Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:14:01 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2145) 2145 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5116 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 530/700 Matter 8/300 Energy 86/100 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Tractor Beam > --- WEAPON (3) ------- Gauss Rifle Improved Light Cannon > --- INVENTORY (10) --- Improved Carbon-fiber Leg Core Analyzer Medium Reactive Plating Hardlight Generator Hacking Suite Assault Cannon Heavy Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Tractor Beam > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Improved Carbon-fiber Leg Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite Improved Light Cannon Assault Cannon [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 1 . 1 2 Weapon 1 | . . 1 . . . Parts Attached 67 | 6 5 17 . 22 17 Power 5 | 1 . 1 . 2 1 Engine 4 | 1 . 1 . 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 . 5 . 5 1 Treads 5 | 2 . 3 . . . Leg 8 | . . 2 . 5 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 2 6 . 11 7 Device 11 | . . 4 . 6 1 Storage 4 | 1 1 . . 1 1 Processor 2 | . . 1 . . 1 Hackware 1 | . 1 . . . . Protection 9 | . . 1 . 4 4 Artifact . | . . . . . . Weapon 22 | 2 3 5 . 4 8 Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 10 | 1 . 5 . 2 2 Ballistic Cannon 6 | . 1 . . 2 3 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 3 | . . 1 . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . 1 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 96 96 100 100 98 Engine 9 | . 14 11 11 7 7 Treads 5 | . 28 12 . . . Leg 18 | . . 9 22 27 22 Device 10 | . . 18 . 6 15 Storage 13 | . 14 11 11 18 11 Processor 3 | . . 2 11 . 7 Hackware 1 | . 10 . . . . Protection 6 | . . . 11 11 9 Energy Cannon 1 | . 9 3 . . . Ballistic Gun 13 | . 9 16 33 15 6 Ballistic Cannon 10 | . . 11 . 12 14 Naked Turns . | . . . . . . Heaviest Build 51 | 13 21 29 29 42 51 Greatest Support 54 | 40 40 46 34 54 54 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | . 4 10 8 10 10 Average Carried 6 | . 1 6 7 8 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | . 4 7 8 9 8 Class Distribution -------------------- 31% | Scavenger-Tank 18% | Mutant 18% | Gunner 12% | Scavenger-Gunner 12% | Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2022 | 224 95 582 . 800 321 Remotely 693 | . . 10 . 362 321 Salvage Created 2424 | . 257 959 . 905 303 Parts 158 | . 19 60 . 60 19 Haulers Intercepted 7 | . 2 1 . 3 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 2 21 . 16 8 Melee 1 | . . . . . 1 Guns 22 | . . 11 . 10 1 Cannons 21 | . 2 10 . 6 3 AOE 3 | . . . . . 3 Classes Destroyed 12 | . 4 3 . 4 1 Worker 1 | . . . . . 1 Builder 3 | . . . . 1 2 Tunneler 1 | . . . . 1 . Hauler 7 | . 2 1 . 3 1 Recycler 3 | . . 2 . . 1 Mechanic 1 | . . . . 1 . Operator 4 | . 1 1 . 2 . Watcher 5 | . 3 1 . 1 . Swarmer 5 | . . 5 . . . Grunt 29 | . 2 12 . 10 5 Sentry 10 | . . 4 . 4 2 Hunter 3 | . . . . 2 1 Best Kill Streak 6 | . 3 6 . 4 5 Combat Bots Only 4 | . 2 4 . 3 3 Max Kills in Single Turn 2 | . 2 1 . 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 398 | . 5 76 . 76 241 Missed 145 | . . 27 . 23 95 Damage Taken 3038 | . 55 532 . 825 1626 Core 418 | . 11 131 . 106 170 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 95 . 67 80 . Volleys Fired 154 | . 18 44 . 62 30 Largest 3 | . 2 3 . 3 3 Hottest 120 | . 120 115 . 111 120 Shots Fired 420 | . 36 122 . 184 78 Gun 199 | . 18 62 . 93 26 Cannon 217 | . 18 60 . 91 48 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 373 | . 9 106 . 184 74 Thermal 43 | . 27 16 . . . Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 4 13 . 12 7 Robot Miss Streak 6 | . 6 4 . 4 3 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 234 | . 15 64 . 107 48 Core Hits 111 | . 11 33 . 40 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 2 . . 3 Burn 1 | . 1 . . . . Blast 5 | . . 2 . . 3 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4922 | . 215 1020 . 2272 1415 Guns 2114 | . 94 518 . 1177 325 Cannons 2323 | . 121 478 . 1083 641 Explosions 421 | . . . . . 421 Melee . | . . . . . . Ramming 64 | . . 24 . 12 28 Kinetic 4111 | . 29 856 . 2260 966 Thermal 326 | . 186 140 . . . Explosive 421 | . . . . . 421 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . 2 Average Corruption 2 | . 2 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 42 | . . . . 28 14 Projectiles 42 | . . . . 28 14 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 28 | . . 2 . 19 7 Impact . | . . . . . . Kinetic 25 | . . 2 . 16 7 Secondary 3 | . . . . 3 . Self-Inflicted Damage 149 | . . . . . 149 Shots 3 | . . . . . 3 Rammed 3 | . . 3 . . . Targets Rammed 14 | . . 6 . 4 4 Kicked 11 | . . 3 . 4 4 Crushed . | . . . . . . Highest Temperature 340 | . 340 120 . 302 30 Average Temperature 54 | . 97 51 . 45 14 Received Heat Transfer 1143 | . 30 201 . 360 552 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 814 | . 518 296 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 432 | . 157 376 146 432 360 Initial 196 | . . 66 146 56 196 Average 177 | . 58 173 146 183 239 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 58 | 100 100 65 100 60 20 Level 1 40 | . . 34 . 36 79 Level 2 1 | . . . . 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 3 . 5 4 Investigation 4 | . 1 2 . 1 . Extermination 1 | . . . . . 1 Reinforcement 8 | . . 1 . 4 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 2 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . . 4 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 6 31 . 29 12 Peak Tracking Total 7 | . 3 7 . 5 6 Tactical Retreats 5 | . . 1 . 4 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . 1 2 . 1 3 Max in Single Turn 2 | . 1 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 5 5 . 2 4 Terminals 14 | . 5 4 . 2 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 48 | . 17 20 . 6 5 Successful 24 | . 10 9 . 2 3 Failed 24 | . 7 11 . 4 2 Catastrophic 4 | . . . . 2 2 Database Lockouts . | . . . . . . Manual 17 | . 7 5 . 4 1 Terminals 40 | . 17 14 . 6 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 10 3 . 2 2 Record 6 | . 3 1 . 2 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open DSF 2 | . . . . . 2 Terminal Index 2 | . 1 1 . . . Alert Level 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 2 | . . 2 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 14 | . 5 5 . 2 2 Full Trace Events 6 | . 3 2 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 3 | . . . . . 3 Combat . | . . . . . . Robot Hacks Applied 5 | . . . . . 5 parse_system 3 | . . . . . 3 no_distress 1 | . . . . . 1 find_station 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3398 | 75 305 917 204 1053 844 Spaces Moved 1908 | 45 148 453 157 556 549 Core 4 | 4 . . . . . Treads 425 | 41 148 236 . . . Legs 1479 | . . 217 157 556 549 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 130 130 120 120 Average Speed 133 | 150 160 145 130 129 121 Slowest Speed 200 | 160 160 200 130 130 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 31 30 39 39 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 51 | . . . . 13 38 Melee . | . . . . . . Projectile 20 | . . . . 13 7 AOE 31 | . . . . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2412 | 50 180 613 157 751 661 Wait 180 | . 5 67 . 66 42 Move 1903 | 44 147 452 156 555 549 Hop . | . . . . . . Pick Up 46 | . 4 14 1 20 7 Fast Attach 9 | 6 1 2 . . . Attach 7 | . . 1 . 2 4 Detach 1 | . . . . . 1 Swap 51 | . 4 14 . 20 13 Drop 42 | . 1 13 . 22 6 Fire 154 | . 18 44 . 62 30 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick 11 | . . 3 . 4 4 Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 994 | -9/Materials | Build established: Scavenger-Gunner 1180 | -9/Materials | Discovered new exit (range 17) 1298 | -9/Materials | Entered Mines 1436 | -9/Mines | Learned Materials terminal intel 1441 | -9/Mines | Discovered new exit (range 5) 1473 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1502 | -9/Mines | Entered Materials 1502 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1503 | -8/Materials | Loaded intel: 12 terminal locations 1507 | -8/Materials | Discovered new exit (range 12) 1578 | -8/Materials | Build established: Scavenger-Tank 2280 | -8/Materials | Discovered new exit (range 16) 2555 | -8/Materials | Entered Factory 2555 | -7/Factory | Evolved 2 slots: Utility x2 2590 | -7/Factory | Identified exit to DSF 2730 | -7/Factory | Identified exit to DSF 2912 | -7/Factory | Build established: Gunner 3334 | -7/Factory | P-60 Hacker assimilated allied HR-14P(g) 3399 | -7/Factory | Self-destructed Last Messages --------------- Ready to Repair: Cld. Deuterium Engine Rating: 4p Time: 35 ALERT: Rogue bot located, Programmers report to Factory Zone 7P. A derelict emerges from the shadows: "What are you doing here, didn't you get that announcement? It sounds like they're after you!" HR-14P(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." HR-14P(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" P-60 Hacker hacks HR-14P(g), assimilated. System corrupted: Imp. Carbon-fiber Leg rejected. Adv. Assault Cannon destroyed. 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Flight Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Please Form A Line Safety First Storm Trooper Use The Force Challenges ------------ None Game ------ Seed OpticalSpacefoldComputer Manual? 0 Play Time 01:02:06 Cumulative 3.7 hours Start 2024.03.31 @ 22:08:54 End 2024.03.31 @ 23:14:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71c3d3fd-e7e0-4c8d-b7ed-5f859eca9c7a