Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 13:42:49 Player: 4R-ZE3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (222) 1110 Value Destroyed (7276) 7276 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7105) 7105 TOTAL SCORE: 24091 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2327 Follower Combat Kills 278 Entered DSFs 1000 Win 3000 Cogmind --------- Core Integrity 306/1600 Matter 282/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Reaction Control System Advanced Cloaking Device System Shield > --- WEAPON ----------- Greatsword Lance > --- INVENTORY -------- Quantum Reactor Impulse Thruster Impulse Thruster Array Matter Neutralizer [Rating: 131] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Advanced Surge Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Experimental Melee Analysis Suite Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . . . 1 1 . . . 1 . . . 1 . 2 . . Utility 5 | . . . . . . . 1 . 1 . . . . . . 1 . . . 2 Weapon 6 | . . . 2 . . . . 1 1 . 2 . . . . . . . . . Parts Attached 129 | 8 2 1 13 1 . 8 19 24 1 14 2 2 4 1 6 4 4 6 1 8 Power 14 | 1 . 1 2 . . . 1 2 . 1 1 . . . . 1 . 2 . 2 Engine 5 | 1 . 1 1 . . . . 1 . 1 . . . . . . . . . . Core 4 | . . . 1 . . . 1 1 . . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . 2 . 2 Propulsion 40 | 4 . . 5 1 . 2 5 4 1 1 . 2 3 1 5 2 2 1 . 1 Treads 18 | 2 . . 5 1 . 2 4 4 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 . . . . . . 1 . 1 1 . 1 . . . . . . . . Hover 3 | . . . . . . . . . . . . . 2 1 . . . . . . Flight 13 | . . . . . . . . . . . . 1 1 . 5 2 2 1 . 1 Utility 34 | 1 2 . 1 . . 1 5 5 . 7 1 . 1 . 1 1 1 3 . 4 Device 11 | . 1 . . . . . 1 2 . 1 . . 1 . 1 1 1 1 . 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . 1 . 2 . . . . . . . . . 1 . 3 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . Protection 12 | . . . . . . . 4 1 . 6 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 . . 5 . . 5 8 13 . 5 . . . . . . 1 . 1 1 Energy Gun 5 | . . . . . . 1 1 3 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 23 | 2 . . 5 . . 4 4 7 . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 3 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 4 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 1 . . . . 1 . . 1 . 1 . . Parts Lost 83 | . . 1 3 . . 8 16 18 . 1 4 8 1 . . . 5 . . 18 Power 7 | . . 1 . . . . 1 2 . . . 1 . . . . . . . 2 Propulsion 27 | . . . . . . 2 6 5 . . . 2 1 . . . 4 . . 7 Utility 19 | . . . . . . 1 3 3 . 1 2 2 . . . . 1 . . 6 Weapon 30 | . . . 3 . . 5 6 8 . . 2 3 . . . . . . . 3 Highest Loss Streak 11 | . . 1 2 . . 5 10 11 . 1 4 7 1 . . . 5 . . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 1 8 14 15 19 20 15 8 17 4 4 2 1 1 2 1 1 2 2 3 3 Power 1 | . 1 . 1 2 2 2 1 . . . . . . . . . . . 1 . Propulsion 3 | 1 2 2 4 6 6 4 1 4 2 . 2 1 1 1 1 1 2 1 1 1 Utility 4 | . 1 6 5 6 7 6 4 4 1 3 . . . 1 . . . . 1 . Weapon 4 | . 4 5 3 4 5 2 1 8 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . 4 . 3 . . . . 5 . 1 . . . . 1 . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Utility 7 | . . . 3 . . . . 3 . 1 . . . . . . . . . . Weapon 6 | . 4 . . . . . . 2 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 99 99 100 100 96 91 93 4 61 56 40 14 18 29 42 48 55 61 49 Engine 4 | . 14 13 6 . . . . 5 . 4 3 . . . . . . . . . Core 3 | . . . 4 11 11 11 8 1 . . 1 4 . . . . . . . . Treads 21 | . 28 28 22 22 22 22 19 29 . . . . . . . . . . . . Wheel 1 | . . . . . . . 4 . 4 11 11 8 . . . . . . . . Flight 1 | . . . . . . . . . . . . . 7 5 13 26 23 24 26 18 Device 5 | . 6 14 11 11 11 7 . . . . 5 5 5 5 13 15 19 16 13 8 Storage 7 | . 14 14 11 11 11 11 9 7 . . . . . . . . . . . . Processor 1 | . . . . . . 2 1 1 . . . . . . . . . . 4 8 Protection 4 | . . . . . . . 15 7 . 21 12 7 . . . . . . . . Energy Gun 3 | . . . . . . 2 4 9 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 5 3 . . . . . . . . . . . . Ballistic Gun 20 | . 28 28 43 44 44 40 15 10 . . 1 . . . . . . . . . Launcher 4 | . . . . . . . . 13 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 21 18 12 . . . . . . . . Peak Build Rating 131 | 6 8 8 14 14 14 19 26 49 9 57 57 46 38 38 57 81 88 121 129 131 Average Rating 32 | 4 7 7 11 14 14 15 20 44 5 43 48 40 26 35 43 66 74 109 123 104 On Entrance 36 | . 6 8 8 14 14 14 19 26 1 9 57 46 20 30 38 57 81 88 121 115 Avg Prop Armor Cover (%) 12 | . . . . . . . 3 1 . . 10 . 12 18 18 17 5 8 13 13 Naked Turns 22 | . . . . . . . . 5 9 . . . . . . . . . . 8 Heaviest Build 100 | 12 28 28 57 57 57 58 70 100 . 53 45 35 1 1 4 13 17 44 48 40 Greatest Support 91 | 40 40 40 40 40 40 40 60 91 28 56 56 56 22 15 15 27 38 51 51 55 Greatest Overweight (x) 4 | . . . 1 1 1 1 4 1 . 1 1 1 . . . . . . . . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 6 11 15 19 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 12 15 19 20 20 20 13 20 5 5 5 4 3 4 4 4 4 5 5 5 Average Carried 14 | 1 9 14 15 19 20 15 8 18 5 4 4 2 2 3 1 1 3 3 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 12 15 19 20 20 14 11 5 5 5 4 2 3 4 1 4 4 4 5 1 Class Distribution -------------------- 32% | Tank 25% | Gunner 22% | Mutant 9% | Scavenger-Gunner 4% | Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Sprinter | -4/DSF Mutant | -3/Research Sprinter | -3/Armory Sprinter | -2/Research Gladiator | -2/Testing Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Matter Collected 5514 | 173 271 253 666 227 . 379 600 2408 . 222 45 1 . . . . 172 64 . 33 Remotely 158 | . . . . . . . . 158 . . . . . . . . . . . . Salvage Created 7248 | . 212 102 952 385 . 502 949 3540 . 246 171 92 . . . . . 64 . 33 Parts 422 | . 17 15 44 31 . 24 42 231 . 3 8 2 . . . . . 5 . . Haulers Intercepted 12 | . 1 . 4 . . . 3 4 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . 1 . . Broken 1 | . . . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Combat Hostiles Destroyed 150 | . 3 2 18 9 . 10 25 71 . 6 4 2 . . . . . . . . Melee 2 | . . . . . . . . . . 1 1 . . . . . . . . . Guns 73 | . 3 2 18 9 . 10 13 18 . . . . . . . . . . . . Cannons 11 | . . . . . . . 9 2 . . . . . . . . . . . . AOE 55 | . . . . . . . 3 51 . . 1 . . . . . . . . . Classes Destroyed 18 | . 3 1 3 2 . 1 . 5 . 2 . . . . . . . 1 . . Worker 13 | . . . . . . . . 12 . . . 1 . . . . . . . . Builder 31 | . 2 . . . . . . 29 . . . . . . . . . . . . Tunneler 7 | . . 2 . 2 . . . 1 . . . 2 . . . . . . . . Hauler 12 | . 1 . 4 . . . 3 4 . . . . . . . . . . . . Recycler 11 | . . . 1 . . . 1 9 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . . . . . . 2 . . 1 . . . . . . 1 . . Watcher 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Swarmer 19 | . . . 2 2 . . 10 . . 3 . 2 . . . . . . . . Grunt 74 | . 3 2 13 5 . 8 9 34 . . . . . . . . . . . . Brawler 10 | . . . . 1 . 1 2 6 . . . . . . . . . . . . Duelist 8 | . . . . 1 . . 2 5 . . . . . . . . . . . . Protector 6 | . . . . . . . . 6 . . . . . . . . . . . . Sentry 15 | . . . 3 . . . 2 9 . . 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . Hunter 6 | . . . . . . 1 . 4 . . 1 . . . . . . . . . Programmer 9 | . . . . . . . . 7 . . 2 . . . . . . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 3 2 3 4 . 3 5 9 . 4 2 3 . . . . . 1 . 1 Combat Bots Only 9 | . 2 2 3 4 . 3 5 9 . 4 2 2 . . . . . . . . Max Kills in Single Turn 5 | . 1 1 1 2 . 1 2 5 . 1 1 1 . . . . . 1 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . Exploded 5 | . . . . . . . 2 5 . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Hostile Shots Fired 1314 | . 34 12 68 27 . 80 166 340 . 77 51 105 1 . 1 11 64 . . 277 Missed 484 | . 15 5 19 12 . 18 43 107 . 14 10 32 . . . 7 37 . . 165 Hits 830 | . 19 7 49 15 . 62 123 233 . 63 41 73 1 . 1 4 27 . . 112 Melee 29 | . . . . . . 1 2 11 . . . . 1 . . . 1 . . 13 Projectile 801 | . 19 7 49 15 . 61 121 222 . 63 41 73 . . 1 4 26 . . 99 AOE 6 | . . . . . . . . . . . . 1 . . . . 2 . . 3 Critical Strikes 33 | . 1 . 1 . . 2 6 7 . 4 2 1 1 . . . 1 . . 7 Part Disruptions 2 | . . . . . . . . . . 1 1 . . . . . . . . . Damage Taken 15520 | . 250 77 661 163 . 991 1752 3559 . 1271 1201 1784 51 . 67 85 749 . . 2859 Core 3671 | . 29 23 88 12 . 124 289 353 . 241 183 656 51 . 67 34 227 . . 1294 Absorbed by Shields 34 | . . . . . . . . . . 34 . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . 63 . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 79 . . . 44 47 49 . 71 81 . . . 32 . 79 . 100 19 Volleys Fired 368 | . 22 10 47 17 . 31 78 161 . . 1 . . . . . . . . 1 Largest 5 | . 2 2 4 4 . 4 4 5 . . 1 . . . . . . . . 1 Hottest 198 | . 40 40 83 83 . 86 178 198 . . 28 . . . . . . . . 105 Shots Fired 1085 | . 44 20 188 68 . 123 219 421 . . 1 . . . . . . . . 1 Gun 883 | . 44 20 188 68 . 123 165 274 . . 1 . . . . . . . . . Cannon 105 | . . . . . . . 52 52 . . . . . . . . . . . 1 Launcher 97 | . . . . . . . 2 95 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 763 | . 44 20 188 68 . 123 185 134 . . 1 . . . . . . . . . Thermal 225 | . . . . . . . 32 192 . . . . . . . . . . . 1 Explosive 97 | . . . . . . . 2 95 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 7 4 19 12 . 15 10 20 . . . . . . . . . . . . Robot Miss Streak 8 | . 4 3 2 2 . 2 6 8 . . . . . . . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 21 | . . . 4 4 . 4 5 4 . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 1 . 1 1 2 . . . . . . . . . . . . Shots Hit Robots 766 | . 26 12 125 49 . 101 150 265 . 13 16 5 . . . . . 3 . 1 Core Hits 475 | . 12 7 46 18 . 31 78 269 . . 3 8 . . . . . 2 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . 1 1 2 . 4 1 1 . . . . . . . . Critical Strikes 19 | . . . . . . 1 1 9 . 6 1 1 . . . . . . . . Burn 7 | . . . . . . . . 7 . . . . . . . . . . . . Destroy 4 | . . . . . . 1 1 2 . . . . . . . . . . . . Smash 8 | . . . . . . . . . . 6 1 1 . . . . . . . . Melee Attacks 79 | . . . . . . . . . . 18 30 9 . . . . . 9 2 11 Impact 57 | . . . . . . . . . . 18 30 9 . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . 2 5 Piercing 15 | . . . . . . . . . . . . . . . . . . 9 . 6 Sneak Attacks 5 | . . . . . . . . . . . 1 3 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . 5 5 . . . . . . . . . Damage Inflicted 22344 | . 377 153 1652 624 . 1245 2226 13559 . 540 1146 533 . . . . . 214 . 75 Guns 8711 | . 377 153 1652 624 . 1245 1169 3491 . . . . . . . . . . . . Cannons 1571 | . . . . . . . 860 711 . . . . . . . . . . . . Explosions 10106 | . . . . . . . 197 9357 . . 385 167 . . . . . . . . Melee 1956 | . . . . . . . . . . 540 761 366 . . . . . 214 . 75 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 7044 | . 377 153 1652 624 . 1245 1536 1457 . . . . . . . . . . . . Thermal 3739 | . . . . . . . 493 2861 . . 385 . . . . . . . . . Explosive 9438 | . . . . . . . 197 9241 . . . . . . . . . . . . Electromagnetic 167 | . . . . . . . . . . . . 167 . . . . . . . . Impact 1667 | . . . . . . . . . . 540 761 366 . . . . . . . . Slashing 75 | . . . . . . . . . . . . . . . . . . . . 75 Piercing 214 | . . . . . . . . . . . . . . . . . . 214 . . Highest Corruption 10 | . . . . . . . 1 7 . 2 2 1 1 1 1 4 4 . . 10 Average Corruption 3 | . . . . . . . 1 4 . 1 1 1 1 1 1 3 4 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . . 4 65 . 2 3 . 1 . . 1 1 . . 3 Message Errors 13 | . . . . . . . 1 8 . . 1 . . . . . 1 . . 2 Matter Fused 16 | . . . . . . . 1 14 . . . . . . . 1 . . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . . . . . . . . . . Energy Discharges 12 | . . . . . . . 1 8 . 1 2 . . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . 12 . . . . . . . . . . . . Data Loss (major) 8 | . . . . . . . . 6 . 1 . . 1 . . . . . . . Misfires 6 | . . . . . . . . 6 . . . . . . . . . . . . Alerts 3 | . . . . . . . . 3 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . 4 . . . . . . . . . . . . Overload Shots 7 | . . . . . . . . 7 . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 1091 | . . . . . . . . 267 . 242 388 154 . . . . . 40 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 427 | . . . . . . . . 267 . . 160 . . . . . . . . . Melee 664 | . . . . . . . . . . 242 228 154 . . . . . 40 . . Knockbacks 27 | . . . . . . . 18 1 . 3 4 1 . . . . . . . . Impact 8 | . . . . . . . . . . 3 4 1 . . . . . . . . Kinetic 18 | . . . . . . . 17 1 . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 913 | . . . . . . . . 525 . . 345 43 . . . . . . . . Shots 22 | . . . . . . . . 16 . . 5 1 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 10 . 20 11 . 75 342 335 . . 35 . . . . 7 35 38 177 12 Average Temperature 87 | . 10 . 4 3 . 23 119 92 . . 22 . . . . 2 8 18 68 9 Received Heat Transfer 3249 | . 162 42 324 93 . 486 918 903 . 99 45 48 . . . 9 57 . . 63 Effects 4 | . . . . . . . 3 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . 5 2 2 . . . . . . . . Combat Hostiles 9 | . . . . . . . . . . 5 2 2 . . . . . . . . Parts Fried 19 | . . . . . . . . . . 10 4 5 . . . . . . . . Impact Corruptions 25 | . . . . . . . . . . 11 7 7 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . 1 7 . . . . . . . . . . . . Heat Transferred 6389 | . . . . . . . 851 5388 . . 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Maximum Alert Level 5 | . . . 1 1 . . . 5 4 3 2 1 . . . . . . . 2 Low Security (%) 58 | 100 100 100 32 97 . 100 100 34 . . . 6 100 100 100 100 100 100 100 55 Level 1 13 | . . . 68 2 . . . . . . . 93 . . . . . . . 37 Level 2 7 | . . . . . . . . 11 . . 100 . . . . . . . . 7 Level 3 8 | . . . . . . . . 18 4 100 . . . . . . . . . . Level 4 7 | . . . . . . . . 21 95 . . . . . . . . . . . Level 5 1 | . . . . . . . . 5 . . . . . . . . . . . . High Security 2 | . . . . . . . . 7 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2086 | . 40 42 312 207 . 60 188 2086 1100 911 650 298 85 24 6 95 159 99 75 415 Initial 1100 | . . 7 . 117 . . . 65 1100 766 478 270 85 24 6 3 49 83 37 32 Average 364 | . 6 3 216 136 . 8 102 766 1099 822 556 247 62 18 6 17 70 78 61 186 Influence Increases 6963 | . 96 60 914 260 . 240 682 2698 5 155 313 213 . 5 . 165 180 44 48 885 Destroy 0b10 Robot/C 3080 | . 60 40 560 180 . 200 500 1300 . 120 80 40 . . . . . . . . Destroy 0b10 Robot/NC 445 | . 15 10 35 10 . . 20 320 . . 5 15 . . . . . 10 . 5 Destroy Leader 742 | . 12 10 162 40 . 40 106 308 . 20 30 10 . . . . . 2 . 2 Allied During Kill 57 | . . . 57 . . . . . . . . . . . . . . . . . Successful Hack 171 | . 9 . 23 . . . 17 . 5 . . 24 . 5 . . . 14 . 74 Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . . . . Disable Machine 405 | . . . . . . . 15 195 . . 120 30 . . . . . . 15 30 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 563 | . . . 2 . . . 9 410 . . 78 4 . . . . . 18 3 39 Partial Spotted 150 | . . . . . . . . 15 . . . . . . . 45 15 . 30 45 Lose Combat Pursuer 1140 | . . . 15 30 . . 15 . . 15 . 90 . . . 120 165 . . 690 Influence Decreases 6651 | . 76 80 612 471 91 240 536 808 1049 339 671 523 208 31 3 76 116 136 60 525 Entered New Map 2804 | . . 13 . 185 91 . . 81 1039 329 433 283 158 11 3 3 46 76 30 23 Time Decay 2912 | . 76 67 522 286 . 200 381 547 10 . 198 160 40 20 . 73 20 60 30 222 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 Lost Part 775 | . . . 30 . . 40 155 180 . 10 40 80 10 . . . 50 . . 180 Lost Ally 60 | . . . 60 . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . . 1 6 . . . 7 33 1 2 3 2 . 1 1 2 3 1 1 5 Investigation 12 | . . 1 6 . . . . 1 1 . . . . 1 . . . 1 . 1 Extermination 11 | . . . . . . . . 6 . . . 1 . . . 2 . . . 2 Reinforcement 23 | . . . . . . . 1 10 . 2 2 1 . . 1 . 3 . 1 2 Assault 13 | . . . . . . . . 12 . . 1 . . . . . . . . . Garrison 10 | . . . . . . . 6 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 9 | . . . . . . . . 9 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Distress Signals 11 | . 1 . 1 . . . 2 1 . . 1 . . . . 1 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 385 | . 9 3 38 11 . 10 36 110 . 10 7 15 6 . 1 13 38 2 2 74 Peak Tracking Total 29 | . 4 3 6 5 . 3 9 15 . 4 3 5 6 . 2 10 29 1 3 24 Tactical Retreats 28 | . . . 1 2 . . 1 . . 1 . 4 . . . 2 2 . . 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Traps Triggered 6 | . . . 1 . . . . . . 1 . 1 . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Machines Disabled 28 | . . . . . . . 1 14 . . 8 2 . . . . . . 1 2 Max in Single Turn 8 | . . . . . . . 1 4 . . 8 2 . . . . . . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Machines Accessed 46 | . 3 1 9 . . . 4 3 1 . 3 2 . 1 . 5 3 3 . 8 Terminals 36 | . 3 . 6 . . . 4 1 1 . 2 . . 1 . 5 3 2 . 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 2 . . . . 2 . . 1 1 . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 109 | . 10 1 22 . . . 8 12 3 . 5 6 . 3 . 8 6 11 . 14 Successful 41 | . 3 1 9 . . . 5 7 1 . 3 3 . 1 . 2 . 2 . 4 Failed 67 | . 6 . 13 . . . 3 5 2 . 2 3 . 2 . 6 6 9 . 10 Catastrophic 16 | . . . 3 . . . 1 2 . . 1 . . . . 1 2 1 . 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 80 | . 10 . 19 . . . 9 9 . . 4 . . . . 7 4 7 . 11 Terminals 85 | . 10 . 17 . . . 8 2 3 . 4 . . 3 . 8 6 10 . 14 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . . . 2 . . . . 10 . . 1 2 . . . . . 1 . . Scanalyzers 7 | . . . 3 . . . . . . . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 9 | . 1 1 1 . . . 2 . 1 . . . . 1 . 1 . . . 1 Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 2 . . 1 1 . . . . . 1 . . Retrieve Components 5 | . . . . . . . . 2 . . 1 1 . . . . . 1 . . Scanalyzer 5 | . . . 3 . . . . . . . . 2 . . . . . . . . Retrieve Study 5 | . . . 3 . . . . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . 5 . . . 3 2 . . 2 . . . . 1 . 1 . 3 Terminals 15 | . 2 . 3 . . . 3 . . . 2 . . . . 1 . 1 . 3 Botnet 15 | . 2 . 3 . . . 3 . . . 2 . . . . 1 . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 39 | . 3 . 6 . . . 4 2 1 . 2 1 . 1 . 5 3 3 . 8 Full Trace Events 8 | . . . 3 . . . . 1 1 . . . . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . . . . . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . 20 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . 50 . . . . . . . . . . . . . . . . . Total Damage 576 | . . . 576 . . . . . . . . . . . . . . . . . Kills 12 | . . . 12 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Active Infowar (turns) 394 | . . . . . . . . . . . . . . . . . . 27 61 306 Sensors 151 | . . . . . . . . . . . . . . . . . . . . 151 Cloaking 243 | . . . . . . . . . . . . . . . . . . 27 61 155 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Turns Passed 12192 | 53 374 867 1550 637 405 1214 964 4074 21 222 414 325 87 41 59 162 50 138 61 474 Spaces Moved 7774 | 34 180 516 614 279 203 538 331 1579 27 139 327 289 157 95 81 493 232 280 180 1200 Core 45 | 1 . . . . . . . 11 16 . . . . . . . . . . 17 Treads 4210 | 9 180 516 614 279 203 538 303 1568 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 794 | 24 . . . . . . 28 . 11 139 327 265 . . . . . . . . Hover 20 | . . . . . . . . . . . . . 12 8 . . . . . . Flight 2705 | . . . . . . . . . . . . 24 145 87 81 493 232 280 180 1183 Fastest Speed 16 | 50 160 160 160 200 200 200 145 50 50 100 100 40 37 40 22 18 16 18 18 28 Average Speed 126 | 114 160 160 211 200 200 200 197 202 70 101 100 86 40 40 24 24 18 20 23 32 Slowest Speed 280 | 160 160 160 240 200 200 200 280 236 100 115 115 105 60 40 40 40 22 28 35 50 Overloaded Moves 46 | . . . . . . . . . . . . . . . . . 46 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . . 2 . . 4 5 . 1 24 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 42 94 65 47 61 90 35 30 1 87 9 10 78 2 69 24 28 13 40 33 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 3 | . . 1 2 . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 . . 1 . . . . 1 1 1 1 . Scrap Searched 6 | . . 2 . 1 . 3 . . . . . . . . . . . . . . Spaces Dug 22 | . . . . . . . . . . . 4 2 . . . . . 6 1 9 Terrain Destroyed 516 | . . . . . . . 8 449 . . 37 2 . . . . . 6 1 13 Melee 22 | . . . . . . . . . . . 4 2 . . . . . 6 1 9 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 494 | . . . . . . . 8 449 . . 33 . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac DSF Res Arm Res Tes Acc Total 9143 | 44 225 538 751 317 202 603 491 2118 28 187 363 347 176 97 120 526 233 344 193 1240 Wait 704 | . 2 8 61 16 . 25 53 311 . 5 10 47 15 . 25 32 . 45 10 39 Move 7695 | 33 179 515 613 278 202 537 330 1578 27 138 326 289 153 95 80 483 223 279 177 1160 Hop 25 | . . . . . . . . . . . . . 1 . . 4 4 . 1 15 Pick Up 71 | 3 14 4 9 2 . 1 2 19 . 5 . . 1 1 4 1 1 3 . 1 Fast Attach 65 | 6 1 . . . . . 12 6 1 13 1 1 4 1 2 4 3 3 1 6 Attach 54 | . . 1 5 . . 8 9 13 . 3 1 1 . . 5 . 2 2 . 4 Detach 4 | . . . . . . . 1 . . . . . . . . 1 . . 1 1 Swap 32 | 2 1 . 8 1 . 1 5 12 . 1 . . . . . . . 1 . . Drop 52 | . 6 . 8 2 . . 1 18 . 4 1 1 2 . 4 . . 2 1 2 Fire 368 | . 22 10 47 17 . 31 78 161 . . 1 . . . . . . . . 1 Melee 65 | . . . . . . . . . . 12 23 8 . . . . . 9 2 11 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . 6 . . . . . 1 . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -3/Armory -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 348 | -10/Materials | Central database locked down 428 | -10/Materials | Entered Mines 457 | -10/Mines | Discovered new exit (range 5) 945 | -10/Mines | Discovered new exit (range 13) 958 | -10/Mines | Met a Derelict shopkeep closing up shop 1064 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1095 | -10/Mines | Learned location of Zion (-7) 1295 | -10/Mines | Entered Materials 1295 | -9/Materials | Accompanied by 3 allies 1295 | -9/Materials | Evolved 2 slots: Weapon x2 1409 | -9/Materials | Discovered new exit (range 10) 1595 | -9/Materials | Build established: Gunner 1796 | -9/Materials | Discovered new exit (range 16) 1897 | -9/Materials | Lost 3 allies 2181 | -9/Materials | Discovered new exit (range 7) 2741 | -9/Materials | Discovered new exit (range 14) 2845 | -9/Materials | Entered Mines 2941 | -9/Mines | Discovered new exit (range 8) 3121 | -9/Mines | Discovered new exit (range 13) 3474 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3474 | -9/Mines | Discovered new exit (range 5) 3482 | -9/Mines | Entered Exiles 3482 | -9/Exiles | Found Exiles lab abandoned 3859 | -9/Exiles | Discovered new exit (range 14) 3887 | -9/Exiles | Entered Mines 4107 | -8/Mines | Lost 5 parts (2n3w) 4273 | -8/Mines | Discovered new exit (range 6) 4341 | -8/Mines | Discovered new exit (range 9) 4367 | -8/Mines | Build established: Scavenger-Gunner 4432 | -8/Mines | Core integrity fell below 50% 5101 | -8/Mines | Entered Materials 5101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5176 | -8/Materials | Garrison activated, responded to threat 5200 | -8/Materials | Lost 3 parts (1n2w) 5312 | -8/Materials | Lost 10 parts (1p4n2u3w) 5509 | -8/Materials | Garrison activated, responded to threat 5900 | -8/Materials | Identified exit to Factory 5936 | -8/Materials | Core integrity fell below 50% 6065 | -8/Materials | Entered Factory 6065 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6562 | -7/Factory | Build established: Gunner 6745 | -7/Factory | Garrison activated, responded to threat 6933 | -7/Factory | Build established: Tank 7294 | -7/Factory | Discovered new exit (range 14) 9265 | -7/Factory | First assault squad dispatched 9831 | -7/Factory | High security lockdown imminent 9911 | -7/Factory | High security lockdown engaged 10072 | -7/Factory | Lost 3 parts (1n1u1w) 10134 | -7/Factory | Released all parts (5) 10138 | -7/Factory | Core integrity fell below 50% 10139 | -7/Factory | Destroyed 9 combat bots 10139 | -7/Factory | Entered another Factory area 10139 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10160 | -6/Factory | Identified exit to DSF 10160 | -6/Factory | Entered DSF 10164 | -6/DSF | Lost 11 parts (2p3n2u4w) 10208 | -6/DSF | Additional patrols routed to DSF 10362 | -6/DSF | Discovered new exit (range 14) 10382 | -6/DSF | Entered Factory 10382 | -5/Factory | Evolved 2 slots: Weapon x2 10413 | -5/Factory | Build established: Mutant 10551 | -5/Factory | Lost 4 parts (2u2w) 10682 | -5/Factory | First assault squad dispatched 10781 | -5/Factory | Discovered new exit (range 15) 10796 | -5/Factory | Entered another Factory area 10796 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11025 | -4/Factory | Spotted B-86 Titan 11119 | -4/Factory | Core integrity fell below 50% 11121 | -4/Factory | Sucked down chute 11121 | -4/Factory | Entered Waste 11125 | -4/Waste | Spotted C-40 Crusher 11128 | -4/Waste | Lost 7 parts (1p1n2u3w) 11133 | -4/Waste | Spotted C-40 Crusher 11135 | -4/Waste | Spotted C-40 Crusher 11165 | -4/Waste | Crushed by Compactor (1 part destroyed) 11168 | -4/Waste | Spotted C-40 Crusher 11174 | -4/Waste | Spotted C-40 Crusher 11186 | -4/Waste | Spotted C-40 Crusher 11203 | -4/Waste | Discovered new exit (range 12) 11208 | -4/Waste | Entered Factory 11249 | -4/Factory | Identified exit to DSF 11249 | -4/Factory | Entered DSF 11280 | -4/DSF | Additional patrols routed to DSF 11302 | -4/DSF | Discovered new exit (range 12) 11308 | -4/DSF | Entered Research 11308 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11440 | -3/Research | Spotted B-86 Titan 11462 | -3/Research | Spotted B-86 Titan 11469 | -3/Research | Discovered new exit (range 9) 11470 | -3/Research | Entered Armory 11503 | -3/Armory | Spotted B-86 Titan 11520 | -3/Armory | Discovered new exit (range 3) 11520 | -3/Armory | Entered Research 11520 | -2/Research | Evolved 2 slots: Propulsion x2 11539 | -2/Research | Lost 5 parts (4n1u) 11654 | -2/Research | Found Prototype Processor 11654 | -2/Research | Identified Exp. Melee Analysis Suite 11655 | -2/Research | Discovered new exit (range 12) 11656 | -2/Research | Spotted B-90 Cyclops 11658 | -2/Research | Entered Testing 11691 | -2/Testing | Spotted PP-DSR7BBNT18 11693 | -2/Testing | Spotted Striker 11693 | -2/Testing | Spotted Striker 11714 | -2/Testing | Discovered new exit (range 11) 11719 | -2/Testing | Entered Access 11719 | -1/Access | Evolved 2 slots: Utility x2 11969 | -1/Access | Search patrols dispatched 11974 | -1/Access | Identified exit to Surface 11985 | -1/Access | Spotted B-99 Colossus 11996 | -1/Access | Lost 3 parts (2n1w) 12073 | -1/Access | Spotted B-99 Colossus 12097 | -1/Access | Spotted B-99 Colossus 12111 | -1/Access | Energy Cycler disabled 12135 | -1/Access | Lost 3 parts (1p1n1u) 12158 | -1/Access | System corruption reached 10% 12167 | -1/Access | Core integrity fell below 50% 12193 | -1/Access | Core integrity fell below 20% 12193 | *** | Escaped! Last Messages --------------- 12158_ Penetrated by Slug. 12158_ Slug penetrates C-57 Dissector. 12161_ Slug penetrates Wall. 12162_ Quantum Reactor severed. 12166_ Adv. Sensor Array destroyed. 12169_ Exp. Melee Analysis Suite severed. 12169_ Penetrated by Slug. 12169_ Impulse Thruster Array destroyed. 12183_ Adv. Signal Interpreter severed. 12185_ Penetrated by Slug. 12185_ Slug penetrates Wall. 12185_ Impulse Thruster Array destroyed. 12187_ Penetrated by Slug. 12188_ 0KGNJ2 5QVGK:I> GAY7C V5369PYAK0WH|J2A 12189_ Penetrated by Slug. 12190_ Slug penetrates C-57 Dissector. 12190_ C-57 Dissector suffers critical hit (Destroy). 12191_ The Access Shell folds into the floor. 12192_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???# #?######## """ """#???# #????????? | | ##### #######??# " "" ????# #????????? | | #??# #??????# #????????? | | #####+##### #??## ######## #????????? | | #?# #? ????# ########## | | #?# ## #???# ############## | | ##?# ]]! ## ########## # # | | ???#! ]!! ## # + / # ########## | | ???# ]!! ## # # # ""# #????????? | | #??# ## # " # # ""# #????????? | | #??######### # """ + #!![ ""# #????????? | | ##########?# # """ # #!! 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"""T""" ## | | ????????????######??########## ####### ## " | | ?????????????????????????????###?????# ## | | ????????????????????????############?# ## " | | ????????????????????????# # ## | | ????????????????????????# # ## = =?? | | ????????????????????????# * + ## ???? | | ????????????????????????# # ###+###### | | ????????????????????????# # | | ????????????????????????# ?# | | ????????????????????????# ?# ##### ### | | ????????????????????????# ??# #???# # | | ????????????????????????# ??# #???# # | | ????????????????????????# ???# #???# # | | ????????????????????????? ???# #???# # | | ????????????????????????? ????+ #???# # | | ??????????????????????????#######????# #???# # | | ????????????????????????????????????##+###??# # | | ????????????????????????????????????? ??# # | | ???????????????????????????????????? ?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 80 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 900 Weapon Shielding 66 Evasion (%) 78 Melee Accuracy 28 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Huge Wheel | -4/Factory | Hacked Great Maul | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperBombardmentJammer Manual? 0 Play Time 01:22:59 Cumulative 229.9 hours Start 2026.08.12 @ 12:19:43 End 2026.08.12 @ 13:42:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 177 Adventurer 54 Explorer 0 Win Type 0 Total 10 Types 6/0/1/1/0/0/0/1/0/1 Lore% 74 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a65679c-f6d3-4072-97cd-b65aed22d6ba