Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.10 @ 14:30:18 Player: Azormik Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (443) 443 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 1456 Bonus ------- Follower Combat Kills 53 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 230/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod (100) Medium Armor Plating Small Laser Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor > --- WEAPON ----------- Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Matter Pod Medium Armor Plating Small Laser Particle Gun Light Assault Rifle Mining Claw [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 6 12 11 . 4 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 4 4 . 2 Treads . | . . . . . Leg 7 | . 2 3 . 2 Wheel 5 | 2 2 1 . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 1 . . Device . | . . . . . Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 6 5 . 2 Energy Gun 5 | 2 2 . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | . 3 3 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 5 4 . 2 Power 1 | . . 1 . . Propulsion 4 | . 2 2 . . Utility . | . . . . . Weapon 6 | . 3 1 . 2 Highest Loss Streak 4 | . 4 3 . 1 Average Slot Usage (%) 96 | . 84 98 100 96 Engine 13 | . 14 13 14 14 Leg 21 | . 14 4 28 28 Wheel 4 | . 5 23 . . Storage 14 | . 14 14 14 14 Processor 12 | . 8 14 14 14 Energy Gun 1 | . 7 2 . . Ballistic Gun 24 | . 19 19 28 24 Naked Turns . | . . . . . Heaviest Build 18 | 11 12 18 18 18 Greatest Support 26 | 26 26 20 20 20 Greatest Overweight (x) 3 | . 3 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 Average Capacity 7 | 5 6 7 8 8 Most Carried 8 | 4 6 8 8 8 Average Carried 6 | 1 3 6 8 7 Final Capacity 8 | 6 6 8 8 8 Final Carried 8 | 2 6 8 8 7 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 745 | 211 259 162 . 113 Remotely . | . . . . . Salvage Created 723 | . 346 237 . 140 Parts 52 | . 26 14 . 12 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 20 | . 9 5 . 6 Guns 20 | . 9 5 . 6 Classes Destroyed 5 | . 5 . . . Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 2 | . 1 1 . . Swarmer 12 | . 6 2 . 4 Grunt 8 | . 3 3 . 2 Best Kill Streak 3 | . 3 3 . 3 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 2 | . 2 2 . 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1160 | . 596 225 . 339 Core 254 | . 146 44 . 64 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 67 | . 34 14 . 19 Largest 2 | . 2 2 . 2 Hottest 63 | . 63 43 . 43 Shots Fired 119 | . 64 22 . 33 Gun 118 | . 63 22 . 33 Cannon . | . . . . . Launcher 1 | . 1 . . . Special . | . . . . . Kinetic 100 | . 51 16 . 33 Thermal . | . . . . . Explosive 1 | . 1 . . . Electromagnetic 18 | . 12 6 . . Robot Hit Streak 7 | . 4 7 . 4 Robot Miss Streak 6 | . 6 1 . 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 77 | . 36 24 . 17 Core Hits 35 | . 16 12 . 7 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 11 | . . 11 . . Impact . | . . . . . Slashing 11 | . . 11 . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1072 | . 500 375 . 197 Guns 881 | . 489 197 . 195 Cannons . | . . . . . Explosions . | . . . . . Melee 164 | . . 164 . . Ramming 27 | . 11 14 . 2 Kinetic 728 | . 387 146 . 195 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 153 | . 102 51 . . Impact . | . . . . . Slashing 164 | . . 164 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . 14 29 . . Projectiles . | . . . . . Explosions 14 | . 14 . . . Melee 29 | . . 29 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . 39 6 . . Shots 1 | . 1 . . . Rammed 6 | . 2 4 . . Targets Rammed 7 | . 2 4 . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 48 | . 48 11 . 23 Average Temperature 6 | . 9 5 . 3 Received Heat Transfer 282 | . 102 108 . 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 235 | . 235 198 . 143 Initial 63 | . . 63 . . Average 96 | . 115 95 . 82 Maximum Alert Level 1 | . 1 . . . Low Security (%) 93 | 100 84 100 . 100 Level 1 6 | . 15 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 23 11 . 14 Peak Tracking Total 5 | . 5 2 . 4 Tactical Retreats 9 | . 4 5 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 3 . 4 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 3 . 49 . Successful 52 | . 3 . 49 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 52 | . 3 . 49 . Record 49 | . . . 49 . Prototype ID Bank 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 4 | . . . 4 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 4 | . . . 4 . Largest Group 4 | . . . 4 4 Highest-Rated Group 45 | . . . 45 45 Highest-Rated Ally 21 | . . . 21 21 Total Orders 3 | . . . 2 1 FOLLOW 2 | . . . 2 . AID 1 | . . . . 1 Ally Attacks 34 | . . . . 34 Total Damage 371 | . . . . 371 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3613 | 60 700 526 1772 555 Spaces Moved 2830 | 56 477 450 1432 415 Core 80 | 11 69 . . . Treads . | . . . . . Legs 2158 | . 246 65 1432 415 Wheels 592 | 45 162 385 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 120 120 Average Speed 114 | 82 119 90 120 120 Slowest Speed 200 | 90 200 150 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 63 65 93 70 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 10 | . 10 . . . Melee . | . . . . . Projectile . | . . . . . AOE 10 | . 10 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 3074 | 69 548 527 1485 445 Wait 39 | . 6 24 5 4 Move 2826 | 55 476 449 1431 415 Hop . | . . . . . Pick Up 30 | 8 13 8 . 1 Fast Attach 4 | . 2 2 . . Attach 17 | 6 6 3 . 2 Detach . | . . . . . Swap 12 | . 4 6 . 2 Drop 12 | . 5 6 . 1 Fire 67 | . 34 14 . 19 Melee 11 | . . 11 . . Ram 5 | . 1 4 . . Kick 2 | . 1 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 49 | . . . 49 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Lost 4 parts (2n2w) 341 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Core integrity fell below 50% 682 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Discovered new exit (range 11) 761 | -10/Materials | Entered Mines 782 | -10/Mines | Met a Derelict bent on vengeance 902 | -10/Mines | Lost 3 parts (1p1n1w) 1178 | -10/Mines | Learned Materials terminal intel 1249 | -10/Mines | Discovered new exit (range 7) 1278 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1279 | -10/Mines | Discovered new exit (range 5) 1287 | -10/Mines | Entered Exiles 1287 | -10/Exiles | Found Exiles lab destroyed 1317 | -10/Exiles | Discovered new exit (range 15) 1501 | -10/Exiles | Build established: Scavenger-Mutant 2050 | -10/Exiles | Learned location of Zion (-6) 2127 | -10/Exiles | Discovered new exit (range 14) 3059 | -10/Exiles | Entered Mines 3059 | -9/Mines | Accompanied by 4 allies 3095 | -9/Mines | Identified exit to Materials 3177 | -9/Mines | Discovered exit to Materials (range 8) 3306 | -9/Mines | Core integrity fell below 20% 3511 | -9/Mines | Assembled infested the area 3515 | -9/Mines | Learned location of Storage (-8) 3614 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Searching scrap... Found Imp. Targeting Computer. Found Rocket Launcher. Found Lgt. Cannon. Found Particle Cannon. Found 20 Matter. K-01 Serf collects debris. ALERT: Infestation in the mines, dispatching Demolisher response squad. A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -8/Storage. HI-0WC(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." HI-0WC(g) slips back into the shadows. K-01 Serf collects debris. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Autogun destroyed. Map ----- +----------------------------------------------------+ | #??????# #??????## ##????????? | | #??????# #?????## #????????? | | #??????# #?????# #????????? | | ##?????# #?????# ##????????? | | #?????# #?????## ###?????????? | | #?????# #??????# #???????????? | | #?????? ???????# #???????????? | | ####### ##?####?????? | | ### ##????? | | ### < #????? | | #?## #????? | | # #?##### #????? | | ?## ?????###### ##???? | | ???# ??????????### ##??? | | ????# ?????????????#### ##?? | | ??????????????????????## k ##? | | ??????????????????????## #? | | ??????????????????????# #? | | ??????????????????????# ##? | | ??????????????????????# ##?? | | ??????????????????????## ###??? | | ???????????????????????# ##????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# @#?????? | | ???????????????????????# #?????? | | ??????????????????????#s%[#?????? | | ##??????????????????? ss##?????? | | ##???????????????? ???????? | | ##?????????????" ???????? | | % ##??????????""" # ???????? | | % ##??????????""?## ???????? | | ##???????? ???## ???????? | | %##????????????? ???????? | | [ #????????????? ???????? | | #????????????####????????? | | % ##????????????????????????? | | *=!##?????####????????????????? | | ##=%!#?###### ##???????????????? | | ?##=!### ##????###???????? | | ??#%%## ##### #???????? | | ??#==[ % ???????? | | ??# ##### #???????? | | ??####### ##???####????????? | | ????????########????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ComponentRiotImmobilizer Manual? 0 Play Time 00:53:48 Cumulative 34.9 hours Start 2021.03.09 @ 22:19:39 End 2021.03.10 @ 14:30:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 32 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13890a75-a4db-479d-a6b7-135b8d92a6fd