Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 21:33:39 Player: Tereza Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (295) 1475 Value Destroyed (13574) 13574 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (8889) 8889 TOTAL SCORE: 35358 Bonus ------- High Alert Combat Kills 554 Follower Combat Kills 1136 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 474 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -475 Cogmind --------- Core Integrity 0/1600 Matter 42/300 Energy 83/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (15) ----- Advanced Melee Analysis Suite Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Advanced Reaction Control System Improved Focal Shield Improved Focal Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Machine Gun Point Singularity Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Target Analyzer Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Experimental Reaction Control System Improved Heavy Armor Plating System Purifier > --- WEAPON ----------- Improved Arc Thrower Gamma Rifle Point Singularity Launcher > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink High-capacity Matter Pod Improved Utility Shielding Layered Medium Armor Plating Improved Focal Shield Transdimensional Reconstructor Warp Gun Phase Cannon Guided EMP Blaster Molecular Deconstructor SGEMP Prototype [Rating: 167] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Utility 13 | . . . . 3 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 1 . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 298 | 6 7 1 17 28 19 5 13 2 5 16 6 3 5 12 9 . 11 5 11 19 5 5 5 7 . 11 3 39 23 Power 25 | 1 . . 1 3 3 1 3 . 1 1 . . . . . . . 2 . 1 . 1 . . . 1 . 3 3 Engine 4 | 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . 2 2 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . 1 . 3 3 Propulsion 62 | 2 . . 4 8 6 . 3 . . 3 1 . 1 . 4 . 2 2 2 4 . 1 . 1 . 5 1 5 7 Treads 46 | 2 . . 4 8 6 . 3 . . 3 1 . 1 . 4 . 1 2 2 . . 1 . . . 2 1 5 . Leg 9 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . 1 . 3 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 101 | 1 5 1 1 12 7 3 3 . . 4 3 1 4 7 3 . 3 . 2 9 1 1 2 6 . 3 1 10 8 Device 34 | . . . . 3 1 1 1 . . . 2 . 2 3 1 . 1 . 1 1 . . . 6 . 1 . 5 5 Storage 9 | 1 4 . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Processor 9 | . . . . 1 . . . . . . 1 . . . . . 1 . 1 2 1 . . . . . . . 2 Hackware 4 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Protection 45 | . 1 1 1 6 4 2 2 . . 2 . 1 2 4 2 . 1 . . 6 . . 2 . . 2 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 2 . 11 5 3 1 4 2 4 8 2 2 . 5 2 . 6 1 7 5 4 2 3 . . 2 1 21 5 Energy Gun 20 | . . . . . . . . . . . 1 . . . 1 . . . 4 3 1 . 1 . . . . 8 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . Ballistic Gun 33 | 2 2 . 5 1 . 1 . . . 5 . 1 . 3 . . 3 . 2 . . . . . . 1 1 5 1 Ballistic Cannon 19 | . . . 2 4 2 . 2 2 3 1 . . . . . . . . . . . 1 1 . . . . 1 . Launcher 28 | . . . 4 . 1 . 2 . 1 2 1 1 . 2 1 . 3 1 . 2 2 . . . . 1 . 3 1 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . . 2 1 . . . . . . . 1 1 1 . 2 . . . . 4 3 Parts Lost 100 | . . . 9 8 5 2 9 . . 7 1 1 . 2 5 . 7 . 3 7 2 . . . . . . 24 8 Power 10 | . . . 1 1 3 . 2 . . 1 . . . . . . . . . . . . . . . . . 2 . Propulsion 31 | . . . 4 . 2 . 3 . . . 1 . . . 3 . 2 . . 3 . . . . . . . 7 6 Utility 38 | . . . 1 6 . 1 3 . . 4 . 1 . 2 2 . 3 . 1 2 1 . . . . . . 10 1 Weapon 21 | . . . 3 1 . 1 1 . . 2 . . . . . . 2 . 2 2 1 . . . . . . 5 1 Highest Loss Streak 12 | . . . 2 3 1 2 8 . . 4 1 1 . 1 4 . 4 . 2 3 2 . . . . . . 12 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 88 100 99 95 98 99 97 86 100 96 92 92 93 96 91 94 88 88 89 91 97 99 84 100 . 87 82 81 39 Engine 3 | . 14 14 13 6 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 2 6 7 6 7 7 6 6 6 6 6 5 5 5 4 . . . . . . . . . . . Treads 24 | . 28 28 28 25 29 30 29 30 30 26 25 26 26 26 27 29 23 23 25 12 5 5 5 5 . 7 11 14 . Leg 1 | . . . . . . . . . . . . . . . . . 1 5 2 7 21 21 21 21 . 8 1 . . Device 6 | . . . . 9 7 6 7 7 7 6 5 6 6 9 6 11 10 11 8 9 10 10 10 10 . 11 8 12 1 Storage 7 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 . 4 4 4 1 Processor 8 | . . . . 2 7 7 7 7 7 6 6 6 6 6 5 5 7 11 13 23 27 31 31 31 . 28 26 24 21 Hackware 2 | . . . . 3 7 7 7 7 7 13 6 4 . . . . . . . . . . . . . . . . 2 Protection 13 | . 2 14 13 18 14 15 13 15 15 8 13 14 20 20 20 17 14 11 8 11 7 5 5 5 . 8 16 9 . Energy Gun 2 | . . . . . . . . . . . 3 6 6 4 1 5 5 5 4 8 7 5 . 5 . 4 4 2 1 Ballistic Gun 10 | . 28 28 13 9 1 5 2 . . 10 16 12 13 15 15 11 8 5 5 6 5 2 . . . . 4 7 . Ballistic Cannon 3 | . . . 7 6 12 8 12 2 14 8 . . . . . . . . . . . 2 . 5 . 2 . . . Launcher 1 | . . . 7 1 . . . . . . . . . . . . . . 3 . . . . . . 2 . . . Peak Build Rating 167 | 6 11 11 14 35 45 47 51 51 53 68 69 69 74 73 85 85 87 93 100 113 112 119 122 124 123 145 157 167 112 Average Rating 60 | 4 8 11 11 27 41 45 47 43 50 62 66 66 70 70 80 85 78 79 90 100 109 116 99 122 123 133 147 147 67 On Entrance 72 | . 6 11 11 13 35 43 47 51 51 53 65 67 67 73 72 85 85 76 93 93 110 108 119 122 123 123 140 157 68 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 54 54 54 66 108 71 80 80 80 82 82 85 86 90 99 94 94 96 92 97 76 88 88 87 87 91 86 105 73 Greatest Support 240 | 40 40 40 40 60 88 88 88 80 80 98 98 98 108 108 148 148 148 117 144 144 90 90 90 95 95 160 240 240 80 Greatest Overweight (x) 30 | 2 1 1 1 2 1 . 1 . . 1 1 . . . . . 1 . . 1 . . . . . 1 . 30 5 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 11 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 4 16 19 18 19 19 19 18 20 19 19 19 19 20 19 19 19 16 18 19 19 19 19 20 19 20 19 19 19 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 18 20 20 20 20 19 20 20 20 20 20 20 16 20 20 20 19 20 20 20 20 20 20 14 4 Class Distribution -------------------- 39% | Mutant 16% | Derelict-Tank 14% | Scavenger-Tank 7% | Derelict-Mutant 7% | Derelict-Gunner 5% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Gunner | -3/Proximity Caves Derelict-Gunner | -3/Research Derelict-Gunner | -3/DSF Derelict-Mutant | -2/Research Scavenger-Gunner | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Matter Collected 11875 | 229 241 226 973 1676 669 422 463 . 385 969 376 107 319 544 591 . 242 85 456 557 70 235 . 262 . 44 163 1320 251 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10894 | . 309 131 541 1434 479 52 75 . 74 995 376 117 . 559 1028 . 236 122 268 870 23 88 . 246 . 352 163 2299 57 Parts 541 | . 23 7 40 84 39 2 4 . 4 41 16 7 . 15 35 . 14 7 8 36 . 6 . 13 . 17 6 114 3 Haulers Intercepted 6 | . 2 . . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 9 | . . 1 . 1 1 . . . . 1 . . . . 3 . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . 11 . . 2 3 . 6 . 16 3 3 19 . . 12 . 3 . . . . 15 . . . . . Prevented 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Combat Hostiles Destroyed 247 | . 8 3 17 36 15 2 5 . 4 20 9 4 . 15 16 . 10 5 12 15 1 1 . 5 . 10 2 31 1 Guns 125 | . 8 3 7 18 . . 1 . . 9 5 2 . 5 13 . 5 2 4 12 . 1 . 2 . 2 2 24 . Cannons 61 | . . . 3 18 13 2 2 . 4 11 . . . . . . . . . . . . . 2 . 2 . 4 . AOE 59 | . . . 7 . 2 . 2 . . . 4 2 . 10 3 . 5 3 8 3 1 . . . . 6 . 3 . Classes Destroyed 27 | . 4 1 1 5 2 2 1 . . 2 . . . 1 . . . 1 1 . . 1 . . . 2 . 3 . Worker 6 | . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . 1 . Builder 8 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . 3 . Tunneler 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 6 | . 2 . . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . Recycler 5 | . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Watcher 13 | . 2 . . 3 1 . . . . . . . . . 1 . . . . 2 . . . . . . . 3 1 Swarmer 51 | . 6 . 3 6 2 . 3 . 3 . 4 1 . 1 . . 8 . 4 4 . . . . . 5 . 1 . Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Grunt 92 | . 2 2 2 21 9 . . . 1 10 5 1 . 6 9 . . 1 4 8 . . . . . 3 . 7 1 Brawler 9 | . . . . 2 . . . . . 2 . . . 3 2 . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 23 | . . 1 . 7 3 1 1 . . 2 . 1 . 1 1 . 1 . 1 1 . . . . . . 2 . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Hunter 19 | . . . . . . 1 . . . 1 . 1 . 2 4 . . . . . . . . 4 . . . 6 . Programmer 19 | . . . . . 1 . . . . 3 . . . . . . . 2 . 2 . . . . . . . 11 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 4 | . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | . 4 2 3 7 6 2 3 . 3 4 6 3 . 7 11 . 5 5 4 4 1 1 . 3 . 5 1 13 1 Combat Bots Only 8 | . 3 2 3 5 4 1 3 . 3 4 5 3 . 7 7 . 5 5 4 4 1 1 . 3 . 5 1 8 1 Max Kills in Single Turn 5 | . 1 1 2 2 2 1 2 . 1 2 4 1 . 4 3 . 5 3 2 2 1 1 . 1 . 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 2 . 1 . . . 3 1 . 4 2 . 4 1 2 2 1 . . . . 2 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Hostile Shots Fired 2074 | . 25 16 96 168 155 63 69 . 35 128 34 43 . 121 127 . 34 14 80 110 29 2 . 47 . 35 10 495 138 Missed 609 | . 6 3 32 39 41 30 19 . 12 45 12 15 . 32 36 . 5 7 25 35 11 . . 17 . 10 2 135 40 Damage Taken 29133 | . 222 208 1367 1922 1566 537 1092 . 430 1495 350 252 . 2121 1944 . 633 166 1434 1673 545 59 . 465 . 632 208 7537 2275 Core 3721 | . 17 29 140 102 185 101 167 . 58 136 14 17 . 130 112 . 34 . 59 58 78 . . 24 . 96 . 609 1555 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . Redirected to Shielding 300 | . . . 19 17 . . . . . . . . . . . . . . . . . . . 21 . 54 . 189 . Ignored by Resistances 192 | . . . . . . . . . . . . . . . . . . . . . . . . . . 156 . . 36 Regen/Repaired (Parts) 1338 | . . . . 209 . . . . . . . . 1003 . . . . 126 . . . . . . . . . . . Core Remaining (%) 68 | 100 . . 25 81 . . . . 27 . . . . 65 . . . . 79 . . . . 86 . 92 . 58 . Volleys Fired 841 | . 29 15 106 123 48 15 18 . 23 62 14 10 . 30 39 . 13 5 29 65 8 2 . 12 . 13 7 123 32 Largest 3 | . 2 2 2 2 2 2 2 . 2 3 3 3 . 3 3 . 3 3 3 3 3 2 . 3 . 3 3 3 1 Hottest 254 | . 46 46 69 72 92 92 96 . 96 138 125 140 . 140 137 . 152 152 212 209 164 121 . 254 . 254 157 250 90 Shots Fired 1859 | . 58 30 182 246 93 29 34 . 41 184 45 29 . 82 117 . 37 15 63 136 19 6 1 36 . 35 16 293 32 Gun 1271 | . 58 30 119 148 . 9 3 . . 111 43 27 . 71 114 . 31 10 37 134 11 5 1 12 . 13 14 241 29 Cannon 471 | . . . 46 98 91 20 18 . 40 73 . . . . . . . . . . . 1 . 24 . 15 . 45 . Launcher 110 | . . . 17 . 2 . 13 . 1 . 2 2 . 11 3 . 6 5 25 2 7 . . . . 7 2 5 . Special 7 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 3 Kinetic 1411 | . 58 30 165 246 91 29 21 . 40 184 39 18 . 54 100 . 18 5 15 71 7 4 . 12 . 9 7 168 20 Thermal 264 | . . . . . . . . . . . 4 9 . 17 14 . 13 5 22 56 4 2 1 24 . 19 7 58 9 Explosive 110 | . . . 17 . 2 . 13 . 1 . 2 2 . 11 3 . 6 5 25 2 7 . . . . 7 2 5 . Electromagnetic 67 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 60 . Robot Hit Streak 25 | . 5 7 21 23 16 10 11 . 13 18 9 9 . 9 16 . 9 11 17 10 5 4 . 5 . 12 16 25 24 Robot Miss Streak 15 | . 3 1 2 15 7 2 3 . 4 3 14 4 . 5 14 . 11 2 9 4 2 . . 3 . 1 . 9 4 Penetration Max 2 | . . . . . . . . . 1 1 1 . . 1 1 . . . . . . . . . . . . 2 . Secondary Targets 14 | . . . . 1 . . . . . 1 2 . . . 4 . 1 . . 3 . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 1 . . . 1 . 1 . . 1 . . . . . . . 1 . Shots Hit Robots 1209 | . 29 23 69 179 65 24 26 . 27 127 29 18 . 56 94 . 26 9 45 71 12 2 . 17 . 25 15 200 21 Core Hits 977 | . 17 6 29 144 78 12 13 . 8 69 27 15 . 82 146 . 24 19 39 49 4 1 . 8 . 23 9 145 10 Critical Kills 15 | . . . . . . . . . . 8 . . . . . . . . . 1 . 1 . 1 . . . 4 . Critical Parts Destroyed 18 | . . . . . . . . . . 10 . . . . 1 . . . . 2 . . . . . . . 4 1 Critical Strikes 57 | . . . . . 1 1 2 . 2 20 . . . 1 2 . 2 1 . 3 1 2 . 4 . 2 2 10 1 Burn 10 | . . . . . . . . . . . . . . 1 1 . 2 1 . . . 1 . 1 . 1 2 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 33 | . . . . . . . . . . 18 . . . . 1 . . . . 3 1 1 . . . . . 8 1 Blast 11 | . . . . . 1 1 2 . 2 2 . . . . . . . . . . . . . 2 . 1 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37394 | . 321 355 1516 3439 1922 522 1067 . 845 3007 1082 474 . 2913 2974 . 978 716 2511 2230 502 53 . 448 . 1749 397 6843 530 Guns 17427 | . 321 355 644 1941 . 150 27 . . 1813 517 255 . 941 1977 . 534 236 566 1682 175 53 . 157 . 289 323 3941 530 Cannons 7883 | . . . 204 1498 1662 372 395 . 845 1194 . . . . . . . . . . . . . 291 . 422 . 1000 . Explosions 12081 | . . . 668 . 260 . 645 . . . 565 219 . 1972 994 . 444 480 1945 548 327 . . . . 1038 74 1902 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Kinetic 19446 | . 321 355 848 3439 1662 522 422 . 845 3007 462 140 . 773 1764 . 263 105 203 698 149 28 . 145 . 207 140 2696 252 Thermal 5108 | . . . . . . . . . . . 55 115 . 168 213 . 271 131 363 1055 26 25 . 303 . 504 183 1418 278 Explosive 11659 | . . . 668 . 260 . 645 . . . 565 219 . 1972 994 . 444 480 1945 353 327 . . . . 1038 74 1675 . Electromagnetic 1178 | . . . . . . . . . . . . . . . . . . . . 124 . . . . . . . 1054 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 2 3 3 3 3 8 8 8 8 . . . . 1 1 5 5 5 5 5 . . . 17 . Average Corruption 5 | . . . . . 1 2 3 3 3 5 8 8 8 . . . . 1 1 4 5 5 5 5 . . . 12 . Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 249 | . . . . . 12 22 16 3 8 14 30 21 3 . . . . 1 10 20 9 7 6 11 . . . 56 . Message Errors 65 | . . . . . 2 9 5 1 3 2 5 7 . . . . . . 3 5 4 1 1 2 . . . 15 . Matter Fused 59 | . . . . . 4 5 3 . 3 6 10 2 1 . . . . 1 . 3 1 1 1 5 . . . 13 . Heat Flow Errors 17 | . . . . . 2 1 1 . . 1 2 2 . . . . . . 2 1 1 1 1 . . . . 2 . Energy Discharges 21 | . . . . . 2 1 2 1 1 1 1 2 2 . . . . . . 2 1 1 1 1 . . . 2 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Parts Fused 4 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 35 | . . . . . 1 2 1 1 1 1 5 3 . . . . . . 2 3 1 . 1 3 . . . 10 . Data Loss (major) 11 | . . . . . . 3 1 . . . 1 4 . . . . . . 1 . 1 . . . . . . . . Misfires 13 | . . . . . . . 1 . . 1 3 . . . . . . . 1 . . 2 1 . . . . 4 . Alerts 9 | . . . . . . . 1 . . 1 1 1 . . . . . . 1 2 . 1 . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 10 | . . . . . 1 1 . . . 1 . . . . . . . . . 3 . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 709 | . . . 24 . . 4 . . . 7 . . . 5 20 . 37 . 57 116 . . . . . 21 . 418 . Projectiles 43 | . . . . . . 4 . . . 7 . . . . . . . . . . . . . . . . . 32 . Explosions 666 | . . . 24 . . . . . . . . . . 5 20 . 37 . 57 116 . . . . . 21 . 386 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 107 | . . . 4 50 28 8 . . 4 8 . . . . . . . . . . . . . 2 . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 98 | . . . 4 46 24 8 . . 4 7 . . . . . . . . . . . . . 2 . . . 3 . Secondary 9 | . . . . 4 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 980 | . . . 124 . 22 . 14 . . . . . . 58 93 . 66 . 4 192 . . . . . . . 407 . Shots 24 | . . . 7 . 1 . 1 . . . . . . 3 3 . 2 . 1 2 . . . . . . . 4 . Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 25 77 1 178 242 247 469 . 5 117 215 83 . 412 82 . 75 96 348 408 254 68 . 516 . 124 . 457 267 Average Temperature 83 | . 11 33 1 40 80 45 160 . 5 15 91 33 . 125 28 . 27 42 121 110 111 36 . 220 . 56 . 126 50 Received Heat Transfer 5244 | . 48 96 195 1035 399 66 782 . 93 405 63 75 . 439 315 . 54 12 168 273 54 9 . 9 . 42 27 450 135 Effects 6 | . . . . . . . 1 . . . . . . 2 . . . . . 2 . . . 1 . . . . . Shutdowns 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 9 | . . 1 . . . . . . . . . . . 1 1 . 2 . 1 1 . . . 1 . 1 . . . Heat Transferred 7593 | . . . . . . . . . . . 111 222 . 407 407 . 555 241 555 1321 37 111 . 444 . 703 407 1739 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Peak Influence 918 | . 164 58 . 671 437 . . . . 336 . . . . 368 . . . . 472 . . . . 300 547 484 673 918 Initial 352 | . . 8 . . 276 . . . . 11 . . . . . . . . . 300 . . . . 300 225 307 272 352 Average 230 | . 44 26 . 287 305 . . . . 106 . . . . 147 . . . . 319 . . . . 300 367 426 311 581 Maximum Alert Level 3 | . . . . 2 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 2 2 3 Low Security (%) 44 | 100 100 100 . 34 . . . . . 77 . . . . 67 . . . . 17 . . . . . . . 18 . Level 1 38 | . . . . 35 91 . . . . 22 . . . . 32 . . . . 55 . . . . 100 70 18 61 20 Level 2 15 | . . . . 30 8 . . . . . . . . . . . . . . 27 . . . . . 29 81 20 56 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 35 | . . . . 6 5 . . . . 4 . . . 1 3 . . . . 4 . . . . . 1 . 10 1 Investigation 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 3 . Reinforcement 18 | . . . . 4 2 . . . . 1 . . . . 3 . . . . 2 . . . . . 1 . 4 1 Assault 3 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Garrison 6 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Distress Signals 16 | . . . . 9 . . . . . 1 . . . . . . . 1 . 1 . . . 1 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 409 | . 15 4 21 61 27 3 5 . 8 26 8 4 . 29 19 . 13 19 12 23 3 1 . 7 . 9 2 41 49 Peak Tracking Total 16 | . 4 2 3 7 6 1 3 . 4 4 5 3 . 10 6 . 5 9 4 5 1 1 . 2 . 5 1 6 16 Tactical Retreats 23 | . 1 . 2 3 2 . 1 . . 2 1 . . 3 . . 1 . . . . . . 1 . . . 1 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Traps Triggered 19 | . 1 . 3 4 4 . . . . . . . . . 1 . . . . 3 . . . . . . . 3 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . 1 . . . . . . . . . . . 9 . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Machines Disabled 16 | . . 1 1 . . . . . 1 1 . . . 1 2 . . . . 4 . 1 . . . . . 4 . Max in Single Turn 3 | . . 1 1 . . . . . 1 1 . . . 1 1 . . . . 3 . 1 . . . . . 2 . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Machines Accessed 29 | . 2 . . 4 2 . . 4 . 5 . 1 . . . 1 . . . 1 . 1 6 . 1 . . 1 . Terminals 12 | . 2 . . 3 1 . . . . 4 . . . . . 1 . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Total Hacks 96 | . 9 . . 5 3 . . 28 . 23 . 1 . . . 2 . . . 2 . 1 19 . 2 . . 1 . Successful 64 | . 2 . . 2 2 . . 28 . 5 . 1 . . . 2 . . . 1 . 1 19 . 1 . . . . Failed 31 | . 7 . . 2 1 . . . . 18 . . . . . . . . . 1 . . . . 1 . . 1 . Catastrophic 6 | . 1 . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 9 . . 6 1 . . . 1 12 . . 1 . 6 . . 1 . . . . . . . . . 15 6 Terminals 35 | . 9 . . 4 2 . . . . 16 . . . . . 2 . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . . . . 7 . . . . . . . . . 2 . . . . . . . 1 . Terminal Hacks 59 | . 2 . . 1 1 . . 28 . 3 . 1 . . . 2 . . . . . 1 19 . 1 . . . . Record 20 | . . . . . . . . 11 . . . . . . . 2 . . . . . . 7 . . . . . . Part Schematic 12 | . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . 1 . . . . . 1 . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . 3 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Total Allies 20 | . . . . . . . . . 1 1 . . 4 2 . . . . . . . . . . . . . 2 10 Largest Group 6 | . . . . . . . . . 1 2 . . 4 4 . . . . . . . . . . . . . 2 6 Highest-Rated Group 496 | . . . . . . . . . 96 101 . . 159 159 . . . . . . . . . . . . . 192 496 Highest-Rated Ally 135 | . . . . . . . . . 96 91 . . 42 49 . . . . . . . . . . . . . 96 135 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 128 | . . . . . . . . . 20 9 . . . 36 . . . . . . . . . . . . . 16 47 Total Damage 4570 | . . . . . . . . . 764 469 . . . 1349 . . . . . . . . . . . . . 462 1526 Kills 34 | . . . . . . . . . 4 1 . . . 10 . . . . . . . . . . . . . . 19 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Robot Analysis Total 8 | . 2 . . 1 . . . . . 1 . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 15 | . . 1 . . . 2 . . 1 . . 1 2 3 . 1 . . 2 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . Main Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Turns Passed 29291 | 75 959 1065 4368 2009 1239 1376 904 144 499 1312 823 661 2705 2040 763 634 879 789 1292 791 305 421 195 591 5 207 117 1624 499 Spaces Moved 14644 | 42 403 424 1685 711 606 778 481 83 248 615 447 378 1172 1147 353 396 513 475 725 276 243 356 162 396 5 89 56 707 672 Core 255 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 247 Treads 12757 | 35 403 424 1685 711 606 778 481 83 248 615 447 378 1172 1147 353 396 513 475 725 234 . . . . . 56 56 706 30 Legs 1237 | . . . . . . . . . . . . . . . . . . . . 42 243 356 162 396 5 33 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 Flight 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Fastest Speed 26 | 50 160 240 240 170 161 167 167 170 170 165 165 165 162 162 160 160 160 160 162 112 112 112 112 112 120 117 160 160 26 Average Speed 170 | 145 208 240 240 215 172 167 170 170 170 166 166 165 162 162 161 160 160 160 162 205 112 112 112 117 120 150 160 162 49 Slowest Speed 1550 | 160 240 240 250 330 250 167 250 170 170 250 246 165 165 162 162 160 240 162 164 250 112 112 112 120 120 250 160 1550 490 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 61 71 78 72 19 91 59 68 63 21 60 64 88 97 8 69 71 66 81 12 53 50 61 61 . 82 2 71 21 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 8 | . . . 1 . . 1 . 1 . . . . 1 . . . . . 1 . . . 3 . . . . . . Known Exits Taken 7 | . . . . 1 1 . . . . 1 . . . 1 1 . . . 1 . . . . . 1 . . . . Unknown Exits Taken 21 | 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 1 . . 1 1 . Scrap Searched 53 | . . 1 12 . . 3 13 . 3 . 2 . 4 1 . 2 . . 3 . 1 4 . 4 . . . . . Spaces Dug 35 | . . . 5 . 2 . 2 . . . . . . . . . . . 22 4 . . . . . . . . . Terrain Destroyed 910 | . . . 91 . 24 2 35 . 11 16 38 23 . 101 24 . 52 40 183 47 43 1 . 14 . 58 34 73 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 82 | . . . 5 . 11 2 2 . 6 16 4 . . 2 . . . . . 4 . 1 . 14 . 1 . 14 . AOE 827 | . . . 86 . 13 . 33 . 5 . 34 23 . 99 24 . 52 40 183 43 43 . . . . 57 34 58 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Total 17459 | 53 482 451 1835 965 713 824 535 86 290 770 494 392 1968 1262 461 397 540 495 780 385 258 379 176 496 4 143 71 949 805 Wait 1249 | . 11 5 9 49 21 22 5 . . 54 19 . 789 30 51 . . 2 1 4 . . . 73 . 3 . 46 55 Move 14613 | 41 402 423 1684 710 605 777 480 82 247 614 446 377 1171 1146 352 395 512 474 724 275 242 355 161 395 4 88 55 706 670 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 205 | 6 19 3 14 27 10 3 13 . 6 11 4 1 1 7 6 1 3 5 5 12 . 7 2 2 . 9 3 16 9 Fast Attach 98 | 6 4 . . 13 5 2 . 2 . 4 3 . . 1 1 . . . 4 8 1 2 6 4 . 5 1 10 16 Attach 100 | . . . 9 7 6 2 9 . . 7 1 1 . 3 5 . 7 1 5 6 3 . . . . 3 2 16 7 Detach 23 | . 3 . . . . 1 . . . 1 1 . . . . . 1 . 1 . 2 . . . . 1 1 4 7 Swap 102 | . 3 1 8 8 8 1 4 . 5 5 2 2 5 8 3 . 4 4 2 5 1 3 . 3 . 3 . 13 1 Drop 187 | . 11 4 5 28 10 . 5 2 9 12 4 . 2 4 3 1 . 4 7 10 1 10 7 7 . 18 2 14 7 Fire 841 | . 29 15 106 123 48 15 18 . 23 62 14 10 . 30 39 . 13 5 29 65 8 2 . 12 . 13 7 123 32 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 38 | . . . . . . . 1 . . . . 1 . 33 . . . . 2 . . . . . . . . 1 . Trap 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / DSF) -3/DSF -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 10) 957 | -10/Materials | Discovered new exit (range 9) 1035 | -10/Materials | Entered Mines 1056 | -10/Mines | Discovered new exit (range 6) 1500 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1603 | -10/Mines | Learned 2 Materials zone layouts 1693 | -10/Mines | Assembled infested the area 1698 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2037 | -10/Mines | Discovered new exit (range 11) 2100 | -10/Mines | Entered Subcaves 2288 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2975 | -10/Subcaves | Disturbed a concealed Subdweller 3002 | -10/Subcaves | Disturbed a concealed Subdweller 3019 | -10/Subcaves | Core integrity fell below 50% 3594 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3596 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3831 | -10/Subcaves | Learned location of Zion (-6) 3831 | -10/Subcaves | Met a Zionite searching for "candidates" 3834 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4440 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 4588 | -10/Subcaves | Disturbed a concealed Subdweller 4926 | -10/Subcaves | Ambushed by Subdweller buried in earth 5277 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 6117 | -10/Subcaves | Discovered new exit (range 15) 6355 | -10/Subcaves | Shifting Twisted Machinery released Flamer 6360 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 6400 | -10/Subcaves | Discovered new exit (range 12) 6468 | -10/Subcaves | Entered Materials 6468 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6469 | -8/Materials | Identified exit to Factory 6672 | -8/Materials | Central database locked down 7819 | -8/Materials | Build established: Scavenger-Mutant 8000 | -8/Materials | Lost 3 parts (2u1w) 8252 | -8/Materials | Build established: Mutant 8359 | -8/Materials | Discovered exit to Factory (range 8) 8468 | -8/Materials | First assault squad dispatched 8477 | -8/Materials | Entered Factory 8477 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8858 | -7/Factory | Discovered new exit (range 6) 9061 | -7/Factory | Garrison activated, responded to threat 9178 | -7/Factory | Identified exit to Lower Caves 9377 | -7/Factory | Build established: Scavenger-Mutant 9716 | -7/Factory | Entered Lower Caves 9751 | -7/Lower Caves | Encountered a Warlord checkpoint 9854 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10011 | -7/Lower Caves | Discovered new exit (range 15) 10157 | -7/Lower Caves | Build established: Mutant 10830 | -7/Lower Caves | Spotted B-75 Beast 11092 | -7/Lower Caves | Entered another Lower Caves area 11322 | -7/Lower Caves | Discovered new exit (range 6) 11369 | -7/Lower Caves | Spotted B-75 Beast 11382 | -7/Lower Caves | Core integrity fell below 50% 11412 | -7/Lower Caves | Destroyed B-75 Beast 11438 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 11634 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11890 | -7/Lower Caves | Discovered new exit (range 10) 11996 | -7/Lower Caves | Entered Data Miner 11996 | -7/Data Miner | Discovered new exit (range 6) 12030 | -7/Data Miner | Met Data Miner 12064 | -7/Data Miner | Learned location of Section 7 (-2) 12064 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12091 | -7/Data Miner | Received God Mode back door access code from Data Miner 12140 | -7/Data Miner | Entered Proximity Caves 12297 | -6/Proximity Caves | Found DCF Scrap (11 items) 12396 | -6/Proximity Caves | Spotted B-75 Beast 12398 | -6/Proximity Caves | Escorted by Enhanced Grunt 12410 | -6/Proximity Caves | Allies destroyed B-75 Beast 12523 | -6/Proximity Caves | Learned Factory emergency access door positions 12539 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12552 | -6/Proximity Caves | Found Prototype Special Weapon 12619 | -6/Proximity Caves | Discovered new exit (range 15) 12639 | -6/Proximity Caves | Entered Factory 12639 | -6/Factory | Accompanied by 1 ally 12639 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12914 | -6/Factory | Discovered new exit (range 5) 13266 | -6/Factory | Build established: Hacker-Gunner 13378 | -6/Factory | Discovered new exit (range 4) 13391 | -6/Factory | Garrison activated, responded to threat 13573 | -6/Factory | Lost 4 parts (1p1u2w) 13650 | -6/Factory | Identified exit to Factory 13814 | -6/Factory | Identified exit to Lower Caves 13814 | -6/Factory | Identified exit to Extension 13951 | -6/Factory | Entered Lower Caves 14174 | -6/Lower Caves | Build established: Scavenger-Tank 14372 | -6/Lower Caves | Found Imp. Powered Armor 14758 | -6/Lower Caves | Discovered new exit (range 10) 14774 | -6/Lower Caves | Entered another Lower Caves area 14775 | -6/Lower Caves | Encountered a Warlord checkpoint 15104 | -6/Lower Caves | Learned location of 1 exit from Factory 15245 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15415 | -6/Lower Caves | Discovered new exit (range 13) 15435 | -6/Lower Caves | Entered Zion 15533 | -6/Zion | System corruption cleaned by Quarantine Array 15629 | -6/Zion | Discovered new exit (range 12) 16047 | -6/Zion | Identified exit to Deep Caves 16141 | -6/Zion | Met Imprinter 16170 | -6/Zion | Imprinted 16172 | -6/Zion | Declared Zion's savior 16533 | -6/Zion | Visited the Megawrench Repair Shop 16534 | -6/Zion | Megawrench repaired 13 parts 16745 | -6/Zion | Build established: Derelict-Tank 16844 | -6/Zion | Received a hallucinogenic algorithm 16900 | -6/Zion | Given A8's code to call for help 18140 | -6/Zion | Entered Proximity Caves 18140 | -5/Proximity Caves | Accompanied by 4 allies 18341 | -5/Proximity Caves | Spotted B-75 Beast 18362 | -5/Proximity Caves | Allies destroyed B-75 Beast 18589 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18749 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18786 | -5/Proximity Caves | Destroyed 7 combat bots 18789 | -5/Proximity Caves | Lost 3 allies 19676 | -5/Proximity Caves | Learned 8 Factory zone layouts 19681 | -5/Proximity Caves | Learned Factory stockpile data 20166 | -5/Proximity Caves | Discovered exit to Factory (range 9) 20180 | -5/Proximity Caves | Entered Factory 20180 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20181 | -5/Factory | Identified exit to Upper Caves 20182 | -5/Factory | Identified exit to Factory 20351 | -5/Factory | Retrieved Zion intel report: Main Access 20665 | -5/Factory | Build established: Scavenger-Tank 20748 | -5/Factory | Destroyed 7 combat bots 20754 | -5/Factory | Lost 4 parts (3n1u) 20905 | -5/Factory | Discovered exit to Upper Caves (range 15) 20943 | -5/Factory | Entered Upper Caves 20947 | -5/Upper Caves | Learned Factory emergency access door positions 21558 | -5/Upper Caves | Discovered new exit (range 8) 21577 | -5/Upper Caves | Entered another Upper Caves area 21780 | -5/Upper Caves | Discovered new exit (range 4) 21847 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21990 | -5/Upper Caves | Build established: Derelict-Tank 22082 | -5/Upper Caves | Spotted B-75 Beast 22094 | -5/Upper Caves | Destroyed B-75 Beast 22123 | -5/Upper Caves | Lost 4 parts (1n2u1w) 22397 | -5/Upper Caves | Build established: Derelict-Mutant 22456 | -5/Upper Caves | Entered Warlord 22717 | -5/Warlord | Rebuked by Warlord 22736 | -5/Warlord | Opened Warlord's prototype stash 22742 | -5/Warlord | Warlord's base attacked by MAIN.C 22746 | -5/Warlord | Found Prototype Processor 22756 | -5/Warlord | Found Prototype Processor 22759 | -5/Warlord | Found Prototype Device 23092 | -5/Warlord | Warlord forces counterattacked 23229 | -5/Warlord | Discovered new exit (range 12) 23245 | -5/Warlord | Entered Proximity Caves 23247 | -4/Proximity Caves | Spotter reported a threat 23248 | -4/Proximity Caves | Spotter reported a threat 23267 | -4/Proximity Caves | Lost 22 allies 23440 | -4/Proximity Caves | Build established: Scavenger-Tank 23865 | -4/Proximity Caves | Build established: Derelict-Tank 24072 | -4/Proximity Caves | Spotted B-86 Titan 24075 | -4/Proximity Caves | Identified Molecular Deconstructor 24105 | -4/Proximity Caves | Destroyed B-86 Titan 24246 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24389 | -4/Proximity Caves | Learned location of Testing (-2) 24485 | -4/Proximity Caves | Discovered exit to Factory (range 15) 24537 | -4/Proximity Caves | Entered Factory 24537 | -4/Factory | Evolved 2 slots: Utility x2 24668 | -4/Factory | Build established: Derelict-Gunner 24764 | -4/Factory | Lost 3 parts (2n1w) 24818 | -4/Factory | Search patrols dispatched 24891 | -4/Factory | Identified Exp. Core Analyzer 25227 | -4/Factory | Build established: Scavenger-Gunner 25287 | -4/Factory | First assault squad dispatched 25316 | -4/Factory | Discovered new exit (range 6) 25328 | -4/Factory | Entered Upper Caves 25337 | -4/Upper Caves | Learned Research interactive machine intel 25504 | -4/Upper Caves | Spotted B-86 Titan 25527 | -4/Upper Caves | Identified Exp. Targeting Computer 25534 | -4/Upper Caves | Destroyed B-86 Titan 25623 | -4/Upper Caves | Discovered new exit (range 9) 25633 | -4/Upper Caves | Entered another Upper Caves area 25662 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 26037 | -4/Upper Caves | Discovered new exit (range 11) 26045 | -4/Upper Caves | Learned Research terminal intel 26054 | -4/Upper Caves | Entered Zhirov 26054 | -4/Zhirov | Discovered new exit (range 3) 26076 | -4/Zhirov | Met Zhirov 26097 | -4/Zhirov | Learned location of Quarantine (-3) 26097 | -4/Zhirov | Learned location of Command (-1) 26120 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26153 | -4/Zhirov | Found Alien Artifact 26153 | -4/Zhirov | Identified Integrated Reactor 26153 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26201 | -4/Zhirov | Found Alien Artifact 26249 | -4/Zhirov | Entered Proximity Caves 26460 | -3/Proximity Caves | Spotter reported a threat 26552 | -3/Proximity Caves | Spotted B-86 Titan 26570 | -3/Proximity Caves | Spotter reported a threat 26780 | -3/Proximity Caves | Discovered new exit (range 15) 26806 | -3/Proximity Caves | Build established: Derelict-Gunner 26840 | -3/Proximity Caves | Entered Research 26840 | -3/Research | Evolved 2 slots: Utility x2 26841 | -3/Research | Identified exit to Armory 26842 | -3/Research | Loaded intel: 43 interactive machine locations 26843 | -3/Research | Loaded intel: 22 terminal locations 26845 | -3/Research | Identified exit to DSF 26845 | -3/Research | Entered DSF 26903 | -3/DSF | Additional patrols routed to DSF 26984 | -3/DSF | Discovered new exit (range 16) 27012 | -3/DSF | Sterilization system engaged 27032 | -3/DSF | Ambient heat levels rising (+10) 27047 | -3/DSF | Ambient heat levels rising (+10) 27052 | -3/DSF | Entered Research 27052 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27132 | -2/Research | Discovered new exit (range 13) 27169 | -2/Research | Entered Testing 27669 | -2/Testing | Found Prototype Energy Gun 27669 | -2/Testing | Identified Warp Gun 27705 | -2/Testing | Enhanced Grunt warped into view, answering call for help 27710 | -2/Testing | Enhanced Grunt warped into view, answering call for help 27710 | -2/Testing | Spotted Striker 27712 | -2/Testing | Spotted Striker 27722 | -2/Testing | Spotted Alpha 7 27724 | -2/Testing | Destroyed Striker 27744 | -2/Testing | System corruption reached 10% 27799 | -2/Testing | Destroyed Alpha 7 27829 | -2/Testing | Lost 8 parts (1p2n3u2w) 27848 | -2/Testing | Stole the SGEMP Prototype 27898 | -2/Testing | Identified System Purifier 27917 | -2/Testing | Found Prototype Launcher 27917 | -2/Testing | Identified Point Singularity Launcher 28032 | -2/Testing | Scanned by Researcher 28213 | -2/Testing | Build established: Scavenger-Gunner 28412 | -2/Testing | Retrieved Zion intel report: Emergency Access 28438 | -2/Testing | Garrison activated, responded to threat 28527 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 28578 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 28617 | -2/Testing | Terminal network hard line cut 28675 | -2/Testing | Discovered new exit (range 13) 28715 | -2/Testing | Destroyed 8 combat bots 28745 | -2/Testing | Lost 12 parts (1p4n5u2w) 28793 | -2/Testing | Entered Access 28793 | -1/Access | Evolved 2 slots: Utility x2 28795 | -1/Access | Loaded intel: 112 machine locations 28795 | -1/Access | Loaded intel: 109 trap records 28795 | -1/Access | Identified exit to Surface 28795 | -1/Access | Discovered exit to Surface (range 161) 28795 | -1/Access | Identified exit to Command 28795 | -1/Access | Discovered exit to Command (range 74) 28795 | -1/Access | Delivered the SGEMP Prototype to Zhirov 28795 | -1/Access | Zhirov transferred Access data 28964 | -1/Access | Zion Fire squad teleported in 29005 | -1/Access | Zhirov warped through subspace 29027 | -1/Access | Core integrity fell below 50% 29027 | -1/Access | Identified Transdimensional Reconstructor 29027 | -1/Access | Warped through subspace 29042 | -1/Access | Lost 3 allies 29050 | -1/Access | Lost 8 parts (6n1u1w) 29108 | -1/Access | Core integrity fell below 20% 29114 | -1/Access | Zion Heavy squad teleported in 29159 | -1/Access | Spotted B-99 Colossus 29204 | -1/Access | Found Prototype Device 29204 | -1/Access | Identified Beam Splitter 29231 | -1/Access | Zion Heavy squad teleported in 29292 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 29207_ Identified Stealth Drone Bay. 29208_ Dropped Stealth Drone Bay. 29212_ Acquired Adv. Melee Analysis Suite. 29218_ Acquired Adv. Reaction Control System. 29226_ ALERT: Security rotation in progress. 29227_ Detecting system override signal. 29230_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Explosive Resupply ] [ 2 : Offense Resupply ] [ 3 : 28-DVL(Z)/Heavy(2) ] [ 4 : Experimental ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 29231_ 28-DVL(Z): "For Derelicts everywhere!" 29232_ Acquired Imp. Focal Shield. 29270_ CN-C5L(Z) destroyed. Map ----- +----------------------------------------------------+ | # #### # ######### #### | | # #### # #########+#### #### | | # #### # # # #### | | # #### + # # #### | | # #### # # # #### | | # #### # # # #### | | ######### # # "" # #### | | ######### # + "" # #### | | ######### ####### """""" # #### | | #########+####### """""" # #### | | ####### # "" # #### | | ####### # "" # #### | | ####### """ # # #### | | ####### ""T"" # # #### | | ####### "" "" #+#####+###### #### | | ####### # # | | ####### #^ # | | ####### #^ # | | ###########+#####^ # | | ######### ###^ # | | ######### ###^ # | | ######### ^ # | | ######### ############# # | | ######### ############# # | | ########## ############## # | | # #@ ############## # | | # + ############## # | | # # # # # | | # # # # # | | # ] # # ! # | | # # # # | | # # # # | | # # # """""" + | | # # # """""" # | | ########## # """""" # | | ########## # """""" # | | ##########^^^# """""" ######### | | # #^^^# ###### | | # # # ###### | | # # s################### | | # " # ################### | | # """ + ################### | | # """ # ################### | | # " # ################### | | # # ############## # | | # # ############## # | | #######+## #### # | | # + + # | | # #### #### # | | # #####/########## #### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 25 Resistance: EM 20 Core Shielding 20 Utility Shielding 90 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 12 Core Analysis 11 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Focal Shield | -2/Testing | Archive Adv. Matter Compressor | -2/Testing | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-06 Scavenger | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel A-02 Transporter | -2/Testing | Z-intel A-27 Freighter | -2/Testing | Archive O-32 Director | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed ThrowingWeightAutogun Manual? 0 Play Time 02:44:07 Cumulative 125.7 hours Start 2024.11.24 @ 17:47:18 End 2024.11.24 @ 21:33:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 755a6280-fc53-4517-bea0-19b39aa4856a