Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.20 @ 01:38:33 Player: BoomBlip Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (345) 345 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2975 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Aluminum Leg Large Storage Unit Trap Reconfigurator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Weapon Shielding Hacking Suite Trap Reconfigurator > --- WEAPON ----------- EM Pulse Gun Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Small Storage Unit Small Storage Unit Small Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Medium Matter Pod Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 33 | 7 11 1 2 4 . 8 Power 4 | 1 1 . 2 . . . Engine 4 | 1 1 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 4 1 . . . 2 Treads 1 | . . . . . . 1 Leg 8 | 2 4 1 . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 4 . . 4 . 2 Device 2 | . . . . 2 . . Storage 8 | 2 4 . . 2 . . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 8 | 2 2 . . . . 4 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . . . . 3 Ballistic Cannon 2 | . 1 . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 13 | . 1 . . . . 12 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 1 | . . . . . . 1 Weapon 7 | . 1 . . . . 6 Highest Loss Streak 12 | . 1 . . . . 12 Average Slot Usage (%) 91 | . 98 88 88 95 100 58 Engine 10 | . 14 11 11 11 11 4 Leg 30 | . 28 33 33 33 33 14 Device 4 | . . . . 6 11 4 Storage 21 | . 28 22 22 22 22 13 Energy Gun 10 | . 12 11 11 11 11 4 Ballistic Cannon 10 | . 10 11 11 11 11 6 Naked Turns 33 | . . . . . . 33 Heaviest Build 74 | 15 40 40 40 73 73 74 Greatest Support 30 | 20 20 30 30 30 30 30 Greatest Overweight (x) 22 | . 1 1 1 2 2 22 Average Overweight (x) 1 | . . 1 1 1 2 . Largest Inventory Capacity 20 | 8 16 16 16 20 20 20 Average Capacity 15 | 6 9 16 16 16 20 15 Most Carried 18 | 1 10 9 12 16 18 18 Average Carried 12 | . 6 9 11 13 17 12 Final Capacity 20 | 8 16 16 16 20 20 4 Final Carried 18 | 1 10 9 12 16 18 4 Class Distribution -------------------- 53% | Scavenger-Mutant 27% | Hauler-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 641 | 276 151 . 54 32 26 102 Remotely . | . . . . . . . Salvage Created 510 | 60 286 . 54 . . 110 Parts 41 | 2 26 . 7 . . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 16 | . 10 . 4 . . 2 Guns 11 | . 7 . 3 . . 1 Cannons 5 | . 3 . 1 . . 1 Classes Destroyed 5 | 1 3 . . . . 1 Worker 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Swarmer 10 | . 6 . 4 . . . Grunt 5 | . 4 . . . . 1 Sentry 1 | . . . . . . 1 Best Kill Streak 6 | 1 6 . 4 . . 1 Combat Bots Only 6 | . 6 . 4 . . 1 Max Kills in Single Turn 2 | 1 1 . 2 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 2209 | . 400 . 95 . . 1714 Core 658 | . 106 . . . . 552 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 57 . . . 100 . Volleys Fired 49 | 2 21 . 8 . . 18 Largest 2 | 2 2 . 2 . . 2 Hottest 75 | 70 75 . 75 . . 75 Shots Fired 84 | 4 32 . 16 . . 32 Gun 52 | 4 22 . 8 . . 18 Cannon 32 | . 10 . 8 . . 14 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 56 | 2 21 . 8 . . 25 Thermal 3 | 2 1 . . . . . Explosive . | . . . . . . . Electromagnetic 25 | . 10 . 8 . . 7 Robot Hit Streak 15 | 1 10 . 3 . . 15 Robot Miss Streak 5 | 2 5 . 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 53 | 2 18 . 8 . . 25 Core Hits 25 | 1 12 . 4 . . 8 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 727 | 28 294 . 125 . . 280 Guns 406 | 28 205 . 57 . . 116 Cannons 317 | . 86 . 68 . . 163 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 4 | . 3 . . . . 1 Kinetic 545 | 28 217 . 68 . . 232 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 178 | . 74 . 57 . . 47 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 8 | . . . 8 . . . Projectiles 8 | . . . 8 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . 1 . 3 . . 2 Impact . | . . . . . . . Kinetic 5 | . 1 . 2 . . 2 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 48 | . . . . . . 48 Shots 1 | . . . . . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 2 | . 1 . . . . 1 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 82 | 9 78 . 48 . . 82 Average Temperature 26 | 6 25 . 24 . . 30 Received Heat Transfer 765 | . 18 . . . . 747 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 655 | 5 655 276 197 . . 62 Initial 276 | . 3 276 107 . . . Average 103 | 2 199 276 185 . . 13 Maximum Alert Level 2 | . 2 1 . . . . Low Security (%) 88 | 100 57 . 100 . 100 100 Level 1 8 | . 30 100 . . . . Level 2 2 | . 12 . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 12 . 4 . . 13 Peak Tracking Total 9 | . 6 . 4 . . 9 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . . . . 23 . . Successful 23 | . . . . 23 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . . . . 23 . . Record 23 | . . . . 23 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 1722 | 66 223 22 307 665 265 174 Spaces Moved 1039 | 44 118 15 187 430 147 98 Core 70 | 5 . . . . . 65 Treads 7 | . . . . . . 7 Legs 962 | 39 118 15 187 430 147 26 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 150 150 180 50 Average Speed 146 | 112 126 150 150 152 180 103 Slowest Speed 1150 | 120 150 150 150 180 180 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 22 2 21 79 45 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 2 | . . . . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1150 | 53 161 15 197 436 148 140 Wait 12 | . . . . . . 12 Move 1033 | 43 117 14 186 429 146 98 Hop . | . . . . . . . Pick Up 13 | 1 6 . 1 2 2 1 Fast Attach 10 | 7 . . . 2 . 1 Attach 8 | . 1 1 . . . 6 Detach 1 | . . . . . . 1 Swap 15 | . 10 . 2 2 . 1 Drop 7 | . 5 . . 1 . 1 Fire 49 | 2 21 . 8 . . 18 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 291 | -9/Materials | Discovered new exit (range 14) 312 | -9/Materials | Entered Mines 534 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 535 | -9/Mines | Discovered new exit (range 5) 583 | -9/Mines | Build established: Scavenger-Mutant 619 | -9/Mines | Entered Exiles 654 | -9/Exiles | Met 8R-AWN 678 | -9/Exiles | Met EX-HEX 796 | -9/Exiles | Met EX-BIN 817 | -9/Exiles | Aligned with FarCom system 818 | -9/Exiles | Given EX-Vault access code 860 | -9/Exiles | Opened EX-Vault 866 | -9/Exiles | Found Prototype Device 866 | -9/Exiles | Identified PSU Rigger 875 | -9/Exiles | Found Prototype Device 875 | -9/Exiles | Identified Trap Reconfigurator 910 | -9/Exiles | Warned to stay clear of 0b10 Research branches 954 | -9/Exiles | Met EX-DEC 991 | -9/Exiles | Learned location of Zion (-6) 1088 | -9/Exiles | Visited The Gauntlet 1268 | -9/Exiles | Discovered new exit (range 10) 1284 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1284 | -9/Exiles | Entered Mines 1513 | -8/Mines | Build established: Hauler-Mutant 1537 | -8/Mines | Discovered new exit (range 8) 1549 | -8/Mines | Entered Materials 1549 | -8/Materials | Evolved 2 slots: Utility x2 1676 | -8/Materials | Core integrity fell below 50% 1676 | -8/Materials | Released all parts (3) 1691 | -8/Materials | Core integrity fell below 20% 1722 | -8/Materials | Lost 12 parts (1p4n1u6w) 1723 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01653_ G-50 Soldier knocked back. 01654_ Lgt. Assault Rifle destroyed. 01670_ G-47 Trooper destroyed. 01674_ G-50 Soldier knocked back. 01675_ Lgt. Cannon destroyed. 01676_ Released Hacking Suite. 01676_ Released Hcp. Storage Unit. 01676_ Acquired 53 matter. 01677_ Acquired Lgt. Treads. 01677_ R-06 Scavenger collects Aluminum Leg. 01679_ Slammed into Y-45 Defender. 01680_ Acquired 49 matter. 01681_ R-06 Scavenger collects Imp. Heat Sink. 01685_ R-06 Scavenger collects Aluminum Leg. 01691_ Lgt. Treads destroyed. 01691_ Dropped Sml. Storage Unit. 01692_ Acquired Trap Reconfigurator. 01702_ T-07 Excavator is excavating. 01714_ W-25 Informer sends out distress signal. 01717_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????? ??????????????????? | | ?????????????????????? #?????????????????? | | ?????????????????????? #?????????????????? | | ?????????????????????? !! #?????????????????? | | ?????????????????????? ! #?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ?????????????o????????? ??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# +??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# @ #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# ##+#???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# ##??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# +??????????????? | | ??????????????s????????# #??????????????? | | ?????????????s?????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# k #??????????????? | | ???????????????? #######s #??????????????? | | ??????????????? lsg #??????????????? | | ??????????????? Y g w #??????????????? | | ??????????????? #??????????????? | | ???????????????? ############ ##??????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentQuantumFemtoactuators Manual? 0 Play Time 00:11:52 Cumulative 71.0 hours Start 2021.08.19 @ 23:39:28 End 2021.08.20 @ 01:38:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 100 Adventurer 8 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 50 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1f4a15e-b642-4e6b-9421-408e62927f42