Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 13:52:35 Player: cingulata Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (69) 345 Value Destroyed (1503) 1503 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10248 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 174/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Cloaking Device Improved Propulsion Shielding Advanced Recalibrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Compact Particle Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Advanced Surge Thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Coolant Injector Advanced Quantum Shading Machine Advanced Transmission Jammer Improved Cloaking Device Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Long-range Tractor Beam > --- WEAPON ----------- Nova Cannon Ionic Axe > --- INVENTORY -------- ECM Suite Improved Propulsion Shielding Advanced Recalibrator [Rating: 134] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Hacking Suite Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Ionic Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . 2 . . 2 2 2 2 Power 2 | . . . . . . . . 1 . . . . . 1 Propulsion 4 | . . . . . 2 1 . . . . . . 1 . Utility 10 | . . . . . 2 1 . 1 . . 2 2 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 133 | 7 28 2 5 2 36 12 . 1 . . 9 12 4 15 Power 11 | 1 1 . . . 2 1 . . . . 2 . . 4 Engine 5 | 1 1 . . . . 1 . . . . 1 . . 1 Core 4 | . . . . . 2 . . . . . 1 . . 1 Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 31 | 2 7 . . . 10 5 . . . . 1 2 1 3 Treads 6 | 2 2 . . . 2 . . . . . . . . . Leg 4 | . . . . . 4 . . . . . . . . . Wheel 5 | . 5 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight 15 | . . . . . 4 5 . . . . 1 2 . 3 Utility 60 | 2 9 2 5 . 15 6 . 1 . . 4 8 1 7 Device 33 | 1 3 . 2 . 8 2 . . . . 4 7 1 5 Storage 10 | 1 3 2 2 . . 1 . . . . . 1 . . Processor 2 | . . . . . 2 . . . . . . . . . Hackware 7 | . 1 . . . 1 2 . 1 . . . . . 2 Protection 8 | . 2 . 1 . 4 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 11 . . 2 9 . . . . . 2 2 2 1 Energy Gun 2 | 1 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 1 . . Ballistic Gun 5 | 1 2 . . . 1 . . . . . . . . 1 Ballistic Cannon 9 | . 5 . . . 4 . . . . . . . . . Launcher 4 | . 1 . . 2 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . 1 . . . . . . . . . 1 . . . Unidentified Prototypes 8 | . . . . . . 2 . . . . . 1 1 4 Parts Lost 28 | . . . . . 5 . . . 1 . 2 . . 20 Power 4 | . . . . . . . . . . . . . . 4 Propulsion 6 | . . . . . 1 . . . . . . . . 5 Utility 13 | . . . . . 3 . . . . . 1 . . 9 Weapon 5 | . . . . . 1 . . . 1 . 1 . . 2 Highest Loss Streak 20 | . . . . . 2 . . . 1 . 2 . . 20 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 3 11 19 19 18 19 4 5 5 5 4 4 4 4 4 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 Propulsion 1 | 1 2 3 2 2 2 1 1 1 1 2 . . . . Utility 5 | . 3 8 8 9 8 2 2 2 1 1 1 1 2 2 Weapon 4 | 1 5 6 8 6 6 . 1 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 21 | . 3 . . . 9 2 . . 1 3 1 1 . 1 Power 3 | . 2 . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 2 2 . . . 1 . . . . Utility 7 | . 1 . . . 3 . . . 1 1 . . . 1 Weapon 6 | . . . . . 3 . . . . 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 70 100 96 93 84 74 73 53 76 81 76 70 Engine 6 | . 14 14 14 14 2 5 7 5 . . 4 5 4 2 Core 3 | . . . . . 6 1 . . . . 4 5 4 3 Treads 12 | . 24 28 28 28 10 . . . . . . . . . Leg 8 | . . . . . 22 . . . . . . . . . Flight 6 | . . . . . . 35 30 26 26 13 22 23 23 20 Device 11 | . 8 12 7 . 12 7 7 6 6 6 11 25 23 21 Storage 8 | . 14 14 14 14 9 . . . . . . . . . Processor 1 | . . . . . 5 . . . . . . . . . Hackware 6 | . 1 1 . . . 18 23 21 26 26 23 21 19 17 Protection 6 | . 4 . 5 14 9 10 7 6 6 6 3 . . . Ballistic Gun 5 | . 8 28 . 3 5 . . . . . . . . . Ballistic Cannon 6 | . 12 . . 24 8 . . . . . . . . . Impact Weapon 1 | . . . . . 3 4 . . . . . . . . Peak Build Rating 134 | 7 13 13 14 11 30 47 38 40 36 28 56 89 90 134 Average Rating 28 | 4 8 11 7 10 24 40 37 37 34 27 50 71 83 92 On Entrance 31 | . 7 13 7 10 11 26 38 37 35 28 28 56 83 90 Naked Turns 31 | . . . . . . . . . . . . . . 31 Heaviest Build 68 | 13 52 52 52 53 68 21 16 16 7 6 31 36 29 53 Greatest Support 62 | 40 40 40 40 40 60 24 23 19 23 10 21 29 25 62 Greatest Overweight (x) 3 | . 1 1 1 1 3 1 1 . . . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 12 20 20 20 19 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 20 20 20 18 20 5 5 5 5 5 5 5 5 5 Average Carried 13 | 4 11 19 19 17 19 4 5 5 4 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 20 20 18 18 5 5 5 5 5 5 3 4 4 4 Class Distribution -------------------- 39% | Mutant 33% | Scavenger-Mutant 18% | Hacker-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Matter Collected 3549 | 211 825 226 78 16 1476 79 11 2 . . 291 27 170 137 Remotely 1283 | . . . . . 816 . 4 2 . . 291 . 170 . Salvage Created 2207 | 15 768 61 . 16 1007 79 . . . . 133 27 75 26 Parts 119 | 3 41 3 . 4 48 1 . . . . 11 2 3 3 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . Recyclers Shooed 6 | . 2 . . . 3 . . . . . . . . 1 Parts Field Recycled 49 | . . . . . 49 . . . . . . . . . Retrieved Matter 350 | . . . . . 350 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Combat Hostiles Destroyed 30 | . 12 . . 4 13 . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . Guns 8 | . 6 . . 1 1 . . . . . . . . . Cannons 16 | . 4 . . . 12 . . . . . . . . . AOE 5 | . 2 . . 3 . . . . . . . . . . Classes Destroyed 10 | 1 8 . . . 1 . . . . . . . . . Worker 6 | . 2 . . . 3 . . . . . . . . 1 Builder 3 | . 1 . . . 1 . . . . . 1 . . . Tunneler 2 | 1 . . . . . . . . . . . . 1 . Hauler 6 | . 2 . . . 4 . . . . . . . . . Recycler 9 | . 2 1 . . 4 1 . . . . 1 . . . Operator 4 | . 2 . . . 2 . . . . . . . . . Watcher 9 | . 3 . . . 5 . . . . . . . 1 . Swarmer 8 | . 3 . . 4 . . . . . . . 1 . . Grunt 20 | . 9 . . . 11 . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . Best Kill Streak 6 | 1 6 1 . 4 4 1 . . . . 2 1 1 1 Combat Bots Only 4 | . 3 . . 4 4 . . . . . . 1 . . Max Kills in Single Turn 3 | 1 2 1 . 3 1 1 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Hostile Shots Fired 398 | . 66 . . 9 86 . 4 4 1 9 . 4 . 215 Missed 151 | . 13 . . 5 27 . 3 2 . 6 . 1 . 94 Hits 247 | . 53 . . 4 59 . 1 2 1 3 . 3 . 121 Melee 1 | . . . . . . . . . 1 . . . . . Projectile 246 | . 53 . . 4 59 . 1 2 . 3 . 3 . 121 Critical Strikes 17 | . 2 . . . 5 . . . . . . . . 10 Actively Blocked 2 | . . . . . 2 . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 4967 | . 632 . . 33 1154 . 46 75 30 23 103 40 . 2831 Core 1693 | . 55 . . 9 103 . . 57 . 5 . 12 . 1452 Absorbed by Shields 6 | . . . . . . . . . . . . . . 6 Redirected to Shielding 145 | . 2 . . 1 142 . . . . . . . . . Regen/Repaired (Parts) 308 | . 163 . . . 62 . . 27 . . . 56 . . Core Remaining (%) 93 | 100 . . . 74 81 . 100 . . 92 100 98 100 . Volleys Fired 211 | 1 78 2 . 4 104 . . . . . 5 1 . 16 Largest 2 | 1 2 2 . 2 2 . . . . . 1 1 . 1 Hottest 120 | 20 120 46 . 63 80 . . . . . 98 113 . 113 Shots Fired 384 | 1 146 4 . 7 204 . . . . . 5 1 . 16 Gun 227 | 1 117 4 . 4 92 . . . . . . . . 9 Cannon 143 | . 16 . . 2 112 . . . . . 5 1 . 7 Launcher 3 | . 2 . . 1 . . . . . . . . . . Special 11 | . 11 . . . . . . . . . . . . . Kinetic 319 | 1 95 4 . 6 204 . . . . . . . . 9 Thermal 62 | . 49 . . . . . . . . . 5 1 . 7 Explosive 3 | . 2 . . 1 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | 1 8 1 . 2 13 . . . . . 4 . . 3 Robot Miss Streak 5 | . 5 2 . 2 3 . . . . . 1 . . 2 Penetration Max 2 | . . . . . . . . . . . . . . 2 Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 231 | 1 81 1 . 2 130 1 . . . . 4 2 3 6 Core Hits 98 | 1 38 1 . 4 47 . . . . . 3 1 1 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 11 | . 4 . . . 5 . . . . . . 1 1 . Burn 4 | . 4 . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . Blast 4 | . . . . . 4 . . . . . . . . . Impale 2 | . . . . . . . . . . . . 1 1 . Melee Attacks 65 | . . . . . 21 15 . . . . . 4 6 19 Impact 36 | . . . . . 21 15 . . . . . . . . Slashing 23 | . . . . . . . . . . . . . 4 19 Piercing 6 | . . . . . . . . . . . . 4 2 . Sneak Attacks 5 | . . . . . 1 1 . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5658 | 22 1435 17 . 217 2990 86 . . . . 131 82 268 410 Guns 2326 | 14 1017 17 . 32 989 . . . . . . . . 257 Cannons 2273 | . 130 . . . 1859 . . . . . 131 . . 153 Explosions 402 | . 231 . . 171 . . . . . . . . . . Melee 532 | . . . . . 96 86 . . . . . 82 268 . Ramming 125 | 8 57 . . 14 46 . . . . . . . . . Kinetic 3964 | 14 796 17 . 32 2848 . . . . . . . . 257 Thermal 635 | . 351 . . . . . . . . . 131 . . 153 Explosive 402 | . 231 . . 171 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 182 | . . . . . 96 86 . . . . . . . . Slashing 108 | . . . . . . . . . . . . . 108 . Piercing 242 | . . . . . . . . . . . . 82 160 . Highest Corruption 29 | . 4 4 4 4 . . . . . . . . . 29 Average Corruption 4 | . 3 4 4 4 . . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 84 | . 39 10 20 8 . . . . . . . . . 7 Message Errors 14 | . 8 3 2 1 . . . . . . . . . . Matter Fused 21 | . 10 1 6 3 . . . . . . . . . 1 Heat Flow Errors 12 | . 6 2 3 1 . . . . . . . . . . Energy Discharges 8 | . 3 2 2 1 . . . . . . . . . . Data Loss (minor) 15 | . 7 1 6 . . . . . . . . . . 1 Data Loss (major) 5 | . 3 . . . . . . . . . . . . 2 Misfires 2 | . 2 . . . . . . . . . . . . . Alerts 5 | . . 1 1 2 . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 307 | . 7 . . 10 116 56 . . . . 1 . 116 1 Projectiles 76 | . . . . . 74 . . . . . 1 . . 1 Explosions 59 | . 7 . . 10 42 . . . . . . . . . Melee 172 | . . . . . . 56 . . . . . . 116 . Knockbacks 21 | . 2 . . . 19 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 19 | . 2 . . . 17 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 219 | . . . . . 219 . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . Rammed 22 | 3 13 . . 2 4 . . . . . . . . . Targets Rammed 29 | 3 14 . . 2 10 . . . . . . . . . Kicked 4 | . . . . . 4 . . . . . . . . . Crushed 3 | . 1 . . . 2 . . . . . . . . . Highest Temperature 288 | . 264 141 174 157 288 28 . . 10 . 256 33 . 228 Average Temperature 46 | . 36 58 79 47 51 7 . . 10 . 147 20 . 44 Received Heat Transfer 942 | . 360 . . . 549 . . . . 6 . . . 27 Effects 1 | . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . . Heat Transferred 1643 | . 1332 . . . . . . . . . 200 . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 130 | 5 126 5 . 88 130 32 . 76 23 14 10 49 7 75 Initial 32 | . . . . . 27 32 . . 23 . 3 . . 3 Average 34 | . 44 . . 10 56 4 . 11 12 1 . 5 . 6 Influence Increases 1658 | 5 468 5 . 98 609 31 . 100 . 32 12 71 24 203 Destroy 0b10 Robot/C 600 | . 240 . . 80 260 . . . . . . 20 . . Destroy 0b10 Robot/NC 195 | 5 60 5 . . 95 5 . . . . 10 . 10 5 Destroy Leader 160 | . 80 . . 10 68 . . . . . . . 2 . Successful Hack 87 | . 18 . . . 12 12 . 10 . 17 . . 6 12 Disable Machine 105 | . 15 . . . 90 . . . . . . . . . Destroy Structure 196 | . 25 . . 8 69 14 . . . . 2 6 6 66 Partial Spotted 75 | . . . . . 15 . . . . . . 45 . 15 Lose Combat Pursuer 240 | . 30 . . . . . . 90 . 15 . . . 105 Influence Decreases 1658 | 5 468 5 . 28 608 102 . 34 66 24 20 71 17 210 Entered New Map 134 | . . . . . 43 39 . . 43 . 5 . . 4 Time Decay 1285 | 5 468 5 . 28 437 63 . 34 20 24 15 71 17 98 Lost Part 142 | . . . . . 31 . . . 3 . . . . 108 Purge Threat 97 | . . . . . 97 . . . . . . . . . Squads Dispatched 18 | . 4 . . . 3 1 1 3 . 1 . 1 1 3 Investigation 4 | . 2 . . . . . . 1 . 1 . . . . Extermination 6 | . . . . . . 1 . 1 . . . 1 1 2 Reinforcement 7 | . 2 . . . 2 . 1 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Distress Signals 7 | . . . . 2 2 . . . . . 1 . . 2 Communications Jammed 2 | . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . 2 Times Spotted 100 | . 24 . . 2 30 . 1 5 5 4 2 4 . 23 Peak Tracking Total 12 | . 5 . . 4 4 . 1 4 4 2 2 3 . 12 Tactical Retreats 14 | . 2 . . . . . . 3 . 1 1 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Traps Triggered 14 | . 4 . . . 1 1 . 2 . . 1 2 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Machines Disabled 7 | . 1 . . . 6 . . . . . . . . . Max in Single Turn 2 | . 1 . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Machines Accessed 53 | . 10 . 2 . 8 8 . 4 . 5 3 5 4 4 Terminals 29 | . 7 . . . 5 6 . 1 . 3 1 2 2 2 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 4 | . 1 . . . 1 . . 1 . . . 1 . . Recycling Units 12 | . 2 . . . 1 2 . 2 . 1 1 1 1 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 1 . 1 Total Hacks 149 | . 36 . 5 . 21 19 . 10 . 15 6 16 12 9 Successful 96 | . 21 . 5 . 10 12 . 7 . 8 5 12 10 6 Failed 53 | . 15 . . . 11 7 . 3 . 7 1 4 2 3 Catastrophic 9 | . 2 . . . 4 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 55 | . 14 . 1 . 9 6 . 4 . 5 1 6 5 4 Terminals 87 | . 25 . . . 14 11 . 4 . 8 3 10 7 5 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 12 | . 6 . . . 2 . . 2 . . . 2 . . Recycling Units 37 | . 5 . . . 2 8 . 4 . 6 2 3 4 3 Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . 3 . . . . . 1 1 . 1 Terminal Hacks 35 | . 9 . 5 . 4 4 . . . 3 1 5 3 1 Record 6 | . . . 4 . . 1 . . . . . . . 1 Robot Analysis 3 | . 3 . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . Level Access Points 3 | . . . . . . 1 . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 1 . Terminal Index 4 | . 1 . . . 1 . . . . 1 . . 1 . Unreport Threat 2 | . . . . . 1 . . . . . . 1 . . Locate Traps 4 | . 2 . . . 1 . . . . . 1 . . . Hauler Manifests 4 | . 1 . . . 1 1 . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 12 | . 6 . . . 2 . . 2 . . . 2 . . Scan Component 6 | . 3 . . . 1 . . 1 . . . 1 . . Repair 6 | . 3 . . . 1 . . 1 . . . 1 . . Recycling Unit Hacks 27 | . 2 . . . 2 7 . 3 . 2 2 2 4 3 Recycle Component 1 | . . . . . . . . . . 1 . . . . Process 1 | . . . . . . . . . . . . . . 1 Report Inventory 12 | . 2 . . . 2 2 . 1 . . 1 1 2 1 Retrieve Matter 10 | . . . . . . 3 . 2 . 1 1 . 2 1 Retrieve Components 3 | . . . . . . 2 . . . . . 1 . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 1 . 1 Seal Access 3 | . . . . . . . . . . . 1 1 . 1 Unauthorized Hacks 17 | . 4 . . . 2 1 . 2 . 2 1 2 2 1 Terminals 17 | . 4 . . . 2 1 . 2 . 2 1 2 2 1 Assimilate 3 | . 2 . . . . . . 1 . . . . . . Botnet 14 | . 2 . . . 2 1 . 1 . 2 1 2 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 9 . . . 8 6 . 3 . 3 1 3 4 3 Full Trace Events 5 | . 1 . . . 2 . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . 3 . . . 1 . . 1 . . . 1 . . Time 209 | . 90 . . . 26 . . 25 . . . 68 . . Parts Recycled 1 | . . . . . . . . . . 1 . . . . Recycled Matter 138 | . . . . . . . . . . . . . . 138 Retrieved Matter 138 | . . . . . . . . . . . . . . 138 Retrieved Components 6 | . . . . . . 3 . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Total Allies 2 | . . . . . . . . 1 1 . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . . Highest-Rated Group 31 | . . . . . . . . 10 31 . . . . . Highest-Rated Ally 31 | . . . . . . . . 10 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . 13 . . . . . Total Damage 170 | . . . . . . . . . 170 . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Active Infowar (turns) 5876 | 18 1164 344 401 . 2433 . . . . . 322 504 337 353 Sensors 306 | . . . . . . . . . . . 108 198 . . Structural 842 | . . . . . 842 . . . . . . . . . Seismic 1927 | 18 1164 344 401 . . . . . . . . . . . Cloaking 682 | . . . . . . . . . . . . 102 327 253 Jamming 946 | . . . . . . . . . . . . 291 337 318 ECM 2394 | . . . . . 1591 . . . . . 322 436 10 35 Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Turns Passed 10739 | 104 2174 390 717 407 4054 475 38 377 60 213 404 504 337 485 Spaces Moved 7369 | 54 988 156 292 120 1472 1061 84 574 86 440 375 614 448 605 Core 51 | 4 . . . . . . . . . . . . . 47 Treads 2231 | 50 847 156 292 120 766 . . . . . . . . . Legs 700 | . . . . . 700 . . . . . . . . . Wheels 141 | . 141 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4246 | . . . . . 6 1061 84 574 86 440 375 614 448 558 Fastest Speed 14 | 50 90 240 240 240 28 24 20 27 20 32 27 16 22 14 Average Speed 101 | 151 162 240 240 240 205 25 37 27 27 32 69 33 26 27 Slowest Speed 400 | 160 240 240 240 240 400 97 100 27 32 32 97 97 86 86 Overloaded Moves 86 | . . . . . . . 25 . 8 . . 11 . 42 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 5 . 1 . 1 . . 1 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 97 46 61 38 63 19 84 12 64 17 10 6 8 24 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . Spaces Dug 75 | . 10 . . . 25 14 . . . . . 3 3 20 Terrain Destroyed 162 | . 24 . . 10 85 14 . . . . 1 3 3 22 Melee 56 | . . . . . 19 14 . . . . . 2 3 18 Projectile 38 | . 10 . . . 22 . . . . . 1 1 . 4 AOE 68 | . 14 . . 10 44 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Res Res Total 10105 | 70 1381 171 310 229 2246 1225 90 796 122 511 514 906 656 878 Wait 1877 | . 188 . . 97 475 107 5 220 35 68 113 226 153 190 Move 7337 | 54 987 155 291 119 1471 1050 83 572 85 437 374 613 445 601 Hop 10 | . . . . . . 5 . 1 . 1 . . 1 2 Pick Up 108 | 6 33 3 4 1 35 8 1 1 1 3 6 3 1 2 Fast Attach 65 | 6 6 1 2 . 8 13 . 1 . . 2 11 3 12 Attach 56 | 1 . 1 4 . 19 4 . . . . 9 7 3 8 Detach 28 | . . 2 . . 1 1 . . . . 3 10 3 8 Swap 132 | . 50 2 3 5 57 5 . . . . . 4 1 5 Drop 126 | . 25 5 6 1 45 17 1 1 1 2 2 9 4 7 Fire 211 | 1 78 2 . 4 104 . . . . . 5 1 . 16 Melee 65 | . . . . . 21 15 . . . . . 4 6 19 Ram . | . . . . . . . . . . . . . . . Kick 4 | . . . . . 4 . . . . . . . . . Crush 24 | 2 14 . . 2 6 . . . . . . . . . Escape Stasis 62 | . . . . . . . . . . . . 18 36 8 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / [*Low] / DSF) -7/DSF -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 13) 899 | -10/Materials | Discovered new exit (range 13) 1341 | -10/Materials | Discovered new exit (range 16) 1516 | -10/Materials | Repaired Lgt. Treads 1543 | -10/Materials | Repaired Lgt. Treads 1691 | -10/Materials | Repaired Imp. Heat Sink 2279 | -10/Materials | Entered Mines 2372 | -10/Mines | Discovered new exit (range 13) 2616 | -10/Mines | Discovered new exit (range 15) 2655 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2657 | -10/Mines | Discovered new exit (range 5) 2669 | -10/Mines | Entered Exiles 2729 | -10/Exiles | Met 8R-AWN 2773 | -10/Exiles | Met EX-HEX 2854 | -10/Exiles | Met EX-BIN 2893 | -10/Exiles | Met EX-DEC 2902 | -10/Exiles | Learned location of Zion (-6) 2991 | -10/Exiles | Aligned with FarCom system 2993 | -10/Exiles | Given EX-Vault access code 3058 | -10/Exiles | Opened EX-Vault 3077 | -10/Exiles | Found Supersonic Drone Bay 3083 | -10/Exiles | Found Skeleton Box 3154 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3360 | -10/Exiles | Discovered new exit (range 12) 3386 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3386 | -10/Exiles | Entered Mines 3396 | -9/Mines | Learned 2 Materials zone layouts 3459 | -9/Mines | Assembled infested the area 3697 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3759 | -9/Mines | Discovered new exit (range 15) 3793 | -9/Mines | Entered Materials 3793 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4567 | -8/Materials | Build established: Scavenger-Mutant 4736 | -8/Materials | Garrison activated, responded to threat 4985 | -8/Materials | Repaired Aluminum Leg 6202 | -8/Materials | Discovered new exit (range 5) 7750 | -8/Materials | Identified exit to Factory 7847 | -8/Materials | Entered Factory 7847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8087 | -7/Factory | Discovered new exit (range 8) 8139 | -7/Factory | Build established: Hacker-Sprinter 8190 | -7/Factory | Identified exit to Factory 8322 | -7/Factory | Identified exit to DSF 8322 | -7/Factory | Entered DSF 8356 | -7/DSF | Discovered exit to Factory (range 15) 8360 | -7/DSF | Entered Factory 8360 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8678 | -6/Factory | Spotted B-75 Beast 8707 | -6/Factory | Repaired Lgt. Angular Momentum Engine 8737 | -6/Factory | Sucked down chute 8737 | -6/Factory | Entered Waste 8738 | -6/Waste | Met a frightened Derelict 8756 | -6/Waste | Spotted C-40 Crusher 8766 | -6/Waste | Spotted C-40 Crusher 8767 | -6/Waste | Spotted C-40 Crusher 8767 | -6/Waste | Spotted C-40 Crusher 8770 | -6/Waste | Spotted C-40 Crusher 8790 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8793 | -6/Waste | Discovered new exit (range 15) 8793 | -6/Waste | Spotted C-40 Crusher 8797 | -6/Waste | Entered Factory 8999 | -6/Factory | Discovered new exit (range 9) 8999 | -6/Factory | Identified exit to Lower Caves 9010 | -6/Factory | Entered another Factory area 9010 | -5/Factory | Evolved 2 slots: Utility x2 9343 | -5/Factory | Discovered new exit (range 13) 9414 | -5/Factory | Entered another Factory area 9414 | -4/Factory | Evolved 2 slots: Utility x2 9423 | -4/Factory | Discovered new exit (range 11) 9468 | -4/Factory | Discovered new exit (range 16) 9616 | -4/Factory | Identified exit to Research 9755 | -4/Factory | Repaired Nova Cannon 9918 | -4/Factory | Entered Research 9918 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9989 | -3/Research | Discovered new exit (range 10) 10101 | -3/Research | Identified exit to Research 10255 | -3/Research | Entered another Research area 10255 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10434 | -2/Research | Found Prototype Device 10434 | -2/Research | Identified Exp. EM Shield 10624 | -2/Research | System corruption reached 10% 10700 | -2/Research | Core integrity fell below 50% 10709 | -2/Research | Released all parts (5) 10713 | -2/Research | Core integrity fell below 20% 10739 | -2/Research | Lost 20 parts (4p5n9u2w) 10740 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10715_ P-80 Master resets P-80 Master, system corruption cleaned. 10721_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2H. 10732_ Triggered Stasis Trap. 10732_ A bubble of rippling energy engulfs the area. 10732_ Field strength at 94. 10733_ Field strength at 88. 10734_ System corrupted: Substantial component data lost. 10734_ Field strength at 82. 10735_ Field strength at 76. 10736_ Field strength at 70. 10737_ Field strength at 64. 10738_ Field strength at 58. 10739_ Field strength at 52. 10740_ Field strength at 46. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????? ???????????????? | | ###????????????? #??????????????? | | #???????????### #??????????????? | | #????????? # #??????????????? | | #?????? # #??????????????? | | #???????"""" # +??????????????? | | #???????"""" # #??????????????? | | #????????""" # #??????????????? | | #???????? # #??????????????? | | #????????? ?# g #??????????????? | | ?????????? ?# #??????????????? | | #############+### g########???????? | | #???????? | | pp #???????? | | pp #???????? | | #???????? | | #############+##########p #???????? | | #??????????? ????????# #???????? | | #??????????? "????????# #???????? | | +?????????? ""???????# @ #???????? | | #?????????? ""????+ #???????? | | #?????????# ???#### #???????? | | #?????????# ??????# #???????? | | #?????????# ??????# #???????? | | #?????????# ????????# #???????? | | #?????????######???????# #???????? | | ??????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# +???????? | | ???????????????????????# #???????? | | ???????????????????????#### #???????? | | ??????????????????????????? #???????? | | ??????????????????????????? #???????? | | ??????????????????????????? #???????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 66 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 160 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 48% | -10/Materials Lgt. Treads | 56% | -10/Materials Imp. Heat Sink | 25% | -10/Materials Aluminum Leg | 31% | -8/Materials Lgt. Angular Momentum Engine | 55% | -6/Factory Nova Cannon | 63% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Prolific Hacker Respectable Loadout Challenges ------------ None Game ------ Seed PersonalImpactRouter Manual? 0 Play Time 03:11:05 Cumulative 32.2 hours Start 2025.06.07 @ 12:31:39 End 2025.06.10 @ 13:52:35 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 486d33b8-11d9-43b4-9938-471eda645933