Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 14:57:05 Player: RHAHI Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (50) 250 Value Destroyed (2331) 2331 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (6524) 6524 TOTAL SCORE: 18205 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 690 Entered DSFs 500 Aligned with FarCom 300 Met MAIN.C 5000 Friendly Fire -16 Cogmind --------- Core Integrity 0/1600 Matter 210/300 Energy 594/630 System Corruption 8% Temperature Cool (12) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Energy Well Advanced Actuator Array Advanced Reaction Control System Phase Shifter Focal Shield Advanced Hardlight Generator Improved System Shield Improved System Guard > --- WEAPON (2) ------- Enhanced Nova Cannon Railgun > --- INVENTORY (15) --- Medium Treads Medium Treads Compact Wheel Armored Wheel Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Improved Q-thruster Improved Trap Scanner Hardlight Generator Enhanced Nova Cannon Enhanced Nova Cannon Faulty Compact Mass Driver Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Lightpack 2.0 Triangulator Advanced Terrain Scan Processor Advanced Melee Analysis Suite Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Guard > --- WEAPON ----------- Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Fission Core Biometal Heavy Treads Gravmag System Antigrav System Antigrav System Combat Linear Gravjet Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Experimental Q-thruster Advanced Heat Sink Compact Battery Compact Battery Structural Scanner Improved Trap Scanner Improved Terrain Scanner Advanced Targeting Computer Stasis Canceller Reaction Control System Improved Core Shielding Improved Medium Armor Plating Medium Insulated Plating Medium Insulated Plating Hardlight Generator Advanced Hardlight Generator Antimissile System Advanced Hacking Suite Improved System Restoration Module Improved System Restoration Module Matter Neutralizer Advanced Datajack Nanosword [Rating: 188] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Biometal Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Lightpack 2.0 Device Structural Scanner Storage Lightpack 2.0 Processor Improved System Guard Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Improved Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 . 2 . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . 1 . . . . Propulsion 4 | . . . 1 . . . . 2 . . . . . . . . . 1 . Utility 12 | . . . 1 . . . 2 . . . 1 2 2 . 1 . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 301 | 5 3 . 9 1 1 1 17 7 7 1 21 19 4 46 13 8 29 17 92 Power 36 | 1 1 . 1 . . . 1 . . . 5 1 . 6 1 1 5 2 11 Engine 11 | 1 1 . 1 . . . 1 . . . 2 . . 2 . 1 1 . 1 Core 12 | . . . . . . . . . . . 3 1 . 3 . . 3 . 2 Reactor 13 | . . . . . . . . . . . . . . 1 1 . 1 2 8 Propulsion 72 | 2 . . 3 . . . 10 3 . . 1 5 . 15 2 1 . 2 28 Treads 1 | . . . . . . . . . . . . . . . . . . . 1 Leg 17 | . . . 1 . . . 2 . . . . . . 6 . . . . 8 Wheel 12 | 2 . . 2 . . . 4 . . . . . . 2 . . . . 2 Hover 5 | . . . . . . . . . . . . . . . . . . . 5 Flight 37 | . . . . . . . 4 3 . . 1 5 . 7 2 1 . 2 12 Utility 131 | 1 1 . 2 . 1 . 2 1 5 1 11 12 4 15 10 5 16 11 33 Device 88 | . 1 . . . . . 1 1 3 1 9 9 3 9 8 4 12 6 21 Storage 4 | 1 . . . . 1 . . . . . . . . . . . . . 2 Processor 9 | . . . . . . . . . . . 1 1 . . 1 1 2 1 2 Hackware 9 | . . . . . . . . . . . . 1 1 . . . 1 4 2 Protection 21 | . . . 2 . . . 1 . 2 . 1 1 . 6 1 . 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 62 | 1 1 . 3 1 . 1 4 3 2 . 4 1 . 10 . 1 8 2 20 Energy Gun 9 | . 1 . 1 . . . 1 . . . . . . 3 . . 3 . . Energy Cannon 14 | . . . . . . . . . . . . . . . . . 1 1 12 Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 9 | . . . . . . . 2 2 . . 2 . . . . . . . 3 Launcher 10 | . . . 1 . . 1 . 1 1 . 1 . . 4 . . 1 . . Special Weapon 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 . 1 . . . . 2 . . 2 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . 1 . . Special Melee Weapon 6 | . . . . . . . . . . . 1 1 . . . 1 . 1 2 Unidentified Prototypes 7 | . . . 1 . . . 1 . . . 1 1 . . . . . . 3 Parts Lost 57 | . 1 . 2 . . . . . . . . . . 4 . . 6 1 43 Power 10 | . 1 . . . . . . . . . . . . 1 . . 2 . 6 Propulsion 14 | . . . 1 . . . . . . . . . . . . . . . 13 Utility 27 | . . . . . . . . . . . . . . 3 . . 3 1 20 Weapon 6 | . . . 1 . . . . . . . . . . . . . 1 . 4 Highest Loss Streak 9 | . 1 . 1 . . . . . . . . . . 1 . . 2 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 89 100 88 100 84 77 81 84 84 84 85 88 88 86 76 66 76 77 56 Engine 3 | . 13 14 11 11 11 11 9 7 7 7 4 2 . . 4 2 2 . . Core 2 | . . . . . . . . . . . 7 8 10 6 . . 2 1 . Reactor 2 | . . . . . . . . . . . . . . 2 3 4 4 6 3 Leg 4 | . . . . 11 11 11 18 . . . . . . 16 . . . . 6 Wheel 5 | . 28 28 30 22 22 22 7 . . . . . . 2 . . . . 1 Flight 11 | . . . . . . . . 38 38 38 33 29 26 5 14 14 13 14 5 Device 14 | . 4 14 11 11 3 . 9 11 8 15 17 22 21 16 21 21 24 24 7 Storage 6 | . 14 14 11 11 10 11 9 7 7 7 6 5 5 5 4 4 4 4 4 Processor 5 | . . . . . . . . . . . 2 1 5 5 8 6 12 12 6 Hackware 4 | . . . . . . . . . . . . . 9 5 4 4 4 6 9 Protection 2 | . . . 2 11 3 . 9 3 5 . . 3 . 7 2 4 . . 1 Energy Gun 2 | . 14 14 10 6 . . 4 1 . . . . . 6 . . . . . Ballistic Gun 2 | . 14 14 11 11 11 11 . . . . . . . . . . . . . Launcher 1 | . . . . . . 11 3 4 7 7 2 . . 1 4 1 . . . Slashing Weapon 2 | . . . . . . . 2 7 3 7 6 5 5 1 . . 3 4 . Special Melee Weapon 1 | . . . . . . . . . . . 2 5 5 . . 1 2 2 . Peak Build Rating 188 | 5 7 7 13 13 39 42 56 69 71 68 80 104 111 126 140 139 172 180 188 Average Rating 97 | 3 6 7 10 12 29 41 48 66 68 66 75 92 109 118 136 135 159 172 110 On Entrance 69 | . 5 7 7 13 11 39 42 56 69 68 67 77 104 110 126 134 137 150 166 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 11 13 12 20 20 18 14 30 25 36 21 30 33 26 52 37 39 42 44 131 Greatest Support 140 | 26 26 26 36 20 20 20 34 25 25 25 34 40 31 95 38 39 39 48 140 Greatest Overweight (x) 4 | . . . . . . . 2 . 1 . . . . 2 . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 32 | 7 8 8 8 8 29 40 40 40 40 40 40 40 40 40 40 40 40 40 26 Most Carried 40 | 7 8 8 8 8 23 27 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Carried 28 | 4 6 8 6 7 12 25 32 38 39 39 39 39 39 38 39 38 38 38 16 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 40 15 Final Carried 40 | 7 8 8 8 7 23 27 39 39 39 40 40 40 40 39 40 39 38 36 14 Class Distribution -------------------- 35% | Hauler-Ninja 18% | Hauler-Mutant 17% | Mutant 7% | Hacker-Mutant 6% | Hauler-Sprinter 5% | Scavenger-Mutant 4% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Ninja | -6/Factory Hauler-Ninja | -5/Factory Hauler-Ninja | -4/Factory Hauler-Mutant | -4/Extension Hauler-Ninja | -3/Research Hauler-Ninja | -3/DSF Hauler-Ninja | -2/Research Hauler-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Matter Collected 3526 | 216 . . 320 . 40 . 293 5 118 98 168 74 99 477 150 . 175 250 1043 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2340 | . 21 . 387 . . . 114 5 99 . . . . 653 . . 37 92 932 Parts 93 | . . . 25 . . . 3 1 10 . . . . 21 . . 2 8 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled 23 | . . . . . . . . . 4 . 12 7 . . . . . . . Retrieved Matter 315 | . . . . . . . . . 9 . 234 72 . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Combat Hostiles Destroyed 38 | . . . 10 . . . 3 . 5 . . . . 8 . . 2 . 10 Guns 10 | . . . 7 . . . . . . . . . . 2 . . . . 1 Cannons 11 | . . . . . . . 3 . 1 . . . . . . . . . 7 AOE 14 | . . . 3 . . . . . 4 . . . . 4 . . 2 . 1 Classes Destroyed 13 | . 1 . 3 . . . 2 1 1 . . . . 1 . . . . 4 Worker 1 | . . . . . . . . . . . . . . . . . . . 1 Recycler 3 | . . . . . . . 1 . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . Operator 4 | . . . . . . . . 1 . . 1 . . . . . . 2 . Watcher 3 | . 1 . . . . . . . . . . . . 1 . . . 1 . Swarmer 11 | . . . 2 . . . 2 . 5 . . . . . . . 2 . . Grunt 14 | . . . 5 . . . . . . . . . . 3 . . . . 6 Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 5 | . . . 3 . . . . . . . . . . 2 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . 1 . . . . . Savage 2 | . . . . . . . . . . . . . . 2 . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 1 . 8 . . . 4 1 3 . 1 . . 6 . . 2 1 3 Combat Bots Only 8 | . . . 8 . . . 3 . 3 . . . . 5 . . 2 . 3 Max Kills in Single Turn 5 | . 1 . 1 . . . 2 1 2 . 1 . . 5 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . . . 2 . . . . 4 . . 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Hostile Shots Fired 590 | . . 7 41 . . 13 8 . 22 . 15 . 2 83 . 1 51 22 325 Missed 219 | . . 3 14 . . 5 2 . 9 . 10 . 1 32 . 1 24 12 106 Intercepted 4 | . . . . . . . . . . . . . . . . . . . 4 Damage Taken 9777 | . 94 27 362 . . 63 101 . 218 . 31 . 21 1009 . . 655 159 7037 Core 2016 | . 14 14 75 . . 9 41 . 83 . 15 . . 78 . . 67 19 1601 Absorbed by Shields 223 | . . . . . . . . . . . . . . 99 . . 52 . 72 Redirected to Shielding 140 | . . . . . . . . . 9 . . . . 77 . . . . 54 Ignored by Resistances 256 | . . . . . . . . . . . . . . 59 . . . . 197 Regen/Repaired (Parts) 206 | . . . . . . . . . . . . . . . . . . 206 . Core Remaining (%) 93 | 100 . 88 . . . 79 92 . . 88 98 100 . 93 . 100 95 . . Volleys Fired 152 | . 4 3 19 . . . 9 2 4 . 7 . . 19 . . 5 3 77 Largest 2 | . 2 2 2 . . . 2 1 2 . 1 . . 2 . . 1 1 2 Hottest 240 | . 60 60 120 . . . 88 44 74 . 44 . . 140 . . 113 105 240 Shots Fired 247 | . 8 6 37 . . . 17 2 7 . 7 . . 29 . . 5 3 126 Gun 91 | . 8 6 36 . . . . . . . . . . 25 . . 1 . 15 Cannon 141 | . . . . . . . 17 2 3 . 7 . . . . . 2 3 107 Launcher 10 | . . . . . . . . . 4 . . . . 4 . . 2 . . Special 5 | . . . 1 . . . . . . . . . . . . . . . 4 Kinetic 92 | . 4 3 19 . . . 17 2 3 . 7 . . . . . . . 37 Thermal 115 | . . . 1 . . . . . . . . . . 25 . . 3 3 83 Explosive 6 | . . . . . . . . . 4 . . . . . . . 2 . . Electromagnetic 34 | . 4 3 17 . . . . . . . . . . 4 . . . . 6 Robot Hit Streak 19 | . 4 2 8 . . . 9 10 3 . 4 . . 18 . . 19 . 13 Robot Miss Streak 14 | . 2 4 4 . . . 7 5 14 . 5 . . 1 . . 1 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 168 | . 5 2 27 . . . 12 3 2 . 7 . . 25 . . 2 4 79 Core Hits 101 | . . . 18 . . . 12 3 8 . 6 . . 21 . . 2 2 29 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 8 | . 1 . . . . . 1 . . . . . . 4 . . . . 2 Burn 4 | . . . . . . . . . . . . . . 4 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . 1 . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 89 | . . . . . . . 3 1 1 . 12 5 21 1 . . 9 25 11 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . 3 1 1 . 12 5 21 1 . . 8 25 8 Piercing 1 | . . . . . . . . . . . . . . . . . 1 . . Sneak Attacks 4 | . . . . . . . . . 1 . . . . . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6734 | . 166 19 512 . . . 229 79 364 . 127 . . 1290 . . 292 334 3322 Guns 1298 | . 58 19 319 . . . . . . . . . . 597 . . . . 305 Cannons 3451 | . . . . . . . 229 32 20 . 127 . . . . . 50 . 2993 Explosions 1470 | . 108 . 169 . . . . . 270 . . . . 681 . . 242 . . Melee 455 | . . . . . . . . 47 74 . . . . . . . . 334 . Ramming 12 | . . . . . . . . . . . . . . 12 . . . . . Kinetic 1405 | . 23 9 90 . . . 229 32 20 . 127 . . . . . . . 875 Thermal 3418 | . 22 . 193 . . . . . . . . . . 961 . . 50 . 2192 Explosive 512 | . . . . . . . . . 270 . . . . . . . 242 . . Electromagnetic 932 | . 121 10 229 . . . . . . . . . . 317 . . . . 255 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 455 | . . . . . . . . 47 74 . . . . . . . . 334 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . . 2 2 2 . . . . . . . . 8 Average Corruption 4 | . 1 1 . . . . . 2 2 2 . . . . . . . . 6 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . 2 . . . . . . . . . 18 Message Errors 6 | . . . . . . . . . 1 . . . . . . . . . 5 Matter Fused 5 | . . . . . . . . . 1 . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . 5 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 330 | . 28 . . . . . 5 17 6 . . . . 43 . . 2 118 111 Projectiles 116 | . . . . . . . 5 . . . . . . . . . . . 111 Explosions 79 | . 28 . . . . . . . 6 . . . . 43 . . 2 . . Melee 135 | . . . . . . . . 17 . . . . . . . . . 118 . Knockbacks 18 | . . . . . . . 4 1 . . 5 . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . 3 1 . . 5 . . . . . . . 7 Secondary 2 | . . . . . . . 1 . . . . . . . . . . . 1 Self-Inflicted Damage 175 | . 97 . 25 . . . . . 23 . . . . 30 . . . . . Shots 7 | . 4 . 1 . . . . . 1 . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . 2 . . . . . Kicked 2 | . . . . . . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 34 20 63 . . . 143 128 70 5 78 1 . 255 . . 120 162 428 Average Temperature 57 | . 18 15 20 . . . 59 50 33 5 26 1 . 64 . . 50 76 112 Received Heat Transfer 756 | . . . 117 . . . 18 . . . 12 . . 229 . . . 27 353 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Fried 4 | . 1 . . . . . . . . . . . . 2 . . . . 1 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . . . . . . . . . . . . 5 . . . . 2 Heat Transferred 3535 | . 50 . 300 . . . . . . . . . . 1642 . . 37 . 1506 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . 3 . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Peak Influence 632 | . 76 132 632 246 . 22 116 72 . . 213 144 120 501 171 128 213 404 198 Initial 246 | . . 29 51 246 . . 8 52 . . 81 104 1 58 168 128 72 40 160 Average 122 | . 48 38 264 127 . . 75 55 . . 133 123 58 285 170 128 107 198 64 Maximum Alert Level 2 | . . . 2 1 . . . . . . 1 . . 2 . . 1 2 . Low Security (%) 81 | 100 100 100 45 78 . 100 100 100 . . 91 100 100 15 100 100 94 33 100 Level 1 15 | . . . 25 21 . . . . . . 8 . . 67 . . 5 65 . Level 2 2 | . . . 29 . . . . . . . . . . 17 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 2 . . . 4 1 . . 2 1 3 3 . . 6 5 2 Investigation 12 | . . . 1 . . . 2 . . . . 1 . 3 . . 2 2 1 Extermination 3 | . . . . . . . . . . . . . 1 . . . 1 1 . Reinforcement 14 | . . . 1 . . . 2 1 . . 2 . 2 . . . 3 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Distress Signals 12 | . . . 1 . . . . . . . . . 2 2 . . 1 2 4 Communications Jammed 23 | . . . . . . . . . . . . . . 15 . . . 8 . Distress Signals 19 | . . . . . . . . . . . . . . 15 . . . 4 . Times Spotted 164 | . 6 3 21 . . 6 11 1 7 . 4 1 5 28 . . 26 13 32 Peak Tracking Total 13 | . 5 3 5 . . 6 6 1 4 . 3 1 4 12 . 1 11 10 13 Tactical Retreats 22 | . . . . . . . 1 . . . 1 . 4 2 . . 4 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Traps Triggered 10 | . . . . . . . 1 1 . . . . . 1 . . 2 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . . . . . . . . . . 4 13 . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . 1 . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 4 2 2 2 1 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Machines Disabled 9 | . 3 2 1 . . . . . . . . . . 1 . . 1 . 1 Max in Single Turn 2 | . 2 1 1 . . . . . . . . . . 1 . . 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Machines Accessed 66 | . . . 4 1 1 . . 1 . . 4 6 7 13 2 . 9 10 8 Terminals 48 | . . . 3 1 . . . 1 . . 4 2 4 13 1 . 7 6 6 Fabricators 2 | . . . . . . . . . . . . 1 . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . 2 . . . . . 1 . Recycling Units 7 | . . . 1 . . . . . . . . 1 1 . . . 1 1 2 Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . 1 2 . Total Hacks 133 | . . . 12 3 1 . . 1 . . 6 10 9 34 2 . 16 20 19 Successful 64 | . . . 5 1 1 . . . . . 2 4 7 14 1 . 8 12 9 Failed 69 | . . . 7 2 . . . 1 . . 4 6 2 20 1 . 8 8 10 Catastrophic 9 | . . . . . . . . . . . 1 1 1 2 . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 52 | . . . 3 3 1 . . . . . 4 4 6 8 . . 9 7 7 Terminals 104 | . . . 9 3 . . . 1 . . 6 6 5 34 1 . 13 10 16 Fabricators 2 | . . . . . . . . . . . . 1 . . 1 . . . . Repair Stations 6 | . . . . . . . . . . . . 2 . . . . . 4 . Recycling Units 13 | . . . 3 . . . . . . . . 1 1 . . . 2 3 3 Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . 1 3 . Terminal Hacks 33 | . . . 4 1 1 . . . . . 2 1 2 12 1 . 2 3 4 Record 5 | . . . 2 . . . . . . . . . . 1 . . . . 2 Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . . . Open Door 13 | . . . . . . . . . . . . . 1 8 . . . 3 1 Open DSF 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . Alert Level 3 | . . . 1 . . . . . . . . 1 . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 7 | . . . 1 . . . . . . . . 1 1 . . . 1 2 1 Recycle Component 2 | . . . . . . . . . . . . . . . . . . 2 . Report Inventory 2 | . . . 1 . . . . . . . . . . . . . . . 1 Retrieve Matter 3 | . . . . . . . . . . . . 1 1 . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . . . 1 2 . Seal Access 4 | . . . . . . . . . . . . . 1 . . . 1 2 . Unauthorized Hacks 15 | . . . . . . . . . . . . 1 1 2 . . 4 3 4 Terminals 15 | . . . . . . . . . . . . 1 1 2 . . 4 3 4 Track 1 | . . . . . . . . . . . . . . 1 . . . . . Botnet 14 | . . . . . . . . . . . . 1 1 1 . . 4 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 47 | . . . 3 1 . . . 1 . . 3 3 3 10 2 . 7 7 7 Full Trace Events 10 | . . . 1 . . . . . . . . 1 . 3 . . 2 2 1 Feedback Events 3 | . . . . . . . . . . . . . . 1 . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . Time 14 | . . . . . . . . . . . . . . . . . . 14 . Parts Recycled 2 | . . . . . . . . . . . . . . . . . . 2 . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Total Allies 15 | . . 3 . . . . . . . . . . . 12 . . . . . Largest Group 6 | . . 3 3 2 2 2 2 1 . . . . . 6 . . . . . Highest-Rated Group 244 | . . 40 40 32 32 32 32 16 . . . . . 244 . . . . . Highest-Rated Ally 51 | . . 16 16 16 16 16 16 16 . . . . . 51 . . . . . Total Orders 5 | . . . . . . . . . . . . . . 3 . . 2 . . STAY 2 | . . . . . . . . . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 138 | . . 6 46 . . 1 11 . . . . . . 74 . . . . . Total Damage 3190 | . . 74 505 . . 18 138 . . . . . . 2455 . . . . . Kills 27 | . . 2 9 . . 1 . . . . . . . 15 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Turns Passed 6887 | 52 181 107 261 264 362 166 326 145 180 23 307 436 371 601 201 41 939 560 1364 Spaces Moved 10549 | 44 179 101 214 308 416 196 209 457 470 75 855 1295 896 497 303 38 1619 1288 1089 Core 24 | 1 . . . . . . . . . . . . . . . . . . 23 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 676 | . . . . . . . 134 . . . . . . 177 . . . . 365 Wheels 1698 | 43 179 101 214 308 416 196 75 . . . . . . 81 . . . . 85 Hover 83 | . . . . . . . . . . . . . . . . . . . 83 Flight 8068 | . . . . . . . . 457 470 75 855 1295 896 239 303 38 1619 1288 533 Fastest Speed 19 | 50 90 90 80 80 80 80 86 23 23 23 23 24 28 28 29 35 35 27 19 Average Speed 46 | 86 90 90 84 80 80 80 108 23 28 23 23 25 28 73 36 36 35 31 84 Slowest Speed 260 | 90 90 90 86 80 80 80 120 23 93 23 23 28 28 190 37 37 115 35 260 Overloaded Moves 165 | . . . . . . . . . . . . . . . . . . 47 118 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . . . 3 5 . 5 5 3 6 1 . 21 9 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 29 44 23 61 73 44 20 14 62 11 22 26 26 52 8 40 39 36 32 Regions Visited 19 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 . 1 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 1 . Scrap Searched 4 | . . . . 1 . . . . 1 2 . . . . . . . . . Spaces Dug 81 | . . . . . . . 3 . . . 12 5 21 . . . 9 21 10 Terrain Destroyed 171 | . 3 . 16 . . . 4 . 29 . 12 5 21 6 . . 24 21 30 Melee 71 | . . . . . . . 3 . . . 12 5 21 . . . 9 19 2 Projectile 32 | . . . . . . . 1 . . . . . . . . . 1 2 28 AOE 68 | . 3 . 16 . . . . . 29 . . . . 6 . . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res DSF Res Acc Com Total 12119 | 55 192 111 258 325 445 204 285 489 501 80 929 1386 982 688 392 65 1955 1389 1388 Wait 597 | . . 8 5 16 6 2 4 12 11 . 19 38 52 64 60 5 230 20 45 Move 10411 | 43 178 100 213 307 415 195 208 450 460 74 845 1284 889 485 300 37 1580 1269 1079 Hop 55 | . . . . . . . . 3 4 . 4 5 3 5 1 . 17 9 4 Pick Up 266 | 7 5 . 6 . 20 6 32 10 8 3 12 17 8 19 7 5 29 29 43 Fast Attach 51 | 5 1 . 2 . 1 . . . 1 . 1 4 . 4 1 . 3 4 24 Attach 112 | . 2 . 2 1 . . 3 2 . . 2 3 2 14 3 3 15 5 55 Detach 61 | . . . . . . . 1 . 1 . 1 3 . 10 6 3 9 1 26 Swap 138 | . . . 5 . . 1 14 5 6 1 18 12 2 28 9 5 11 8 13 Drop 126 | . 2 . 6 1 3 . 11 4 5 2 7 15 5 14 5 3 16 16 11 Fire 152 | . 4 3 19 . . . 9 2 4 . 7 . . 19 . . 5 3 77 Melee 89 | . . . . . . . 3 1 1 . 12 5 21 1 . . 9 25 11 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 2 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . 8 . . 18 . . Rewire 15 | . . . . . . . . . . . . . . 15 . . . . . Trap 18 | . . . . . . . . . . . 1 . . . . 4 13 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Discovered new exit (range 7) 234 | -10/Materials | Entered Mines 239 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 313 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 9) 341 | -10/Mines | Entered Materials 341 | -9/Materials | Accompanied by 3 allies 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 546 | -9/Materials | Destroyed 8 combat bots 586 | -9/Materials | Discovered new exit (range 15) 602 | -9/Materials | Entered Mines 602 | -9/Mines | Accompanied by 2 allies 654 | -9/Mines | Discovered new exit (range 10) 763 | -9/Mines | Learned Materials terminal intel 790 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 790 | -9/Mines | Discovered new exit (range 5) 825 | -9/Mines | Assembled infested the area 830 | -9/Mines | Assisted by a Guerilla fighting off Assembled 866 | -9/Mines | Entered Exiles 866 | -9/Exiles | Accompanied by 2 allies 879 | -9/Exiles | Discovered new exit (range 15) 899 | -9/Exiles | Met 8R-AWN 913 | -9/Exiles | Met EX-HEX 940 | -9/Exiles | Met EX-BIN 954 | -9/Exiles | Aligned with FarCom system 955 | -9/Exiles | Given EX-Vault access code 984 | -9/Exiles | Opened EX-Vault 990 | -9/Exiles | Found Lightpack 2.0 1018 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1039 | -9/Exiles | Met EX-DEC 1214 | -9/Exiles | Discovered new exit (range 10) 1228 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1228 | -9/Exiles | Entered Mines 1228 | -8/Mines | Accompanied by 2 allies 1306 | -8/Mines | Build established: Hauler-Mutant 1371 | -8/Mines | Discovered new exit (range 14) 1394 | -8/Mines | Entered Materials 1394 | -8/Materials | Accompanied by 2 allies 1394 | -8/Materials | Evolved 2 slots: Utility x2 1395 | -8/Materials | Loaded intel: 12 terminal locations 1539 | -8/Materials | Met 7R-MNS 1700 | -8/Materials | Discovered new exit (range 11) 1720 | -8/Materials | Entered Factory 1720 | -7/Factory | Accompanied by 1 ally 1720 | -7/Factory | Evolved 2 slots: Propulsion x2 1721 | -7/Factory | Caught up to 7R-MNS 1831 | -7/Factory | Discovered new exit (range 15) 1865 | -7/Factory | Entered Lower Caves 2009 | -7/Lower Caves | Encountered a Warlord checkpoint 2038 | -7/Lower Caves | Discovered new exit (range 12) 2045 | -7/Lower Caves | Entered another Lower Caves area 2052 | -7/Lower Caves | Discovered new exit (range 15) 2068 | -7/Lower Caves | Entered Factory 2068 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2343 | -6/Factory | Discovered new exit (range 15) 2375 | -6/Factory | Entered another Factory area 2375 | -5/Factory | Evolved 2 slots: Utility x2 2583 | -5/Factory | Build established: Hauler-Ninja 2806 | -5/Factory | Discovered new exit (range 15) 2811 | -5/Factory | Identified exit to Factory 2811 | -5/Factory | Entered another Factory area 2811 | -4/Factory | Evolved 2 slots: Utility x2 2864 | -4/Factory | Spotted B-86 Titan 2935 | -4/Factory | Identified exit to DSF 3181 | -4/Factory | Discovered new exit (range 6) 3182 | -4/Factory | Entered Extension 3197 | -4/Extension | Rescued a captive Derelict 3199 | -4/Extension | Rescued a captive Derelict 3202 | -4/Extension | Rescued a captive Derelict 3210 | -4/Extension | System Shield fried by hacking feedback 3284 | -4/Extension | Lost 3 allies 3319 | -4/Extension | Rescued a captive Derelict 3348 | -4/Extension | Rescued a captive Derelict 3349 | -4/Extension | Rescued a captive Derelict 3446 | -4/Extension | Rescued a captive Derelict 3525 | -4/Extension | Build established: Hauler-Mutant 3555 | -4/Extension | Rescued a captive Derelict 3612 | -4/Extension | Rescued a captive Derelict 3697 | -4/Extension | Rescued a captive Derelict 3698 | -4/Extension | Rescued a captive Derelict 3721 | -4/Extension | Spotted B-86 Titan 3736 | -4/Extension | Spotted B-86 Titan 3765 | -4/Extension | Discovered new exit (range 16) 3765 | -4/Extension | Discovered new exit (range 15) 3776 | -4/Extension | Identified exit to Cetus 3780 | -4/Extension | Identified exit to Research 3783 | -4/Extension | Entered Research 3783 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3801 | -3/Research | Identified exit to DSF 3984 | -3/Research | Entered DSF 4012 | -3/DSF | Discovered new exit (range 12) 4025 | -3/DSF | Entered Research 4025 | -2/Research | Evolved 2 slots: Utility x2 4280 | -2/Research | Build established: Hauler-Ninja 4292 | -2/Research | Discovered new exit (range 16) 4476 | -2/Research | Spotted B-90 Cyclops 4945 | -2/Research | Discovered new exit (range 11) 4964 | -2/Research | Entered Access 4964 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5189 | -1/Access | Repaired Imp. Medium Armor Plating 5267 | -1/Access | Discovered new exit (range 15) 5524 | -1/Access | Entered Command 5535 | -1/Command | Hacking Suite fried by hacking feedback 5606 | -1/Command | Spotted M Guard 5606 | -1/Command | Spotted M Guard 5607 | -1/Command | Spotted Combat Programmer 5607 | -1/Command | Spotted Combat Programmer 5623 | -1/Command | Destroyed Combat Programmer 5642 | -1/Command | Lost 3 parts (3u) 5687 | -1/Command | Lost 8 parts (2p2n4u) 5697 | -1/Command | Met MAIN.C 5702 | -1/Command | 0b10 Conduit disabled 5794 | -1/Command | Lost 7 parts (4n3u) 5880 | -1/Command | Disengaged cave seal 5880 | -1/Command | Wild derelicts emerged from the dark tunnel 5880 | -1/Command | Spotted B-99 Colossus 5926 | -1/Command | Lost 9 parts (6n3u) 6224 | -1/Command | Build established: Hacker-Mutant 6242 | -1/Command | Core integrity fell below 50% 6309 | -1/Command | Core integrity fell below 20% 6315 | -1/Command | Lost 9 parts (2p1n4u2w) 6808 | -1/Command | Build established: Scavenger-Mutant 6888 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 06794_ System corrupted: Matter fused (-5). 06804_ Slug penetrates Warlord MG-163. 06823_ The unstable cave ceiling collapses. 06836_ HV Slug penetrates Wall. 06840_ System corrupted: FCS attempts to trigger Railgun. 06840_ System corrupted: Railgun misfires. 06842_ The unstable cave ceiling collapses. 06848_ Slug penetrates Warlord HL-1SK. 06854_ Slug penetrates Earth. 06860_ VZ2/IWTNMZZS|17K1||B 06864_ HV Slug penetrates Wall. 06871_ Knocked back. 06872_ The unstable cave ceiling collapses. 06878_ System corrupted: Component data lost. 06881_ Particle Reactor destroyed. 06882_ The unstable cave ceiling collapses. 06884_ Hvy. Armor Plating destroyed. 06885_ The unstable cave ceiling collapses. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ######????????????????????????# #??????????????? | | #????????????????????????# #??????????????? | | #????????????????????????# #???????###????? | | #######################??# #??#### #???? | | + #??# #?? #???? | | + #??# #? # #???? | | + #### ## #???? | | ################### % # # # #???? | | #?????????????????# # # # ???## | | #?????????????????# @ ## ##?#" | | "#?????????????????# T# # ### | | """""#?????????????????# ## #" | | """""#?????????????????# Y | | """""#?????????????????# % | | " #?????????????????# % | | " #?????????????????# Y | | "" " #?????????????????# % | | """" #?????????????????# # % # | | " #?????????????????######## # # ## | | " #????????????????????????### # # #### | | """""#????????????????????????# # # ## # ### | | #????????????????????????# ## ## ## # # | | ######????????????????????????# ### #### ## | | ??????????????????????????????# #?## ###?## | | ??????????????????????????????# #???##?????### | | ??????????????????????????????# #????????????### | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 63 Energy Capacity 1175 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Corruption Containment 12 Corruption Block 15 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 81 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 48 Defensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Diametric Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Cya! Dangerous Findings Denied? Dodgeball, But With Guns Dynamic Key GoHome() Hehehe I Spy Meet Your Maker No Explosion For You No Signal Omniscient Cartographer Packrat Prolific Hacker Quantum Hacking Rockin' Loadout Total Silence True Hacker root@ Challenges ------------ None Game ------ Seed FortressPhaseTrap Manual? 0 Play Time 12:06:26 Cumulative 30.6 hours Start 2025.04.18 @ 22:04:01 End 2025.04.20 @ 14:57:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1da616a3-070a-4569-9a31-943e48f41689