Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.26 @ 22:19:27 // Winter2022/Polymind Player: Rev Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (132) 132 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2414) 2414 TOTAL SCORE: 4216 Bonus ------- Polymind Skill 2085 Pacifist 200 Follower Combat Kills 129 Cogmind --------- Core Integrity 0/550 Matter 0/0 Energy 19/25 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System Transport Network Coupler > --- WEAPON (0) ------- (None) > --- INVENTORY (6) ---- Heavy Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . 3 . 3 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . . 2 . 3 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 100 100 98 90 38 Engine 13 | . 23 16 12 13 5 Treads 12 | . . . 16 . 7 Wheel 15 | . 46 33 10 26 3 Device 23 | . 7 33 27 26 8 Storage 3 | . 23 . . . 4 Processor 1 | . . . . 8 6 Protection 5 | . . . 7 . . Energy Gun 5 | . . . 8 . . Ballistic Gun 5 | . . . 8 . . Special Weapon 5 | . . 16 5 13 1 Naked Turns 135 | . 1 . 1 3 130 Heaviest Build 18 | 9 9 6 18 6 15 Greatest Support 46 | 32 32 20 40 20 46 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 4 4 . 1 . 6 Average Capacity . | 2 2 . . . 1 Most Carried 6 | 4 4 . . . 6 Average Carried . | 2 1 . . . 1 Final Capacity 6 | 4 4 . . . 6 Final Carried 4 | 4 4 . . . 1 Class Distribution -------------------- 45% | Sentry 26% | Tunneler 7% | Cogmind 6% | Worker 6% | Builder 3% | Recycler 3% | Hauler Dominant Class ---------------- Worker | -10/Materials Tunneler | -10/Mines Sentry | -9/Materials Builder | -8/Materials Cogmind | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 33 | . . . 33 . . Remotely . | . . . . . . Salvage Created 144 | . . . 144 . . Parts 13 | . . . 13 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 6 | . . . 6 . . Guns 6 | . . . 6 . . Classes Destroyed 3 | . . . 3 . . Swarmer 4 | . . . 4 . . Grunt 1 | . . . 1 . . Sentry 1 | . . . 1 . . Best Kill Streak 6 | . . . 6 . . Combat Bots Only 6 | . . . 6 . . Max Kills in Single Turn 1 | . . . 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 1793 | . . . 854 . 939 Core 687 | . . . 137 . 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 100 65 . . Volleys Fired 10 | . . . 10 . . Largest 2 | . . . 2 . . Hottest 79 | . . . 79 . . Shots Fired 20 | . . . 20 . . Gun 20 | . . . 20 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 10 | . . . 10 . . Thermal 10 | . . . 10 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . . . 10 . . Robot Miss Streak 1 | . . . 1 . . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 17 | . . . 17 . . Core Hits 9 | . . . 8 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 303 | . . . 233 . 70 Guns 230 | . . . 230 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 73 | . . . 3 . 70 Kinetic 126 | . . . 126 . . Thermal 104 | . . . 104 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . . 31 Shots . | . . . . . . Rammed 19 | . . . 1 . 18 Targets Rammed 19 | . . . 1 . 18 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 32 | . . . 32 . 31 Average Temperature 9 | . . . 7 . 10 Received Heat Transfer 651 | . . . 363 . 288 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 259 | . . . 259 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 246 | . 165 53 246 121 118 Initial 77 | . . 54 17 77 43 Average 93 | . 10 53 119 77 68 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 83 | 100 100 100 73 100 100 Level 1 16 | . . . 26 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 2 . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 4 | . . . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 2 . 23 . 29 Peak Tracking Total 14 | . 2 . 8 . 14 Tactical Retreats 4 | . . . 1 . 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 4 | . . . . . 4 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . . . . 8 Successful 7 | . . . . . 7 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Record 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . . . . . 5 Recycle Component 5 | . . . . . 5 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 5 | . . . . . 5 Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . 1 1 1 Non-combat 2 | . . . . 1 1 Combat 1 | . . . 1 . . Robot Hacks Applied 3 | . . . 1 1 1 map_walls 1 | . . . . 1 . locate_stockpiles 1 | . . . . . 1 find_shortcuts 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 41 | . . . 41 . . Total Damage 400 | . . . 400 . . Kills 9 | . . . 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total 6 | 1 1 1 1 1 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1757 | 64 178 57 1128 107 223 Spaces Moved 1250 | 77 206 70 496 133 268 Core 245 | 36 1 . 3 5 200 Treads 152 | . . . 121 . 31 Legs . | . . . . . . Wheels 853 | 41 205 70 372 128 37 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 80 50 50 50 Average Speed 85 | 76 86 80 99 78 68 Slowest Speed 160 | 100 100 80 160 80 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 22 21 28 16 38 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1908 | 82 205 70 1110 134 307 Wait 560 | . . 1 536 2 21 Move 1245 | 76 205 69 495 132 268 Hop . | . . . . . . Pick Up 5 | 5 . . . . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop 1 | 1 . . . . . Fire 10 | . . . 10 . . Melee . | . . . . . . Ram 15 | . . . . . 15 Kick . | . . . . . . Crush 4 | . . . 1 . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 68 | . . . 68 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 12) 243 | -10/Materials | Entered Mines 294 | -10/Mines | Discovered new exit (range 5) 296 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Entered Materials 300 | -9/Materials | Accompanied by 3 allies 403 | -9/Materials | Discovered new exit (range 14) 1428 | -9/Materials | Entered another Materials area 1505 | -8/Materials | Discovered new exit (range 8) 1513 | -8/Materials | Discovered new exit (range 5) 1535 | -8/Materials | Entered Storage 1690 | -8/Storage | Core integrity fell below 50% 1753 | -8/Storage | Core integrity fell below 20% 1758 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Treads destroyed. Slammed into S-10 Pest. Slammed into A-02 Transporter. U-05 Engineer lays Concrete. Slammed into A-02 Transporter. U-05 Engineer lays Concrete. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Connecting with Terminal... >>Query(Repair Station) Self-contained repair facility capable of restoring the integrity of damaged components. Serious internal issues such as prototype malfunction and component deterioration are beyond the scope of repair. Advanced repair stations can complete complex tasks more quickly. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. O-16 Technician locks terminal. Penetrated by Slug. 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Allies . | . . . . . . Classes Controlled 6 | 1 1 1 1 1 1 Average Host Suspicion 43 | 3 41 13 46 31 71 Unsuspicious Activity 971 | 7 92 2 868 2 . Returns to Shadow 2 | . . . 2 . . Fuzzy Dispatches . | . . . . . . Protomatter Created 47 | . . . 39 . 8 Used 53 | 5 5 5 28 5 5 Decayed 39 | . . . 39 . . Highest Spend 23 | 5 5 5 23 5 5 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 6) Game ------ Seed FlyingBattleFlamer Manual? 0 Play Time 00:21:26 Cumulative 85.9 hours Start 2022.12.26 @ 22:00:37 End 2022.12.26 @ 22:19:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 40 Rogue 12 Adventurer 28 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1973f957-0699-412b-be0f-ca7348cded9f