Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 19:12:08 Player: j_ Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (770) 770 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2267 Bonus ------- Follower Combat Kills 33 Friendly Fire -6 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 104/250 System Corruption 17% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Sensor Array Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite > --- WEAPON ----------- Heavy EM Pulse Gun Katana > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Sensor Array Reaction Control System Improved Light Armor Plating EMP Blaster [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 8 9 2 4 9 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 3 6 . 2 5 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 3 . . . . Hover 2 | . 2 . . . Flight 11 | . 4 . 2 5 Utility 7 | 2 2 1 . 2 Device 3 | 1 1 . . 1 Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 1 1 2 1 Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 2 . . 14 Power 1 | . . . . 1 Propulsion 10 | . 2 . . 8 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 12 | . 2 . . 12 To Critical Strikes . | . . . . . Average Backups 6 | 4 6 7 7 5 Power . | . 1 1 1 . Propulsion 3 | 1 3 5 3 1 Utility 1 | . . 1 2 2 Weapon . | 1 . . . . Tool/Special . | . . . . . Unused Backups 11 | . 7 . . 4 Power 1 | . . . . 1 Propulsion 8 | . 6 . . 2 Utility 1 | . . . . 1 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 96 100 97 83 Engine 12 | . 14 14 11 8 Wheel 3 | . 7 . . . Hover 3 | . 7 . . . Flight 23 | . 10 28 42 34 Device 1 | . 2 . . . Storage 12 | . 14 14 11 11 Processor 10 | . 11 14 11 7 Energy Gun 1 | . . . 6 4 Ballistic Gun 15 | . 28 19 3 . Slashing Weapon 5 | . . 8 11 10 Peak Build Rating 18 | 9 7 12 15 18 Average Rating 9 | 5 6 10 14 14 On Entrance 8 | . 6 7 12 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 15 | 13 13 13 15 15 Greatest Support 32 | 32 32 8 16 16 Greatest Overweight (x) 3 | 1 3 1 . 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 8 8 8 8 Average Carried 6 | 4 6 7 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 8 6 8 8 1 Class Distribution -------------------- 78% | Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 632 | 320 132 46 31 103 Remotely . | . . . . . Salvage Created 1240 | 232 180 . 51 777 Parts 67 | 19 11 . 1 36 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 19 | . 4 . . 15 Melee 12 | . . . . 12 Guns 4 | . 4 . . . AOE 3 | . . . . 3 Classes Destroyed 9 | 3 3 . 1 2 Worker 3 | 2 . . . 1 Tunneler 5 | 5 . . . . Hauler 2 | . . . 1 1 Recycler 3 | 1 . . . 2 Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 4 | . . . . 4 Grunt 14 | . 4 . . 10 Brawler 1 | . . . . 1 Best Kill Streak 10 | 5 3 . 1 10 Combat Bots Only 6 | . 2 . . 6 Max Kills in Single Turn 5 | 1 1 . 1 5 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 161 | . 30 . . 131 Missed 54 | . 13 . . 41 Hits 107 | . 17 . . 90 Melee 7 | . . . . 7 Projectile 100 | . 17 . . 83 Critical Strikes 1 | . . . . 1 Damage Taken 1323 | . 195 . . 1128 Core 465 | . 57 . . 408 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 45 | . . . . 45 Core Remaining (%) 88 | 100 . 77 . . Volleys Fired 63 | 25 30 1 1 6 Largest 2 | 2 2 1 1 1 Hottest 56 | 40 40 20 56 45 Shots Fired 119 | 50 60 2 1 6 Gun 117 | 50 60 2 1 4 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 112 | 50 60 2 . . Thermal 1 | . . . 1 . Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 11 | 6 11 . . 1 Robot Miss Streak 4 | 2 4 2 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 102 | 31 37 . 2 32 Core Hits 57 | 15 18 . 1 23 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | . 1 . . 6 Destroy 1 | . 1 . . . Sever 6 | . . . . 6 Melee Attacks 41 | . . . 2 39 Impact . | . . . . . Slashing 41 | . . . 2 39 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1876 | 259 282 6 106 1223 Guns 563 | 259 282 6 . 16 Cannons . | . . . . . Explosions 233 | . . . . 233 Melee 1080 | . . . 106 974 Ramming . | . . . . . Kinetic 547 | 259 282 6 . . Thermal 40 | . . . . 40 Explosive . | . . . . . Electromagnetic 209 | . . . . 209 Impact . | . . . . . Slashing 1080 | . . . 106 974 Piercing . | . . . . . Highest Corruption 17 | . 1 1 . 17 Average Corruption 5 | . 1 1 . 15 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 2 . 4 Message Errors 1 | . . . . 1 Matter Fused 1 | . . 1 . . Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles . | . . . . . Explosions . | . . . . . Melee 11 | . . . 11 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . . 36 Shots 1 | . . . . 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | . 22 2 18 40 Average Temperature 7 | . 6 2 10 9 Received Heat Transfer 534 | . 111 . . 423 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 83 | 100 100 100 100 29 Level 1 16 | . . . . 70 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 335 | 10 52 . 39 335 Initial 16 | . . . . 16 Average 59 | 2 15 . 10 217 Influence Increases 805 | 40 127 . 59 579 Destroy 0b10 Robot/C 400 | . 80 . . 320 Destroy 0b10 Robot/NC 75 | 40 10 . 5 20 Destroy Leader 76 | . 22 . 2 52 Allied During Kill 6 | . . . . 6 Successful Hack 12 | . . . 7 5 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 11 | . . . . 11 Partial Spotted 60 | . . . 45 15 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 500 | 40 125 2 20 313 Entered New Map 25 | . . 2 . 23 Time Decay 275 | 40 105 . 20 110 Lost Part 160 | . 20 . . 140 Lost Ally 40 | . . . . 40 Squads Dispatched 7 | . 2 1 . 4 Investigation 4 | . 1 1 . 2 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 10 . 1 24 Peak Tracking Total 9 | . 4 . 1 9 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . 2 1 2 5 Terminals 7 | . 2 . 2 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 26 | . 6 1 6 13 Successful 17 | . 3 1 5 8 Failed 9 | . 3 . 1 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 6 . 6 7 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 11 | . 3 1 5 2 Record 4 | . 1 . 3 . Open Door 3 | . . 1 . 2 Alert Level 2 | . 1 . 1 . Disarm Traps 1 | . 1 . . . Surveillance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 7 | . 2 . . 5 Full Trace Events 3 | . 1 . . 2 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 2 Highest-Rated Group 57 | . . 57 57 57 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 13 | . . . 1 12 Total Damage 127 | . . . . 127 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 75 | 10 65 . . . Terrain 10 | 10 . . . . Seismic 65 | . 65 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 946 | 180 339 125 75 227 Spaces Moved 898 | 107 234 100 196 261 Core 33 | 17 11 . . 5 Treads . | . . . . . Legs . | . . . . . Wheels 150 | 90 60 . . . Hover 84 | . 84 . . . Flight 631 | . 79 100 196 256 Fastest Speed 31 | 50 56 117 31 31 Average Speed 65 | 85 95 117 31 36 Slowest Speed 200 | 100 200 117 31 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 29 30 13 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1104 | 155 309 106 204 330 Wait . | . . . . . Move 892 | 106 233 99 193 261 Hop 1 | . . . 1 . Pick Up 44 | 15 18 3 2 6 Fast Attach 3 | . 1 1 1 . Attach 22 | 7 5 . 2 8 Detach 1 | . 1 . . . Swap 9 | 1 3 1 1 3 Drop 26 | 1 18 1 1 5 Fire 63 | 25 30 1 1 6 Melee 41 | . . . 2 39 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 8) 520 | -10/Materials | Entered Mines 552 | -10/Mines | Met a Derelict shopkeep closing up shop 631 | -10/Mines | Discovered new exit (range 9) 645 | -10/Mines | Entered Materials 645 | -9/Materials | Accompanied by 2 allies 645 | -9/Materials | Evolved 2 slots: Propulsion x2 651 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 652 | -9/Materials | Discovered new exit (range 13) 720 | -9/Materials | Entered Storage 720 | -9/Storage | Accompanied by 2 allies 781 | -9/Storage | Identified exit to Garrison 839 | -9/Storage | Repaired Hvy. EM Pulse Gun 871 | -9/Storage | Repaired EMP Blaster 883 | -9/Storage | System corruption reached 10% 891 | -9/Storage | Core integrity fell below 50% 934 | -9/Storage | Core integrity fell below 20% 947 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00896_ Knocked back. 00898_ M-13 Machinist repairs G-34 Mercenary. 00899_ B-36 Bruiser destroyed. 00899_ Flight Unit destroyed. 00901_ G-34 Mercenary destroyed. 00902_ System corrupted: Component data lost. 00906_ G-47 Trooper destroyed. 00909_ G-34 Mercenary destroyed. 00919_ Flight Unit destroyed. 00920_ System corrupted: Substantial component data lost. 00921_ Imp. Light Armor Plating destroyed. 00921_ G-34 Mercenary destroyed. 00923_ G-34 Mercenary Aluminum Leg severed. 00924_ Flight Unit destroyed. 00928_ G-34 Mercenary destroyed. 00935_ Katana destroyed. 00936_ System corrupted: Energy discharge (-37). 00936_ Slammed into G-34 Mercenary. 00943_ Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????# #???####???????? | | ????????????????????????# """ """ #???! !#???????? | | ????????????????????????# """ ]R" #???! !#???????? | | ????????????????????????#@""" """ #???! !#???????? | | ????????????????????????# #???! !#????#### | | ????????????????????????# [=% #?##" "#????#]]] | | ????????????????????????# =%=*% ###T #????#]]] | | ????????????????????????# *=ggg= # "" #????#### | | ???????????????????+#########g######""#+########## | | ?????????????????? ![m%% ! ! | | ?????????????????? *==*!" %* | | ?????????????????? ! a%%! [=* | | ????????????????????################/######## ## | | ???????????????????????????????#[=%%%% #### # | | ???????????????????????????????#==* ##"" # | | ????????????????????????????####[!!! ##"T # | | ????????????????????????????#"""!!%[= ##"" # | | ????????????????????????????#"R !!=%!"" #### # | | ????????????????????????????#""" =!!G" #?# # | | ????????????????????????????#### ![%[" ##?# + | | ???????????????????????????????# *[! #??# # | | ??????????????????????????????######+#####??# # | | ??????????????????????????????# % #??# ## | | ??????????????????????????????# #??# ## | | ??????????????????????????????# ##! | | ??????????????????????????????######## ##### ### | | ?????????????????????????????????????? #???? #?? | | ?????????????????????????????????????? #???? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EMP Blaster | 35% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed AccelerationResetArchive Manual? 0 Play Time 00:23:35 Cumulative 36.0 hours Start 2026.02.24 @ 15:55:51 End 2026.02.24 @ 19:12:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 457b6eef-305c-4145-9f34-ab36c81559a3