Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.24 @ 14:15:58 Player: rei Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2072) 2072 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 5322 Bonus ------- Follower Combat Kills 45 Cogmind --------- Core Integrity 589/700 Matter 300/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Treading (170) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (5) ------ Improved Cooling System Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (4) ---- Improved Deuterium Engine Improved Arc Projector Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Sensor Array Targeting Computer Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Heavy EM Shotgun Arc Projector [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Sensor Array Device Improved Sensor Array Processor Advanced Targeting Computer Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 1 2 . Weapon . | . . . . . . . Parts Attached 78 | 9 . 32 3 15 9 10 Power 13 | 1 . 2 . 4 5 1 Engine 7 | 1 . 1 . 2 3 . Core 6 | . . 1 . 2 2 1 Reactor . | . . . . . . . Propulsion 19 | 4 . 9 1 2 1 2 Treads 12 | . . 6 1 2 1 2 Leg 2 | 2 . . . . . . Wheel 5 | 2 . 3 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 . 6 1 4 3 1 Device 14 | 1 . 6 1 3 2 1 Storage . | . . . . . . . Processor 3 | 1 . . . 1 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | 2 . 15 1 5 . 6 Energy Gun 17 | 2 . 10 . 4 . 1 Energy Cannon 5 | . . 1 . . . 4 Ballistic Gun 3 | . . 3 . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon 3 | . . 1 1 . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 . 2 . 1 Parts Lost 20 | . . 8 . 1 1 10 Power 2 | . . . . . 1 1 Propulsion 8 | . . 3 . 1 . 4 Utility 5 | . . 2 . . . 3 Weapon 5 | . . 3 . . . 2 Highest Loss Streak 7 | . . 2 . 1 1 7 Average Slot Usage (%) 95 | . 100 88 100 98 97 97 Engine 3 | . 14 2 . . 5 10 Core 9 | . . 8 11 17 9 3 Treads 31 | . . 23 44 35 30 28 Wheel 4 | . 28 11 . . . . Device 20 | . 14 18 22 20 22 22 Processor 6 | . 14 3 . 6 13 15 Energy Gun 6 | . 28 6 . 15 15 3 Energy Cannon 1 | . . . . . . 11 Ballistic Gun 9 | . . 11 19 1 . . Special Weapon 1 | . . 3 2 . . . Naked Turns . | . . . . . . . Heaviest Build 44 | 8 8 13 13 24 33 44 Greatest Support 88 | 32 32 83 83 83 80 88 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 Average Carried 3 | 1 3 3 4 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 4 4 3 4 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 1458 | 290 . 477 197 269 100 125 Remotely . | . . . . . . . Salvage Created 2864 | 366 47 1158 167 471 398 257 Parts 179 | 29 4 75 13 25 20 13 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented 2 | . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 50 | . 3 23 6 8 6 4 Guns 42 | . 3 22 6 5 5 1 Cannons 5 | . . 1 . 1 . 3 AOE 1 | . . . . . 1 . Classes Destroyed 14 | 3 1 6 1 1 1 1 Worker 6 | 4 . 1 1 . . . Builder 4 | . . 4 . . . . Tunneler 9 | 9 . . . . . . Hauler 1 | . . 1 . . . . Recycler 2 | 1 . 1 . . . . Operator 2 | . . 1 . . 1 . Watcher 7 | . . 5 . 1 1 . Swarmer 14 | . 3 7 4 . . . Grunt 16 | . . 10 1 2 3 . Duelist 1 | . . . 1 . . . Sentry 12 | . . 6 . 5 1 . Specialist 2 | . . . . . . 2 Hunter 3 | . . . . 1 1 1 Programmer 2 | . . . . . 1 1 Best Kill Streak 8 | 4 3 8 3 2 3 1 Combat Bots Only 6 | . 3 6 3 2 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 2663 | . 25 921 103 320 506 788 Core 286 | . . 128 8 39 48 63 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 100 . 66 92 . . Volleys Fired 223 | 26 4 96 14 26 25 32 Largest 2 | 2 2 2 2 2 2 2 Hottest 130 | 100 100 123 123 100 100 130 Shots Fired 422 | 52 8 181 28 52 49 52 Gun 357 | 52 8 169 26 43 49 10 Cannon 48 | . . . . 9 . 39 Launcher . | . . . . . . . Special 17 | . . 12 2 . . 3 Kinetic 119 | . . 75 26 18 . . Thermal 194 | 52 8 93 2 . . 39 Explosive . | . . . . . . . Electromagnetic 106 | . . 13 . 34 49 10 Robot Hit Streak 62 | 13 2 25 15 39 62 34 Robot Miss Streak 2 | 1 2 2 1 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 308 | 38 3 128 18 43 42 36 Core Hits 139 | 15 3 53 8 21 28 11 Critical Hits 5 | . . . . . 5 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4998 | 513 50 1816 253 750 684 932 Guns 3846 | 513 50 1696 253 620 581 133 Cannons 929 | . . . . 130 . 799 Explosions 103 | . . . . . 103 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1202 | . . 733 253 216 . . Thermal 2385 | 513 50 920 . . 103 799 Explosive . | . . . . . . . Electromagnetic 1411 | . . 163 . 534 581 133 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 2 2 5 3 5 Average Corruption 2 | . . 2 2 5 2 3 Corruption Purged . | . . . . . . . Effects 49 | . . 11 9 7 3 19 Message Errors 15 | . . 3 4 2 1 5 Matter Fused 5 | . . . . 1 . 4 Heat Flow Errors 7 | . . 2 2 . . 3 Energy Discharges 7 | . . 1 2 2 . 2 Data Loss (minor) 5 | . . 1 1 1 . 2 Data Loss (major) 1 | . . . . 1 . . Targeting Errors 8 | . . 4 . . 1 3 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . 16 . Projectiles . | . . . . . . . Explosions 16 | . . . . . 16 . Melee . | . . . . . . . Knockbacks 4 | . . . . 4 . . Impact . | . . . . . . . Kinetic 4 | . . . . 4 . . Secondary . | . . . . . . . Self-Inflicted Damage 66 | . . . . . 66 . Shots 2 | . . . . . 2 . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | 273 116 369 234 162 69 248 Average Temperature 78 | 94 60 96 53 53 16 72 Received Heat Transfer 684 | . . 459 6 72 147 . Effects 8 | . . 6 . . . 2 Shutdowns 1 | . . 1 . . . . Interference 7 | . . 5 . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 17 | . . 1 . 4 9 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | 4 . 6 . . . 1 Heat Transferred 5308 | 1517 148 2470 . . 100 1073 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 312 | 70 76 312 90 150 179 . Initial 42 | . . 27 37 . 42 . Average 65 | 15 42 131 22 55 93 . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 94 | 100 100 81 100 100 100 . Level 1 5 | . . 18 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 5 . . 4 . Investigation 2 | . . 1 . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 5 | . . 4 . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 5 | . . 2 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 5 38 9 14 11 6 Peak Tracking Total 6 | . 3 6 4 5 3 3 Tactical Retreats 5 | . . 3 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 4 | . . 1 . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 13 | . 2 2 2 5 1 1 Terminals 10 | . 2 1 1 5 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 3 3 4 7 1 1 Successful 11 | . 1 2 2 4 1 1 Failed 8 | . 2 1 2 3 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 12 | . 1 1 4 4 1 1 Terminals 15 | . 3 1 3 7 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 1 2 4 1 1 Robot Analysis 1 | . . . . 1 . . Open Door 2 | . . . 1 . . 1 Level Access Points 1 | . . . . 1 . . Branch Access Points 5 | . 1 1 1 1 1 . Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 1 3 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 93 | . . . . . 93 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . 19 . Total Damage 384 | . . . . . 384 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 3 | . . . 2 . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 6936 | 1028 172 1731 1659 716 667 963 Spaces Moved 2665 | 155 135 627 603 335 312 498 Core 18 | 18 . . . . . . Treads 2110 | . . 362 603 335 312 498 Legs 119 | 119 . . . . . . Wheels 418 | 18 135 265 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 90 160 160 162 162 Average Speed 147 | 109 100 130 160 160 162 162 Slowest Speed 165 | 120 100 160 160 162 162 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 38 61 98 34 7 44 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 2 | . . . 1 . . 1 Spaces Dug 7 | . . 4 2 . . 1 Terrain Destroyed 18 | . . 6 2 . 9 1 Melee . | . . . . . . . Projectile 9 | . . 6 2 . . 1 AOE 9 | . . . . . 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 5223 | 960 164 1342 1270 465 424 598 Wait 2179 | 758 23 563 650 70 66 49 Move 2659 | 154 134 626 602 334 311 498 Hop . | . . . . . . . Pick Up 43 | 11 2 11 . 10 6 3 Fast Attach 19 | 1 . 11 . 1 2 4 Attach 21 | 6 . 7 . 5 1 2 Detach 2 | . . . . 1 . 1 Swap 38 | 2 . 14 3 9 6 4 Drop 38 | 2 1 13 1 9 7 5 Fire 223 | 26 4 96 14 26 25 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 1029 | -11/Scrapyard | Entered Materials 1030 | -10/Materials | Build established: Scavenger-Mutant 1063 | -10/Materials | Identified exit to Mines 1195 | -10/Materials | Discovered new exit (range 8) 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Evolved 2 slots: Propulsion x2 1213 | -9/Materials | Identified exit to Mines 1987 | -9/Materials | Build established: Mutant 2226 | -9/Materials | Discovered new exit (range 12) 2932 | -9/Materials | Entered Mines 3037 | -9/Mines | Learned Materials stockpile data 3038 | -9/Mines | Learned location of Recycling (-7) 3100 | -9/Mines | Discovered new exit (range 11) 3671 | -9/Mines | Discovered new exit (range 13) 3846 | -9/Mines | Found the Drone Emporium 3906 | -9/Mines | Found a hidden stash of uninstalled traps 4591 | -9/Mines | Entered Materials 4591 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4729 | -8/Materials | Identified exit to Factory 5307 | -8/Materials | Entered Factory 5307 | -7/Factory | Evolved 2 slots: Utility x2 5503 | -7/Factory | Allied Derelicts emerged from ambush trap array 5619 | -7/Factory | Identified exit to Storage 5619 | -7/Factory | Identified exit to Lower Caves 5974 | -7/Factory | Entered Lower Caves 6028 | -7/Lower Caves | Spotted B-75 Beast 6040 | -7/Lower Caves | Build established: Scavenger-Mutant 6092 | -7/Lower Caves | Learned 4 Factory zone layouts 6196 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6207 | -7/Lower Caves | Found Prototype Special Weapon 6216 | -7/Lower Caves | Identified Molecular Deconstructor 6882 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6937 | -7/Lower Caves | Self-destructed Last Messages --------------- P-70 Sage destroyed. Gauss Rifle fries itself beyond repair. Acquired 7 matter. Penetrated by Slug. Hvy. Ion Cannon destroyed. Hpw. Shock Rifle fries itself beyond repair. Gauss Rifle fries itself beyond repair. Penetrated by Slug. Flexi-carbon Leg fries itself beyond repair. Lgt. Fission Core fries itself beyond repair. Penetrated by Slug. Imp. Heat Sink fries itself beyond repair. System corrupted: Hvy. Ion Cannon targeting data glitched. Imp. Remote Datajack fries itself beyond repair. Antigrav System fries itself beyond repair. Hvy. Assault Rifle fries itself beyond repair. Penetrated by Slug. Med. Treads destroyed. Imp. Heat Sink destroyed. Antigrav System fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ???????????????????????????## ##??????????#####?? | | ????????????????????????#### #?????????## ##? | | ???????????????????????## #?????????## #? | | ???????????????????????# #???????### #? | | ???????????????????????# ########## ## | | ?????????????#####?##### ## ## | | ?????????????#!!*###] ! | | ?????????????#!!** =*# % | | ?????????????# !## ! | | ?????????????#[[!! %X# ## | | ?????????????#[[!##### ######### | | ?????????????###### ##?????#### | | ??????????????????## ## ##?????## ##### | | ???????????????????## ## #??????# #??## # | | ????????????????????## ##?????## ##??### | | ?????????????????????## #?????## ###### | | ??????????????????????## #????## | | ???????????????????????# ####### % | | ??????????????????????##[ ### | | ?????????????????????## ##?# | | ?????????????????????# % @######### ####??# | | ?????????????????????# #???????###?###### ###! | | ???????????????????#### h##??????????# #####?# | | ??????????????????## ## ##?????##### ####?# [ | | ??????????????????# ####### ## #?## | | ??????????????????# #??## | | ??????????????????# ### #???# | | ??????????????????# ##?# #????# | | ??????????????????# ##### ### #????# | | ??????????????????###### ## #?##### ###??# | | ??????????????????????# ### ##????# ##?? | | ??????????????????????# ## ### #### #?? | | ??????????????????????### % ##?# ##?? | | ????????????????????????## [ #?## ##?? | | ?????????????????????????## ##?# ### | | ??????????????????????????######??# ## # | | ??????????????????????????????????##??## | | ???????????????????????????????????????## | | ????????????????????????????????????????### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombNetworkProjector Manual? 0 Play Time 00:44:00 Cumulative 11.3 hours Start 2021.10.24 @ 03:01:07 End 2021.10.24 @ 14:15:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e2353f21-c856-4237-b58a-5a7eef154638