42% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1722 | 158 476 397 639 52 . . Remotely . | . . . . . . . Salvage Created 4907 | . 490 2308 2019 52 . 38 Parts 278 | . 38 134 101 2 . 3 Haulers Intercepted 13 | . 2 6 5 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 81 | . 9 38 32 1 . 1 Guns 27 | . 7 . 20 . . . Cannons 36 | . 2 29 3 1 . 1 AOE 9 | . . 4 5 . . . Classes Destroyed 12 | . 6 2 4 . . . Worker 6 | . . 4 2 . . . Builder 1 | . . . 1 . . . Hauler 13 | . 2 6 5 . . . Recycler 3 | . 1 1 1 . . . Mechanic 1 | . . . 1 . . . Operator 8 | . 2 3 3 . . . Watcher 12 | . 3 5 4 . . . Swarmer 18 | . 6 4 8 . . . Grunt 42 | . 3 24 14 . . 1 Brawler 1 | . . . 1 . . . Sentry 17 | . . 10 7 . . . Hunter 3 | . . . 2 1 . . Best Kill Streak 9 | . 3 7 9 1 . 1 Combat Bots Only 6 | . 3 5 6 1 . 1 Max Kills in Single Turn 3 | . 1 3 3 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . 3 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 451 | . 56 142 127 4 7 115 Missed 152 | . 13 41 42 . . 56 Hits 299 | . 43 101 85 4 7 59 Melee 7 | . . . . . 7 . Projectile 292 | . 43 101 85 4 . 59 Critical Strikes 11 | . . 3 4 . 3 1 Damage Taken 4347 | . 432 1279 1460 65 477 634 Core 1079 | . 79 114 179 . 257 450 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 434 | . 121 204 109 . . . Core Remaining (%) 76 | 100 68 71 67 . . . Volleys Fired 238 | . 44 86 85 3 5 15 Largest 2 | . 2 2 2 2 1 1 Hottest 112 | . 112 112 100 100 36 45 Shots Fired 451 | . 88 170 167 6 5 15 Gun 189 | . 62 . 125 . . 2 Cannon 252 | . 26 166 41 6 . 13 Launcher 10 | . . 4 1 . 5 . Special . | . . . . . . . Kinetic 100 | . 43 . 41 3 . 13 Thermal 31 | . 31 . . . . . Explosive 10 | . . 4 1 . 5 . Electromagnetic 310 | . 14 166 125 3 . 2 Robot Hit Streak 26 | . 12 26 15 5 7 4 Robot Miss Streak 5 | . 4 3 5 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 318 | . 51 116 132 4 5 10 Core Hits 170 | . 21 64 81 1 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 1 . 1 . . Burn 1 | . 1 . . . . . Blast 1 | . . . . 1 . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8359 | . 927 3166 3452 87 440 287 Guns 2736 | . 455 . 2248 . . 33 Cannons 3975 | . 472 2705 465 87 . 246 Explosions 1640 | . . 461 739 . 440 . Melee . | . . . . . . . Ramming 8 | . . . . . . 8 Kinetic 1130 | . 386 . 465 33 . 246 Thermal 1131 | . 184 208 739 . . . Explosive 693 | . . 253 . . 440 . Electromagnetic 5397 | . 357 2705 2248 54 . 33 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . 5 4 2 . 17 17 Average Corruption 4 | . 3 3 1 . 10 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 69 | . 10 26 12 . 8 13 Message Errors 7 | . 1 3 2 . . 1 Matter Fused 19 | . 3 10 3 . 1 2 Heat Flow Errors 12 | . 3 4 . . 1 4 Energy Discharges 8 | . . 2 3 . 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 5 | . 2 2 . . . 1 Data Loss (major) 7 | . 1 3 2 . . 1 Misfires 4 | . . 2 1 . . 1 Alerts 2 | . . . 1 . . 1 Misdirections 3 | . . . . . 2 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 158 | . 36 67 41 . 5 9 Projectiles 129 | . 36 67 17 . . 9 Explosions 29 | . . . 24 . 5 . Melee . | . . . . . . . Knockbacks 7 | . 1 . 2 . . 4 Impact . | . . . . . . . Kinetic 6 | . 1 . 2 . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 456 | . . 59 242 . 152 3 Shots 11 | . . 2 6 . 3 . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 336 | . 201 237 336 81 139 178 Average Temperature 56 | . 31 34 73 43 70 60 Received Heat Transfer 1446 | . 120 429 576 . . 321 Effects 1 | . . . 1 . . . Shutdowns 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Robots Corrupted 10 | . . 5 5 . . . Combat Hostiles 9 | . . 5 4 . . . Parts Fried 32 | . 5 19 7 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2029 | . 629 400 1000 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | . . 5 9 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . 2 2 1 . . Low Security (%) 68 | 100 100 52 64 70 100 100 Level 1 13 | . . 19 14 29 . . Level 2 17 | . . 27 20 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 608 | . 90 595 608 263 24 61 Initial 263 | . . . 241 263 24 . Average 171 | . 13 238 207 157 5 19 Influence Increases 2907 | . 345 1269 1108 30 15 140 Destroy 0b10 Robot/C 1620 | . 180 760 640 20 . 20 Destroy 0b10 Robot/NC 220 | . 40 95 85 . . . Destroy Leader 460 | . 50 222 168 10 . 10 Successful Hack 41 | . 14 8 16 . . 3 Select Force Hacks 30 | . . 30 . . . . Disable Machine 195 | . . 75 120 . . . Destroy Structure 116 | . 1 49 49 . 15 2 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 210 | . 60 30 30 . . 90 Influence Decreases 2865 | . 345 697 1101 538 86 98 Entered New Map 694 | . . . 331 316 47 . Time Decay 2032 | . 345 647 710 222 20 88 Lost Part 139 | . . 50 60 . 19 10 Squads Dispatched 14 | . 1 6 6 . . 1 Investigation 5 | . . 3 2 . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 3 3 . . 1 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 5 | . . 2 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 18 51 49 1 5 11 Peak Tracking Total 5 | . 3 5 4 1 5 4 Tactical Retreats 10 | . 2 2 2 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 9 | . 3 3 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . 1 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 13 | . . 5 8 . . . Max in Single Turn 2 | . . 2 2 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 33 | . 7 11 12 . . 3 Terminals 23 | . 6 8 8 . . 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 1 1 . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 4 | . . 2 2 . . . Garrison Access 2 | . . . 1 . . 1 Total Hacks 97 | . 17 36 40 . . 4 Successful 69 | . 10 23 34 . . 2 Failed 28 | . 7 13 6 . . 2 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 48 | . 9 18 20 . . 1 Terminals 57 | . 13 17 26 . . 1 Fabricators . | . . . . . . . Repair Stations 18 | . 4 8 6 . . . Recycling Units 2 | . . . . . . 2 Scanalyzers 18 | . . 11 7 . . . Garrison Access 2 | . . . 1 . . 1 Terminal Hacks 18 | . 3 1 14 . . . Part Schematic 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 2 | . . . 2 . . . Locate Traps 5 | . 1 . 4 . . . Reprogram Traps 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 4 | . . . 4 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 15 | . 2 7 6 . . . Scan Component 8 | . 1 4 3 . . . Repair 7 | . 1 3 3 . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 16 | . . 9 7 . . . Insert Component 7 | . . 3 4 . . . Analyze 8 | . . 5 3 . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 18 | . 5 6 6 . . 1 Terminals 17 | . 5 5 6 . . 1 Botnet 17 | . 5 5 6 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . Used . | . . . . . . . Hacking Detections 21 | . 4 6 10 . . 1 Full Trace Events 4 | . . 1 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . 4 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired 7 | . 1 3 3 . . . Time 276 | . 26 94 156 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 3 2 . . . Part Schematics Acquired 5 | . . 3 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 1935 | . . 557 834 467 77 . Sensors 1378 | . . . 834 467 77 . Structural 557 | . . 557 . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 9443 | 85 1705 3584 3201 467 153 248 Spaces Moved 4357 | 50 884 1475 1312 116 172 348 Core 510 | 4 1 . . . 157 348 Treads 3847 | 46 883 1475 1312 116 15 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 155 160 50 50 Average Speed 178 | 151 160 208 199 232 76 52 Slowest Speed 320 | 160 250 240 320 240 240 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 95 97 82 3 92 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . 8 8 . . . Terrain Destroyed 122 | . . 46 49 . 25 2 Melee . | . . . . . . . Projectile 12 | . . . 10 . . 2 AOE 110 | . . 46 39 . 25 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 5585 | 57 1076 1828 1733 306 184 401 Wait 762 | . 106 198 250 179 . 29 Move 4352 | 49 883 1474 1311 116 171 348 Hop . | . . . . . . . Pick Up 61 | 2 14 21 21 1 1 1 Fast Attach 30 | 6 11 4 3 . 5 1 Attach 20 | . . 5 10 1 . 4 Detach 1 | . . . . . . 1 Swap 71 | . 12 21 31 6 1 . Drop 48 | . 6 19 22 . 1 . Fire 238 | . 44 86 85 3 5 15 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 5) 965 | -10/Materials | Discovered new exit (range 15) 1098 | -10/Materials | Repaired Lgt. Treads 1384 | -10/Materials | Discovered new exit (range 12) 1450 | -10/Materials | Discovered new exit (range 11) 1791 | -10/Materials | Entered another Materials area 1791 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2002 | -9/Materials | Discovered new exit (range 10) 3297 | -9/Materials | Discovered new exit (range 15) 3609 | -9/Materials | Discovered new exit (range 13) 3749 | -9/Materials | Repaired Lgt. Treads 3787 | -9/Materials | Repaired Broken Lgt. Treads 3820 | -9/Materials | Repaired Lgt. EM Pulse Cannon+ 4026 | -9/Materials | Discovered new exit (range 14) 5282 | -9/Materials | Discovered new exit (range 15) 5375 | -9/Materials | Entered another Materials area 5375 | -8/Materials | Evolved 2 slots: Utility x2 5678 | -8/Materials | Build established: Hacker-Mutant 6365 | -8/Materials | Discovered new exit (range 14) 6705 | -8/Materials | Repaired Broken Lgt. Treads 6767 | -8/Materials | Repaired Hvy. EM Shotgun 6828 | -8/Materials | Repaired Hvy. EM Shotgun 6941 | -8/Materials | Discovered new exit (range 15) 7631 | -8/Materials | Discovered new exit (range 13) 8175 | -8/Materials | First assault squad dispatched 8375 | -8/Materials | Lost 5 parts (1p2n2w) 8576 | -8/Materials | Entered Factory 8576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9043 | -7/Factory | Sucked down chute 9043 | -7/Factory | Entered Waste 9058 | -7/Waste | EMP discharged 9080 | -7/Waste | Spotted C-40 Crusher 9088 | -7/Waste | Spotted C-40 Crusher 9091 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9092 | -7/Waste | Spotted C-40 Crusher 9094 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9097 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9098 | -7/Waste | Spotted C-40 Crusher 9121 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9131 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9154 | -7/Waste | Spotted C-40 Crusher 9158 | -7/Waste | EMP discharged 9158 | -7/Waste | System corruption reached 10% 9161 | -7/Waste | Crushed by Compactor (1 part destroyed) 9166 | -7/Waste | Spotted C-40 Crusher 9186 | -7/Waste | Discovered new exit (range 11) 9192 | -7/Waste | Lost 10 parts (3n4u3w) 9196 | -7/Waste | Entered Factory 9282 | -7/Factory | Core integrity fell below 50% 9344 | -7/Factory | Core integrity fell below 20% 9444 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09295_ Acquired Adv. Assault Cannon. 09303_ System corrupted: Component data lost. 09304_ Acquired Hvy. EM Pulse Gun. 09311_ System corrupted: Adv. Assault Cannon jammed. 09320_ System corrupted: Heat flow error (+114). 09339_ System corrupted: Matter fused (-5). 09359_ PROF3&D:L U/CAXC YFJO#T=:K9&YVD 09384_ System corrupted: Substantial component data lost. 09408_ Slammed into O-16 Technician. 09408_ O-16 Technician sends out distress signal. 09416_ System corrupted: Heat flow error (+105). 09416_ Connecting with Recycling Unit... 09429_ G-47 Trooper destroyed. 09431_ G-47 Trooper knocked back. 09437_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 09437_ System corrupted: Adv. Assault Cannon misfires. 09437_ Destroyed Lgt. Nuclear Core. 09437_ G-47 Trooper knocked back. 09438_ Critical hit (Burn: +37). 09440_ Adv. Assault Cannon destroyed. 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EM Pulse Cannon | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Extracted System Shield | -8/Materials | Hacked Hvy. EM Shotgun | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -10/Materials Lgt. Treads | 31% | -9/Materials Lgt. Treads | 49% | -9/Materials | Broken Lgt. EM Pulse Cannon | 47% | -9/Materials Lgt. Treads | 75% | -8/Materials | Broken Hvy. EM Shotgun | 47% | -8/Materials Hvy. EM Shotgun | 60% | -8/Materials Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorgGravityInverter Manual? 0 Play Time 01:02:55 Cumulative 67.6 hours Start 2026.05.12 @ 23:19:29 End 2026.05.13 @ 00:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3410be7-2081-41fa-a1ce-0974e91aec5a